Files
loop/src/Dodge/Creature/SpreadGunCrit.hs
T

19 lines
428 B
Haskell

module Dodge.Creature.SpreadGunCrit (
spreadGunCrit,
) where
--import Control.Lens
import Dodge.Data.Creature
import Dodge.Default
--import qualified IntMapHelp as IM
--import Picture
spreadGunCrit :: Creature
spreadGunCrit =
defaultCreature
{ --_crInv = IM.fromList [(0, bangStick 6)]
_crHP = 500
}
-- & crType . humanoidAI .~ SpreadGunAI
-- & crType . skinUpper .~ lightx4 red