Files
loop/src/Dodge/Data/CWorld.hs
T
2022-08-21 12:21:05 +01:00

239 lines
7.2 KiB
Haskell

{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DeriveAnyClass #-}
module Dodge.Data.CWorld (
module Dodge.Data.CWorld,
module Dodge.Data.Beam,
module Dodge.Data.Block,
module Dodge.Data.Bounds,
module Dodge.Data.Bullet,
module Dodge.Data.Button,
module Dodge.Data.Cloud,
module Dodge.Data.Corpse,
module Dodge.Data.CrGroupParams,
module Dodge.Data.Creature,
module Dodge.Data.Damage,
module Dodge.Data.Distortion,
module Dodge.Data.Door,
module Dodge.Data.EnergyBall,
module Dodge.Data.Flame,
module Dodge.Data.Flare,
module Dodge.Data.FloorItem,
module Dodge.Data.ForegroundShape,
module Dodge.Data.GenParams,
module Dodge.Data.Gust,
module Dodge.Data.HUD,
module Dodge.Data.Item,
module Dodge.Data.Laser,
module Dodge.Data.LightSource,
module Dodge.Data.LinearShockwave,
module Dodge.Data.Machine,
module Dodge.Data.Magnet,
module Dodge.Data.Modification,
module Dodge.Data.PathGraph,
module Dodge.Data.PosEvent,
module Dodge.Data.PressPlate,
module Dodge.Data.Projectile,
module Dodge.Data.Prop,
module Dodge.Data.RadarBlip,
module Dodge.Data.RadarSweep,
module Dodge.Data.Shockwave,
module Dodge.Data.Spark,
module Dodge.Data.Terminal,
module Dodge.Data.TeslaArc,
module Dodge.Data.TractorBeam,
module Dodge.Data.Wall,
module Dodge.Data.WorldEffect,
) where
import TH.Derive
import Data.Store
import Data.Binary
import Flat
import LinearHelp
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
import Data.Graph.Inductive
import qualified Data.IntSet as IS
import Dodge.Data.Beam
import Dodge.Data.Block
import Dodge.Data.Bounds
import Dodge.Data.Bullet
import Dodge.Data.Button
import Dodge.Data.Cloud
import Dodge.Data.Corpse
import Dodge.Data.CrGroupParams
import Dodge.Data.Creature
import Dodge.Data.Damage
import Dodge.Data.Distortion
import Dodge.Data.Door
import Dodge.Data.EnergyBall
import Dodge.Data.Flame
import Dodge.Data.Flare
import Dodge.Data.FloorItem
import Dodge.Data.ForegroundShape
import Dodge.Data.GenParams
import Dodge.Data.Gust
import Dodge.Data.HUD
import Dodge.Data.Item
import Dodge.Data.Laser
import Dodge.Data.LightSource
import Dodge.Data.LinearShockwave
import Dodge.Data.Machine
import Dodge.Data.Magnet
import Dodge.Data.Modification
import Dodge.Data.PathGraph
import Dodge.Data.PosEvent
import Dodge.Data.PressPlate
import Dodge.Data.Projectile
import Dodge.Data.Prop
import Dodge.Data.RadarBlip
import Dodge.Data.RadarSweep
import Dodge.Data.Shockwave
import Dodge.Data.Spark
import Dodge.Data.Terminal
import Dodge.Data.TeslaArc
import Dodge.Data.TractorBeam
import Dodge.Data.Wall
import Dodge.Data.WorldEffect
import Dodge.GameRoom
import Geometry.ConvexPoly
import Geometry.Data
import qualified IntMapHelp as IM
import MaybeHelp
import Picture.Data
data CWCam = CWCam
{ _cwcCenter :: Point2
, _cwcRot :: Float
, _cwcZoom :: Float -- smaller values zoom out
, _cwcItemZoom :: Float
, _cwcDefaultZoom :: Float
, _cwcViewFrom :: Point2
, _cwcViewDistance :: Float
, _cwcBoundBox :: [Point2]
, _cwcBoundDist :: (Float, Float, Float, Float) -- NSEW, S and W negative
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
data CWorld = CWorld
--{ _cameraCenter :: Point2
--, _cameraRot :: Float
--, _cameraZoom :: Float -- smaller values zoom out
--, _itemZoom :: Float
--, _defaultZoom :: Float
--, _cameraViewFrom :: Point2
--, _viewDistance :: Float
--, _boundBox :: [Point2]
--, _boundDist :: (Float, Float, Float, Float) -- NSEW, S and W negative
{ _cwCam :: CWCam
, _creatures :: IM.IntMap Creature
, _crZoning :: IM.IntMap (IM.IntMap IS.IntSet)
, _creatureGroups :: IM.IntMap CrGroupParams
, _itemLocations :: IM.IntMap ItemLocation
, _clouds :: [Cloud]
, _clZoning :: IM.IntMap (IM.IntMap [Cloud])
, _gusts :: IM.IntMap Gust
, _gsZoning :: IM.IntMap (IM.IntMap IS.IntSet)
, _props :: IM.IntMap Prop
, _projectiles :: IM.IntMap Proj
, _instantBullets :: [Bullet]
, _bullets :: [Bullet]
, _radarSweeps :: [RadarSweep]
, _energyBalls :: [EnergyBall]
, _posEvents :: [PosEvent]
, _flames :: [Flame]
, _sparks :: [Spark]
, _radarBlips :: [RadarBlip]
, _flares :: [Flare]
, _newBeams :: WorldBeams
, _beams :: WorldBeams
, _teslaArcs :: [TeslaArc]
, _shockwaves :: [Shockwave]
, _lasers :: [LaserStart]
, _lasersToDraw :: [Laser]
, _linearShockwaves :: IM.IntMap LinearShockwave
, _tractorBeams :: [TractorBeam]
, _walls :: IM.IntMap Wall
, _wallDamages :: IM.IntMap [Damage]
, _doors :: IM.IntMap Door
, _machines :: IM.IntMap Machine
, _terminals :: IM.IntMap Terminal
, _magnets :: IM.IntMap Magnet
, _blocks :: IM.IntMap Block
, _coordinates :: IM.IntMap Point2
, _triggers :: IM.IntMap Bool
, _wlZoning :: IM.IntMap (IM.IntMap IS.IntSet) -- Zoning IM.IntMap Wall
, _floorItems :: IM.IntMap FloorItem
, _floorTiles :: [(Point3, Point3)]
, _modifications :: IM.IntMap Modification
, _yourID :: Int
, _worldEvents :: [WdWd]
, _delayedEvents :: [(Int, WdWd)]
, _pressPlates :: IM.IntMap PressPlate
, _buttons :: IM.IntMap Button
, _decorations :: IM.IntMap Picture
, _foregroundShapes :: IM.IntMap ForegroundShape
, _corpses :: IM.IntMap Corpse
, _pathGraph :: Gr Point2 PathEdge
, _pnZoning :: IM.IntMap (IM.IntMap [(Int, Point2)]) --Zoning IM.IntMap Creature
, _peZoning :: IM.IntMap (IM.IntMap [(Int, Int, PathEdge)]) --Zoning IM.IntMap Creature
, _hud :: HUD
, _lightSources :: IM.IntMap LightSource
, _tempLightSources :: [TempLightSource]
, _closeObjects :: [Either FloorItem Button]
, _seenLocations :: IM.IntMap (WdP2, String)
, _selLocation :: Int
, _distortions :: [Distortion]
, _cwTime :: CWTime
, _cwGen :: CWGen
}
deriving (Eq, Show, Read, Generic)
--hderiving (Eq, Show, Read, Generic, Flat)
data CWTime = CWTime
{ _maybeWorld :: Maybe' CWorld
, _rewindWorlds :: [CWorld]
, _worldClock :: Int
, _deathDelay :: Maybe Int
}
deriving (Eq, Show, Read, Generic)
--hderiving (Eq, Show, Read, Generic, Flat)
data CWGen = CWGen
{ _cwgParams :: GenParams
, _cwgWorldBounds :: Bounds
, _cwgGameRooms :: [GameRoom] -- consider using an IntMap
, _cwgRoomClipping :: [ConvexPoly]
, _cwgSeed :: Int
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
data WorldBeams = WorldBeams
{ _blockingBeams :: [Beam]
, _lightBeams :: [Beam]
, _positronBeams :: [Beam]
, _electronBeams :: [Beam]
}
deriving (Eq, Ord, Show, Read, Generic, Flat)
deriveJSON defaultOptions ''CWorld
deriveJSON defaultOptions ''WorldBeams
deriveJSON defaultOptions ''CWCam
deriveJSON defaultOptions ''CWGen
deriveJSON defaultOptions ''CWTime
makeLenses ''CWorld
makeLenses ''WorldBeams
makeLenses ''CWCam
makeLenses ''CWGen
makeLenses ''CWTime
$($(derive [d| instance Deriving (Store CWCam ) |]))
$($(derive [d| instance Deriving (Store CWorld ) |]))
$($(derive [d| instance Deriving (Store CWTime ) |]))
$($(derive [d| instance Deriving (Store CWGen ) |]))
$($(derive [d| instance Deriving (Store WorldBeams ) |]))