Files
loop/src/Dodge/Item/Consumable.hs
T

33 lines
947 B
Haskell

module Dodge.Item.Consumable where
import Dodge.Data
--import Dodge.Picture.Layer
import Dodge.Default
import Dodge.SoundLogic
import Shape
--import ShapePicture
import Dodge.Item.Draw
import Picture
--import Data.Maybe
import Control.Lens
import qualified Data.IntMap.Strict as IM
medkit :: Int -> Item
medkit i = defaultConsumable
{ _itUse = ConsumeUse
{_cUse = \_ cr w -> w & creatures . ix (_crID cr) . crHP +~ i
}
, _itEquipPict = pictureWeaponAim $ const $ (,) emptySH $ color blue $ circleSolid 3
, _itID = Nothing
}
& itType . iyBase .~ MEDKIT i
heal25 :: Int -> World -> Maybe World
heal25 = heal 25
heal :: Int -> Int -> World -> Maybe World
heal hp n w | _crHP (_creatures w IM.! n) >= 10000 = Nothing
| otherwise = Just $ soundStart (CrSound $ _crID cr) (_crPos cr) healS Nothing w
& creatures . ix n . crHP %~ min 10000 . (+ hp)
where
cr = _creatures w IM.! n