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loop
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e3bd99868f29d3eaad2e4a7c1bd5a4a597c8de8b
loop
/
shader
/
wall
T
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justin
532f491327
Add hard edge to non-visible areas
2021-06-30 13:52:14 +02:00
..
blank.frag
Rename shaders, remove a dependency on Dodge.Data
2021-04-28 13:32:50 +02:00
blank.geom
Add hard edge to non-visible areas
2021-06-30 13:52:14 +02:00
blank.vert
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
texture.frag
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
texture.geom
Add hard edge to non-visible areas
2021-06-30 13:52:14 +02:00
texture.vert
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00