Files
loop/src/Dodge/Concurrent.hs
T

57 lines
1.9 KiB
Haskell

module Dodge.Concurrent
( hardQuit
, addSideEffect
, conEffects
, blockingLoad
) where
--import qualified Data.Set as S
import Dodge.Menu.Loading
import LensHelp
import Dodge.Data.Universe
import Data.Sequence (Seq (..))
--import Control.Concurrent
--import SDL.Input.Keyboard.Codes
conEffects :: Universe -> ConcurrentEffect Universe
conEffects u = case u ^? uvSideEffects . _head of
Just NewSideEffect{_ceSideEffect = eff} -> ConcurrentEffect (u & uvSideEffects . _head %~ g)
(dopop eff)
Just HardQuit -> ImmediateEffect (return Nothing)
_ -> NoConcurrentEffect
where
g seff = RunningSideEffect (_ceString seff)
dopop :: IO (Universe -> Maybe Universe) -> IO (Universe -> Maybe Universe)
dopop mf = do
f <- mf
return $ f . (uvSideEffects %~ taker)
taker (_ :<| xs) = xs
taker _ = mempty
addSideEffect :: IO (Universe -> Maybe Universe) -> String -> Universe -> Universe
addSideEffect f s = uvSideEffects %~ (|> NewSideEffect f s)
hardQuit :: Universe -> Universe
hardQuit = uvSideEffects %~ (HardQuit <|)
blockingLoad :: String -> IO (Universe -> Maybe Universe) -> Universe -> Universe
blockingLoad str f u = u & uvScreenLayers .:~ loadingScreen str
& addSideEffect f str
--hardQuit = addSideEffect (return $ const Nothing) "QUITTING"
--tryConcEffect :: Bool -> String -> IO (Universe -> Maybe Universe) -> Universe -> Universe
--tryConcEffect bl str eff u = case u ^. uvConcEffects of
-- NoConcEffect -> u & uvConcEffects .~ NewConcEffect (ConcurrentEffect setstr (clearConcEff eff)) str bl
-- _ -> u
-- where
-- setstr
-- | bl = uvConcEffects .~ BlockingConcEffect str
-- | otherwise = uvConcEffects .~ BackgroundConcEffect str
--clearConcEff :: IO (Universe -> Maybe Universe) -> IO (Universe -> Maybe Universe)
--clearConcEff eff = do
-- f <- eff
-- return (f . (uvConcEffects .~ NoConcEffect))