This commit is contained in:
Ross
2025-12-06 23:11:17 +00:00
parent e541e4cc31
commit 6bbc281a9b
6 changed files with 118 additions and 27 deletions
+89 -6
View File
@@ -460,17 +460,100 @@ def print_preview(request):
# For each card compute its best stat percent (0-100) and the stat(s)
# that achieve that percent. Then find the global maximum best-value and
# mark any card whose best-value equals that maximum as a top-trump.
# Compute selection maxima for speed/weight/height/intelligence so we
# can scale these metrics relative to the selected cards. This prevents
# many large absolute values from all clamping to 100% and getting 5★.
max_speed = 0.0
max_weight = 0.0
max_height = 0.0
max_intel = 0.0
for c in ordered:
try:
sv = float(c.speed or 0)
except Exception:
sv = 0.0
try:
wv = float(c.weight or 0)
except Exception:
wv = 0.0
try:
hv = float(c.height or 0)
except Exception:
hv = 0.0
try:
iv = float(c.intelligence or 0)
except Exception:
iv = 0.0
if sv > max_speed:
max_speed = sv
if wv > max_weight:
max_weight = wv
if hv > max_height:
max_height = hv
if iv > max_intel:
max_intel = iv
all_best_values = []
for c in ordered:
# compute percents using model helpers
s = c.speed_percent()
w = c.weight_percent()
it = c.intelligence_percent()
h = c.height_percent()
# map names to values
# raw values
try:
raw_s = float(c.speed or 0)
except Exception:
raw_s = 0.0
try:
raw_w = float(c.weight or 0)
except Exception:
raw_w = 0.0
try:
raw_h = float(c.height or 0)
except Exception:
raw_h = 0.0
try:
raw_it = float(c.intelligence or 0)
except Exception:
raw_it = 0.0
# Compute selection-relative percents so the largest in the
# selection maps to 100% for each metric.
if max_speed > 0:
s = min(100, int(round((raw_s / max_speed) * 100)))
else:
s = 0
if max_weight > 0:
w = min(100, int(round((raw_w / max_weight) * 100)))
else:
w = 0
if max_height > 0:
h = min(100, int(round((raw_h / max_height) * 100)))
else:
h = 0
if max_intel > 0:
it = min(100, int(round((raw_it / max_intel) * 100)))
else:
it = 0
# Attach adjusted star visuals for the printable preview so
# templates reflect selection-relative scaling. These instance
# attributes shadow the class properties during template rendering.
setattr(c, 'speed_star_types_adj', c._star_types_from_percent(s))
setattr(c, 'speed_stars_adj', c._stars_string(s))
setattr(c, 'weight_star_types_adj', c._star_types_from_percent(w))
setattr(c, 'weight_stars_adj', c._stars_string(w))
setattr(c, 'height_star_types_adj', c._star_types_from_percent(h))
setattr(c, 'height_stars_adj', c._stars_string(h))
setattr(c, 'intelligence_star_types_adj', c._star_types_from_percent(it))
setattr(c, 'intelligence_stars_adj', c._stars_string(it))
setattr(c, 'speed_percent_adj', s)
setattr(c, 'weight_percent_adj', w)
setattr(c, 'height_percent_adj', h)
setattr(c, 'intelligence_percent_adj', it)
# map names to values (independent stats) using adjusted percents
stats = {'speed': s, 'weight': w, 'intelligence': it, 'height': h}
max_val = max(stats.values())
best_stats = [name for name, val in stats.items() if val == max_val]
# attach computed attributes so templates can read them
setattr(c, 'best_value', max_val)
setattr(c, 'best_stats', best_stats)