Cleanup barrels
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@@ -285,6 +285,7 @@ inventoryX c = case c of
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, ElectricalBall 0
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, ExplosiveBall
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, FlashBall ]]
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<> [bulletModule (BulletModPayload BulGas)]
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<> [bulletModule (BulletModEffect x) | x <- [minBound .. maxBound]]
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_ -> []
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