Cleanup barrels
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@@ -1,7 +1,6 @@
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-- | Creation of particles in the world.
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module Dodge.WorldEvent.SpawnParticle (
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makeGasCloud,
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concBall,
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) where
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import Dodge.Data.World
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@@ -10,20 +9,6 @@ import LensHelp
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import Picture
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import RandomHelp
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concBall :: Point2 -> Shockwave
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concBall p =
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Shockwave
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{ _swDirection = OutwardShockwave
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, _swInvulnerableCrs = []
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, _swColor = white
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, _swPos = p
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, _swRad = 15
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, _swDam = 4
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, _swPush = 1
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, _swMaxTime = 10
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, _swTimer = 10
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}
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-- | At writing the radius is half the size of the effect area
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makeGasCloud ::
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-- | Position
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@@ -41,7 +26,7 @@ makeGasCloud pos vel w =
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Cloud
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{ _clPos = addZ 20 pos
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, _clVel = addZ 0 vel
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, _clPict = CloudColor 3 50 (withAlpha 0.05 col)
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, _clPict = CloudColor 3 50 (withAlpha 0.5 col)
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, _clRad = 10
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, _clAlt = 25
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, _clTimer = 400
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