Allow for custom reloading sounds
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@@ -1,6 +1,7 @@
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module Dodge.Default.Weapon
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where
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import Dodge.Data
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import Dodge.Reloading.Action
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import Dodge.Item.Weapon.Bullet
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import Dodge.Default.Item
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import Dodge.Item.Draw
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@@ -19,7 +20,7 @@ defaultLoadable = LoadableAmmo
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{ _laAmmoType = GenericAmmo
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, _laMax = 15
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, _laLoaded = 0
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, _laCycle = [Eject 10, Insert 10 Nothing, Prime 10]
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, _laCycle = [loadEject 10, loadInsert 10, loadPrime 10]
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, _laProgress = Nothing
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}
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defaultBulletLoadable :: ItemConsumption
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