Remove dependency on pokeStrategy

This commit is contained in:
jgk
2021-07-29 16:06:27 +02:00
parent 72f57b6ccf
commit 02a9f4badf
+5 -2
View File
@@ -170,8 +170,11 @@ doDrawing pdata w = do
drawShader (_fullscreenShader pdata) 4
rds -> do
let bindDrawDist :: (Point2,Point2,Point2,Float) -> IO ()
bindDrawDist distParam = do
_ <- F.foldM (pokeShader $ _barrelShader pdata) [Render2221 distParam]
bindDrawDist ((a,b),(c,d),(e,f),g) = do
--bindDrawDist distParam = do
--_ <- F.foldM (pokeShader $ _barrelShader pdata) [Render2221 distParam]
pokeArray (_vboPointer . _vaoVBO . _shaderVAO $ _barrelShader pdata)
[a,b,c,d,e,f,g]
bindShaderBuffers [_barrelShader pdata] [1]
drawShader (_barrelShader pdata) 1
fboList = take (length rds - 1) (concat (repeat [fst $ _fbo2 pdata,fst $ _fbo3 pdata]))