Move towards tweak parameters editing items

This commit is contained in:
2021-11-29 21:58:28 +00:00
parent 4f77a15445
commit 02dc7c29e0
6 changed files with 86 additions and 61 deletions
+21 -11
View File
@@ -500,12 +500,11 @@ type HitEffect = Particle
-> (World,Maybe Particle)
data AmmoType
= ShellAmmo
= ProjectileAmmo
{ _amPayload :: Point2 -> World -> World
, _amString :: String
, _amPjParams :: [PjParam]
, _amPjDraw :: Prop -> SPic
, _amParamSel :: Int
-- , _aProjectile :: Ammo -> Prop
}
| BulletAmmo
{ _amString :: String
@@ -520,7 +519,11 @@ data ItemParams
= UtilityItem
| NoParams
| ShellLauncher
{ _launchParams :: [PjParam]
{ _tweakParams :: [TweakParam]
, _tweakSel :: Int
, _shellSpinDrag :: Int
, _shellSpinAmount :: Int
, _shellThrustDelay :: Int
}
| MultiBarrel
{ _barrelSpread :: BarrelSpread
@@ -533,12 +536,19 @@ data ItemParams
, _currentWalkAngle :: Float
, _walkSpeed :: Float
}
data PjParam = PjParam
{ _pjMoveParam :: Int -> Item -> Creature -> Prop -> World -> World
, _pjIntParam :: Int
, _pjMaxParam :: Int
, _pjDisplayParam :: Int -> String
}
data TweakParam
= PjExtraUpdate
{ _pjMoveParam :: Int -> Item -> Creature -> Prop -> World -> World
, _curTweak :: Int
, _pjMaxParam :: Int
, _pjDisplayParam :: Int -> String
}
| TweakItem
{ _doTweak :: Int -> Item -> Item
, _curTweak :: Int
, _maxTweak :: Int
, _showTweak :: Int -> String
}
data Modification
= ModIDTimerPoint3Bool
{ _mdID :: Int
@@ -871,7 +881,7 @@ makeLenses ''ItEffect
makeLenses ''FloorItem
makeLenses ''ItemConsumption
makeLenses ''AmmoType
makeLenses ''PjParam
makeLenses ''TweakParam
makeLenses ''Prop
makeLenses ''Modification
makeLenses ''Particle
-8
View File
@@ -114,11 +114,3 @@ defaultItemDimension = ItemDimension
defaultAutoGun :: Item
defaultAutoGun = defaultGun
& itUse . useAim . aimStance .~ TwoHandTwist
defaultShellAmmo :: AmmoType
defaultShellAmmo = ShellAmmo
{ _amPayload = const id
, _amString = "Shell"
, _amPjParams = []
, _amPjDraw = const mempty
, _amParamSel = 0
}
+11 -8
View File
@@ -114,8 +114,8 @@ wheelEvent y w = case (_carteDisplay w, _inventoryMode w) of
(_, TweakInventory)
| invKeyDown && rbDown -> w & moveYourAmmoSel yi
| invKeyDown -> stopSoundFrom (CrReloadSound 0) $ dirInvPos yi w
| rbDown -> w & moveYourAmmoParam yi
| otherwise -> w & moveYourAmmoSel yi
| rbDown -> w & changeTweakParam yi
| otherwise -> w & moveYourAmmoSel yi
(_, _) -> w
where
yi = round $ signum y
@@ -125,14 +125,17 @@ wheelEvent y w = case (_carteDisplay w, _inventoryMode w) of
invKeyDown = ScancodeCapsLock `S.member` _keys w
moveYourAmmoSel :: Int -> World -> World
moveYourAmmoSel i w = case yourItem w ^? itConsumption . aoType. amPjParams of
moveYourAmmoSel i w = case yourItem w ^? itParams . tweakParams of
Just l -> w & creatures . ix (_yourID w) . crInv . ix (_crInvSel (you w))
. itConsumption . aoType. amParamSel %~ (`mod` length l) . subtract i
. itParams . tweakSel %~ (`mod` length l) . subtract i
_ -> w
moveYourAmmoParam :: Int -> World -> World
moveYourAmmoParam i w = case yourItem w ^? itConsumption . aoType. amPjParams . ix paramid . pjMaxParam of
changeTweakParam :: Int -> World -> World
changeTweakParam i w =
case yourItem w ^? itParams . tweakParams . ix paramid . pjMaxParam of
Just n -> w & creatures . ix (_yourID w) . crInv . ix (_crInvSel (you w))
. itConsumption . aoType. amPjParams . ix paramid . pjIntParam %~ (`mod` n) . (+ i)
. itParams . tweakParams . ix paramid . curTweak %~ (`mod` n) . (+ i)
_ -> w
where
paramid = _amParamSel $ _aoType $ _itConsumption $ yourItem w
it = yourItem w
theparam = it ^? itParams . tweakParams . ix paramid
paramid = _tweakSel $ _itParams $ yourItem w
+1 -3
View File
@@ -53,7 +53,7 @@ autoGun = defaultAutoGun
, withSoundForI autoBS 5
--, withSoundForI seagullChatterS 5
, useAmmo 1
, withRandomDirI (autogunSpread/2)
, applyInaccuracy
, withMuzFlareI
, withSmoke 1 black 20 200 5
]
@@ -406,7 +406,5 @@ startZoomInLongGun = itAttachment . scopeZoomChange %~ \x -> max 5 (x + 5)
startZoomOutLongGun :: Item -> Item
startZoomOutLongGun = itAttachment . scopeZoomChange %~ \x -> min (-5) (x-5)
spreadGunSpread :: Float
spreadGunSpread = 0.5
autogunSpread :: Float
autogunSpread = 0.07
+48 -26
View File
@@ -40,8 +40,7 @@ launcher = defaultGun
, _itConsumption = defaultAmmo
{ _aoType = defaultShellAmmo
{ _amPayload = makeExplosionAt
, _amString = ""
, _amPjParams = basicAmPjMoves
, _amString = "EXPLOSIVE SHELL"
, _amPjDraw = shellPic
}
, _wpMaxAmmo = 30
@@ -59,6 +58,20 @@ launcher = defaultGun
& useAim . aimStance .~ TwoHandTwist
, _itFloorPict = launcherPic
, _itEffect = NoItEffect
, _itParams = ShellLauncher
{ _tweakSel = 0
, _tweakParams = basicAmPjMoves
, _shellSpinDrag = 1
, _shellSpinAmount = 2
, _shellThrustDelay = 1
}
}
defaultShellAmmo :: AmmoType
defaultShellAmmo = ProjectileAmmo
{ _amPayload = const id
, _amString = "Shell"
, _amPjDraw = const mempty
}
launcherPic :: Item -> SPic
@@ -69,32 +82,32 @@ launcherPic _ =
, mempty
)
basicAmPjMoves :: [PjParam]
basicAmPjMoves :: [TweakParam]
basicAmPjMoves =
[spinDrag
,spinStart
,thrustParam
]
spinDrag :: PjParam
spinDrag = PjParam
spinDrag :: TweakParam
spinDrag = PjExtraUpdate
{ _pjMoveParam = \i _ _ -> reduceSpinBy (1 - fromIntegral i*2 / 200)
, _pjIntParam = 1
, _curTweak = 1
, _pjDisplayParam = pjPadText "SPIN SLOWDOWN" . show
, _pjMaxParam = 5
}
pjPadText :: String -> String -> String
pjPadText s = (rightPad 12 ' ' s ++ ) . (' ':)
spinStart :: PjParam
spinStart = PjParam
spinStart :: TweakParam
spinStart = PjExtraUpdate
{ _pjMoveParam = \i _ cr -> pjEffAtTime 35 $ trySpinByCID (_crID cr) i
, _pjIntParam = 2
, _curTweak = 2
, _pjDisplayParam = pjPadText "SPIN AMOUNT" . show
, _pjMaxParam = 5
}
thrustParam :: PjParam
thrustParam = PjParam
thrustParam :: TweakParam
thrustParam = PjExtraUpdate
{ _pjMoveParam = \i _ _ -> pjThrust i
, _pjIntParam = 1
, _curTweak = 1
, _pjDisplayParam = pjPadText "THRUST DELAY" . show
, _pjMaxParam = 5
}
@@ -124,25 +137,26 @@ doThrust pj w = w
r1 = randInCirc 10 & evalState $ _randGen w
smokeGen = shellTrailCloud $ addZ 20 (oldPos +.+ r1 +.+ 30 *.* normalizeV (oldPos -.- newPos))
--flameLauncher :: Item
--flameLauncher = launcher & wpAmmo . amPayload .~ makeFlameExplosionAt
--poisonLauncher :: Item
--poisonLauncher = launcher & wpAmmo . amPayload .~ makePoisonExplosionAt
--teslaLauncher :: Item
--teslaLauncher = launcher & wpAmmo . amPayload .~ makeTeslaExplosionAt
--aPJtweakParams :: Prop -> Item -> Creature -> World -> World
--aPJtweakParams pr it cr w =
aRocketWithItemParams
:: Item -- ^ Firing item
-> Creature
-> World
-> World
aRocketWithItemParams :: Item -> Creature -> World -> World
aRocketWithItemParams it cr w = over props (IM.insert i theShell) w
where
am = _itConsumption it
i = IM.newKey $ _props w
pos = _crPos cr +.+ ((_crRad cr +1) *.* unitVectorAtAngle dir)
dir = _crDir cr
ammoMvs pj w' = foldr (\pjP -> _pjMoveParam pjP (_pjIntParam pjP) it cr pj) w' (_amPjParams $ _aoType am)
params = _itParams it
spindrag = _shellSpinDrag params
spinamount = _shellSpinAmount params
thrustdelay = _shellThrustDelay params
ammoMvs pj w' =
foldr (\pjP -> _pjMoveParam pjP (_curTweak pjP) it cr pj) w'
(filter ispjupdate $ _tweakParams $ _itParams it)
ispjupdate PjExtraUpdate {} = True
ispjupdate _ = False
-- I feel like this might leak...
theShell = defaultShell
{ _pjPos = pos
, _pjStartPos = pos
@@ -150,7 +164,12 @@ aRocketWithItemParams it cr w = over props (IM.insert i theShell) w
, _pjAcc = rotateV dir (V2 3 0)
, _prDraw = _amPjDraw $ _aoType am
, _pjID = i
, _pjUpdate = \pj -> ammoMvs pj . decTimMvVel pj . moveShell pj
--, _pjUpdate = \pj -> ammoMvs pj . decTimMvVel pj . moveShell pj
, _pjUpdate = \pj -> pjEffAtTime 35 (trySpinByCID (_crID cr) spinamount) pj
. pjThrust thrustdelay pj
. reduceSpinBy (1-fromIntegral spindrag*2 / 200) pj
. decTimMvVel pj
. moveShell pj
, _pjPayload = _amPayload $ _aoType am
, _pjTimer = 50
}
@@ -242,7 +261,6 @@ remoteLauncher = defaultGun
{ _aoType = defaultShellAmmo
{ _amPayload = makeExplosionAt
, _amString = ""
, _amPjParams = basicAmPjMoves
, _amPjDraw = shellPic
}
, _wpMaxAmmo = 30
@@ -258,6 +276,10 @@ remoteLauncher = defaultGun
& useAim . aimStance .~ TwoHandTwist
, _itFloorPict = launcherPic
, _itAttachment = ItScope (V2 0 0) 0 1 True
-- , _itParams = ShellLauncher
-- { _tweakSel = 0
-- , _tweakParams = basicAmPjMoves -- TODO change to allow tweaking rocket speed
-- }
}
fireRemoteLauncher :: Creature -> World -> World
+5 -5
View File
@@ -58,7 +58,7 @@ subInventoryDisplay cfig w = case _inventoryMode w of
col = itCol it
cursorsZ :: Configuration -> Int -> Item -> Picture
cursorsZ cfig ipos it = case it ^? itConsumption . aoType . amParamSel of
cursorsZ cfig ipos it = case it ^? itParams . tweakSel of
Nothing -> f $ zConnect sp (V2 (155- hw) ( hh - 77.5))
Just jpos -> f $ zConnect sp (V2 (155 - hw) ( hh - (20 * fromIntegral jpos + 77.5)))
where
@@ -75,12 +75,12 @@ topInvCursor col iPos cfig w
| otherwise = mainListCursor col iPos cfig
ammoTweakStrings :: Item -> [String]
ammoTweakStrings it = case it ^? itConsumption . aoType . amPjParams of
ammoTweakStrings it = case it ^? itParams . tweakParams of
Just l -> map pjTweakString l
_ -> ["NOT TWEAKABLE"]
mCurs :: Item -> Configuration -> World -> Picture
mCurs it cfig w = case it ^? itConsumption . aoType . amParamSel of
mCurs it cfig w = case it ^? itParams . tweakSel of
Nothing -> []
Just i
| ButtonRight `S.member` _mouseButtons w ->
@@ -93,8 +93,8 @@ mCurs it cfig w = case it ^? itConsumption . aoType . amParamSel of
x = 117.5
y = 155
pjTweakString :: PjParam -> String
pjTweakString pj = _pjDisplayParam pj $ _pjIntParam pj
pjTweakString :: TweakParam -> String
pjTweakString pj = _pjDisplayParam pj $ _curTweak pj
displayMidList :: Configuration -> [String] -> String -> Picture
displayMidList cfig strs s = invHead cfig s