Cleanup, stop assigning hotkeys to unequipped items
This commit is contained in:
@@ -2,8 +2,10 @@ module Dodge.Creature.Impulse.UseItem (
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useItem,
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doTopInvLeftClick,
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itemEffect,
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tryUseL,
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) where
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import Dodge.Hotkey
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import Control.Lens
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import Control.Monad
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import Data.Foldable
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@@ -50,7 +52,6 @@ itemEffect cr it w = case it ^. itUse of
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setuhamdown $
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hammerTest
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( toggleEquipmentAt (_rbOptions w) itRef cr
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. activateEquipmentAt (_rbOptions w) cr
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)
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tryReload :: Creature -> Item -> Input -> (World -> World) -> World -> World
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@@ -68,13 +69,6 @@ itNeedsLoading it = _laLoaded ic == 0 || not (_laPrimed ic)
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where
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ic = _heldConsumption (_itUse it)
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activateEquipmentAt :: RightButtonOptions -> Creature -> World -> World
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activateEquipmentAt rbo cr =
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cWorld . lWorld . creatures . ix (_crID cr) %~ case (rbo ^? opActivateEquipment . activateEquipment, rbo ^? opActivateEquipment . deactivateEquipment) of
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(Just i, _) -> crLeftInvSel . lisMPos ?~ i
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(_, Just _) -> crLeftInvSel . lisMPos .~ Nothing
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_ -> id
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toggleEquipmentAt :: RightButtonOptions -> Int -> Creature -> World -> World
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toggleEquipmentAt rbops invid cr w = case rbops ^? opAllocateEquipment of
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Just DoNotMoveEquipment -> w
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@@ -83,6 +77,7 @@ toggleEquipmentAt rbops invid cr w = case rbops ^? opAllocateEquipment of
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& crpoint . crEquipment . at newp ?~ invid
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& crpoint . crInvEquipped . at invid ?~ newp
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& onequip itm cr
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& assignNewHotkey invid
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Just MoveEquipment{_allocNewPos = newp, _allocOldPos = oldp} ->
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w
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& crpoint . crEquipment . at newp ?~ invid
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@@ -101,11 +96,14 @@ toggleEquipmentAt rbops invid cr w = case rbops ^? opAllocateEquipment of
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& crpoint . crInvEquipped . at rid .~ Nothing
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& onremove (itmat rid) cr
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& onequip itm cr
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& crpoint %~ removeHotkey rid
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& assignNewHotkey invid
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Just RemoveEquipment{_allocOldPos = oldp} ->
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w
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& crpoint . crEquipment . at oldp .~ Nothing
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& crpoint . crInvEquipped . at invid .~ Nothing
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& onremove itm cr
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& crpoint %~ removeHotkey invid
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Nothing -> error "tried to toggle equipment when not prepared"
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where
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crpoint = cWorld . lWorld . creatures . ix (_crID cr)
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@@ -118,10 +116,6 @@ toggleEquipmentAt rbops invid cr w = case rbops ^? opAllocateEquipment of
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doTopInvLeftClick :: Creature -> World -> World
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doTopInvLeftClick cr w = fromMaybe w $ do
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guard . not $ _crInvLock cr
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return $ doTopInvLeftClick' cr w
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doTopInvLeftClick' :: Creature -> World -> World
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doTopInvLeftClick' cr w = fromMaybe (doTopInvLeftClickSearch cr w) $ do
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invid <- cr ^? crManipulation . manObject . inInventory . ispItem
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ituse <- cr ^? crInv . ix invid . itUse
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case ituse of
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@@ -136,11 +130,6 @@ equipAndUse useonequip invid cr w = case cr ^? crInvEquipped . ix invid of
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| otherwise -> useItem cr w
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_ -> tryUseL (_crID cr) invid w
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doTopInvLeftClickSearch :: Creature -> World -> World
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doTopInvLeftClickSearch cr w = fromMaybe w $ do
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invid <- cr ^. crLeftInvSel . lisMPos
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return $ tryUseL (_crID cr) invid w
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tryUseL :: Int -> Int -> World -> World
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tryUseL crid invid w = fromMaybe w $ do
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cr <- w ^? cWorld . lWorld . creatures . ix crid
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@@ -56,7 +56,7 @@ setMvPos w cr = cr & crIntention . mvToPoint .~ mpos
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mtpos = do
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tpos <- _crPos <$> _targetCr int
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guard $ hasLOSIndirect (_crPos cr) tpos w
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return $ tpos
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return tpos
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mpos = mtpos <|> _mvToPoint int
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setViewPos :: World -> Creature -> Creature
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@@ -67,7 +67,7 @@ setViewPos w cr = cr & crIntention . viewPoint %~ ((<|> mpos) . (attentionViewPo
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attentionViewPoint :: World -> Creature -> Maybe Point2
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attentionViewPoint w cr = do
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attention <- cr ^? crPerception . cpAttention . getAttentiveTo
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cid <- (sortOn snd $ IM.toList attention) ^? ix 0 . _1
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cid <- sortOn snd (IM.toList attention) ^? ix 0 . _1
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tcr <- w ^? cWorld . lWorld . creatures . ix cid
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guard $ visionCheck cr (_crPos tcr) > 0
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return (_crPos tcr)
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@@ -2,16 +2,19 @@ module Dodge.Creature.YourControl (
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yourControl,
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) where
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import Dodge.WASD
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import Dodge.Base.You
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import Dodge.Creature.Impulse.UseItem
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import Dodge.Hotkey
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import Control.Monad
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import Data.Foldable
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import Dodge.Base.Coordinate
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import Dodge.Base.You
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import Dodge.Creature.Impulse.Movement
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import Dodge.Creature.Test
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import Dodge.Data.World
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import Dodge.InputFocus
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import Dodge.WASD
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import Geometry
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import LensHelp
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import qualified SDL
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@@ -20,13 +23,15 @@ import qualified SDL
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yourControl :: Creature -> World -> World
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yourControl cr w
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| inInputFocus w = w
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| not intopinv = w & cWorld . lWorld . creatures . ix (_crID cr)
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%~ wasdWithAiming w (_mvSpeed $ _crMvType cr)
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| not intopinv =
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w & cWorld . lWorld . creatures . ix (_crID cr)
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%~ wasdWithAiming w (_mvSpeed $ _crMvType cr)
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| otherwise =
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w
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& cWorld . lWorld . creatures . ix (_crID cr)
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%~ (wasdWithAiming w (_mvSpeed $ _crMvType cr) . mouseActionsCr (_mouseButtons (_input w)))
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& pressedMBEffectsTopInventory pkeys
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& handleHotkeys
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where
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pkeys = w ^. input . mouseButtons
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intopinv = fromMaybe False $ do
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@@ -35,12 +40,60 @@ yourControl cr w
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NoSubInventory -> True
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_ -> False
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--dimCreatureLight :: Creature -> World -> World
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--dimCreatureLight cr = cWorld . lWorld . tempLightSources .:~ tlsTimeRadColPos 1 300 0.1 (addZ 100 $ _crPos cr)
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handleHotkeys :: World -> World
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handleHotkeys w
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| SDL.ButtonRight `M.member` _mouseButtons (_input w) = foldl' tryAssignHotkey w allHotkeys
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| otherwise = foldl' useHotKey w (M.intersection hotkeys (w ^. input . pressedKeys))
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where
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hotkeys = M.mapKeys hotkeyToScancode $ w ^?! cWorld . lWorld . creatures . ix 0 . crHotkeys
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-- note the order of operation, setting the posture first--this prevents the twist fire bug
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useHotKey :: World -> Int -> World
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useHotKey w invid = tryUseL 0 invid w
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allHotkeys :: [SDL.Scancode]
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allHotkeys = map hotkeyToScancode [minBound .. maxBound]
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hotkeyToScancode :: Hotkey -> SDL.Scancode
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hotkeyToScancode x = case x of
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HotkeyQ -> SDL.ScancodeQ
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HotkeyE -> SDL.ScancodeE
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Hotkey1 -> SDL.Scancode1
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Hotkey2 -> SDL.Scancode2
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Hotkey3 -> SDL.Scancode3
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Hotkey4 -> SDL.Scancode4
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Hotkey5 -> SDL.Scancode5
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Hotkey6 -> SDL.Scancode6
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Hotkey7 -> SDL.Scancode7
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Hotkey8 -> SDL.Scancode8
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Hotkey9 -> SDL.Scancode9
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Hotkey0 -> SDL.Scancode0
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scancodeToHotkey :: SDL.Scancode -> Hotkey
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scancodeToHotkey x = case x of
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SDL.ScancodeQ -> HotkeyQ
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SDL.ScancodeE -> HotkeyE
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SDL.Scancode1 -> Hotkey1
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SDL.Scancode2 -> Hotkey2
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SDL.Scancode3 -> Hotkey3
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SDL.Scancode4 -> Hotkey4
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SDL.Scancode5 -> Hotkey5
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SDL.Scancode6 -> Hotkey6
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SDL.Scancode7 -> Hotkey7
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SDL.Scancode8 -> Hotkey8
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SDL.Scancode9 -> Hotkey9
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SDL.Scancode0 -> Hotkey0
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_ -> undefined
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tryAssignHotkey :: World -> SDL.Scancode -> World
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tryAssignHotkey w sc = fromMaybe w $ do
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pt <- w ^? input . pressedKeys . ix sc
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guard (pt == InitialPress)
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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itid <- cr ^? crManipulation . manObject . inInventory . ispItem
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return $ assignHotkey itid (scancodeToHotkey sc) w
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-- | Turn key presses into creature movement.
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-- | note the order of operation, setting the posture first--this prevents the twist fire bug
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wasdWithAiming ::
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World ->
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-- | Base speed
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@@ -63,9 +116,11 @@ wasdWithAiming w speed cr
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itRef <- cr ^? crManipulation . manObject . inInventory . ispItem
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astance <- cr ^? crInv . ix itRef . itUse . heldAim . aimStance
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let currenttwistamount = cr ^. crTwist
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case (astance,currenttwistamount) of
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( TwoHandTwist, 0) -> return $ (crTwist .~ twistamount * pi)
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. (crDir -~ twistamount * pi)
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case (astance, currenttwistamount) of
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(TwoHandTwist, 0) ->
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return $
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(crTwist .~ twistamount * pi)
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. (crDir -~ twistamount * pi)
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_ -> Nothing
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theMovement
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| movDir == V2 0 0 = id
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@@ -78,8 +133,8 @@ wasdWithAiming w speed cr
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dir = fmap ((w ^. wCam . camRot) +) (safeArgV movDir)
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movAbs = rotateV (w ^. wCam . camRot) $ normalizeV movDir
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isAiming = _posture (_crStance cr) == Aiming
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mouseDir = fromMaybe
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(argV (_mousePos (_input w)) + (w ^. wCam . camRot) )
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mouseDir = fromMaybe
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(argV (_mousePos (_input w)) + (w ^. wCam . camRot))
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$ do
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itRef <- cr ^? crManipulation . manObject . inInventory . ispItem
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_ <- cr ^? crInv . ix itRef . itScope . scopePos
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@@ -92,7 +147,6 @@ aimTurn a cr = creatureTurnTowardDir a (x * 0.2) cr
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itRef <- cr ^? crManipulation . manObject . inInventory . ispItem
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cr ^? crInv . ix itRef . itUse . heldAim . aimTurnSpeed
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-- | Set posture according to mouse presses.
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mouseActionsCr :: M.Map SDL.MouseButton Int -> Creature -> Creature
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mouseActionsCr pkeys cr
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@@ -114,10 +168,12 @@ pressedMBEffectsTopInventory pkeys w
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| otherwise = w
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where
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inTopInv = case w ^. hud . hudElement of
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DisplayInventory {_subInventory = NoSubInventory} -> True
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DisplayInventory{_subInventory = NoSubInventory} -> True
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_ -> False
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isDown but = but `M.member` pkeys
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theinput = w ^. input
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rotation = maybe 0
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(angleBetween (theinput ^. mousePos))
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(theinput ^. heldPos . at SDL.ButtonMiddle)
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rotation =
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maybe
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0
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(angleBetween (theinput ^. mousePos))
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(theinput ^. heldPos . at SDL.ButtonMiddle)
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@@ -56,7 +56,7 @@ data Creature = Creature
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, _crInvLock :: Bool
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, _crInvEquipped :: IM.IntMap EquipPosition
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, _crEquipment :: M.Map EquipPosition Int
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, _crLeftInvSel :: LeftInvSel
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-- , _crLeftInvSel :: LeftInvSel
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, _crInvHotkeys :: IM.IntMap Hotkey
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, _crHotkeys :: M.Map Hotkey Int
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, _crState :: CreatureState
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@@ -33,6 +33,12 @@ data Hotkey = HotkeyQ
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| Hotkey2
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| Hotkey3
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| Hotkey4
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| Hotkey5
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| Hotkey6
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| Hotkey7
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| Hotkey8
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| Hotkey9
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| Hotkey0
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deriving (Eq, Show, Read, Ord, Bounded, Enum) --Generic, Flat)
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@@ -27,7 +27,6 @@ data Manipulation -- should be ManipulatedObject?
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data ManipulatedObject
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= InInventory {_inInventory :: InventoryManipulation}
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| SelNothing
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-- | SelCloseObject {_ispCloseObject :: Int}
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| InNearby {_inNearby :: NearbyManipulation}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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@@ -46,16 +45,11 @@ data InvSelAction
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| ReloadAction {_actionProgress :: Int, _reloadAction :: LoadAction}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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data LeftInvSel = LeftInvSel
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{ _lisMPos :: Maybe Int
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}
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makeLenses ''LoadAction
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makeLenses ''ManipulatedObject
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makeLenses ''Manipulation
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makeLenses ''InventoryManipulation
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makeLenses ''NearbyManipulation
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makeLenses ''LeftInvSel
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makeLenses ''InvSelAction
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deriveJSON defaultOptions ''LoadAction
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deriveJSON defaultOptions ''InvSelAction
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@@ -63,4 +57,3 @@ deriveJSON defaultOptions ''InventoryManipulation
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deriveJSON defaultOptions ''NearbyManipulation
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deriveJSON defaultOptions ''ManipulatedObject
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deriveJSON defaultOptions ''Manipulation
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deriveJSON defaultOptions ''LeftInvSel
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@@ -30,7 +30,6 @@ defaultCreature =
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, _crManipulation = Manipulator SelNothing
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, _crInvCapacity = 25
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, _crInvLock = False
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, _crLeftInvSel = LeftInvSel Nothing
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, _crState = defaultState
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, _crCorpse = MakeDefaultCorpse
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, _crMaterial = Flesh
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+73
-59
@@ -51,13 +51,21 @@ rmInvItem cid invid w = case w ^? getcid . crInv . ix invid . itUse . useAmount
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_ ->
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w
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& pointcid %~ crCancelReloading
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& removeAnySlotEquipment -- the ordering
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& dounequipfunction -- of these is
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& pointcid . crInv %~ f -- important
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& pointcid . crLeftInvSel . lisMPos %~ g'
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& doanyitemeffect
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& dounequipfunction --the ordering of these is
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& pointcid . crInv %~ f -- important
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-- & pointcid . crLeftInvSel . lisMPos %~ g'
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& removeAnySlotEquipment
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& pointcid . crEquipment . each %~ g
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& pointcid . crInvEquipped %~ IM.delete invid
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& pointcid . crInvEquipped %~ IM.mapKeys g
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& removeanyactivation
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& pointcid . crHotkeys . each %~ g
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& pointcid . crInvHotkeys %~ IM.delete invid
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& pointcid . crInvHotkeys %~ IM.mapKeys g
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& updateselection
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& worldEventFlags . at InventoryChange ?~ ()
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where
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@@ -81,6 +89,9 @@ rmInvItem cid invid w = case w ^? getcid . crInv . ix invid . itUse . useAmount
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removeAnySlotEquipment = fromMaybe id $ do
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epos <- w ^? cWorld . lWorld . creatures . ix cid . crInvEquipped . ix invid
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return $ pointcid . crEquipment . at epos .~ Nothing
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removeanyactivation = fromMaybe id $ do
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epos <- w ^? cWorld . lWorld . creatures . ix cid . crInvHotkeys . ix invid
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return $ pointcid . crHotkeys . at epos .~ Nothing
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maxk = fmap fst $ IM.lookupMax $ cr ^. crInv
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f inv =
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let (xs, ys) = IM.split invid inv
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@@ -89,11 +100,11 @@ rmInvItem cid invid w = case w ^? getcid . crInv . ix invid . itUse . useAmount
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g x
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| x > invid || Just x == maxk = max 0 $ x - 1
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| otherwise = x
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g' Nothing = Nothing
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g' (Just x)
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| x == invid = Nothing
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| x > invid || Just x == maxk = Just $ max 0 $ x - 1
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| otherwise = Just x
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-- g' Nothing = Nothing
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-- g' (Just x)
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-- | x == invid = Nothing
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-- | x > invid || Just x == maxk = Just $ max 0 $ x - 1
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-- | otherwise = Just x
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rmSelectedInvItem :: Int -> World -> World
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rmSelectedInvItem cid w = case w ^? cWorld . lWorld . creatures . ix cid . crManipulation . manObject . inInventory . ispItem of
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@@ -131,7 +142,7 @@ updateCloseObjects w =
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updateRBList :: World -> World
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updateRBList w
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| w ^? rbOptions . opItemID == mcurrentitemid =
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w & setEquipAllocationActivation
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w & setEquipAllocation
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| otherwise = fromMaybe (w & rbOptions .~ NoRightButtonOptions) $ do
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i <- cr ^? crManipulation . manObject . inInventory . ispItem
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esite <- cr ^? crInv . ix i . itUse . equipEffect . eeSite
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@@ -146,7 +157,7 @@ updateRBList w
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, _opAllocateEquipment = DoNotMoveEquipment
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, _opActivateEquipment = NoChangeActivateEquipment
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}
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& setEquipAllocationActivation
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& setEquipAllocation
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where
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mcurrentitemid = do
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i <- cr ^? crManipulation . manObject . inInventory . ispItem
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@@ -164,9 +175,6 @@ chooseFreeSite cr = fromMaybe 0 . findIndex hasnoequipment
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where
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hasnoequipment ep = isNothing $ cr ^? crEquipment . ix ep
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setEquipAllocationActivation :: World -> World
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setEquipAllocationActivation = setEquipActivation . setEquipAllocation
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setEquipAllocation :: World -> World
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setEquipAllocation w = fromMaybe w $ do
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curpos <- you w ^? crManipulation . manObject . inInventory . ispItem
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@@ -196,46 +204,46 @@ setEquipAllocation w = fromMaybe w $ do
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}
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Nothing -> PutOnEquipment{_allocNewPos = es}
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setEquipActivation :: World -> World
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setEquipActivation w = case w ^? rbOptions . opAllocateEquipment of
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Just DoNotMoveEquipment -> w
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Just RemoveEquipment{} ->
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case you w ^. crLeftInvSel . lisMPos of
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Just i
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| Just i == minvsel ->
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w & rbOptions . opActivateEquipment
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.~ DeactivateEquipment
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{ _deactivateEquipment = i
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}
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_ -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
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Just rbos ->
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case you w ^. crLeftInvSel . lisMPos of
|
||||
Just i | Just i == minvsel -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
Just i
|
||||
| invselcanactivate ->
|
||||
w & rbOptions . opActivateEquipment
|
||||
.~ ActivateDeactivateEquipment
|
||||
{ _activateEquipment = fromJust minvsel
|
||||
, _deactivateEquipment = i
|
||||
}
|
||||
Just i
|
||||
| Just i == rbos ^? allocRemoveID ->
|
||||
w & rbOptions . opActivateEquipment .~ DeactivateEquipment i
|
||||
Just _ -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
Nothing
|
||||
| invselcanactivate ->
|
||||
w & rbOptions . opActivateEquipment
|
||||
.~ ActivateEquipment
|
||||
{ _activateEquipment = fromJust minvsel
|
||||
}
|
||||
Nothing -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
Nothing -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
where
|
||||
minvsel = cr ^? crManipulation . manObject . inInventory . ispItem
|
||||
cr = you w
|
||||
invselcanactivate = isJust $ do
|
||||
i <- minvsel
|
||||
return $ cr ^? crInv . ix i . itUse . leftUse
|
||||
--setEquipActivation :: World -> World
|
||||
--setEquipActivation w = case w ^? rbOptions . opAllocateEquipment of
|
||||
-- Just DoNotMoveEquipment -> w
|
||||
-- Just RemoveEquipment{} ->
|
||||
-- case you w ^. crLeftInvSel . lisMPos of
|
||||
-- Just i
|
||||
-- | Just i == minvsel ->
|
||||
-- w & rbOptions . opActivateEquipment
|
||||
-- .~ DeactivateEquipment
|
||||
-- { _deactivateEquipment = i
|
||||
-- }
|
||||
-- _ -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
-- Just rbos ->
|
||||
-- case you w ^. crLeftInvSel . lisMPos of
|
||||
-- Just i | Just i == minvsel -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
-- Just i
|
||||
-- | invselcanactivate ->
|
||||
-- w & rbOptions . opActivateEquipment
|
||||
-- .~ ActivateDeactivateEquipment
|
||||
-- { _activateEquipment = fromJust minvsel
|
||||
-- , _deactivateEquipment = i
|
||||
-- }
|
||||
-- Just i
|
||||
-- | Just i == rbos ^? allocRemoveID ->
|
||||
-- w & rbOptions . opActivateEquipment .~ DeactivateEquipment i
|
||||
-- Just _ -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
-- Nothing
|
||||
-- | invselcanactivate ->
|
||||
-- w & rbOptions . opActivateEquipment
|
||||
-- .~ ActivateEquipment
|
||||
-- { _activateEquipment = fromJust minvsel
|
||||
-- }
|
||||
-- Nothing -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
-- Nothing -> w & rbOptions . opActivateEquipment .~ NoChangeActivateEquipment
|
||||
-- where
|
||||
-- minvsel = cr ^? crManipulation . manObject . inInventory . ispItem
|
||||
-- cr = you w
|
||||
-- invselcanactivate = isJust $ do
|
||||
-- i <- minvsel
|
||||
-- return $ cr ^? crInv . ix i . itUse . leftUse
|
||||
|
||||
equipSiteToPositions :: EquipSite -> [EquipPosition]
|
||||
equipSiteToPositions es = case es of
|
||||
@@ -288,21 +296,27 @@ changeSwapInv f i w = fromMaybe w $ do
|
||||
& hud . hudElement . diSections . sssExtra . sssSelPos . _Just . _2 .~ k
|
||||
& worldEventFlags . at InventoryChange ?~ ()
|
||||
where
|
||||
updateLeftInvSel k li
|
||||
| i == li = k
|
||||
| k == li = i
|
||||
| otherwise = li
|
||||
-- updateLeftInvSel k li
|
||||
-- | i == li = k
|
||||
-- | k == li = i
|
||||
-- | otherwise = li
|
||||
updatecreature k =
|
||||
(crInv %~ IM.safeSwapKeys i k)
|
||||
. (crLeftInvSel . lisMPos . _Just %~ updateLeftInvSel k)
|
||||
-- . (crLeftInvSel . lisMPos . _Just %~ updateLeftInvSel k)
|
||||
. (crManipulation . manObject . inInventory . ispItem .~ k)
|
||||
. (crInvEquipped %~ IM.safeSwapKeys i k)
|
||||
. swapSite i k
|
||||
. swapSite k i
|
||||
. (crInvHotkeys %~ IM.safeSwapKeys i k)
|
||||
. swapSite' i k
|
||||
. swapSite' k i
|
||||
cr = you w
|
||||
swapSite a b = case cr ^? crInvEquipped . ix a of
|
||||
Just epos -> crEquipment . ix epos .~ b
|
||||
Nothing -> id
|
||||
swapSite' a b = case cr ^? crInvHotkeys . ix a of
|
||||
Just epos -> crHotkeys . ix epos .~ b
|
||||
Nothing -> id
|
||||
|
||||
changeSwapWith :: (Int -> IM.IntMap (SelectionItem ()) -> Maybe Int) -> World -> World
|
||||
changeSwapWith f w = case w ^? hud . hudElement . diSections . sssExtra . sssSelPos . _Just of
|
||||
|
||||
@@ -3,6 +3,7 @@ module Dodge.Inventory.SelectionList (
|
||||
closeObjectToSelectionItem,
|
||||
) where
|
||||
|
||||
import Dodge.Equipment.Text
|
||||
import Dodge.Data.SelectionList
|
||||
import Dodge.Data.World
|
||||
import Dodge.Item.SlotsTaken
|
||||
@@ -13,7 +14,7 @@ import Picture.Base
|
||||
invSelectionItem :: Creature -> Int -> Item -> SelectionItem ()
|
||||
invSelectionItem cr i it =
|
||||
SelectionItem
|
||||
{ _siPictures = pics
|
||||
{ _siPictures = pics & ix 0 %~ (++ anyequippos ++ anyhotkey)
|
||||
, _siHeight = length pics
|
||||
, _siIsSelectable = True
|
||||
, _siColor = col
|
||||
@@ -21,12 +22,29 @@ invSelectionItem cr i it =
|
||||
, _siPayload = ()
|
||||
}
|
||||
where
|
||||
anyhotkey = maybe [] ((' ':) .hotkeyToString) (cr ^? crInvHotkeys . ix i)
|
||||
anyequippos = maybe [] ((' ':) . eqPosText) (cr ^? crInvEquipped . ix i)
|
||||
col = _itInvColor it
|
||||
pics = take (itSlotsTaken it) . (++ replicate 10 "*") $ case _itCurseStatus it of
|
||||
UndroppableIdentified -> itemDisplay it
|
||||
_ | cr ^? crManipulation . manObject . inInventory . ispItem == Just i -> selectedItemDisplay cr it
|
||||
_ -> itemDisplay it
|
||||
|
||||
hotkeyToString :: Hotkey -> String
|
||||
hotkeyToString x = case x of
|
||||
HotkeyQ -> "[Q]"
|
||||
HotkeyE -> "[E]"
|
||||
Hotkey1 -> "[1]"
|
||||
Hotkey2 -> "[2]"
|
||||
Hotkey3 -> "[3]"
|
||||
Hotkey4 -> "[4]"
|
||||
Hotkey5 -> "[5]"
|
||||
Hotkey6 -> "[6]"
|
||||
Hotkey7 -> "[7]"
|
||||
Hotkey8 -> "[8]"
|
||||
Hotkey9 -> "[9]"
|
||||
Hotkey0 -> "[0]"
|
||||
|
||||
closeObjectToSelectionItem :: Either FloorItem Button -> SelectionItem ()
|
||||
closeObjectToSelectionItem e =
|
||||
SelectionItem
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
module Dodge.ItEffect where
|
||||
|
||||
import qualified IntMapHelp as IM
|
||||
import Control.Lens
|
||||
import Dodge.Data.World
|
||||
import Dodge.Euse
|
||||
@@ -49,7 +50,7 @@ chargeIfInInventory itm cr w =
|
||||
|
||||
chargeIfEquipped :: Item -> Creature -> World -> World
|
||||
chargeIfEquipped itm cr
|
||||
| Just invid == cr ^. crLeftInvSel . lisMPos =
|
||||
| invid `IM.member` (cr ^. crInvHotkeys) =
|
||||
ptrWpCharge %~ (min maxcharge . (+ 1))
|
||||
| otherwise = ptrWpCharge .~ 0
|
||||
where
|
||||
|
||||
+36
-104
@@ -3,9 +3,8 @@ module Dodge.Render.HUD (
|
||||
drawHUD,
|
||||
) where
|
||||
|
||||
import Dodge.SelectionSections
|
||||
import Control.Lens
|
||||
import Data.Foldable
|
||||
import Control.Monad
|
||||
import qualified Data.Map.Strict as M
|
||||
import Data.Maybe
|
||||
import qualified Data.Vector as V
|
||||
@@ -18,11 +17,13 @@ import Dodge.Data.Config
|
||||
import Dodge.Data.SelectionList
|
||||
import Dodge.Data.World
|
||||
import Dodge.Default.SelectionList
|
||||
import Dodge.Equipment.Text
|
||||
import Dodge.Inventory
|
||||
import Dodge.Item.Info
|
||||
import Dodge.ListDisplayParams
|
||||
import Dodge.Render.Connectors
|
||||
import Dodge.Render.List
|
||||
import Dodge.SelectionSections
|
||||
import Dodge.SelectionSections.Draw
|
||||
import Dodge.Tweak.Show
|
||||
import Geometry
|
||||
@@ -50,7 +51,7 @@ drawInventory sss = drawSelectionSections sss . invDisplayParams
|
||||
drawSubInventory :: SubInventory -> Configuration -> World -> Picture
|
||||
drawSubInventory subinv cfig w = case subinv of
|
||||
LockedInventory -> mempty -- topInvCursor col cursPos cfig w
|
||||
NoSubInventory -> drawNoSubInventory cfig w
|
||||
NoSubInventory -> drawRBOptions cfig w
|
||||
ExamineInventory mtweaki -> drawExamineInventory cfig mtweaki w
|
||||
DisplayTerminal tid -> displayTerminal tid cfig (w ^. cWorld . lWorld)
|
||||
CombineInventory{_ciSections = sss} -> drawCombineInventory cfig sss w
|
||||
@@ -109,30 +110,36 @@ yourAugmentedItem f x g w = case you w ^? crManipulation . manObject of
|
||||
Just (InNearby (SelCloseObject i)) -> g $ w ^?! hud . closeObjects . ix i
|
||||
_ -> x
|
||||
|
||||
drawNoSubInventory :: Configuration -> World -> Picture
|
||||
drawNoSubInventory cfig w =
|
||||
fold
|
||||
[ equipcursors
|
||||
, equipcursor -- the order is important, this should go on top of the other equipcursors
|
||||
, rboptions
|
||||
]
|
||||
drawRBOptions :: Configuration -> World -> Picture
|
||||
drawRBOptions cfig w = fromMaybe mempty $ do
|
||||
guard $ ButtonRight `M.member` _mouseButtons (_input w)
|
||||
es <- w ^? rbOptions . opEquip
|
||||
i <- w ^? rbOptions . opSel
|
||||
ae <- w ^? rbOptions . opAllocateEquipment
|
||||
sss <- w ^? hud . hudElement . diSections
|
||||
(i', j) <- sss ^? sssExtra . sssSelPos . _Just
|
||||
curpos <- selSecSelPos i' j sss
|
||||
let midtext str = listTextPictureAt 252 0 cfig curpos (text str)
|
||||
let extratext str = listTextPictureAt 432 0 cfig curpos (text (str ++ deactivatetext))
|
||||
return $
|
||||
listPicturesAtOff 342 0 cfig (curpos - i) (map (text . eqPosText) es)
|
||||
<> case ae of
|
||||
DoNotMoveEquipment -> mempty
|
||||
PutOnEquipment{} ->
|
||||
midtext "PUT ONTO"
|
||||
MoveEquipment{} ->
|
||||
midtext "MOVE TO" <> extratext []
|
||||
SwapEquipment{_allocOldPos = oldp, _allocSwapID = sid} ->
|
||||
midtext "MOVE TO" <> extratext ("SWAPS " ++ otheritem sid ++ " ONTO " ++ eqPosText oldp)
|
||||
ReplaceEquipment{_allocRemoveID = rid} ->
|
||||
midtext "PUT ONTO" <> extratext ("REMOVES " ++ otheritem rid)
|
||||
RemoveEquipment{} ->
|
||||
midtext "TAKE OFF"
|
||||
where
|
||||
equipcursor = fromMaybe mempty $ do
|
||||
invid <- cr ^. crLeftInvSel . lisMPos
|
||||
sss <- w ^? hud . hudElement . diSections
|
||||
pos <- selSecSelPos 0 invid sss
|
||||
return $
|
||||
listTextPictureAt 144 0 cfig pos . color cyan . text . eqPosText $
|
||||
_crInvEquipped cr IM.! invid
|
||||
f col invid epos = fromMaybe mempty $ do
|
||||
sss <- w ^? hud . hudElement . diSections
|
||||
pos <- selSecSelPos 0 invid sss
|
||||
return $ listTextPictureAt 144 0 cfig pos . color col $ text $ eqPosText epos
|
||||
equipcursors = IM.foldMapWithKey (f yellow) (_crInvEquipped cr)
|
||||
cr = you w
|
||||
rboptions
|
||||
| ButtonRight `M.member` _mouseButtons (_input w) = drawRBOptions cfig w (_rbOptions w)
|
||||
| otherwise = mempty
|
||||
deactivatetext = case w ^? rbOptions . opActivateEquipment . deactivateEquipment of
|
||||
Just k -> " DEACTIVATES " ++ show (_iyBase $ _itType (_crInv (you w) IM.! k))
|
||||
Nothing -> ""
|
||||
otheritem j = show $ _iyBase $ _itType (_crInv (you w) IM.! j)
|
||||
|
||||
examineInventoryExtra :: Maybe Int -> Maybe Item -> Configuration -> Picture
|
||||
examineInventoryExtra mtweaki mitm cfig = fromMaybe mempty $ do
|
||||
@@ -148,7 +155,7 @@ combineInventoryExtra sss cfig w = fromMaybe mempty $ do
|
||||
cpos <- selSecSelPos i j sss
|
||||
let col = _siColor si
|
||||
return $
|
||||
pictures
|
||||
mconcat
|
||||
[ fromMaybe mempty $ do
|
||||
strs <- si ^? siPayload . ciInfo
|
||||
return $ listPicturesAtOff (subInvX + 150) 60 cfig cpos $ map (color red . text) strs
|
||||
@@ -164,42 +171,6 @@ combineInventoryExtra sss cfig w = fromMaybe mempty $ do
|
||||
sss' <- w ^? hud . hudElement . diSections
|
||||
return $ selSecDrawCursor 17 [North, South, East] cfig (invDisplayParams w) sss' 0 i
|
||||
|
||||
-- fromMaybe mempty $ do
|
||||
-- i <- mi
|
||||
-- let cpos = getIthPos i (sm ^. smShownItems)
|
||||
-- col <- sm ^? smShownItems . ix i . siColor
|
||||
-- return $
|
||||
-- pictures
|
||||
-- [ fromMaybe mempty $ do
|
||||
-- strs <- sm ^? smShownItems . ix i . siPayload . ciInfo
|
||||
-- return $ listPicturesAtOff (subInvX + 150) 60 cfig cpos $ map (color red . text) strs
|
||||
-- , fromMaybe mempty $ do
|
||||
-- lnks <- sm ^? smShownItems . ix i . siPayload . ciInvIDs
|
||||
-- return $
|
||||
-- lnkMidPosInvSelsCol cfig w cpos col lnks
|
||||
-- -- <> foldMap (topCursorTypeWidth listCursorNESW (topInvW + 2) cfig w) lnks
|
||||
-- <> foldMap invcursor lnks
|
||||
-- <> combineCounts cfig w lnks
|
||||
-- ]
|
||||
-- where
|
||||
-- invcursor i = fromMaybe mempty $ do
|
||||
-- sss <- w ^? hud . hudElement . diSections
|
||||
-- return $ selSecDrawCursor 17 [North,South,East] cfig (invDisplayParams w) sss 0 i
|
||||
|
||||
--thirdColumnPara :: [String] -> SelectionList ()
|
||||
--thirdColumnPara strs = SelectionList (map f strs) Nothing (length strs)
|
||||
-- where
|
||||
-- f str =
|
||||
-- SelectionItem
|
||||
-- { _siPictures = [text str]
|
||||
-- , _siHeight = 1
|
||||
-- , _siIsSelectable = True
|
||||
-- , _siWidth = length str
|
||||
-- , _siColor = white
|
||||
-- , _siOffX = 0
|
||||
-- , _siPayload = ()
|
||||
-- }
|
||||
|
||||
displayTerminal :: Int -> Configuration -> LWorld -> Picture
|
||||
displayTerminal tid cfig w = fromMaybe mempty $ do
|
||||
tm <- w ^? terminals . ix tid
|
||||
@@ -215,8 +186,8 @@ displayTerminal tid cfig w = fromMaybe mempty $ do
|
||||
. take (_tmMaxLines tm)
|
||||
$ _tmDisplayedLines tm
|
||||
displayTermInput tm = case _tmInput tm of
|
||||
TerminalInput {_tiText = s, _tiFocus = hasfoc}
|
||||
-> (++ [(displayInputText tm s ++ displayBlinkCursor hasfoc, white)])
|
||||
TerminalInput{_tiText = s, _tiFocus = hasfoc} ->
|
||||
(++ [(displayInputText tm s ++ displayBlinkCursor hasfoc, white)])
|
||||
partcommand tm = maybe "" (++ " ") $ tm ^? tmPartialCommand . _Just . tcString
|
||||
displayInputText tm s
|
||||
| _tmStatus tm == TerminalReady = partcommand tm ++ "> " ++ s
|
||||
@@ -225,45 +196,6 @@ displayTerminal tid cfig w = fromMaybe mempty $ do
|
||||
| hasfoc = clockCycle 10 (V.fromList ["_", "."]) w
|
||||
| otherwise = []
|
||||
|
||||
drawRBOptions :: Configuration -> World -> RightButtonOptions -> Picture
|
||||
drawRBOptions cfig w EquipOptions{_opEquip = es, _opSel = i, _opAllocateEquipment = ae} =
|
||||
fromMaybe mempty $ do
|
||||
sss <- w ^? hud . hudElement . diSections
|
||||
(i', j) <- sss ^? sssExtra . sssSelPos . _Just
|
||||
curpos <- selSecSelPos i' j sss
|
||||
let midtext str = listTextPictureAt 252 0 cfig curpos (text str)
|
||||
let extratext str = listTextPictureAt 432 0 cfig curpos (text (str ++ deactivatetext))
|
||||
return $
|
||||
listPicturesAtOff 342 0 cfig (curpos - i) (map (text . eqPosText) es)
|
||||
<> case ae of
|
||||
DoNotMoveEquipment -> mempty
|
||||
PutOnEquipment{} ->
|
||||
midtext "PUT ONTO"
|
||||
MoveEquipment{} ->
|
||||
midtext "MOVE TO" <> extratext []
|
||||
SwapEquipment{_allocOldPos = oldp, _allocSwapID = sid} ->
|
||||
midtext "MOVE TO" <> extratext ("SWAPS " ++ otheritem sid ++ " ONTO " ++ eqPosText oldp)
|
||||
ReplaceEquipment{_allocRemoveID = rid} ->
|
||||
midtext "PUT ONTO" <> extratext ("REMOVES " ++ otheritem rid)
|
||||
RemoveEquipment{} ->
|
||||
midtext "TAKE OFF"
|
||||
where
|
||||
deactivatetext = case w ^? rbOptions . opActivateEquipment . deactivateEquipment of
|
||||
Just k -> " DEACTIVATES " ++ show (_iyBase $ _itType (_crInv (you w) IM.! k))
|
||||
Nothing -> ""
|
||||
otheritem j = show $ _iyBase $ _itType (_crInv (you w) IM.! j)
|
||||
drawRBOptions _ _ _ = mempty
|
||||
|
||||
eqPosText :: EquipPosition -> String
|
||||
eqPosText ep = case ep of
|
||||
OnHead -> "HEAD"
|
||||
OnChest -> "CHEST"
|
||||
OnBack -> "BACK"
|
||||
OnLeftWrist -> "L.WRIST"
|
||||
OnRightWrist -> "R.WRIST"
|
||||
OnLegs -> "LEGS"
|
||||
OnSpecial -> "EQUIPPED"
|
||||
|
||||
combineCounts :: Configuration -> World -> [Int] -> Picture
|
||||
combineCounts cfig w = foldMap f . group
|
||||
where
|
||||
|
||||
@@ -262,7 +262,7 @@ commandFutureLines s tm w = fromMaybe [errline "^ Invalid command"] $ do
|
||||
makeTermPara ("Expects " ++ argtype ++ " as an argument")
|
||||
| otherwise =
|
||||
TerminalLineTerminalEffect 0 (TmTmSetPartialCommand Nothing) :
|
||||
makeTermPara ("No argument input, cancelling")
|
||||
makeTermPara "No argument input, cancelling"
|
||||
in Just $
|
||||
fromMaybe setpartial $
|
||||
safeHead args >>= (m M.!?)
|
||||
|
||||
@@ -18,10 +18,14 @@ import Dodge.Data.Universe
|
||||
--import qualified Data.Map.Strict as M
|
||||
--import qualified IntMapHelp as IM
|
||||
testStringInit :: Universe -> [String]
|
||||
testStringInit u = [show $ u ^. uvWorld . input . smoothScrollAmount
|
||||
, show $ getSmoothScrollValue (u ^. uvWorld . input)
|
||||
, show (u ^. uvConfig . windowX) ++ " " ++ show (u ^. uvConfig . windowY)
|
||||
]
|
||||
testStringInit u = getPrettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crHotkeys)
|
||||
<> ["---"]
|
||||
<> getPrettyShort ( u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInvHotkeys)
|
||||
|
||||
-- [show $ u ^. uvWorld . input . smoothScrollAmount
|
||||
-- , show $ getSmoothScrollValue (u ^. uvWorld . input)
|
||||
-- , show (u ^. uvConfig . windowX) ++ " " ++ show (u ^. uvConfig . windowY)
|
||||
-- ]
|
||||
-- [show $ length $ lightsToRender (u ^. uvConfig) (u ^. uvWorld . wCam)
|
||||
-- (u ^. uvWorld . cWorld . lWorld)
|
||||
-- , show a
|
||||
|
||||
Reference in New Issue
Block a user