Allow bullets to fire above corspes
This commit is contained in:
+1
-1
@@ -165,7 +165,7 @@ hitEffFromBul w bu = case _buEffect bu of
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DestroyBullet -> expireAndDamage bu hitstream w
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where
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sp = _buPos bu
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hitstream = thingsHit sp (sp + _buVel bu) w
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hitstream = thingsHitZ sp (sp + _buVel bu) w
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getBulHitDams :: Bullet -> Point2 -> [Damage]
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getBulHitDams bu p = case _buPayload bu of
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@@ -5,6 +5,7 @@ Find which objects lie upon a line.
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-}
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module Dodge.WorldEvent.ThingsHit (
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thingsHit,
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thingsHitZ,
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thingHit,
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thingHitFilt,
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thingsHitExceptCr,
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@@ -38,6 +39,14 @@ thingsHit sp ep w =
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(map (second Left) (crsHit sp ep w))
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(map (second Right) (wlsHit sp ep w))
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{- Does not hit corpses -}
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thingsHitZ :: Point2 -> Point2 -> World -> [(Point2, Either Creature Wall)]
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thingsHitZ sp ep w =
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List.mergeOn
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(dist sp . fst)
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(map (second Left) (crsHitZ sp ep w))
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(map (second Right) (wlsHit sp ep w))
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crWlPbHit :: Point2 -> Point2 -> World -> [(Point2, Object)]
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crWlPbHit sp ep w =
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List.mergeOn
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@@ -59,6 +68,21 @@ crsHit sp ep w
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. crixsNearSeg sp ep
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$ w
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crsHitZ :: Point2 -> Point2 -> World -> [(Point2, Creature)]
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crsHitZ sp ep w
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| sp == ep = mempty
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| otherwise =
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sortOn (dist sp . fst)
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. overlapSegCrs sp ep
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. mapMaybe (\cid -> f =<< w ^? cWorld . lWorld . creatures . ix cid)
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. IS.toList
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. crixsNearSeg sp ep
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$ w
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where
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f cr
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| HP{} <- cr ^. crHP = Just cr
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| otherwise = Nothing
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pbsHit :: Point2 -> Point2 -> World -> [(Point2, PulseBall)]
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pbsHit sp ep w
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| sp == ep = mempty
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@@ -16,7 +16,7 @@
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<$> src/Dodge/Data/CWorld.hs 47;" o
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<$> src/Dodge/Data/Camera.hs 39;" o
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<$> src/Dodge/Data/Creature.hs 89;" o
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<$> src/Dodge/Data/LWorld.hs 181;" o
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<$> src/Dodge/Data/LWorld.hs 180;" o
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<$> src/Dodge/Data/Terminal.hs 70;" o
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ABSOLUTE src/Dodge/Data/Item/Combine.hs 40;" C
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AIUNIT src/Dodge/Data/Item/Combine.hs 75;" C
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@@ -62,7 +62,7 @@ ArbitraryAction src/Dodge/Data/ActionPlan.hs 166;" C
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ArbitraryImpulse src/Dodge/Data/ActionPlan.hs 47;" C
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ArbitraryImpulseEffect src/Dodge/Data/ActionPlan.hs 48;" C
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ArbitraryImpulseFunction src/Dodge/Data/ActionPlan.hs 46;" C
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ArcNodeType src/Dodge/Data/LWorld.hs 161;" t
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ArcNodeType src/Dodge/Data/LWorld.hs 160;" t
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ArcShad src/Picture/Data.hs 38;" C
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ArcStep src/Dodge/Data/ArcStep.hs 14;" t
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Arcing src/Dodge/Data/Item/Params.hs 17;" C
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@@ -254,7 +254,7 @@ CookingDamage src/Dodge/Data/Damage/Type.hs 5;" C
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Corporation src/Dodge/Data/Scenario.hs 46;" C
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Cosmic src/Dodge/Data/Scenario.hs 74;" C
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CrAc src/Dodge/Data/CreatureEffect.hs 48;" t
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CrArcNode src/Dodge/Data/LWorld.hs 166;" C
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CrArcNode src/Dodge/Data/LWorld.hs 165;" C
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CrBl src/Dodge/Data/CreatureEffect.hs 39;" t
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CrCanShoot src/Dodge/Data/CreatureEffect.hs 40;" C
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CrChasm src/Dodge/Data/SoundOrigin.hs 19;" C
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@@ -1479,7 +1479,7 @@ WRIST_ECG src/Dodge/Data/Item/Combine.hs 136;" C
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WaitThen src/Dodge/Data/ActionPlan.hs 103;" C
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Walking src/Dodge/Data/Creature/Stance.hs 25;" C
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Wall src/Dodge/Data/Wall.hs 20;" t
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WallArcNode src/Dodge/Data/LWorld.hs 162;" C
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WallArcNode src/Dodge/Data/LWorld.hs 161;" C
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WallDraw src/Dodge/Data/Wall.hs 47;" t
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WallObstacle src/Dodge/Data/PathGraph.hs 52;" C
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WallP src/Dodge/LevelGen/StaticWalls.hs 23;" t
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@@ -1641,7 +1641,7 @@ _camRot src/Dodge/Data/Camera.hs 25;" f
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_camViewDistance src/Dodge/Data/Camera.hs 30;" f
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_camViewFrom src/Dodge/Data/Camera.hs 29;" f
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_camZoom src/Dodge/Data/Camera.hs 26;" f
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_canID src/Dodge/Data/LWorld.hs 167;" f
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_canID src/Dodge/Data/LWorld.hs 166;" f
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_carriage src/Dodge/Data/Creature/Stance.hs 18;" f
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_cdtCloseLeft src/Dodge/Data/DoubleTree.hs 88;" f
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_cdtCloseLeft src/Dodge/Data/DoubleTree.hs 96;" f
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@@ -1769,7 +1769,7 @@ _diSelection src/Dodge/Data/HUD.hs 34;" f
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_dimAttachPos src/Dodge/Data/Item/Misc.hs 16;" f
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_dimCenter src/Dodge/Data/Item/Misc.hs 15;" f
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_dimRad src/Dodge/Data/Item/Misc.hs 14;" f
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_distortions src/Dodge/Data/LWorld.hs 143;" f
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_distortions src/Dodge/Data/LWorld.hs 142;" f
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_dmAmount src/Dodge/Data/Damage.hs 20;" f
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_dmAmount src/Dodge/Data/Damage.hs 23;" f
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_dmAmount src/Dodge/Data/Damage.hs 26;" f
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@@ -1859,7 +1859,7 @@ _flatShieldWlMIX src/Dodge/Data/Item/Params.hs 16;" f
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_floorItems src/Dodge/Data/LWorld.hs 131;" f
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_floorShader src/Data/Preload/Render.hs 44;" f
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_floorVBO src/Data/Preload/Render.hs 43;" f
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_foregroundShapes src/Dodge/Data/LWorld.hs 137;" f
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_foreShapes src/Dodge/Data/LWorld.hs 137;" f
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_fsDir src/Dodge/Data/ForegroundShape.hs 17;" f
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_fsID src/Dodge/Data/ForegroundShape.hs 15;" f
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_fsPos src/Dodge/Data/ForegroundShape.hs 16;" f
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@@ -1907,7 +1907,7 @@ _gusts src/Dodge/Data/LWorld.hs 103;" f
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_gwWorld src/Dodge/Data/GenWorld.hs 25;" f
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_heldPos src/Dodge/Data/Input.hs 43;" f
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_heldWorldPos src/Dodge/Data/Input.hs 45;" f
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_hotkeys src/Dodge/Data/LWorld.hs 147;" f
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_hotkeys src/Dodge/Data/LWorld.hs 146;" f
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_hud src/Dodge/Data/World.hs 46;" f
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_humanoidAI src/Dodge/Data/Creature/Misc.hs 81;" f
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_ibtAmmoMag src/Dodge/Data/Item/Combine.hs 21;" f
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@@ -1928,7 +1928,7 @@ _ilIsRoot src/Dodge/Data/Item/Location.hs 30;" f
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_ilIsSelected src/Dodge/Data/Item/Location.hs 31;" f
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_ilTuID src/Dodge/Data/Item/Location.hs 35;" f
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_imAttachedItems src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 27;" f
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_imHotkeys src/Dodge/Data/LWorld.hs 148;" f
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_imHotkeys src/Dodge/Data/LWorld.hs 147;" f
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_imRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 26;" f
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_imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 25;" f
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_immediateEffect src/Loop/Data.hs 9;" f
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@@ -1959,11 +1959,11 @@ _itsInt src/Dodge/Data/Item.hs 40;" f
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_itsMax src/Dodge/Data/Item.hs 41;" f
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_itsRangeInt src/Dodge/Data/Item.hs 41;" f
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_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
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_lAimPos src/Dodge/Data/LWorld.hs 149;" f
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_lClock src/Dodge/Data/LWorld.hs 144;" f
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_lInvLock src/Dodge/Data/LWorld.hs 150;" f
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_lTestInt src/Dodge/Data/LWorld.hs 146;" f
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_lTestString src/Dodge/Data/LWorld.hs 145;" f
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_lAimPos src/Dodge/Data/LWorld.hs 148;" f
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_lClock src/Dodge/Data/LWorld.hs 143;" f
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_lInvLock src/Dodge/Data/LWorld.hs 149;" f
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_lTestInt src/Dodge/Data/LWorld.hs 145;" f
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_lTestString src/Dodge/Data/LWorld.hs 144;" f
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_lWorld src/Dodge/Data/CWorld.hs 24;" f
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_lampColor src/Dodge/Data/Creature/Misc.hs 74;" f
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_lampHeight src/Dodge/Data/Creature/Misc.hs 74;" f
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@@ -1978,12 +1978,12 @@ _ldtLeft src/Dodge/Data/DoubleTree.hs 36;" f
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_ldtRight src/Dodge/Data/DoubleTree.hs 37;" f
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_ldtValue src/Dodge/Data/DoubleTree.hs 35;" f
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_leadTargetBy src/Dodge/Data/ActionPlan.hs 150;" f
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_lightSources src/Dodge/Data/LWorld.hs 139;" f
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_lightSources src/Dodge/Data/LWorld.hs 138;" f
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_lightingCapShader src/Data/Preload/Render.hs 16;" f
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_lightingLineShadowShader src/Data/Preload/Render.hs 15;" f
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_lightingTextureShader src/Data/Preload/Render.hs 17;" f
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_lightingWallShadShader src/Data/Preload/Render.hs 14;" f
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_lights src/Dodge/Data/LWorld.hs 140;" f
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_lights src/Dodge/Data/LWorld.hs 139;" f
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_lightsUBO src/Data/Preload/Render.hs 40;" f
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_linearShockwaves src/Dodge/Data/LWorld.hs 120;" f
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_linkGapEW src/Dodge/Data/Room.hs 36;" f
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@@ -2230,7 +2230,7 @@ _rbTime src/Dodge/Data/RadarBlip.hs 16;" f
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_rboBaseBloom src/Data/Preload/Render.hs 38;" f
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_renderData src/Data/Preload.hs 11;" f
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_respawnDelay src/Dodge/Data/World.hs 62;" f
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_respawnPos src/Dodge/Data/LWorld.hs 151;" f
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_respawnPos src/Dodge/Data/LWorld.hs 150;" f
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_reverseAmount src/Dodge/Data/World.hs 66;" f
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_reverseAmount src/Dodge/Data/World.hs 72;" f
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_reverseAmount src/Dodge/Data/World.hs 76;" f
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@@ -2302,8 +2302,8 @@ _scrollTestInt src/Dodge/Data/Input.hs 48;" f
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_scurColor src/Dodge/Data/SelectionList.hs 26;" f
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_scurPos src/Dodge/Data/SelectionList.hs 24;" f
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_scurSize src/Dodge/Data/SelectionList.hs 25;" f
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_seenLocations src/Dodge/Data/LWorld.hs 141;" f
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_selLocation src/Dodge/Data/LWorld.hs 142;" f
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_seenLocations src/Dodge/Data/LWorld.hs 140;" f
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_selLocation src/Dodge/Data/LWorld.hs 141;" f
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_sensAmount src/Dodge/Data/Machine/Sensor.hs 22;" f
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_sensThreshold src/Dodge/Data/Machine/Sensor.hs 24;" f
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_sensType src/Dodge/Data/Machine/Sensor.hs 23;" f
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@@ -2517,8 +2517,8 @@ _wallDamages src/Dodge/Data/LWorld.hs 123;" f
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_wallShader src/Data/Preload/Render.hs 48;" f
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_wallVBO src/Data/Preload/Render.hs 47;" f
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_walls src/Dodge/Data/LWorld.hs 122;" f
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_wanID src/Dodge/Data/LWorld.hs 164;" f
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_wanPos src/Dodge/Data/LWorld.hs 163;" f
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_wanID src/Dodge/Data/LWorld.hs 163;" f
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_wanPos src/Dodge/Data/LWorld.hs 162;" f
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_warmMax src/Dodge/Data/TriggerType.hs 19;" f
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_warmStart src/Dodge/Data/TriggerType.hs 15;" f
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_windowPosX src/Dodge/Data/Config.hs 53;" f
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@@ -2712,7 +2712,7 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
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bangStick src/Dodge/Item/Held/Stick.hs 15;" f
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barPP src/Dodge/Room/Foreground.hs 236;" f
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barrel src/Dodge/Creature/Inanimate.hs 17;" f
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barrelShape src/Dodge/Render/ShapePicture.hs 70;" f
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barrelShape src/Dodge/Render/ShapePicture.hs 76;" f
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baseAMRShape src/Dodge/Item/Draw/SPic.hs 406;" f
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baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
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baseCI src/Dodge/Item/Grammar.hs 158;" f
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@@ -2795,7 +2795,7 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
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branchWith src/Dodge/Room/Room.hs 69;" f
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bright src/Color.hs 120;" f
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brightX src/Color.hs 116;" f
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btSPic src/Dodge/Render/ShapePicture.hs 124;" f
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btSPic src/Dodge/Render/ShapePicture.hs 130;" f
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btText src/Dodge/Inventory/SelectionList.hs 237;" f
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bufferEBO src/Shader/Bind.hs 28;" f
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bufferPokedVBO src/Shader/Bind.hs 19;" f
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@@ -2996,7 +2996,7 @@ crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 38;" f
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crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 52;" f
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crHasTarget src/Dodge/Creature/Test.hs 64;" f
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crHasTargetLOS src/Dodge/Creature/Test.hs 67;" f
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crHit src/Dodge/WorldEvent/ThingsHit.hs 86;" f
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crHit src/Dodge/WorldEvent/ThingsHit.hs 95;" f
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crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
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crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
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crInAimStance src/Dodge/Creature/Test.hs 90;" f
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@@ -3025,7 +3025,7 @@ crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
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crUpdateItemLocations src/Dodge/Inventory/Location.hs 48;" f
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crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
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crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
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crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 41;" f
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crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 50;" f
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crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
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craftInfo src/Dodge/Item/Info.hs 169;" f
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craftItemSPic src/Dodge/Item/Draw/SPic.hs 40;" f
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@@ -3056,8 +3056,8 @@ crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f
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crossPic src/Dodge/Render/Label.hs 27;" f
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crossProd src/Geometry/Vector3D.hs 41;" f
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crossV src/Geometry/Vector.hs 178;" f
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crsHit src/Dodge/WorldEvent/ThingsHit.hs 51;" f
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crsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 121;" f
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crsHit src/Dodge/WorldEvent/ThingsHit.hs 60;" f
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crsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 130;" f
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crsItmsUnused src/Dodge/Room/Containing.hs 45;" f
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crsNearCirc src/Dodge/Zoning/Creature.hs 35;" f
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crsNearPoint src/Dodge/Zoning/Creature.hs 17;" f
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@@ -3065,7 +3065,7 @@ crsNearRect src/Dodge/Zoning/Creature.hs 38;" f
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crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
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crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
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cubeShape src/Dodge/Block/Debris.hs 103;" f
|
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cullPoint src/Dodge/Render/ShapePicture.hs 86;" f
|
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cullPoint src/Dodge/Render/ShapePicture.hs 92;" f
|
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cullPretty src/AesonHelp.hs 14;" f
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cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
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cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
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@@ -3089,7 +3089,7 @@ cylinderRoundIndices src/Shader/Poke.hs 389;" f
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dShadCol src/Dodge/Render/List.hs 214;" f
|
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damMatSideEffect src/Dodge/Material/Damage.hs 13;" f
|
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damThingHitWith src/Dodge/Damage.hs 72;" f
|
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damToExpBarrel src/Dodge/Barreloid.hs 51;" f
|
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damToExpBarrel src/Dodge/Barreloid.hs 52;" f
|
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damageCodeCommand src/Dodge/Terminal.hs 59;" f
|
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damageCrWl src/Dodge/Damage.hs 29;" f
|
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damageCrWlID src/Dodge/Damage.hs 23;" f
|
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@@ -3104,7 +3104,7 @@ damageStone src/Dodge/Material/Damage.hs 25;" f
|
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damageThingHit src/Dodge/Bullet.hs 177;" f
|
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damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 35;" f
|
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damageWall src/Dodge/Wall/Damage.hs 15;" f
|
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damsToExpBarrel src/Dodge/Barreloid.hs 48;" f
|
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damsToExpBarrel src/Dodge/Barreloid.hs 49;" f
|
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dark src/Color.hs 108;" f
|
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darkenBackground src/Dodge/Render/MenuScreen.hs 32;" f
|
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dbArg src/Dodge/Base.hs 165;" f
|
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@@ -3344,19 +3344,19 @@ drawBeam src/Dodge/Beam/Draw.hs 6;" f
|
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drawBlip src/Dodge/RadarBlip.hs 16;" f
|
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drawBlock src/Dodge/Block/Draw.hs 7;" f
|
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drawBoundingBox src/Dodge/Debug/Picture.hs 347;" f
|
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drawBullet src/Dodge/Bullet/Draw.hs 9;" f
|
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drawBullet src/Dodge/Render/ShapePicture.hs 140;" f
|
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drawButton src/Dodge/Button/Draw.hs 10;" f
|
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drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
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drawChasm src/Dodge/Render/ShapePicture.hs 44;" f
|
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drawChasm src/Dodge/Render/ShapePicture.hs 48;" f
|
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drawCircCollisionTest src/Dodge/Debug/Picture.hs 117;" f
|
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drawCliff src/Dodge/Render/ShapePicture.hs 47;" f
|
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drawCliff src/Dodge/Render/ShapePicture.hs 51;" f
|
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drawCollisionTest src/Dodge/Debug/Picture.hs 102;" f
|
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drawCombFilter src/Dodge/Render/Picture.hs 254;" f
|
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drawCombineInventory src/Dodge/Render/HUD.hs 182;" f
|
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drawConcurrentMessage src/Dodge/Render/Picture.hs 68;" f
|
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drawCoord src/Dodge/Debug/Picture.hs 375;" f
|
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drawCrInfo src/Dodge/Debug/Picture.hs 396;" f
|
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drawCreature src/Dodge/Render/ShapePicture.hs 61;" f
|
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drawCreature src/Dodge/Render/ShapePicture.hs 67;" f
|
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drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
|
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drawCross src/Dodge/Render/Label.hs 24;" f
|
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drawCrossCol src/Dodge/Render/Label.hs 21;" f
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@@ -3421,7 +3421,7 @@ drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
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drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
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drawProp src/Dodge/Prop/Draw.hs 26;" f
|
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drawProxSensor src/Dodge/Machine/Draw.hs 37;" f
|
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drawPulseBall src/Dodge/Render/ShapePicture.hs 53;" f
|
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drawPulseBall src/Dodge/Render/ShapePicture.hs 59;" f
|
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drawQuitTerminal src/Dodge/Render/Picture.hs 132;" f
|
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drawRBOptions src/Dodge/Render/HUD.hs 251;" f
|
||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
|
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@@ -3549,7 +3549,7 @@ explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
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explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
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extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 81;" f
|
||||
extraPics src/Dodge/Render/ShapePicture.hs 91;" f
|
||||
extraPics src/Dodge/Render/ShapePicture.hs 97;" f
|
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extraWeaponLinks src/Dodge/Item/Grammar.hs 90;" f
|
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extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 99;" f
|
||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||
@@ -3608,7 +3608,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 267;" f
|
||||
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
|
||||
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 231;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 117;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 123;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||
@@ -3968,7 +3968,11 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
|
||||
itemScroll src/Dodge/Update/Scroll.hs 57;" f
|
||||
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 124;" f
|
||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 151;" f
|
||||
itemShapeX src/Dodge/Item/Orientation.hs 39;" f
|
||||
itemShapeMax src/Dodge/Item/Orientation.hs 56;" f
|
||||
itemShapeMaxX src/Dodge/Item/Orientation.hs 47;" f
|
||||
itemShapeMaxY src/Dodge/Item/Orientation.hs 50;" f
|
||||
itemShapeMaxZ src/Dodge/Item/Orientation.hs 53;" f
|
||||
itemShapeMin src/Dodge/Item/Orientation.hs 62;" f
|
||||
itemSidePush src/Dodge/HeldUse.hs 377;" f
|
||||
itemString src/Dodge/Item/Display.hs 56;" f
|
||||
itemToFunction src/Dodge/Item/Grammar.hs 107;" f
|
||||
@@ -4008,7 +4012,7 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 90;" f
|
||||
lamp src/Dodge/Creature/Lamp.hs 21;" f
|
||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 75;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 81;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 141;" f
|
||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 412;" f
|
||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||
@@ -4146,7 +4150,7 @@ makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||
makeColorTermLine src/Dodge/Terminal.hs 111;" f
|
||||
makeColorTermPara src/Dodge/Terminal.hs 108;" f
|
||||
makeCorpse src/Dodge/Corpse/Make.hs 14;" f
|
||||
makeCorpse src/Dodge/Corpse/Make.hs 13;" f
|
||||
makeDebris src/Dodge/Block/Debris.hs 45;" f
|
||||
makeDebrisDirected src/Dodge/Block/Debris.hs 48;" f
|
||||
makeDoorDebris src/Dodge/Block/Debris.hs 24;" f
|
||||
@@ -4217,7 +4221,7 @@ mcProxSensorTriggerUpdate src/Dodge/Machine/Update.hs 103;" f
|
||||
mcProxSensorUpdate src/Dodge/Machine/Update.hs 138;" f
|
||||
mcProxTest src/Dodge/Machine/Update.hs 202;" f
|
||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 170;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 129;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 135;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1195;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1188;" f
|
||||
mcTriggerVal src/Dodge/Machine/Update.hs 109;" f
|
||||
@@ -4388,9 +4392,9 @@ orderAroundFirst src/Geometry/Polygon.hs 119;" f
|
||||
orderAroundFirstReverse src/Geometry/Polygon.hs 115;" f
|
||||
orderPolygon src/Geometry/Polygon.hs 124;" f
|
||||
orderPolygonAround src/Geometry/Polygon.hs 107;" f
|
||||
orientAttachment src/Dodge/Item/Orientation.hs 44;" f
|
||||
orientByParentChSF src/Dodge/Item/Orientation.hs 29;" f
|
||||
orientChild src/Dodge/Item/Orientation.hs 17;" f
|
||||
orientAttachment src/Dodge/Item/Orientation.hs 68;" f
|
||||
orientByParentChSF src/Dodge/Item/Orientation.hs 34;" f
|
||||
orientChild src/Dodge/Item/Orientation.hs 18;" f
|
||||
orthogonalPointOnSeg src/Geometry/Intersect.hs 326;" f
|
||||
outLink src/Dodge/RoomLink.hs 120;" f
|
||||
outsideScreenPolygon src/Dodge/Debug/Picture.hs 43;" f
|
||||
@@ -4431,7 +4435,7 @@ pauseMenuOptions src/Dodge/Menu.hs 66;" f
|
||||
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
||||
pauseTime src/Dodge/Update.hs 180;" f
|
||||
pbFlicker src/Dodge/Update.hs 453;" f
|
||||
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 62;" f
|
||||
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 71;" f
|
||||
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
||||
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
||||
penThing src/Dodge/Bullet.hs 208;" f
|
||||
@@ -4585,7 +4589,7 @@ powlist src/Multiset.hs 61;" f
|
||||
powlistUpToN src/Multiset.hs 23;" f
|
||||
powlistUpToN' src/Multiset.hs 12;" f
|
||||
powlistUpToN'' src/Multiset.hs 31;" f
|
||||
ppDraw src/Dodge/Render/ShapePicture.hs 114;" f
|
||||
ppDraw src/Dodge/Render/ShapePicture.hs 120;" f
|
||||
ppEvents src/Dodge/Update.hs 733;" f
|
||||
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
||||
preCritStart src/Dodge/Room/Start.hs 83;" f
|
||||
@@ -4614,7 +4618,7 @@ propSPic src/Dodge/Prop/Draw.hs 17;" f
|
||||
propSetToggleAnd src/Dodge/Prop/Update.hs 39;" f
|
||||
propUpdateIf src/Dodge/Prop/Update.hs 23;" f
|
||||
propUpdatePosition src/Dodge/Prop/Update.hs 28;" f
|
||||
propagateOrientation src/Dodge/Item/Orientation.hs 56;" f
|
||||
propagateOrientation src/Dodge/Item/Orientation.hs 80;" f
|
||||
ps0 src/Dodge/LevelGen/PlacementHelper.hs 51;" f
|
||||
ps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 79;" f
|
||||
ps0PushPSw src/Dodge/LevelGen/PlacementHelper.hs 83;" f
|
||||
@@ -4954,7 +4958,7 @@ setOldPos src/Dodge/Update.hs 486;" f
|
||||
setOutLinks src/Dodge/RoomLink.hs 50;" f
|
||||
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
|
||||
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 289;" f
|
||||
setRoomInt src/Dodge/Room/Tutorial.hs 60;" f
|
||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
|
||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
|
||||
@@ -5008,7 +5012,7 @@ shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
||||
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
||||
shiftByV2 src/Dodge/PlacementSpot.hs 250;" f
|
||||
shiftChildren src/Dodge/Tree/Compose.hs 44;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 80;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 86;" f
|
||||
shiftInBy src/Dodge/PlacementSpot.hs 247;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f
|
||||
@@ -5275,10 +5279,11 @@ thickCircle src/Picture/Base.hs 272;" f
|
||||
thickLine src/Picture/Base.hs 244;" f
|
||||
thickLineCol src/Picture/Base.hs 255;" f
|
||||
thinHighBar src/Dodge/Room/Foreground.hs 77;" f
|
||||
thingHit src/Dodge/WorldEvent/ThingsHit.hs 83;" f
|
||||
thingHitFilt src/Dodge/WorldEvent/ThingsHit.hs 71;" f
|
||||
thingsHit src/Dodge/WorldEvent/ThingsHit.hs 34;" f
|
||||
thingsHitExceptCr src/Dodge/WorldEvent/ThingsHit.hs 92;" f
|
||||
thingHit src/Dodge/WorldEvent/ThingsHit.hs 92;" f
|
||||
thingHitFilt src/Dodge/WorldEvent/ThingsHit.hs 80;" f
|
||||
thingsHit src/Dodge/WorldEvent/ThingsHit.hs 35;" f
|
||||
thingsHitExceptCr src/Dodge/WorldEvent/ThingsHit.hs 101;" f
|
||||
thingsHitZ src/Dodge/WorldEvent/ThingsHit.hs 43;" f
|
||||
threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
|
||||
throwItem src/Dodge/Creature/Action.hs 211;" f
|
||||
tileTexCoords src/Tile.hs 11;" f
|
||||
@@ -5440,7 +5445,7 @@ updateAimPos src/Dodge/Update.hs 302;" f
|
||||
updateAllNodes src/TreeHelp.hs 86;" f
|
||||
updateArc src/Dodge/Tesla.hs 44;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 42;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 43;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 15;" f
|
||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 34;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 258;" f
|
||||
@@ -5486,7 +5491,7 @@ updateInGameCamera src/Dodge/Update/Camera.hs 79;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 428;" f
|
||||
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 258;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 259;" f
|
||||
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 396;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 422;" f
|
||||
updateKeysInGame src/Dodge/Update/Input/InGame.hs 83;" f
|
||||
@@ -5681,15 +5686,15 @@ wlOpaqueDraw src/Dodge/Render/Walls.hs 45;" f
|
||||
wlSeeThroughDraw src/Dodge/Render/Walls.hs 48;" f
|
||||
wlZoneSize src/Dodge/Zoning/Wall.hs 52;" f
|
||||
wlsFromIXs src/Dodge/Zoning/Wall.hs 35;" f
|
||||
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 106;" f
|
||||
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 114;" f
|
||||
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 115;" f
|
||||
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 123;" f
|
||||
wlsNearCirc src/Dodge/Zoning/Wall.hs 49;" f
|
||||
wlsNearPoint src/Dodge/Zoning/Wall.hs 39;" f
|
||||
wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
|
||||
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
||||
wordsBy src/ListHelp.hs 116;" f
|
||||
worldPosToScreen src/Dodge/Base/Coordinate.hs 18;" f
|
||||
worldSPic src/Dodge/Render/ShapePicture.hs 22;" f
|
||||
worldSPic src/Dodge/Render/ShapePicture.hs 20;" f
|
||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||
wpAdd src/Dodge/Room/RezBox.hs 148;" f
|
||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||
|
||||
Reference in New Issue
Block a user