Improve mouse menu controls, tweak charmap
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Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 3.3 KiB |
@@ -54,3 +54,5 @@ screenBox w = rectNSWE hh (- hh) (- hw) hw
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where
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hw = halfWidth w
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hh = halfHeight w
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@@ -20,10 +20,11 @@ data SelectionList = SelectionList
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, _slWidth :: SelectionWidth
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, _slLength :: Int
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, _slSizeRestriction :: SelectionSizeRestriction
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, _slSpecialItem :: SpecialSelectionItem
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-- , _slSpecialItem :: SpecialSelectionItem
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}
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data SelectionItemIndex = ListedSelectionItem Int
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| DummySelectionItem
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| ScrollUpSelectionItem
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| ScrollDownSelectionItem
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| SpecialSelectionItem
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@@ -5,6 +5,7 @@
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module Dodge.Data.Universe (
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module Dodge.Data.Universe,
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module Dodge.Data.SelectionList,
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module Dodge.Data.Config,
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module Dodge.Data.World,
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module Data.Preload,
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+16
-14
@@ -1,7 +1,7 @@
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module Dodge.Menu.Option
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where
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--import Dodge.ScodeToChar
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import Data.Maybe
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--import Data.Maybe
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import Dodge.WindowLayout
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import Padding
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import Picture.Base
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@@ -18,11 +18,13 @@ slTitleOptionsEff title ops defstr eff u =
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, _scOptions = ops
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, _scMaybeOption = fmap (Toggle eff . const . MODString) defstr
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, _scOptionFlag = NormalOptions
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, _scSelectionList = makeOptionsSelectionList (Just 0) u ops defstr
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, _scSelectionList = makeOptionsSelectionList (Just 0) u ops
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}
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makeOptionsSelectionList :: Maybe Int -> Universe -> [MenuOption] -> Maybe String -> SelectionList
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makeOptionsSelectionList mselpos u mos defstr = SelectionList
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--makeOptionsSelectionList :: Maybe Int -> Universe -> [MenuOption] -> Maybe String -> SelectionList
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--makeOptionsSelectionList mselpos u mos defstr = SelectionList
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makeOptionsSelectionList :: Maybe Int -> Universe -> [MenuOption] -> SelectionList
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makeOptionsSelectionList mselpos u mos = SelectionList
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{ _slPosX = 50
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, _slPosY = 50
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, _slOffset = 0
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@@ -36,16 +38,16 @@ makeOptionsSelectionList mselpos u mos defstr = SelectionList
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, _slLength = length $ optionsToSelections u mos
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, _slSizeRestriction = SelectionSizeRestriction (availableMenuLines cfig) overflowit overflowit
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(SSRFromScreenBottom 5)
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, _slSpecialItem = fromMaybe NoSpecialSelectionItem $ do
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str <- defstr
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return $ BottomSelectionItem SelectionItem
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{ _siPictures = [color white $ text str]
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, _siHeight = 1
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, _siIsSelectable = True
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, _siWidth = length str
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, _siColor = white
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, _siOffX = 0
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}
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-- , _slSpecialItem = fromMaybe NoSpecialSelectionItem $ do
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-- str <- defstr
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-- return $ BottomSelectionItem SelectionItem
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-- { _siPictures = [color white $ text str]
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-- , _siHeight = 1
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-- , _siIsSelectable = True
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-- , _siWidth = length str
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-- , _siColor = white
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-- , _siOffX = 0
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-- }
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}
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where
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cfig = u ^. uvConfig
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@@ -43,7 +43,6 @@ drawInGameHUD :: SubInventory -> Universe -> Picture
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drawInGameHUD subinv uv =
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pictures
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[ winScale cfig . dShadCol white $ displayHP 0 cfig w
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, listPicturesAt (halfWidth cfig) 0 cfig $ map text (_uvTestString uv uv)
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, inventoryDisplay subinv cfig w
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]
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where
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@@ -64,7 +63,6 @@ defaultSelectionList = SelectionList
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, _slWidth = FixedSelectionWidth 15
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, _slLength = 0
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, _slSizeRestriction = NoSelectionSizeRestriction
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, _slSpecialItem = NoSpecialSelectionItem
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}
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subInvSelectionList :: SelectionList
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@@ -81,7 +79,6 @@ subInvSelectionList = SelectionList
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, _slWidth = FixedSelectionWidth 15
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, _slLength = 0
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, _slSizeRestriction = NoSelectionSizeRestriction
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, _slSpecialItem = NoSpecialSelectionItem
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}
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inventorySelectionList :: World -> [SelectionItem]
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@@ -23,7 +23,7 @@ drawSelectionList cfig sl =
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(_slPosX sl)
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(_slPosY sl)
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cfig
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(_slOffset sl)
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0 --(_slOffset sl)
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(makeSelectionListPictures sl)
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<> drawSelectionCursor cfig sl
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@@ -1,7 +1,6 @@
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{- The menu picture. -}
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module Dodge.Render.MenuScreen (
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menuScreen,
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menuScreen',
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drawMenuScreen,
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) where
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--import LensHelp
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@@ -15,8 +14,8 @@ import Dodge.Data.Universe
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import Padding
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import Picture
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menuScreen' :: Configuration -> ScreenLayer -> Picture
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menuScreen' cfig screen = case screen of
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drawMenuScreen :: Configuration -> ScreenLayer -> Picture
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drawMenuScreen cfig screen = case screen of
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OptionScreen{_scTitle = titf, _scSelectionList = selpos} ->
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drawOptions cfig titf selpos "Use keys to navigate the menu"
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-- (WaitScreen sf _) -> drawOptions w (sf w) [] 0 ""
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@@ -24,12 +23,12 @@ menuScreen' cfig screen = case screen of
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-- (DisplayScreen sd) -> sd w
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(ColumnsScreen titf pairs) -> drawTwoColumnsScreen cfig titf pairs
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menuScreen :: Configuration -> ScreenLayer -> Picture
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menuScreen cfig screen = case screen of
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OptionScreen{_scTitle = titf, _scSelectionList = selpos} ->
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drawOptions cfig titf selpos "Use keys to navigate the menu"
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(InputScreen inputstr help) -> drawInputMenu cfig ('>' : T.unpack inputstr) help
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(ColumnsScreen titf pairs) -> drawTwoColumnsScreen cfig titf pairs
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--menuScreen :: Configuration -> ScreenLayer -> Picture
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--menuScreen cfig screen = case screen of
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-- OptionScreen{_scTitle = titf, _scSelectionList = selpos} ->
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-- drawOptions cfig titf selpos "Use keys to navigate the menu"
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-- (InputScreen inputstr help) -> drawInputMenu cfig ('>' : T.unpack inputstr) help
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-- (ColumnsScreen titf pairs) -> drawTwoColumnsScreen cfig titf pairs
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--displayStringList :: World -> [String] -> Picture
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--displayStringList w ss = pictures
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@@ -72,8 +71,8 @@ drawInputMenu ::
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Picture
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drawInputMenu cfig title footer =
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pictures
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[ --darkenBackground cfig
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drawTitle cfig title
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[ darkenBackground cfig
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, drawTitle cfig title
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, drawFooterText cfig red footer
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]
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@@ -88,14 +87,14 @@ drawOptions ::
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Picture
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drawOptions cfig title sl footer =
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pictures
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[ --darkenBackground cfig
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drawTitle cfig title
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[ darkenBackground cfig
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, drawTitle cfig title
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, drawFooterText cfig red footer
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, drawSelectionList cfig sl
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]
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darkenBackground :: Configuration -> Picture
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darkenBackground = color (withAlpha 0.5 black) . polygon . reverse . screenBox
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darkenBackground cfig = winScale cfig . color (withAlpha 0.5 black) . polygon . reverse . screenBox $ cfig
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drawTitle :: Configuration -> String -> Picture
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drawTitle cfig = winScale cfig . translate (30 - hw) (hh-50) . scale 0.4 0.4 . text
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@@ -13,14 +13,18 @@ import Geometry
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import Picture
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fixedCoordPictures :: Universe -> Picture
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fixedCoordPictures u =
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drawConcurrentMessage u <> customMouseCursor cfig (u ^. uvWorld . input) <> case u ^. uvScreenLayers of
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[] -> drawHUD u
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(lay : _) -> setDepth (-1) (menuScreen' cfig lay)
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-- <> (setDepth (-1) . winScale cfig $ menuScreen cfig lay)
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fixedCoordPictures u = drawMenuOrHUD cfig u
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<> drawConcurrentMessage u
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<> customMouseCursor cfig (u ^. uvWorld . input)
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<> listPicturesAt (halfWidth cfig) 0 cfig (map text (_uvTestString u u))
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where
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cfig = _uvConfig u
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drawMenuOrHUD :: Configuration -> Universe -> Picture
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drawMenuOrHUD cfig u = case u ^. uvScreenLayers of
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[] -> drawHUD u
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(lay : _) -> drawMenuScreen cfig lay
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drawConcurrentMessage :: Universe -> Picture
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drawConcurrentMessage u =
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stackPicturesAt
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@@ -1,16 +1,19 @@
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module Dodge.SelectionList where
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--import Color
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import Dodge.Data.SelectionList
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import LensHelp
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setShownSelectionItems :: SelectionList -> SelectionList
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setShownSelectionItems sl = case sl ^? slSizeRestriction of
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Just (SelectionSizeRestriction maxlines topit botit _)
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Just (SelectionSizeRestriction maxlines _ botit _)
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| length allitems <= maxlines -> sl & slShownItems .~ allitems
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| otherwise -> if offset > 0
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then sl & slShownItems .~ ((topit,ScrollUpSelectionItem) : take (maxlines - 2) (drop offset allitems))
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else sl & slShownItems .~ (take (maxlines - 2) allitems ++ [(botit,ScrollDownSelectionItem)])
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-- | offset > length allitems + 3 - maxlines -> sl
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| otherwise ->
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sl & slShownItems .~ take (maxlines - 2) (drop offset allitems) -- ++ repeat dummyitem))
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++ [(botit,ScrollDownSelectionItem)]
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_ -> sl & slShownItems .~ allitems
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where
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-- dummyitem = (SelectionItem [] 1 False 0 white 0, DummySelectionItem)
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offset = sl ^. slOffset
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allitems = zipWith (\x y -> (x,ListedSelectionItem y)) (sl ^. slItems) [0..]
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@@ -8,5 +8,8 @@ import qualified Data.Map.Strict as M
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testStringInit :: Universe -> [String]
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testStringInit u =
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[ shortShow $ u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crPos
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] ++ map show (M.toList (u ^. uvWorld . input . pressedKeys))
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[ show $ u ^? uvScreenLayers . _head . scSelectionList . slOffset
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]
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++ [ shortShow $ u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crPos
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]
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++ map show (M.toList (u ^. uvWorld . input . pressedKeys))
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+11
-5
@@ -92,15 +92,21 @@ gotoTerminal w = case _uvScreenLayers w of
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(InputScreen{} : _) -> w
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_ -> w & uvScreenLayers .:~ InputScreen T.empty "Enter command"
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mouseClickOptionsList :: [MenuOption] -> SelectionList -> Maybe MenuOption -> Universe -> Universe
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mouseClickOptionsList mos sl mop u = case u ^. uvWorld . input . mouseButtons . at ButtonLeft of
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mouseClickOptionsList :: [MenuOption] -> SelectionList -> Universe -> Universe
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mouseClickOptionsList mos sl u = case u ^. uvWorld . input . mouseButtons . at ButtonLeft of
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Just False -> fromMaybe u $ do
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i <- sl ^. slSelPos
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si <- sl ^? slShownItems . ix i . _2
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return $ maybe u ($ u) $ case si of
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ListedSelectionItem j -> mos ^? ix j . moEff
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ScrollUpSelectionItem -> Just $ uvScreenLayers . _head . scSelectionList . slOffset %~ (min 0 . subtract 10)
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ScrollDownSelectionItem -> Just $ uvScreenLayers . _head . scSelectionList . slOffset +~ 10
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ScrollUpSelectionItem -> Just $ uvScreenLayers . _head . scSelectionList . slOffset %~ (max 0 . subtract 5)
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ScrollDownSelectionItem -> do
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maxlines <- sl ^? slSizeRestriction . maxSelectionLines
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alllines <- sl ^? slLength
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Just $ uvScreenLayers . _head . scSelectionList . slOffset %~
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(\x -> if x + maxlines - 2 >= alllines then 0 else x + maxlines - 2)
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DummySelectionItem -> Just id
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SpecialSelectionItem -> Just id
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_ -> u
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mouseOverSelectionList :: SelectionList -> Universe -> Universe
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@@ -146,7 +152,7 @@ optionScreenUpdate :: [MenuOption] -> Maybe MenuOption -> OptionScreenFlag
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-> Universe -> Universe
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optionScreenUpdate mos mop _ sl u =
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optionScreenDefEff mop
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. mouseClickOptionsList mos sl mop
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. mouseClickOptionsList mos sl
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. mouseOverSelectionList sl
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. menuWheelEvents
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. over (uvScreenLayers . _head . scSelectionList) (setSelectionListRestriction cfig)
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