Constinue work on respawn
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@@ -151,7 +151,7 @@ data LWorld = LWorld
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, _imHotkeys :: NewIntMap ItmInt Hotkey
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, _lAimPos :: Point2
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, _lInvLock :: Bool
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, _respawnPos :: Point2
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, _respawnPos :: (Point2, Float)
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}
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--data WorldBeams = WorldBeams
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