Start to add respawn points, re-fix semi-auto triggers

This commit is contained in:
2025-08-11 00:00:32 +01:00
parent 38e8f91346
commit dd1f3b2ef5
10 changed files with 116 additions and 113 deletions
+1 -1
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+2 -2
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@@ -15,13 +15,13 @@ import Dodge.Data.TriggerType
itemTriggerType :: LocationDT OItem -> TriggerType
itemTriggerType loc
| isPulseLaser loc = SemiAutoTrigger 9
| isPulseLaser loc = AutoTrigger 9
| otherwise = baseItemTriggerType $ loc ^. locDT . dtValue . _1
baseItemTriggerType :: Item -> TriggerType
baseItemTriggerType itm = case itm ^. itType of
HELD hit -> heldTriggerType hit
ATTACH CAPACITOR -> SemiAutoTrigger 10
ATTACH CAPACITOR -> AutoTrigger 10
_ -> NoTrigger
heldTriggerType :: HeldItemType -> TriggerType
+1
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@@ -151,6 +151,7 @@ data LWorld = LWorld
, _imHotkeys :: NewIntMap ItmInt Hotkey
, _lAimPos :: Point2
, _lInvLock :: Bool
, _respawnPos :: Point2
}
--data WorldBeams = WorldBeams
+2 -2
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@@ -56,8 +56,8 @@ data World = World
}
data TimeFlowStatus
= DeathTime
{_deathDelay :: Int}
= RespawnDelay
{_respawnDelay :: Int}
| NormalTimeFlow
| ItemScrollTimeFlow
{ _scrollSmoothing :: Int
+1
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@@ -156,6 +156,7 @@ defaultLWorld =
, _imHotkeys = mempty
, _lAimPos = 0
, _lInvLock = False
, _respawnPos = 0
}
defaultHUD :: HUD
+1 -2
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@@ -105,8 +105,7 @@ hammerCheck f pt loc cr w = case itemTriggerType loc of
HammerTrigger t | timetest t , pt == 0 -> f loc cr w
SemiAutoTrigger t
| timetest t
, isJust (find ((== MakeAutoSF) . (^. dtValue . _2)) (loc ^. locDT . dtRight))
|| pt == 0 ->
, pt < w ^. cWorld . lWorld . lClock - timelastused ->
f loc cr w
AutoTrigger t | timetest t -> f loc cr w
NoTrigger -> f loc cr w
+8 -8
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@@ -1,12 +1,11 @@
module Dodge.Initialisation where
module Dodge.Initialisation (initialWorld, splashScreen) where
import Control.Lens
import Dodge.Creature
import Dodge.Data.World
import Dodge.Default.World
import Dodge.SoundLogic
import Geometry.Data
import qualified IntMapHelp as IM
import Dodge.SpawnAt
splashScreen :: World
splashScreen =
@@ -15,8 +14,9 @@ splashScreen =
initialWorld :: World
initialWorld =
defaultWorld
& wCam . camZoom .~ 10
& cWorld . lWorld . creatures .~ IM.fromList [(0, startCr)]
& cWorld . lWorld . worldEvents .~ SoundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing :
[MakeStartCloudAt (V3 x y 5) | x <- [-5, -4 .. 5], y <- [-5, -4 .. 5]]
defaultWorld & spawnAt 0
-- & wCam . camZoom .~ 10
-- & cWorld . lWorld . creatures .~ IM.fromList [(0, startCr)]
-- & cWorld . lWorld . worldEvents .~ SoundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing :
-- [MakeStartCloudAt (V3 x y 5) | x <- [-5, -4 .. 5], y <- [-5, -4 .. 5]]
+3 -5
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@@ -28,10 +28,8 @@ import qualified IntMapHelp as IM
import qualified Data.Map.Strict as M
testStringInit :: Universe -> [String]
testStringInit u =
map show (take 20 $ u ^.. uvWorld . cWorld . lWorld . energyBalls . each . ebPos . _z)
<>
map show (take 20 $ u ^.. uvWorld . cWorld . lWorld . shockwaves . each . swPos . _z)
testStringInit u = [show $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crHP
, show $ u ^? uvWorld . timeFlow . respawnDelay]
-- map shortShow (u ^.. uvWorld . cWorld . lWorld . debris . each . to g)
-- where
-- g db = (pz,z,norm v)
@@ -89,7 +87,7 @@ showManObj (SelCloseButton x) = "CloseButton " ++ show x
showTimeFlow :: TimeFlowStatus -> String
showTimeFlow tfs = case tfs of
DeathTime i -> "DeathTime"++show i
RespawnDelay i -> "Respawndelay"++show i
NormalTimeFlow -> "NormalTimeFlow"
ItemScrollTimeFlow {_reverseAmount = ra } -> "ItemScrollTimeFlow" ++ show ra
CameraScrollTimeFlow {_reverseAmount = ra } -> "CameraScrollTimeFlow" ++ show ra
+9 -6
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@@ -7,6 +7,7 @@ Description : Simulation update
-}
module Dodge.Update (updateUniverse) where
import Dodge.SpawnAt
import Dodge.Prop.Moving
import Dodge.WorldEvent.Explosion
import Dodge.Data.Object
@@ -39,7 +40,7 @@ import Dodge.Laser.Update
import Dodge.LinearShockwave.Update
import Dodge.ListDisplayParams
import Dodge.Machine.Update
import Dodge.Menu
--import Dodge.Menu
import Dodge.ModificationEffect
import Dodge.PressPlate
import Dodge.Projectile.Update
@@ -185,7 +186,7 @@ timeFlowUpdate u = case u ^. uvWorld . timeFlow of
CameraScrollTimeFlow{} -> u
RewindLeftClick 0 _ -> u & uvWorld . timeFlow .~ NormalTimeFlow
RewindLeftClick _ _ -> over uvWorld scrollTimeBack u -- & uvWorld . cWorld . timeFlow .~ NormalTimeFlow
DeathTime{} -> u
RespawnDelay{} -> functionalUpdate u
PausedTimeFlow _ itmloc -> over uvWorld (pauseTime itmloc) u
pauseTime :: NewInt ItmInt -> World -> World
@@ -798,10 +799,12 @@ ppEvents w = IM.foldl' (flip $ \pp -> doPressPlateEvent (_ppEvent pp) pp) w $ w
--markSeen wl = wl{_wlSeen = True}
checkEndGame :: Universe -> Universe
checkEndGame uv = case w ^? timeFlow . deathDelay of
Just x | x < 0 -> uv & uvScreenLayers .~ [gameOverMenu uv]
Just _ -> uv & uvWorld . timeFlow . deathDelay -~ 1
_ | _crHP (you w) < 1 -> uv & uvWorld . timeFlow .~ DeathTime 50
checkEndGame uv = case w ^? timeFlow . respawnDelay of
Just x | x < 0 -> uv -- & uvScreenLayers .~ [gameOverMenu uv]
& uvWorld . timeFlow .~ NormalTimeFlow
& uvWorld %~ spawnAt (w ^. cWorld . lWorld . respawnPos)
Just _ -> uv & uvWorld . timeFlow . respawnDelay -~ 1
_ | _crHP (you w) < 1 -> uv & uvWorld . timeFlow .~ RespawnDelay 50
_ -> uv
where
w = _uvWorld uv
+88 -87
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@@ -16,7 +16,7 @@
<$> src/Dodge/Data/CWorld.hs 47;" o
<$> src/Dodge/Data/Camera.hs 39;" o
<$> src/Dodge/Data/Creature.hs 80;" o
<$> src/Dodge/Data/LWorld.hs 183;" o
<$> src/Dodge/Data/LWorld.hs 184;" o
<$> src/Dodge/Data/Terminal.hs 127;" o
ABSOLUTE src/Dodge/Data/Item/Combine.hs 40;" C
AIUNIT src/Dodge/Data/Item/Combine.hs 75;" C
@@ -65,7 +65,7 @@ ArbitraryAction src/Dodge/Data/ActionPlan.hs 166;" C
ArbitraryImpulse src/Dodge/Data/ActionPlan.hs 47;" C
ArbitraryImpulseEffect src/Dodge/Data/ActionPlan.hs 48;" C
ArbitraryImpulseFunction src/Dodge/Data/ActionPlan.hs 46;" C
ArcNodeType src/Dodge/Data/LWorld.hs 163;" t
ArcNodeType src/Dodge/Data/LWorld.hs 164;" t
ArcShad src/Picture/Data.hs 38;" C
ArcStep src/Dodge/Data/ArcStep.hs 14;" t
Arcing src/Dodge/Data/Item/Params.hs 17;" C
@@ -258,7 +258,7 @@ Corpse src/Dodge/Data/Corpse.hs 17;" t
CorpseResurrection src/Dodge/Data/Corpse.hs 14;" t
Cosmic src/Dodge/Data/Scenario.hs 74;" C
CrAc src/Dodge/Data/CreatureEffect.hs 48;" t
CrArcNode src/Dodge/Data/LWorld.hs 168;" C
CrArcNode src/Dodge/Data/LWorld.hs 169;" C
CrBl src/Dodge/Data/CreatureEffect.hs 39;" t
CrCanShoot src/Dodge/Data/CreatureEffect.hs 40;" C
CrChasm src/Dodge/Data/SoundOrigin.hs 19;" C
@@ -321,7 +321,6 @@ DamageHitSound src/Dodge/Data/SoundOrigin.hs 41;" C
DamageLaser src/Dodge/Data/Laser.hs 17;" C
DamageSensor src/Dodge/Data/Machine/Sensor.hs 20;" C
DamageType src/Dodge/Data/Damage/Type.hs 3;" t
DeathTime src/Dodge/Data/World.hs 59;" C
Debris src/Dodge/Data/Prop.hs 48;" t
DebrisChunk src/Dodge/Data/Prop.hs 48;" C
DebrisType src/Dodge/Data/Prop.hs 42;" t
@@ -1149,6 +1148,7 @@ RequireImpossible src/Dodge/Data/Machine/Sensor.hs 39;" C
ResFactor src/Dodge/Data/Config.hs 97;" t
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
RespawnDelay src/Dodge/Data/World.hs 59;" C
RetailFacility src/Dodge/Data/Scenario.hs 67;" C
RetiredProjectile src/Dodge/Data/Projectile.hs 38;" C
Revenge src/Dodge/Data/Scenario.hs 6;" C
@@ -1489,7 +1489,7 @@ WRIST_ECG src/Dodge/Data/Item/Combine.hs 137;" C
WaitThen src/Dodge/Data/ActionPlan.hs 103;" C
Walking src/Dodge/Data/Creature/Stance.hs 21;" C
Wall src/Dodge/Data/Wall.hs 20;" t
WallArcNode src/Dodge/Data/LWorld.hs 164;" C
WallArcNode src/Dodge/Data/LWorld.hs 165;" C
WallDraw src/Dodge/Data/Wall.hs 47;" t
WallObstacle src/Dodge/Data/PathGraph.hs 52;" C
WallP src/Dodge/LevelGen/StaticWalls.hs 23;" t
@@ -1652,7 +1652,7 @@ _camRot src/Dodge/Data/Camera.hs 25;" f
_camViewDistance src/Dodge/Data/Camera.hs 30;" f
_camViewFrom src/Dodge/Data/Camera.hs 29;" f
_camZoom src/Dodge/Data/Camera.hs 26;" f
_canID src/Dodge/Data/LWorld.hs 169;" f
_canID src/Dodge/Data/LWorld.hs 170;" f
_carriage src/Dodge/Data/Creature/Stance.hs 14;" f
_carteCenter src/Dodge/Data/HUD.hs 46;" f
_carteRot src/Dodge/Data/HUD.hs 48;" f
@@ -1774,7 +1774,6 @@ _dbRot src/Dodge/Data/Prop.hs 52;" f
_dbSpin src/Dodge/Data/Prop.hs 53;" f
_dbType src/Dodge/Data/Prop.hs 50;" f
_dbVel src/Dodge/Data/Prop.hs 51;" f
_deathDelay src/Dodge/Data/World.hs 60;" f
_debris src/Dodge/Data/LWorld.hs 107;" f
_debugInfo src/Dodge/Data/Universe.hs 54;" f
_debugInt src/Dodge/Data/Universe.hs 62;" f
@@ -2258,9 +2257,11 @@ _rbRad src/Dodge/Data/RadarBlip.hs 18;" f
_rbTime src/Dodge/Data/RadarBlip.hs 16;" f
_rboBaseBloom src/Data/Preload/Render.hs 38;" f
_renderData src/Data/Preload.hs 11;" f
_respawnDelay src/Dodge/Data/World.hs 60;" f
_reverseAmount src/Dodge/Data/World.hs 64;" f
_reverseAmount src/Dodge/Data/World.hs 70;" f
_reverseAmount src/Dodge/Data/World.hs 74;" f
_rezPos src/Dodge/Data/LWorld.hs 154;" f
_rkHoming src/Dodge/Data/Projectile.hs 35;" f
_rkSmoke src/Dodge/Data/Projectile.hs 36;" f
_rlDir src/Dodge/Data/Room.hs 26;" f
@@ -2564,8 +2565,8 @@ _wallDamages src/Dodge/Data/LWorld.hs 125;" f
_wallShader src/Data/Preload/Render.hs 48;" f
_wallVBO src/Data/Preload/Render.hs 47;" f
_walls src/Dodge/Data/LWorld.hs 124;" f
_wanID src/Dodge/Data/LWorld.hs 166;" f
_wanPos src/Dodge/Data/LWorld.hs 165;" f
_wanID src/Dodge/Data/LWorld.hs 167;" f
_wanPos src/Dodge/Data/LWorld.hs 166;" f
_warmMax src/Dodge/Data/TriggerType.hs 19;" f
_warmStart src/Dodge/Data/TriggerType.hs 15;" f
_windowPosX src/Dodge/Data/Config.hs 53;" f
@@ -2679,16 +2680,16 @@ applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 43;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
applyInvLock src/Dodge/HeldUse.hs 434;" f
applyInvLock src/Dodge/HeldUse.hs 427;" f
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
applyPastDamages src/Dodge/Creature/State.hs 47;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 465;" f
applyRecoil src/Dodge/HeldUse.hs 458;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 565;" f
applySoundCME src/Dodge/HeldUse.hs 455;" f
applySidePush src/Dodge/HeldUse.hs 558;" f
applySoundCME src/Dodge/HeldUse.hs 448;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -2696,7 +2697,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 576;" f
applyTorqueCME src/Dodge/HeldUse.hs 569;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
@@ -2776,7 +2777,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 716;" f
basicMuzFlare src/Dodge/HeldUse.hs 710;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 63;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
@@ -2785,7 +2786,7 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 520;" f
bgunSound src/Dodge/HeldUse.hs 513;" f
bindFBO src/Render.hs 245;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
@@ -2923,7 +2924,7 @@ circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f
clAlt src/Dodge/Cloud.hs 5;" f
clClSpringVel src/Dodge/Update.hs 869;" f
clClSpringVel src/Dodge/Update.hs 871;" f
clColor src/Shader/Poke/Cloud.hs 35;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
clampPath src/Dodge/Room/Procedural.hs 166;" f
@@ -2952,7 +2953,7 @@ closestCreatureID src/Dodge/Debug.hs 116;" f
closestPointOnLine src/Geometry/Intersect.hs 281;" f
closestPointOnLineParam src/Geometry/Intersect.hs 297;" f
closestPointOnSeg src/Geometry/Intersect.hs 312;" f
cloudEffect src/Dodge/Update.hs 821;" f
cloudEffect src/Dodge/Update.hs 823;" f
cloudPoisonDamage src/Dodge/Update/Cloud.hs 10;" f
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
@@ -3035,7 +3036,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 82;" f
crBlips src/Dodge/RadarSweep.hs 87;" f
crCamouflage src/Dodge/Creature/Picture.hs 31;" f
crCanSeeCr src/Dodge/Creature/Test.hs 51;" f
crCrSpring src/Dodge/Update.hs 898;" f
crCrSpring src/Dodge/Update.hs 900;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 57;" f
crDexterity src/Dodge/Creature/Statistics.hs 14;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 38;" f
@@ -3063,7 +3064,7 @@ crRad src/Dodge/Creature/Radius.hs 7;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 72;" f
crSetRoots src/Dodge/Inventory/Location.hs 48;" f
crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 893;" f
crSpring src/Dodge/Update.hs 895;" f
crStratConMatches src/Dodge/Creature/Test.hs 77;" f
crStrength src/Dodge/Creature/Statistics.hs 24;" f
crUpdate' src/Dodge/Creature/Update.hs 56;" f
@@ -3083,16 +3084,16 @@ createHeadLamp src/Dodge/Euse.hs 55;" f
createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 1333;" f
createProjectileR src/Dodge/HeldUse.hs 1282;" f
createProjectile src/Dodge/HeldUse.hs 1323;" f
createProjectileR src/Dodge/HeldUse.hs 1272;" f
createShell src/Dodge/Projectile/Create.hs 21;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
creatureShootLaser src/Dodge/HeldUse.hs 837;" f
creatureShootPulseBall src/Dodge/HeldUse.hs 914;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 881;" f
creatureShootLaser src/Dodge/HeldUse.hs 825;" f
creatureShootPulseBall src/Dodge/HeldUse.hs 902;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 869;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3211,14 +3212,14 @@ defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f
defaultCrystalWall src/Dodge/Default/Wall.hs 47;" f
defaultDirtBlock src/Dodge/Default/Block.hs 19;" f
defaultDirtWall src/Dodge/Default/Wall.hs 68;" f
defaultDisplayInventory src/Dodge/Default/World.hs 172;" f
defaultDisplayInventory src/Dodge/Default/World.hs 173;" f
defaultDoor src/Dodge/Default/Door.hs 29;" f
defaultDoorWall src/Dodge/Default/Wall.hs 39;" f
defaultDrawButton src/Dodge/Button/Draw.hs 30;" f
defaultEquipment src/Dodge/Default.hs 24;" f
defaultFlIt src/Dodge/Default.hs 27;" f
defaultForeground src/Dodge/Default/ForegroundShape.hs 5;" f
defaultHUD src/Dodge/Default/World.hs 161;" f
defaultHUD src/Dodge/Default/World.hs 162;" f
defaultHeldItem src/Dodge/Default/Item.hs 9;" f
defaultInanimate src/Dodge/Default/Creature.hs 62;" f
defaultInput src/Dodge/Default/World.hs 14;" f
@@ -3266,7 +3267,7 @@ detV src/Geometry/Vector.hs 93;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
detectorInfo src/Dodge/Item/Info.hs 225;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1253;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1243;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 208;" f
@@ -3329,7 +3330,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1209;" f
doGenFloat src/Dodge/HeldUse.hs 1199;" f
doGravityPU src/Dodge/Projectile/Update.hs 37;" f
doHeldUseEffect src/Dodge/HeldUse.hs 344;" f
doInPlacements src/Dodge/Layout.hs 92;" f
@@ -3342,7 +3343,6 @@ doMCrAc src/Dodge/CreatureEffect.hs 57;" f
doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
doMagnetBuBu src/Dodge/Bullet.hs 33;" f
doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
doMuzzleEffect src/Dodge/HeldUse.hs 729;" f
doOutPlacements src/Dodge/Layout.hs 102;" f
doP2Ac src/Dodge/CreatureEffect.hs 69;" f
doP2Imp src/Dodge/CreatureEffect.hs 33;" f
@@ -3520,7 +3520,7 @@ drawZoneCol src/Dodge/Debug/Picture.hs 147;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 284;" f
dropAll src/Dodge/Creature/Update.hs 118;" f
dropExcept src/Dodge/Creature/Action.hs 166;" f
dropInventoryPath src/Dodge/HeldUse.hs 1426;" f
dropInventoryPath src/Dodge/HeldUse.hs 1416;" f
dropItem src/Dodge/Creature/Action.hs 172;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 34;" f
@@ -3542,7 +3542,7 @@ dtToRootIntMap' src/Dodge/DoubleTree.hs 153;" f
dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
dummyMenuOption src/Dodge/Menu/Option.hs 74;" f
dustColor src/Shader/Poke/Cloud.hs 71;" f
dustSpringVel src/Dodge/Update.hs 880;" f
dustSpringVel src/Dodge/Update.hs 882;" f
ebColor src/Dodge/EnergyBall.hs 77;" f
ebDamage src/Dodge/EnergyBall.hs 85;" f
ebEffect src/Dodge/EnergyBall.hs 45;" f
@@ -3640,7 +3640,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 406;" f
flareCircleAt src/Dodge/HeldUse.hs 697;" f
flareCircleAt src/Dodge/HeldUse.hs 691;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 37;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -3706,7 +3706,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasType src/Dodge/HeldUse.hs 1166;" f
gasType src/Dodge/HeldUse.hs 1156;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -3721,11 +3721,11 @@ getAimZoom src/Dodge/Update/Camera.hs 136;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 103;" f
getArguments src/Dodge/Update/Scroll.hs 178;" f
getArguments' src/Dodge/Update/Scroll.hs 166;" f
getAttachedSFLink src/Dodge/HeldUse.hs 777;" f
getAttachedSFLink src/Dodge/HeldUse.hs 765;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 84;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 169;" f
getBulletType src/Dodge/HeldUse.hs 954;" f
getBulletType src/Dodge/HeldUse.hs 944;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -3733,17 +3733,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 435;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1321;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1311;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 144;" f
getLaserColor src/Dodge/HeldUse.hs 713;" f
getLaserDamage src/Dodge/HeldUse.hs 710;" f
getLaserPhaseV src/Dodge/HeldUse.hs 707;" f
getLaserColor src/Dodge/HeldUse.hs 707;" f
getLaserDamage src/Dodge/HeldUse.hs 704;" f
getLaserPhaseV src/Dodge/HeldUse.hs 701;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 406;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1308;" f
getPJStabiliser src/Dodge/HeldUse.hs 1298;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
@@ -3839,14 +3839,14 @@ heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
heldInfo src/Dodge/Item/Info.hs 92;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 19;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 178;" f
heldItemInvLock src/Dodge/HeldUse.hs 448;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1051;" f
heldItemInvLock src/Dodge/HeldUse.hs 441;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1041;" f
heldItemMuzzles src/Dodge/HeldUse.hs 183;" f
heldItemRifling src/Dodge/HeldUse.hs 1094;" f
heldItemRifling src/Dodge/HeldUse.hs 1084;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 247;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 72;" f
heldPositionInfo src/Dodge/Item/Info.hs 241;" f
heldTorqueAmount src/Dodge/HeldUse.hs 592;" f
heldTorqueAmount src/Dodge/HeldUse.hs 585;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -3892,7 +3892,7 @@ initTusItemLocations src/Dodge/Item/Location/Initialize.hs 25;" f
initWallZoning src/Dodge/Wall/Zone.hs 12;" f
initialAnoTree src/Dodge/Floor.hs 29;" f
initialRoomTree src/Dodge/Floor.hs 19;" f
initialWorld src/Dodge/Initialisation.hs 16;" f
initialWorld src/Dodge/Initialisation.hs 15;" f
initialisePlaying src/Sound.hs 77;" f
initializeGLState src/Preload/Render.hs 216;" f
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
@@ -3965,7 +3965,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 55;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 723;" f
isAmmoIntLink src/Dodge/HeldUse.hs 717;" f
isAnimate src/Dodge/Creature/Test.hs 144;" f
isCognizant src/Dodge/Creature/Perception.hs 106;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4006,7 +4006,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
itemDetectorEffect src/Dodge/HeldUse.hs 783;" f
itemDetectorEffect src/Dodge/HeldUse.hs 771;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
itemEquipPict src/Dodge/Item/Draw.hs 19;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
@@ -4018,7 +4018,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 34;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 443;" f
itemInvLock src/Dodge/HeldUse.hs 436;" f
itemMuzzles src/Dodge/HeldUse.hs 162;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
@@ -4027,7 +4027,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 52;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 121;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 148;" f
itemSidePush src/Dodge/HeldUse.hs 391;" f
itemSidePush src/Dodge/HeldUse.hs 384;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToFunction src/Dodge/Item/Grammar.hs 106;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 24;" f
@@ -4129,7 +4129,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 635;" f
loadMuzzle src/Dodge/HeldUse.hs 629;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4179,7 +4179,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
magAmmoParams src/Dodge/HeldUse.hs 975;" f
magAmmoParams src/Dodge/HeldUse.hs 965;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
magV src/Geometry/Vector.hs 171;" f
@@ -4194,7 +4194,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 34;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 1032;" f
makeBullet src/Dodge/HeldUse.hs 1022;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
@@ -4217,7 +4217,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 657;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 651;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4270,11 +4270,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
mcSPic src/Dodge/Render/ShapePicture.hs 133;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
mcShootAuto src/Dodge/HeldUse.hs 1220;" f
mcShootLaser src/Dodge/HeldUse.hs 1213;" f
mcShootAuto src/Dodge/HeldUse.hs 1210;" f
mcShootLaser src/Dodge/HeldUse.hs 1203;" f
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
mcUseHeld src/Dodge/HeldUse.hs 1137;" f
mcUseHeld src/Dodge/HeldUse.hs 1127;" f
mcUseItem src/Dodge/Machine/Update.hs 85;" f
megaBattery src/Dodge/Item/Ammo.hs 55;" f
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
@@ -4364,11 +4364,11 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 683;" f
muzFlareAt src/Dodge/HeldUse.hs 677;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 177;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 187;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 190;" f
mvGust src/Dodge/Update.hs 812;" f
mvGust src/Dodge/Update.hs 814;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 218;" f
mvP src/Dodge/Wall/Move.hs 54;" f
mvPP src/Dodge/Placement/PlaceSpot.hs 184;" f
@@ -4762,7 +4762,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 225;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 473;" f
recoilAmount src/Dodge/HeldUse.hs 466;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -4792,7 +4792,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
remoteScreen src/Dodge/Item/Scope.hs 139;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 942;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 931;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
@@ -5077,17 +5077,17 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 199;" f
shineTorch src/Dodge/Creature/State.hs 238;" f
shootBullet src/Dodge/HeldUse.hs 1017;" f
shootBullets src/Dodge/HeldUse.hs 1007;" f
shootBullet src/Dodge/HeldUse.hs 1007;" f
shootBullets src/Dodge/HeldUse.hs 997;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 860;" f
shootLaser src/Dodge/HeldUse.hs 848;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootPulseBall src/Dodge/HeldUse.hs 928;" f
shootPulseLaser src/Dodge/HeldUse.hs 901;" f
shootPulseBall src/Dodge/HeldUse.hs 916;" f
shootPulseLaser src/Dodge/HeldUse.hs 889;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1236;" f
shootTeslaArc src/Dodge/HeldUse.hs 1226;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 816;" f
shootTractorBeam src/Dodge/HeldUse.hs 804;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5102,9 +5102,9 @@ showEquipItem src/Dodge/Item/Display.hs 107;" f
showInt src/Dodge/Item/Info.hs 75;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 67;" f
showManObj src/Dodge/TestString.hs 65;" f
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
showTimeFlow src/Dodge/TestString.hs 90;" f
showTimeFlow src/Dodge/TestString.hs 88;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 142;" f
shrinkVert src/Geometry/Polygon.hs 146;" f
shuffle src/RandomHelp.hs 49;" f
@@ -5112,7 +5112,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
shuffleRoomPos src/Dodge/Layout.hs 78;" f
shuffleTail src/RandomHelp.hs 59;" f
sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 889;" f
simpleCrSprings src/Dodge/Update.hs 891;" f
simpleTermMessage src/Dodge/Terminal.hs 253;" f
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
@@ -5173,12 +5173,13 @@ sparkDam src/Dodge/Spark.hs 36;" f
sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f
sparkRandDir src/Dodge/Spark.hs 116;" f
sparkToDamage src/Dodge/Spark.hs 39;" f
spawnAt src/Dodge/SpawnAt.hs 9;" f
spawnerCrit src/Dodge/Creature.hs 57;" f
spawnerRoom src/Dodge/Room/Room.hs 360;" f
speedLegs src/Dodge/Item/Equipment.hs 90;" f
splashMenu src/Dodge/Menu.hs 30;" f
splashMenuOptions src/Dodge/Menu.hs 35;" f
splashScreen src/Dodge/Initialisation.hs 11;" f
splashScreen src/Dodge/Initialisation.hs 10;" f
splinterBlock src/Dodge/Block.hs 26;" f
splitBezierquad src/Geometry/Bezier.hs 15;" f
splitExtra src/Justify.hs 21;" f
@@ -5370,15 +5371,15 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
topInvW src/Dodge/ListDisplayParams.hs 51;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 63;" f
topTestPart src/Dodge/TestString.hs 61;" f
torch src/Dodge/Item/Held/Utility.hs 23;" f
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
torqueAmount src/Dodge/HeldUse.hs 587;" f
torqueAmount src/Dodge/HeldUse.hs 580;" f
torqueCr src/Dodge/WorldEffect.hs 67;" f
torso src/Dodge/Creature/Picture.hs 100;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 828;" f
tractorBeamAt src/Dodge/HeldUse.hs 816;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 449;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -5493,7 +5494,7 @@ updateBullet src/Dodge/Bullet.hs 20;" f
updateBullets src/Dodge/Update.hs 594;" f
updateCamera src/Dodge/Update/Camera.hs 30;" f
updateCloseObjects src/Dodge/Inventory.hs 121;" f
updateCloud src/Dodge/Update.hs 826;" f
updateCloud src/Dodge/Update.hs 828;" f
updateClouds src/Dodge/Update.hs 698;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
updateCombineSections src/Dodge/DisplayInventory.hs 44;" f
@@ -5504,12 +5505,12 @@ updateCreatureSoundPositions src/Dodge/Update.hs 542;" f
updateDebris src/Dodge/Update.hs 601;" f
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
updateDebugMessageOffset src/Dodge/Update.hs 100;" f
updateDelayedEvents src/Dodge/Update.hs 918;" f
updateDelayedEvents src/Dodge/Update.hs 920;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 587;" f
updateDoor src/Dodge/Update.hs 326;" f
updateDust src/Dodge/Update.hs 850;" f
updateDust src/Dodge/Update.hs 852;" f
updateDusts src/Dodge/Update.hs 701;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 689;" f
@@ -5522,7 +5523,7 @@ updateFlames src/Dodge/Update.hs 686;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 35;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
updateGusts src/Dodge/Update.hs 809;" f
updateGusts src/Dodge/Update.hs 811;" f
updateHumanoid src/Dodge/Humanoid.hs 13;" f
updateIMl src/Dodge/Update.hs 556;" f
updateIMl' src/Dodge/Update.hs 561;" f
@@ -5613,21 +5614,21 @@ upperPrismPolySU src/Shape.hs 114;" f
upperPrismPolyTS src/Shape.hs 120;" f
upperRounded src/Shape.hs 185;" f
useBulletPayload src/Dodge/Bullet.hs 113;" f
useGasParams src/Dodge/HeldUse.hs 1142;" f
useGasParams src/Dodge/HeldUse.hs 1132;" f
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
useInventoryPath src/Dodge/HeldUse.hs 1457;" f
useInventoryPath src/Dodge/HeldUse.hs 1447;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 24;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 733;" f
useLoadedAmmo src/Dodge/HeldUse.hs 720;" f
useMagShield src/Dodge/Euse.hs 27;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1417;" f
useRewindGun src/Dodge/HeldUse.hs 1407;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 1398;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1406;" f
useStopWatch src/Dodge/HeldUse.hs 1388;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1396;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 203;" f
@@ -5661,7 +5662,7 @@ visionCheck src/Dodge/Creature/Perception.hs 153;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 369;" f
walkNozzle src/Dodge/HeldUse.hs 798;" f
walkNozzle src/Dodge/HeldUse.hs 786;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
@@ -5670,7 +5671,7 @@ wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallToSurface src/Dodge/Base/Collide.hs 172;" f
wallsFromRooms src/Dodge/Layout.hs 146;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1451;" f
warmupSound src/Dodge/HeldUse.hs 1441;" f
warningRooms src/Dodge/Room/Warning.hs 28;" f
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
wasdDir src/Dodge/WASD.hs 17;" f