Cleanup and reorganise

This commit is contained in:
2021-10-31 19:46:32 +00:00
parent 41e64d14c3
commit 08fa84c1fd
53 changed files with 1352 additions and 1407 deletions
+6 -17
View File
@@ -1,10 +1,8 @@
module Dodge.Creature.YourControl
where
( yourControl
) where
import Dodge.Data
--import Dodge.Base
import Dodge.Creature.Impulse.Movement
--import Dodge.Creature.State
--import Dodge.Creature.State.Data
import Dodge.Creature.Stance.Data
import Dodge.Update.UsingInput
import Dodge.Config.KeyConfig
@@ -13,10 +11,8 @@ import Geometry
import Control.Lens
import qualified SDL
--import Data.Maybe
import qualified Data.Set as S
import qualified Data.IntMap.Strict as IM
--import System.Random
import Data.Monoid
{- | The AI equivalent for your control. -}
yourControl
@@ -57,26 +53,19 @@ wasdWithAiming w speed i cr
wasdM :: World -> SDL.Scancode -> Point2
wasdM w scancode
| scancode == moveUpKey (_keyConfig w) = V2 0 1
| scancode == moveDownKey (_keyConfig w) = V2 0 (-1)
| scancode == moveRightKey (_keyConfig w) = V2 1 0
| scancode == moveLeftKey (_keyConfig w) = V2 (-1) 0
| scancode == moveUpKey (_keyConfig w) = V2 0 1
| scancode == moveDownKey (_keyConfig w) = V2 0 (-1)
| scancode == moveRightKey (_keyConfig w) = V2 1 0
| scancode == moveLeftKey (_keyConfig w) = V2 (-1) 0
wasdM _ _ = V2 0 0
wasdDir :: World -> Point2
wasdDir w = foldr ((+.+) . wasdM w) (V2 0 0) $ _keys w
wasdComp :: S.Set SDL.Scancode -> World -> (Point2,Maybe Float)
wasdComp ks w = f $ foldr ( (+.+) . wasdM w ) (V2 0 0) ks
where
f (V2 0 0) = (V2 0 0, Nothing)
f p = (errorNormalizeV 46 p, Just $ argV p)
{- | Set posture according to mouse presses. -}
mouseActionsCr :: S.Set SDL.MouseButton -> Creature -> Creature
mouseActionsCr pkeys
| rbPressed = crStance . posture .~ Aiming
| otherwise = crStance . posture .~ AtEase
where
--lbPressed = SDL.ButtonLeft `S.member` pkeys
rbPressed = SDL.ButtonRight `S.member` pkeys