Make the matrix UBO use raw opengl

This commit is contained in:
2023-03-09 14:28:23 +00:00
parent 6a68873653
commit 0b698e5f5d
3 changed files with 10 additions and 16 deletions
+1 -1
View File
@@ -45,7 +45,7 @@ data RenderData = RenderData
, _fboLighting :: (FramebufferObject, TextureObject)
, _fboLightingHigh :: (FramebufferObject, TextureObject)
, _fboShadow :: (FramebufferObject, (TextureObject,TextureObject))
, _matUBO :: BufferObject
, _matUBO :: GLuint
}
makeLenses ''RenderData