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@@ -2531,7 +2531,7 @@ addDepth src/Picture/Base.hs 133;" f
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addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 40;" f
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addDoorToggleTerminal src/Dodge/Room/Warning.hs 37;" f
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addDoorWall src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 53;" f
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addEdges src/Dodge/Path.hs 154;" f
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addEdges src/Dodge/Path.hs 188;" f
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addGib4 src/Dodge/Prop/Gib.hs 52;" f
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addGibAt src/Dodge/Prop/Gib.hs 63;" f
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addGibAtDir src/Dodge/Prop/Gib.hs 69;" f
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@@ -2546,7 +2546,7 @@ addGirderNS' src/Dodge/Room/Modify/Girder.hs 55;" f
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addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
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addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
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addIndefiniteArticle src/StringHelp.hs 17;" f
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addNodes src/Dodge/Path.hs 147;" f
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addNodes src/Dodge/Path.hs 181;" f
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addPane src/Dodge/Placement/PlaceSpot.hs 183;" f
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addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
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addPointPolygon src/Geometry/Polygon.hs 134;" f
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@@ -2702,7 +2702,7 @@ battery src/Dodge/Item/Ammo.hs 63;" f
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batteryPack src/Dodge/Item/Equipment.hs 46;" f
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belowNumX src/Dodge/Combine/Graph.hs 86;" f
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beltMag src/Dodge/Item/Ammo.hs 39;" f
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bfsNodePoints src/Dodge/Path.hs 72;" f
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bfsNodePoints src/Dodge/Path.hs 102;" f
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bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 225;" f
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bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
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bgunSound src/Dodge/HeldUse.hs 514;" f
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@@ -3238,8 +3238,8 @@ doFloatFloat src/Dodge/FloatFunction.hs 5;" f
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doGenFloat src/Dodge/HeldUse.hs 1158;" f
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doGravityPU src/Dodge/Projectile/Update.hs 34;" f
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doHeldUseEffect src/Dodge/HeldUse.hs 351;" f
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doInPlacements src/Dodge/Layout.hs 88;" f
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doIndividualPlacements src/Dodge/Layout.hs 102;" f
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doInPlacements src/Dodge/Layout.hs 90;" f
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doIndividualPlacements src/Dodge/Layout.hs 104;" f
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doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
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doItemTimeScroll src/Dodge/Update.hs 193;" f
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doLoop src/Loop.hs 60;" f
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@@ -3252,7 +3252,7 @@ doQuickload src/Dodge/Save.hs 82;" f
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doQuicksave src/Dodge/Save.hs 77;" f
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doRandImpulse src/Dodge/RandImpulse.hs 7;" f
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doRegexInput src/Dodge/Update/Input/InGame.hs 447;" f
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doRoomPlacements src/Dodge/Layout.hs 105;" f
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doRoomPlacements src/Dodge/Layout.hs 107;" f
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doRoomShift src/Dodge/Room/Link.hs 33;" f
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doScopeZoom src/Dodge/Update/Scroll.hs 91;" f
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doSectionSize src/Dodge/DisplayInventory.hs 211;" f
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@@ -3371,7 +3371,8 @@ drawMovingShapeCol src/Dodge/Prop/Draw.hs 87;" f
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drawOptions src/Dodge/Render/MenuScreen.hs 22;" f
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drawPathBetween src/Dodge/Debug/Picture.hs 201;" f
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drawPathEdge src/Dodge/Debug/Picture.hs 266;" f
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drawPathing src/Dodge/Debug/Picture.hs 407;" f
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drawPathing src/Dodge/Debug/Picture.hs 416;" f
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drawPathing' src/Dodge/Debug/Picture.hs 407;" f
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drawPlus src/Dodge/Render/Picture.hs 165;" f
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drawPointLabel src/Dodge/Render/Label.hs 13;" f
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drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
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@@ -3451,7 +3452,7 @@ ebEffect src/Dodge/EnergyBall.hs 45;" f
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ebFlicker src/Dodge/EnergyBall.hs 70;" f
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ebtToDamage src/Dodge/EnergyBall.hs 93;" f
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edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
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edgeToPic src/Dodge/Debug/Picture.hs 416;" f
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edgeToPic src/Dodge/Debug/Picture.hs 425;" f
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effectOnEquip src/Dodge/Equipment.hs 32;" f
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effectOnRemove src/Dodge/Equipment.hs 19;" f
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eitType src/Dodge/Data/EquipType.hs 15;" f
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@@ -3596,9 +3597,9 @@ gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
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gRandify src/Dodge/Randify.hs 11;" f
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gadgetEffect src/Dodge/HeldUse.hs 47;" f
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gameOverMenu src/Dodge/Menu.hs 207;" f
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gameRoomFromRoom src/Dodge/Layout.hs 153;" f
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gameRoomFromRoom src/Dodge/Layout.hs 155;" f
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gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
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gameRoomsFromRooms src/Dodge/Layout.hs 150;" f
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gameRoomsFromRooms src/Dodge/Layout.hs 152;" f
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gameplayMenu src/Dodge/Menu.hs 154;" f
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gameplayMenuOptions src/Dodge/Menu.hs 157;" f
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gasType src/Dodge/HeldUse.hs 1115;" f
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@@ -3636,7 +3637,7 @@ getLaserPhaseV src/Dodge/HeldUse.hs 701;" f
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getLinksOfType src/Dodge/RoomLink.hs 41;" f
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getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
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getMenuMouseContext src/Dodge/Update.hs 388;" f
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getNodePos src/Dodge/Path.hs 36;" f
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getNodePos src/Dodge/Path.hs 38;" f
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getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
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getPretty src/AesonHelp.hs 8;" f
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getPromptTM src/Dodge/Terminal/Type.hs 3;" f
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@@ -3646,7 +3647,7 @@ getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
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getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
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getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
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getSplitString src/Dodge/Debug/Terminal.hs 129;" f
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getTiles src/Dodge/Layout.hs 200;" f
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getTiles src/Dodge/Layout.hs 202;" f
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getViewpoints src/Dodge/Viewpoints.hs 29;" f
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getVolleyBurst src/Dodge/HeldUse.hs 126;" f
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getWallSPic src/Dodge/Render/Walls.hs 51;" f
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@@ -4116,9 +4117,9 @@ makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
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makeMovingEB src/Dodge/EnergyBall.hs 60;" f
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makeMuzzleFlare src/Dodge/HeldUse.hs 656;" f
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makeParagraph src/Justify.hs 6;" f
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makePathBetween src/Dodge/Path.hs 45;" f
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makePathBetweenPs src/Dodge/Path.hs 69;" f
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makePathUsing src/Dodge/Path.hs 39;" f
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makePathBetween src/Dodge/Path.hs 63;" f
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makePathBetweenPs src/Dodge/Path.hs 99;" f
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makePathUsing src/Dodge/Path.hs 47;" f
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makePoisonExplosionAt src/Dodge/WorldEvent/Explosion.hs 25;" f
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makeRect src/Grid.hs 82;" f
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makeSelectionListPictures src/Dodge/Render/List.hs 66;" f
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@@ -4322,7 +4323,7 @@ numShads src/Picture/Data.hs 40;" f
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numSubElements src/Shader/Parameters.hs 39;" f
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numTraversable src/TreeHelp.hs 184;" f
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obstacleColor src/Dodge/Debug/Picture.hs 271;" f
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obstructPathsCrossing src/Dodge/Path.hs 170;" f
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obstructPathsCrossing src/Dodge/Path.hs 204;" f
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oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
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onEquipWristShield src/Dodge/Equipment.hs 37;" f
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onRemoveWristShield src/Dodge/Equipment.hs 24;" f
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@@ -4370,8 +4371,8 @@ p src/ShortShow.hs 48;" f
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pContID src/Dodge/LevelGen/PlacementHelper.hs 15;" f
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pairInPolys src/Dodge/Room/Path.hs 45;" f
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pairPolyPointsIntersect src/Geometry/ConvexPoly.hs 68;" f
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pairsToGraph src/Dodge/Path.hs 140;" f
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pairsToIncGraph src/Dodge/Path.hs 128;" f
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pairsToGraph src/Dodge/Path.hs 174;" f
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pairsToIncGraph src/Dodge/Path.hs 158;" f
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pairsToIncidence src/Dodge/Graph.hs 20;" f
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pairsToSCC src/Dodge/Graph.hs 32;" f
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paletteToColor src/Color.hs 58;" f
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@@ -4379,7 +4380,8 @@ parseItem src/Dodge/Debug/Terminal.hs 62;" f
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parseNum src/Dodge/Debug/Terminal.hs 77;" f
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passthroughLockKeyLists src/Dodge/Floor.hs 120;" f
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pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
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pathEdgeObstructed src/Dodge/Path.hs 48;" f
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pathEdgeObstructed src/Dodge/Path.hs 72;" f
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pathEdgeObstructed' src/Dodge/Path.hs 66;" f
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pauseAndFloatCam src/Dodge/Camera.hs 10;" f
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pauseGame src/Dodge/Update/Input/InGame.hs 525;" f
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pauseMenu src/Dodge/Menu.hs 59;" f
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@@ -4465,7 +4467,7 @@ pointInOrOnPolygon src/Geometry/Polygon.hs 78;" f
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pointInPoly src/Geometry/Polygon.hs 86;" f
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pointIsInCone src/Geometry.hs 375;" f
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pointIsOnScreen src/Dodge/Base/Window.hs 59;" f
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pointTowardsImpulse src/Dodge/Path.hs 77;" f
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pointTowardsImpulse src/Dodge/Path.hs 107;" f
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pointerToItem src/Dodge/Item/Location.hs 39;" f
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pointerToItemID src/Dodge/Item/Location.hs 42;" f
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pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
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@@ -4651,7 +4653,7 @@ randSpark src/Dodge/Spark.hs 69;" f
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randSparkExtraVel src/Dodge/Spark.hs 92;" f
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randWallReflect src/Dodge/Update.hs 643;" f
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randomChallenges src/Dodge/Room/Start.hs 63;" f
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randomCompass src/Dodge/Layout.hs 61;" f
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randomCompass src/Dodge/Layout.hs 63;" f
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randomFourCornerRoom src/Dodge/Room/Procedural.hs 268;" f
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randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 280;" f
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randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f
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@@ -4912,8 +4914,8 @@ setShaderSource src/Shader/Compile.hs 290;" f
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setShadowLimits src/Dodge/Shadows.hs 11;" f
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setSoundVolume src/Sound.hs 157;" f
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setTargetMv src/Dodge/Creature/ReaderUpdate.hs 82;" f
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setTile src/Dodge/Layout.hs 71;" f
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setTiles src/Dodge/Layout.hs 68;" f
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setTile src/Dodge/Layout.hs 73;" f
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setTiles src/Dodge/Layout.hs 70;" f
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setToggle src/Dodge/Prop/Update.hs 44;" f
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setTreeInts src/Dodge/Room/Tutorial.hs 72;" f
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setViewDistance src/Dodge/Update/Camera.hs 236;" f
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@@ -4937,7 +4939,7 @@ setupVBOStatic src/Shader/Compile.hs 116;" f
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setupVBOVAO src/Shader/Compile.hs 200;" f
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setupVertexAttribPointer src/Shader/Compile.hs 224;" f
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setupVertexAttribs src/Shader/Compile.hs 218;" f
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setupWorldBounds src/Dodge/Layout.hs 117;" f
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setupWorldBounds src/Dodge/Layout.hs 119;" f
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sfInvColor src/Dodge/Item/InventoryColor.hs 12;" f
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shadVBOptr src/Shader.hs 40;" f
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shaderTypeExt src/Shader/Compile.hs 172;" f
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@@ -5008,7 +5010,7 @@ shrinkPolyOnEdges src/Geometry/Polygon.hs 174;" f
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shrinkVert src/Geometry/Polygon.hs 178;" f
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shuffle src/RandomHelp.hs 49;" f
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shuffleLinks src/Dodge/Room/Link.hs 30;" f
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shuffleRoomPos src/Dodge/Layout.hs 83;" f
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shuffleRoomPos src/Dodge/Layout.hs 85;" f
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shuffleTail src/RandomHelp.hs 59;" f
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sigmoid src/Dodge/Base.hs 151;" f
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simpleCrSprings src/Dodge/Update.hs 861;" f
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@@ -5040,11 +5042,11 @@ smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 518;" f
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smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 466;" f
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smallPillar src/Dodge/Room/Pillar.hs 37;" f
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smallRoom src/Dodge/Room/RunPast.hs 31;" f
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smallSnailInt2 src/Dodge/Path.hs 63;" f
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smallSnailInt2 src/Dodge/Path.hs 93;" f
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smg src/Dodge/Item/Held/Stick.hs 58;" f
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smokeReducer src/Dodge/Item/Scope.hs 162;" f
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snailAround src/Dodge/Path.hs 60;" f
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snapToGrid src/Dodge/Path.hs 188;" f
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snailAround src/Dodge/Path.hs 90;" f
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snapToGrid src/Dodge/Path.hs 231;" f
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sndV2 src/Geometry/Data.hs 73;" f
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sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
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someCrits src/Dodge/LockAndKey.hs 120;" f
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@@ -5236,7 +5238,7 @@ thingsHitZ src/Dodge/WorldEvent/ThingsHit.hs 44;" f
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threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
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throwItem src/Dodge/Creature/Action.hs 190;" f
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tileTexCoords src/Tile.hs 11;" f
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tilesFromRooms src/Dodge/Layout.hs 197;" f
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tilesFromRooms src/Dodge/Layout.hs 199;" f
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tilesToLine src/Shader/AuxAddition.hs 66;" f
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timeFlowUpdate src/Dodge/Update.hs 169;" f
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timeScroller src/Dodge/Item/Held/Utility.hs 42;" f
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@@ -5574,13 +5576,14 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
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volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
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volleyGunShape src/Dodge/Item/Draw/SPic.hs 357;" f
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walkNozzle src/Dodge/HeldUse.hs 809;" f
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walkableNodeNear src/Dodge/Path.hs 54;" f
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walkableNodeNear src/Dodge/Path.hs 78;" f
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walkableNodeNear' src/Dodge/Path.hs 84;" f
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wallBlips src/Dodge/RadarSweep.hs 99;" f
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wallBuffer src/Dodge/WallCreatureCollisions.hs 53;" f
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wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
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wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
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wallToSurface src/Dodge/Base/Collide.hs 182;" f
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wallsFromRooms src/Dodge/Layout.hs 138;" f
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wallsFromRooms src/Dodge/Layout.hs 140;" f
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wallsToDraw src/Dodge/Render/Walls.hs 17;" f
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warmupSound src/Dodge/HeldUse.hs 1376;" f
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warningRooms src/Dodge/Room/Warning.hs 30;" f
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@@ -5684,6 +5687,7 @@ zoneCreatures src/Dodge/Update.hs 512;" f
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zoneDust src/Dodge/Zoning/Cloud.hs 48;" f
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zoneDusts src/Dodge/Update.hs 480;" f
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zoneExtract src/Dodge/Zoning/Base.hs 52;" f
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zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f
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zoneMonoid src/Dodge/Zoning/Base.hs 83;" f
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zoneOfCirc src/Dodge/Zoning/Base.hs 24;" f
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zoneOfCl src/Dodge/Zoning/Cloud.hs 24;" f
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