Implement bullet synth
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@@ -77,7 +77,7 @@ data CraftType
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data AttachType
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= ZOOMSCOPE
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| BULLETSYNTHESIZER
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| BULLETSYNTH
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| REMOTESCREEN
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| HOMINGMODULE
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| AUGMENTEDHUD
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@@ -74,6 +74,7 @@ data AttachParams
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{_apLinkedProjectile :: Maybe Int}
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| APItEffect
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{_apItEffect :: ItEffect }
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| APInt {_apInt :: Int}
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| APNothing
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deriving (Eq, Show, Read)
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