Move item inv size and item dimensions from records to external function

This commit is contained in:
2024-11-26 23:36:08 +00:00
parent 9534698a24
commit b21513c4dd
22 changed files with 187 additions and 176 deletions
+2 -1
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@@ -3,6 +3,7 @@ module Dodge.Combine (
combineList,
) where
import Dodge.Item.InvSize
import Dodge.Item.Grammar
import Data.Bifunctor
import Data.Foldable
@@ -23,7 +24,7 @@ combineList = map f . combineItemListYouX
f (is, itm) =
SelectionItem
{ _siPictures = basicItemDisplay itm
, _siHeight = _itInvSize itm
, _siHeight = itInvHeight itm
, _siWidth = 15
, _siIsSelectable = True
, _siColor = itemInvColor . pciToCI $ basePCI itm
-2
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@@ -36,8 +36,6 @@ data Item = Item
, _itEffect :: ItEffect
, _itTargeting :: ItemTargeting
, _itAmmoSlots :: IM.IntMap AmmoType
, _itInvSize :: Int
, _itDimension :: ItemDimension
, _itParams :: ItemParams
}
-9
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@@ -14,13 +14,6 @@ import Dodge.Data.Item
import Dodge.Default.Item.Use
import Geometry.Data
defaultItemDimension :: ItemDimension
defaultItemDimension = ItemDimension
{ _dimRad = 2
, _dimCenter = 0
, _dimAttachPos = V3 10 (-5) 3
}
defaultHeldItem :: Item
defaultHeldItem = Item
{ _itType = HELD PISTOL
@@ -28,9 +21,7 @@ defaultHeldItem = Item
, _itID = 0 -- should this return an error ? const $ error "itID not correctly initialised" ?
, _itTargeting = NoItTargeting
, _itAmmoSlots = mempty
, _itInvSize = 1
, _itLocation = InVoid
, _itDimension = defaultItemDimension
, _itUse = defaultHeldUse
, _itParams = NoParams
}
+2 -1
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@@ -3,6 +3,7 @@ module Dodge.FloorItem (
copyItemToFloorID,
) where
import Dodge.Item.InvSize
import NewInt
import Control.Lens
import Data.Maybe
@@ -28,7 +29,7 @@ copyItemToFloorID pos it w =
-- & hud . hudElement . diSections . ix 3 . ssOffset .~ 0
-- ensures dropped item is at the top of the close item selection list
where
(p', w') = findWallFreeDropPoint (_dimRad $ _itDimension it) pos w
(p', w') = findWallFreeDropPoint (_dimRad $ itDim it) pos w
rot = fst . randomR (- pi, pi) $ _randGen w
flid = IM.newKey . _unNIntMap . _floorItems . _lWorld $ _cWorld w
theflit =
+3 -2
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@@ -4,6 +4,7 @@ module Dodge.Inventory.CheckSlots (
crInvSize,
) where
import Dodge.Item.InvSize
import Control.Lens
import Data.Monoid
import Dodge.Base.You
@@ -15,7 +16,7 @@ import qualified IntMapHelp as IM
-}
checkInvSlotsYou :: Item -> World -> Maybe Int
checkInvSlotsYou it w
| crNumFreeSlots ycr >= _itInvSize it =
| crNumFreeSlots ycr >= itInvHeight it =
Just . IM.newKey $ _crInv ycr
| otherwise = Nothing
where
@@ -28,5 +29,5 @@ crInvSize :: Creature -> Int
crInvSize = invSize . _crInv
invSize :: IM.IntMap Item -> Int
invSize = alaf Sum foldMap _itInvSize
invSize = alaf Sum foldMap itInvHeight
--invSize = sum . fmap _itInvSize
+2 -1
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@@ -6,6 +6,7 @@ module Dodge.Inventory.SelectionList (
closeButtonToSelectionItem,
) where
import Dodge.Item.InvSize
import Dodge.Data.ComposedItem
import Dodge.Data.SelectionList
import Dodge.Data.World
@@ -22,7 +23,7 @@ invSelectionItem :: Int -> Creature -> Int -> ComposedItem -> SelectionItem ()
invSelectionItem indent cr i ci =
SelectionItem
{ _siPictures = pics & ix 0 %~ (++ anyequippos ++ anyhotkey)
, _siHeight = _itInvSize $ _cItem ci
, _siHeight = itInvHeight $ _cItem ci
, _siWidth = 15
, _siIsSelectable = True
, _siColor = col
+4 -5
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@@ -7,7 +7,6 @@ import Dodge.Data.Item
makeTypeCraftNum :: Int -> CraftType -> [Item]
makeTypeCraftNum i ct = replicate i $
defaultCraftItem
& itInvSize .~ 1
& itType .~ CRAFT ct
makeTypeCraft :: CraftType -> Item
@@ -28,16 +27,16 @@ makeTypeCraft = head . makeTypeCraftNum 1
--bounceModule = bulletBodyCraft BounceBullet
teleportModule :: Item
teleportModule = makeTypeCraft TELEPORTMODULE & itInvSize .~ 1
teleportModule = makeTypeCraft TELEPORTMODULE
timeModule :: Item
timeModule = makeTypeCraft TIMEMODULE & itInvSize .~ 1
timeModule = makeTypeCraft TIMEMODULE
sizeModule :: Item
sizeModule = makeTypeCraft SIZEMODULE & itInvSize .~ 1
sizeModule = makeTypeCraft SIZEMODULE
gravityModule :: Item
gravityModule = makeTypeCraft GRAVITYMODULE & itInvSize .~ 1
gravityModule = makeTypeCraft GRAVITYMODULE
pipe :: Item
pipe = makeTypeCraft PIPE
+2 -1
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@@ -5,6 +5,7 @@ module Dodge.Item.Display (
basicItemDisplay,
) where
import Dodge.Item.InvSize
import Dodge.Data.ComposedItem
import ShortShow
import Data.Maybe
@@ -32,7 +33,7 @@ itemDisplayPad ls rs
basicItemDisplay :: Item -> [String]
basicItemDisplay itm =
Prelude.take (_itInvSize itm) $
Prelude.take (itInvHeight itm) $
itemBaseName itm :
--catMaybes [maybeWarmupStatus itm, maybeRateStatus itm]
catMaybes [maybeWarmupStatus itm]
-6
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@@ -22,8 +22,6 @@ teslaGun :: Item
teslaGun =
defaultHeldItem
& itUse . heldParams .~ BeamShooterParams (Just (elecCrackleS,2))
& itDimension . dimRad .~ 9
& itDimension . dimCenter .~ V3 4 0 0
& itParams .~ teslaParams
& itUse . heldDelay .~ NoDelay
& itUse . heldAim . aimWeight .~ 6
@@ -53,8 +51,6 @@ laser =
, _itTgID = Nothing
, _itTgActive = False
}
& itDimension . dimRad .~ 10
& itDimension . dimCenter .~ V3 15 0 0
& itUse . heldAim . aimWeight .~ 6
& itUse . heldAim . aimRange .~ 1
& itUse . heldAim . aimStance .~ TwoHandFlat
@@ -74,8 +70,6 @@ tractorGun =
, _itTgID = Nothing
, _itTgActive = False
}
& itDimension . dimRad .~ 10
& itDimension . dimCenter .~ V3 15 0 0
& itUse . heldAim . aimWeight .~ 6
& itUse . heldAim . aimRange .~ 1
& itUse . heldAim . aimStance .~ TwoHandUnder
-7
View File
@@ -22,8 +22,6 @@ defaultBangCane =
& itUse . heldParams . rifling .~ ConstFloat 0.9
& itUse . heldParams . recoil .~ 50
& itUse . heldParams . torqueAfter .~ 0.1
& itDimension . dimRad .~ 8
& itDimension . dimCenter .~ V3 5 0 0
& itUse . heldDelay . rateMax .~ 6
-- & itUse . heldMods .~ BangCaneMod
& itUse . heldAim . aimStance .~ OneHand
@@ -57,7 +55,6 @@ rifle =
& itUse . heldAim . aimRange .~ 1
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 25 0
-- & itType . iyModules . at ModHeldAttach ?~ EMPTYMODULE
--repeater :: Item
--repeater =
@@ -97,8 +94,4 @@ miniGunX i =
& itUse . heldParams . sidePush .~ 10 * fromIntegral i
& itUse . heldParams . randomOffset .~ 10
& itUse . heldParams . rifling .~ UniRandFloat 0.8 0.9
& itInvSize .~ (i + 3) `div` 2
& itDimension . dimRad .~ 20
& itDimension . dimCenter .~ V3 5 0 0
& itDimension . dimAttachPos .~ V3 5 (-5) 0
& itType .~ HELD (MINIGUNX i)
-4
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@@ -11,11 +11,7 @@ import Linear
bangCone :: Item
bangCone =
defaultBulletWeapon
& itDimension . dimRad .~ 8
& itDimension . dimCenter .~ V3 5 0 0
& itUse . heldDelay . rateMax .~ 20
-- & itUse . heldMods .~ PistolMod
-- & itUse . heldAim . aimHandlePos .~ 5
& itUse . heldAim . aimMuzzles
.~ replicate 15 (Muzzle (V2 15 0) 0 0.5 0 DefaultFlareType MuzzleShootBullet)
& itUse . heldParams . muzVel .~ UniRandFloat 0.5 0.8
-3
View File
@@ -12,9 +12,6 @@ import Geometry.Data
launcher :: Item
launcher =
defaultHeldItem
& itInvSize .~ 3
& itDimension . dimRad .~ 9
& itDimension . dimCenter .~ V3 10 0 0
& itUse . heldDelay . rateMax .~ 20
& itUse . heldAim . aimWeight .~ 8
& itUse . heldAim . aimRange .~ 0.5
-2
View File
@@ -23,8 +23,6 @@ bangRod =
& itUse . heldParams . torqueAfter .~ 0.3
& itUse . heldParams . bulGunSound ?~ (bangEchoS,0)
& itUse . heldDelay . rateMax .~ 12
& itDimension . dimRad .~ 12
& itDimension . dimCenter .~ V3 5 0 0
& itType .~ HELD BANGROD
& itUse . heldAim . aimWeight .~ 8
& itUse . heldAim . aimRange .~ 1
-5
View File
@@ -73,12 +73,7 @@ flameThrower :: Item
flameThrower =
defaultHeldItem
& itParams .~ NoParams
& itDimension . dimRad .~ 7
& itDimension . dimCenter .~ V3 9 0 0
-- & itUse . heldUse .~ HeldOverNozzlesUseGasParams -- overNozzles useGasParams
& itUse . heldDelay .~ NoDelay
-- & itUse . heldMods .~ FlameThrowerMod
-- & itUse . heldMods .~ PistolMod
& itUse . heldAim . aimWeight .~ 5
& itUse . heldAim . aimZoom .~ defaultItZoom{_izMax = 5, _izMin = 1.5}
& itUse . heldAim . aimStance .~ TwoHandUnder
-5
View File
@@ -20,12 +20,7 @@ bangStick i =
& itUse . heldParams . recoil .~ 25
& itUse . heldParams . torqueAfter .~ 0.18 + 0.02 * fromIntegral i
& itType .~ HELD (BANGSTICK i)
& itInvSize .~ max 1 (i `div` 2)
& itDimension . dimRad .~ 5
& itDimension . dimCenter .~ V3 5 0 0
& itUse . heldDelay . rateMax .~ 8
-- & itUse . heldMods .~ BangStickMod
-- & itUse . heldMods .~ PistolMod
& itUse . heldAim . aimMuzzles
.~ [Muzzle (V2 10 0) a 0.01 0 DefaultFlareType MuzzleShootBullet | a <- spreadAroundCenter i baseStickSpread]
-1
View File
@@ -14,7 +14,6 @@ flatShield =
& itUse . heldAim . aimTurnSpeed .~ 0.5
& itUse . heldAim . aimStance .~ TwoHandFlat
-- & itUse . heldAim . aimHandlePos .~ 0
& itInvSize .~ 3
& itType .~ HELD FLATSHIELD
keyCard :: Int -> Item
+2 -1
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@@ -2,6 +2,7 @@ module Dodge.Item.Info
( itemInfo
) where
import Dodge.Item.InvSize
import Data.Char
--import qualified Data.Map.Strict as M
import Dodge.Data.Item
@@ -15,7 +16,7 @@ itemInfo itm =
++ itmSpaceInfo itm
itmSpaceInfo :: Item -> String
itmSpaceInfo itm = case _itInvSize itm of
itmSpaceInfo itm = case itInvHeight itm of
1 -> " It takes up one inventory slot. "
x -> " It takes up " ++ showInt x ++ " inventory slots. "
+53
View File
@@ -0,0 +1,53 @@
{-# LANGUAGE LambdaCase #-}
module Dodge.Item.InvSize (
itInvHeight,
itDim,
) where
import Control.Lens
import Dodge.Data.Item
import Linear.V3
itInvHeight :: Item -> Int
itInvHeight x = case x ^. itType of
HELD (MINIGUNX i) -> (i + 3) `div` 2
HELD LAUNCHER -> 3
HELD FLATSHIELD -> 3
HELD (BANGSTICK i) -> max 1 (i `div` 2)
_ -> 1
itDim :: Item -> ItemDimension
itDim x = case x ^. itType of
HELD TESLAGUN -> ItemDimension 9 (V3 4 0 0) (V3 10 (-5) 3)
HELD LASER -> did & dimRad .~ 10
& dimCenter .~ V3 15 0 0
HELD TRACTORGUN -> did & dimRad .~ 10
& dimCenter .~ V3 15 0 0
HELD FLAMETHROWER -> did & dimRad .~ 7
& dimCenter .~ V3 9 0 0
HELD y | hasCaneGunDim y -> did & dimRad .~ 8
& dimCenter .~ V3 5 0 0
HELD (MINIGUNX {}) -> did & dimRad .~ 20
& dimCenter .~ V3 5 0 0
& dimAttachPos .~ V3 5 (-5) 0
HELD LAUNCHER -> did & dimRad .~ 9
& dimCenter .~ V3 10 0 0
HELD BANGSTICK{} -> did
& dimRad .~ 5
& dimCenter .~ V3 5 0 0
HELD BANGROD -> did
& dimRad .~ 12
& dimCenter .~ V3 5 0 0
HELD BANGCONE -> did
& dimRad .~ 8
& dimCenter .~ V3 5 0 0
_ -> did
hasCaneGunDim :: HeldItemType -> Bool
hasCaneGunDim = \case
VOLLEYGUN {} -> True -- this shouldn't really be the case
RIFLE -> True
_ -> False
did :: ItemDimension
did = ItemDimension 2 0 (V3 10 (-5) 3)
+2 -1
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@@ -4,6 +4,7 @@ module Dodge.Render.HUD (
drawHUD,
) where
import Dodge.Item.InvSize
import Control.Applicative
import Control.Lens
import Control.Monad
@@ -215,7 +216,7 @@ closeObjectInfo n x = case x of
floorItemPickupInfo :: Int -> Item -> String
floorItemPickupInfo n itm
| n >= _itInvSize itm = ", but you have space to pick it up."
| n >= itInvHeight itm = ", but you have space to pick it up."
| otherwise = ", and you don't have space to pick it up."
-- note the use of ^?!
+1 -4
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@@ -67,8 +67,7 @@ makeSelectionListPictures = concatMap f
where
f si = map (color (_siColor si) . text) $ _siPictures si
-- note this does not take into account any selectionsection indent, nor the LDP
-- selection width
-- note this does not take into account any selectionsection indent
drawCursorAt ::
Maybe Int ->
[SelectionItem a] ->
@@ -125,13 +124,11 @@ selSecDrawCursorAt ldp curs sss (i, j) = fold $ do
(_siHeight si)
selSecDrawCursor ::
-- Int ->
ListDisplayParams ->
CursorDisplay ->
IM.IntMap (SelectionSection a) ->
Maybe (Int, Int) ->
Picture
--selSecDrawCursor xsize ldp curs = maybe mempty . selSecDrawCursorAt xsize ldp curs
selSecDrawCursor ldp curs = maybe mempty . selSecDrawCursorAt ldp curs
-- displays a cursor that should match up to list text pictures
+3 -2
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@@ -4,6 +4,7 @@ module Dodge.Update.Input.InGame (
updateMouseInGame,
) where
import Dodge.Item.InvSize
import Data.Monoid
import NewInt
import Control.Applicative
@@ -125,7 +126,7 @@ tryPickupSelected k mpos w = do
let nfreeslots = crNumFreeSlots cr
xs <- w ^? hud . hudElement . diSelection . _Just . _3
let itmstopickup = mapMaybe g $ IS.toList xs
let slotsneeded = alaf Sum foldMap (_itInvSize . _flIt) itmstopickup
let slotsneeded = alaf Sum foldMap (itInvHeight . _flIt) itmstopickup
guard $ nfreeslots >= slotsneeded
return $ case mpos of
Just (0,j) -> foldr (pickUpItemAt j 0) w itmstopickup
@@ -507,7 +508,7 @@ spaceAction w = case w ^. hud . hudElement of
DisplayCarte -> w & hud . carteCenter .~ theLoc
DisplayInventory{_subInventory = NoSubInventory{}} -> fromMaybe w $ do
cobj <- selCloseObj w
return $ case cobj of -- case Left <$> selectedCloseItem w of
return $ case cobj of
(Left flit) -> pickUpItem 0 flit w
& worldEventFlags . at InventoryChange ?~ ()
(Right but) -> doButtonEvent (_btEvent but) but w
+111 -113
View File
@@ -128,7 +128,7 @@ BULLETBELTPACK src/Dodge/Data/Item/Combine.hs 113;" C
BULLETMOD src/Dodge/Data/Item/Combine.hs 24;" C
BULLETSYNTHESIZER src/Dodge/Data/Item/Combine.hs 80;" C
BURSTRIFLE src/Dodge/Data/Item/Combine.hs 142;" C
BackdropCursor src/Dodge/Data/SelectionList.hs 22;" C
BackdropCursor src/Dodge/Data/SelectionList.hs 21;" C
BackgroundSound src/Dodge/Data/SoundOrigin.hs 15;" C
Ball src/Dodge/Tesla/Ball.hs 1;" m
Bark src/Dodge/Data/ActionPlan.hs 40;" C
@@ -197,7 +197,7 @@ BottomEscapeMenuOption src/Dodge/Data/Universe.hs 73;" C
BounceBullet src/Dodge/Data/Bullet.hs 38;" C
Bound src/Bound.hs 1;" m
Bound_box_screen src/Dodge/Data/Config.hs 81;" C
BoundaryCursor src/Dodge/Data/SelectionList.hs 21;" C
BoundaryCursor src/Dodge/Data/SelectionList.hs 20;" C
Bounds src/Dodge/Data/Bounds.hs 12;" t
Bounds src/Dodge/Data/Bounds.hs 6;" m
Branch src/Dodge/Room/Branch.hs 4;" m
@@ -432,7 +432,7 @@ CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
Crystal src/Dodge/Data/Material.hs 11;" C
Cull_more_lights src/Dodge/Data/Config.hs 78;" C
CumulativeMuzzleEffect src/Dodge/Data/MuzzleEffect.hs 11;" t
CursorDisplay src/Dodge/Data/SelectionList.hs 20;" t
CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cuse src/Dodge/Data/Item/HeldUse.hs 15;" t
Cuse src/Dodge/Cuse.hs 1;" m
Cylinder src/Shape/Data.hs 19;" C
@@ -686,7 +686,7 @@ FetchItem src/Dodge/Data/Scenario.hs 11;" C
Fixated src/Dodge/Data/Creature/Perception.hs 62;" C
FixedCoordLayer src/Picture/Data.hs 28;" C
FixedRate src/Dodge/Data/Item/HeldDelay.hs 15;" C
FixedSelectionWidth src/Dodge/Data/SelectionList.hs 40;" C
FixedSelectionWidth src/Dodge/Data/SelectionList.hs 39;" C
FlIt src/Dodge/Data/FloorItem.hs 16;" C
Flame src/Dodge/Data/Flame.hs 14;" t
Flame src/Dodge/Data/Flame.hs 6;" m
@@ -857,7 +857,7 @@ Humanoid src/Dodge/Data/Creature/Misc.hs 65;" C
Humanoid src/Dodge/Humanoid.hs 1;" m
HumanoidAI src/Dodge/Data/Creature/Misc.hs 48;" t
ILink src/Dodge/Data/ComposedItem.hs 52;" C
IMSS src/Dodge/Data/SelectionList.hs 37;" t
IMSS src/Dodge/Data/SelectionList.hs 36;" t
INVISIBILITYEQUIPMENT src/Dodge/Data/Item/Combine.hs 105;" C
IRONBAR src/Dodge/Data/Item/Combine.hs 57;" C
ITEMDETECTOR src/Dodge/Data/Item/Combine.hs 169;" C
@@ -912,6 +912,7 @@ Intention src/Dodge/Creature/Intention.hs 1;" m
Intersect src/Geometry/Intersect.hs 5;" m
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 105;" C
InvInt src/Dodge/Data/Item/Location.hs 18;" t
InvSize src/Dodge/Item/InvSize.hs 1;" m
Inventory src/Dodge/Inventory.hs 2;" m
InventoryChange src/Dodge/Data/World.hs 33;" C
InventoryColor src/Dodge/Item/InventoryColor.hs 1;" m
@@ -1658,7 +1659,7 @@ ScreenPos src/Dodge/ScreenPos.hs 1;" m
Scroll src/Dodge/Update/Scroll.hs 1;" m
ScrollValue src/Dodge/ScrollValue.hs 1;" m
SecretCabal src/Dodge/Data/Scenario.hs 44;" C
SectionCursor src/Dodge/Data/SelectionList.hs 24;" t
SectionCursor src/Dodge/Data/SelectionList.hs 23;" t
SeeAbove src/Dodge/Data/Wall.hs 40;" C
SeeThrough src/Dodge/Data/Wall.hs 39;" C
SelCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 31;" C
@@ -1667,14 +1668,14 @@ SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 27;" C
SelectUse src/Dodge/SelectUse.hs 1;" m
Select_creature src/Dodge/Data/Config.hs 92;" C
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 22;" C
SelectionInfo src/Dodge/Data/SelectionList.hs 54;" C
SelectionItem src/Dodge/Data/SelectionList.hs 44;" t
SelectionInfo src/Dodge/Data/SelectionList.hs 53;" C
SelectionItem src/Dodge/Data/SelectionList.hs 43;" t
SelectionList src/Dodge/Data/SelectionList.hs 4;" m
SelectionList src/Dodge/Inventory/SelectionList.hs 3;" m
SelectionList src/Dodge/SelectionList.hs 1;" m
SelectionSection src/Dodge/Data/SelectionList.hs 30;" t
SelectionSection src/Dodge/Data/SelectionList.hs 29;" t
SelectionSections src/Dodge/SelectionSections.hs 1;" m
SelectionWidth src/Dodge/Data/SelectionList.hs 39;" t
SelectionWidth src/Dodge/Data/SelectionList.hs 38;" t
SelfTree src/Dodge/Tree/Compose/Data.hs 12;" t
Sensor src/Dodge/Data/Machine/Sensor.hs 16;" t
Sensor src/Dodge/Data/Machine/Sensor.hs 6;" m
@@ -2009,7 +2010,7 @@ UseHeld src/Dodge/Data/Item/Use.hs 36;" C
UseHotkey src/Dodge/Data/Item/Use.hs 44;" C
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
UseItem src/Dodge/Creature/Impulse/UseItem.hs 1;" m
UseItemWidth src/Dodge/Data/SelectionList.hs 42;" C
UseItemWidth src/Dodge/Data/SelectionList.hs 41;" C
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
UseScope src/Dodge/Data/Item/Use.hs 60;" C
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
@@ -2380,7 +2381,7 @@ _ctPos src/Dodge/Data/Creature.hs 85;" f
_ctType src/Dodge/Data/Creature.hs 86;" f
_currentArc src/Dodge/Data/Item/Params.hs 22;" f
_currentFoot src/Dodge/Data/Creature/Stance.hs 23;" f
_cursSides src/Dodge/Data/SelectionList.hs 21;" f
_cursSides src/Dodge/Data/SelectionList.hs 20;" f
_cwGen src/Dodge/Data/CWorld.hs 27;" f
_cwTiles src/Dodge/Data/CWorld.hs 30;" f
_cwgGameRooms src/Dodge/Data/CWorld.hs 38;" f
@@ -2613,10 +2614,8 @@ _isLooping src/Sound/Data.hs 19;" f
_ispCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 31;" f
_ispCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" f
_itAmmoSlots src/Dodge/Data/Item.hs 38;" f
_itDimension src/Dodge/Data/Item.hs 40;" f
_itEffect src/Dodge/Data/Item.hs 36;" f
_itID src/Dodge/Data/Item.hs 34;" f
_itInvSize src/Dodge/Data/Item.hs 39;" f
_itLocation src/Dodge/Data/Item.hs 35;" f
_itParams src/Dodge/Data/Item.hs 41;" f
_itTargeting src/Dodge/Data/Item.hs 37;" f
@@ -2644,7 +2643,6 @@ _lasersToDraw src/Dodge/Data/LWorld.hs 116;" f
_ldpPos src/Dodge/Data/SelectionList.hs 14;" f
_ldpScale src/Dodge/Data/SelectionList.hs 15;" f
_ldpVerticalGap src/Dodge/Data/SelectionList.hs 16;" f
_ldpWidth src/Dodge/Data/SelectionList.hs 17;" f
_ldtLeft src/Dodge/Data/DoubleTree.hs 39;" f
_ldtRight src/Dodge/Data/DoubleTree.hs 40;" f
_ldtValue src/Dodge/Data/DoubleTree.hs 39;" f
@@ -2981,9 +2979,9 @@ _scrollSmoothing src/Dodge/Data/World.hs 63;" f
_scrollSmoothing src/Dodge/Data/World.hs 69;" f
_scrollTestFloat src/Dodge/Data/Input.hs 55;" f
_scrollTestInt src/Dodge/Data/Input.hs 56;" f
_scurColor src/Dodge/Data/SelectionList.hs 27;" f
_scurPos src/Dodge/Data/SelectionList.hs 25;" f
_scurSize src/Dodge/Data/SelectionList.hs 26;" f
_scurColor src/Dodge/Data/SelectionList.hs 26;" f
_scurPos src/Dodge/Data/SelectionList.hs 24;" f
_scurSize src/Dodge/Data/SelectionList.hs 25;" f
_seenLocations src/Dodge/Data/LWorld.hs 138;" f
_seenWalls src/Dodge/Data/CWorld.hs 29;" f
_selLocation src/Dodge/Data/LWorld.hs 139;" f
@@ -3009,19 +3007,19 @@ _shapeHalfSize src/Shape/Data.hs 18;" f
_shapeShader src/Data/Preload/Render.hs 25;" f
_shockwaves src/Dodge/Data/LWorld.hs 114;" f
_shrinkGunStatus src/Dodge/Data/Item/Params.hs 18;" f
_siColor src/Dodge/Data/SelectionList.hs 50;" f
_siColor src/Dodge/Data/SelectionList.hs 59;" f
_siHeight src/Dodge/Data/SelectionList.hs 47;" f
_siHeight src/Dodge/Data/SelectionList.hs 56;" f
_siIsSelectable src/Dodge/Data/SelectionList.hs 49;" f
_siIsSelectable src/Dodge/Data/SelectionList.hs 58;" f
_siOffX src/Dodge/Data/SelectionList.hs 51;" f
_siOffX src/Dodge/Data/SelectionList.hs 60;" f
_siPayload src/Dodge/Data/SelectionList.hs 52;" f
_siPictures src/Dodge/Data/SelectionList.hs 46;" f
_siPictures src/Dodge/Data/SelectionList.hs 55;" f
_siWidth src/Dodge/Data/SelectionList.hs 48;" f
_siWidth src/Dodge/Data/SelectionList.hs 57;" f
_siColor src/Dodge/Data/SelectionList.hs 49;" f
_siColor src/Dodge/Data/SelectionList.hs 58;" f
_siHeight src/Dodge/Data/SelectionList.hs 46;" f
_siHeight src/Dodge/Data/SelectionList.hs 55;" f
_siIsSelectable src/Dodge/Data/SelectionList.hs 48;" f
_siIsSelectable src/Dodge/Data/SelectionList.hs 57;" f
_siOffX src/Dodge/Data/SelectionList.hs 50;" f
_siOffX src/Dodge/Data/SelectionList.hs 59;" f
_siPayload src/Dodge/Data/SelectionList.hs 51;" f
_siPictures src/Dodge/Data/SelectionList.hs 45;" f
_siPictures src/Dodge/Data/SelectionList.hs 54;" f
_siWidth src/Dodge/Data/SelectionList.hs 47;" f
_siWidth src/Dodge/Data/SelectionList.hs 56;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
_sidePush src/Dodge/Data/Item/Use.hs 87;" f
@@ -3051,10 +3049,10 @@ _spPixelOff src/Dodge/Data/ScreenPos.hs 14;" f
_spScreenOff src/Dodge/Data/ScreenPos.hs 13;" f
_sparks src/Dodge/Data/LWorld.hs 110;" f
_spawnEBT src/Dodge/Data/Bullet.hs 43;" f
_ssIndent src/Dodge/Data/SelectionList.hs 34;" f
_ssItems src/Dodge/Data/SelectionList.hs 31;" f
_ssOffset src/Dodge/Data/SelectionList.hs 32;" f
_ssShownItems src/Dodge/Data/SelectionList.hs 33;" f
_ssIndent src/Dodge/Data/SelectionList.hs 33;" f
_ssItems src/Dodge/Data/SelectionList.hs 30;" f
_ssOffset src/Dodge/Data/SelectionList.hs 31;" f
_ssShownItems src/Dodge/Data/SelectionList.hs 32;" f
_strength src/Dodge/Data/Creature/Misc.hs 21;" f
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
@@ -3557,7 +3555,7 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
chemFuelPouch src/Dodge/Item/Ammo.hs 110;" f
chooseCursorBorders src/Dodge/Render/List.hs 166;" f
chooseCursorBorders src/Dodge/Render/List.hs 156;" f
chooseEquipmentPosition src/Dodge/Inventory/RBList.hs 36;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 39;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 42;" f
@@ -3594,7 +3592,7 @@ clockCycle src/Dodge/Clock.hs 9;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 68;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 53;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 82;" f
closeObjectInfo src/Dodge/Render/HUD.hs 215;" f
closeObjectInfo src/Dodge/Render/HUD.hs 211;" f
closestCreatureID src/Dodge/Debug.hs 92;" f
closestPointOnLine src/Geometry/Intersect.hs 251;" f
closestPointOnLineParam src/Geometry/Intersect.hs 267;" f
@@ -3613,7 +3611,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
colSpark src/Dodge/Spark.hs 47;" f
colSparkRandDir src/Dodge/Spark.hs 101;" f
collectDamageTypes src/Dodge/Damage.hs 32;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 282;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 279;" f
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
collidePoint src/Dodge/Base/Collide.hs 48;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
@@ -3628,7 +3626,7 @@ combinationsOf src/Multiset.hs 46;" f
combinationsTrie src/Dodge/Combine.hs 42;" f
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
combineFloors src/Dodge/Room/Procedural.hs 172;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 333;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 327;" f
combineItemListYouX src/Dodge/Combine.hs 34;" f
combineList src/Dodge/Combine.hs 20;" f
combineRooms src/Dodge/Room/Procedural.hs 152;" f
@@ -3647,7 +3645,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
conEffects src/Dodge/Concurrent.hs 13;" f
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 274;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 271;" f
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
connectionBlurb src/Dodge/Terminal.hs 102;" f
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
@@ -3760,7 +3758,7 @@ cylinderIndices src/Shader/Poke.hs 374;" f
cylinderOnSeg src/Geometry.hs 125;" f
cylinderPoly src/Shape.hs 86;" f
cylinderRoundIndices src/Shader/Poke.hs 381;" f
dShadCol src/Dodge/Render/List.hs 225;" f
dShadCol src/Dodge/Render/List.hs 215;" f
damThingHitWith src/Dodge/WorldEvent/Damage.hs 10;" f
damToExpBarrel src/Dodge/Barreloid.hs 57;" f
damageBlocksBy src/Dodge/Wall/Damage.hs 36;" f
@@ -3874,7 +3872,7 @@ defaultLWorld src/Dodge/Default/World.hs 94;" f
defaultLeftItem src/Dodge/Default/Item.hs 38;" f
defaultLeftLoadable src/Dodge/Default/Item/Use/Consumption.hs 8;" f
defaultLeftUse src/Dodge/Default/Item/Use.hs 14;" f
defaultListDisplayParams src/Dodge/ListDisplayParams.hs 19;" f
defaultListDisplayParams src/Dodge/ListDisplayParams.hs 18;" f
defaultMachine src/Dodge/Default.hs 31;" f
defaultMachineWall src/Dodge/Default/Wall.hs 48;" f
defaultPP src/Dodge/Default.hs 64;" f
@@ -3914,7 +3912,6 @@ detV src/Geometry/Vector.hs 93;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 391;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 190;" f
determineInvSelCursorWidth src/Dodge/ListDisplayParams.hs 56;" f
determineProjectileTracking src/Dodge/HeldUse.hs 489;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
diffAngles src/Geometry.hs 196;" f
@@ -3964,7 +3961,7 @@ doDamagesFL src/Dodge/Flame.hs 57;" f
doDeathToggle src/Dodge/WorldEffect.hs 96;" f
doDeathTriggers src/Dodge/WorldEffect.hs 91;" f
doDrWdWd src/Dodge/DrWdWd.hs 16;" f
doDrag src/Dodge/Update/Input/InGame.hs 99;" f
doDrag src/Dodge/Update/Input/InGame.hs 97;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
@@ -3992,7 +3989,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
doQuickload src/Dodge/Save.hs 82;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 422;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 419;" f
doRoomInPlacements src/Dodge/Layout.hs 97;" f
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
@@ -4045,7 +4042,7 @@ drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
drawCarte src/Dodge/Render/HUD/Carte.hs 14;" f
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
drawCombFilter src/Dodge/Render/Picture.hs 220;" f
drawCombineInventory src/Dodge/Render/HUD.hs 171;" f
drawCombineInventory src/Dodge/Render/HUD.hs 167;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 62;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
drawCrInfo src/Dodge/Debug/Picture.hs 342;" f
@@ -4053,7 +4050,7 @@ drawCreature src/Dodge/Render/ShapePicture.hs 41;" f
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 165;" f
drawCross src/Dodge/Render/Label.hs 24;" f
drawCrossCol src/Dodge/Render/Label.hs 21;" f
drawCursorAt src/Dodge/Render/List.hs 72;" f
drawCursorAt src/Dodge/Render/List.hs 71;" f
drawDDATest src/Dodge/Debug/Picture.hs 256;" f
drawDoorPaths src/Dodge/Debug/Picture.hs 217;" f
drawDoubleLampCover src/Dodge/Prop/Draw.hs 81;" f
@@ -4061,12 +4058,12 @@ drawDrag src/Dodge/Render/Picture.hs 170;" f
drawDragDrop src/Dodge/Render/Picture.hs 181;" f
drawDragPickup src/Dodge/Render/Picture.hs 190;" f
drawDragSelect src/Dodge/Render/Picture.hs 167;" f
drawDragSelected src/Dodge/Render/HUD.hs 133;" f
drawDragSelecting src/Dodge/Render/HUD.hs 151;" f
drawDragSelected src/Dodge/Render/HUD.hs 131;" f
drawDragSelecting src/Dodge/Render/HUD.hs 148;" f
drawEmptySet src/Dodge/Render/Picture.hs 117;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 8;" f
drawEquipment src/Dodge/Creature/Picture.hs 140;" f
drawExamineInventory src/Dodge/Render/HUD.hs 187;" f
drawExamineInventory src/Dodge/Render/HUD.hs 183;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 234;" f
drawFlame src/Dodge/Flame/Draw.hs 7;" f
drawFlamelet src/Dodge/EnergyBall/Draw.hs 23;" f
@@ -4079,18 +4076,18 @@ drawInputMenu src/Dodge/Render/MenuScreen.hs 21;" f
drawInspectWall src/Dodge/Debug/Picture.hs 209;" f
drawInspectWalls src/Dodge/Debug/Picture.hs 197;" f
drawInventory src/Dodge/Render/HUD.hs 54;" f
drawItemChildrenConnect src/Dodge/Render/HUD.hs 319;" f
drawItemConnections src/Dodge/Render/HUD.hs 308;" f
drawItemChildrenConnect src/Dodge/Render/HUD.hs 314;" f
drawItemConnections src/Dodge/Render/HUD.hs 304;" f
drawJumpDown src/Dodge/Render/Picture.hs 163;" f
drawLabCrossCol src/Dodge/Render/Label.hs 8;" f
drawLampCover src/Dodge/Prop/Draw.hs 44;" f
drawLaser src/Dodge/Laser/Draw.hs 6;" f
drawLightSource src/Dodge/LightSource/Draw.hs 7;" f
drawLinearShockwave src/Dodge/LinearShockwave/Draw.hs 10;" f
drawList src/Dodge/Render/List.hs 219;" f
drawListElement src/Dodge/Render/List.hs 197;" f
drawListYgapScaleYoff src/Dodge/Render/List.hs 102;" f
drawListYoff src/Dodge/Render/List.hs 99;" f
drawList src/Dodge/Render/List.hs 209;" f
drawListElement src/Dodge/Render/List.hs 187;" f
drawListYgapScaleYoff src/Dodge/Render/List.hs 95;" f
drawListYoff src/Dodge/Render/List.hs 92;" f
drawMachine src/Dodge/Machine/Draw.hs 17;" f
drawMapWall src/Dodge/Render/HUD/Carte.hs 33;" f
drawMenuClick src/Dodge/Render/Picture.hs 137;" f
@@ -4098,7 +4095,7 @@ drawMenuCursor src/Dodge/Render/Picture.hs 150;" f
drawMenuOrHUD src/Dodge/Render/Picture.hs 57;" f
drawMenuScreen src/Dodge/Render/MenuScreen.hs 15;" f
drawMouseCursor src/Dodge/Render/Picture.hs 73;" f
drawMouseOver src/Dodge/Render/HUD.hs 103;" f
drawMouseOver src/Dodge/Render/HUD.hs 102;" f
drawMousePosition src/Dodge/Debug/Picture.hs 319;" f
drawMovingShape src/Dodge/Prop/Draw.hs 67;" f
drawMovingShapeCol src/Dodge/Prop/Draw.hs 73;" f
@@ -4111,11 +4108,11 @@ drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProp src/Dodge/Prop/Draw.hs 15;" f
drawProp' src/Dodge/Prop/Draw.hs 12;" f
drawRBOptions src/Dodge/Render/HUD.hs 241;" f
drawRBOptions src/Dodge/Render/HUD.hs 237;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 30;" f
drawReturn src/Dodge/Render/Picture.hs 123;" f
drawRootCursor src/Dodge/Render/HUD.hs 71;" f
drawRootCursor src/Dodge/Render/HUD.hs 70;" f
drawSSCursor src/Dodge/SelectionSections/Draw.hs 31;" f
drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 42;" f
drawSelect src/Dodge/Render/Picture.hs 209;" f
@@ -4130,12 +4127,12 @@ drawShell src/Dodge/Projectile/Draw.hs 20;" f
drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
drawSpark src/Dodge/Spark/Draw.hs 6;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
drawSubInventory src/Dodge/Render/HUD.hs 163;" f
drawSubInventory src/Dodge/Render/HUD.hs 159;" f
drawSweep src/Dodge/Render/Picture.hs 246;" f
drawSwitch src/Dodge/Button/Draw.hs 15;" f
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
drawTargeting src/Dodge/Targeting/Draw.hs 13;" f
drawTerminalDisplay src/Dodge/Render/HUD.hs 358;" f
drawTerminalDisplay src/Dodge/Render/HUD.hs 351;" f
drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f
drawText src/Picture/Base.hs 220;" f
drawTitle src/Dodge/Render/MenuScreen.hs 58;" f
@@ -4180,12 +4177,12 @@ encircle src/Dodge/Creature/Boid.hs 115;" f
encircleCloseP src/Dodge/Creature/Boid.hs 35;" f
encircleDistP src/Dodge/Creature/Boid.hs 21;" f
encircleP src/Dodge/Creature/Boid.hs 27;" f
endCombineRegex src/Dodge/Update/Input/InGame.hs 247;" f
endRegex src/Dodge/Update/Input/InGame.hs 236;" f
endCombineRegex src/Dodge/Update/Input/InGame.hs 244;" f
endRegex src/Dodge/Update/Input/InGame.hs 233;" f
enterCombineInv src/Dodge/DisplayInventory.hs 359;" f
eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 6;" f
equipAllocString src/Dodge/Render/HUD.hs 299;" f
equipAllocString src/Dodge/Render/HUD.hs 295;" f
equipInfo src/Dodge/Item/Info.hs 103;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 65;" f
equipPosition src/Dodge/Item/Draw.hs 30;" f
@@ -4275,7 +4272,7 @@ flockPointTarget src/Dodge/Creature/Boid.hs 199;" f
flockPointTargetR src/Dodge/Creature/Boid.hs 266;" f
flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 220;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 216;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 119;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
@@ -4348,7 +4345,6 @@ getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getItem src/Dodge/Item/Location.hs 15;" f
getLDPWidth src/Dodge/Render/List.hs 93;" f
getLaserColor src/Dodge/HeldUse.hs 199;" f
getLaserDamage src/Dodge/HeldUse.hs 196;" f
getLaserPhaseV src/Dodge/HeldUse.hs 193;" f
@@ -4359,7 +4355,7 @@ getNodePos src/Dodge/Path.hs 31;" f
getPretty src/AesonHelp.hs 7;" f
getPrettyShort src/AesonHelp.hs 10;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
getRootItemBounds src/Dodge/Render/HUD.hs 93;" f
getSensor src/Dodge/Terminal.hs 189;" f
getSmoothScrollValue src/Dodge/SmoothScroll.hs 17;" f
getSplitString src/Dodge/Debug/Terminal.hs 123;" f
@@ -4536,10 +4532,10 @@ intervalList src/Geometry.hs 315;" f
interweave src/Justify.hs 17;" f
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
invAdj src/Dodge/Item/Grammar.hs 189;" f
invCursorParams src/Dodge/ListDisplayParams.hs 38;" f
invCursorParams src/Dodge/ListDisplayParams.hs 36;" f
invDP src/Dodge/ListDisplayParams.hs 30;" f
invDimColor src/Dodge/DisplayInventory.hs 219;" f
invDisplayParams src/Dodge/ListDisplayParams.hs 32;" f
invHead src/Dodge/Render/HUD.hs 398;" f
invHead src/Dodge/Render/HUD.hs 391;" f
invLDT src/Dodge/Item/Grammar.hs 172;" f
invRootMap src/Dodge/Item/Grammar.hs 181;" f
invRootTrees src/Dodge/Item/Grammar.hs 211;" f
@@ -4567,7 +4563,7 @@ isConnected src/Dodge/Inventory/Swap.hs 90;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
isFrictionless src/Dodge/Creature/State.hs 341;" f
isGas src/Dodge/Euse.hs 63;" f
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 170;" f
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 168;" f
isInLnk src/Dodge/PlacementSpot.hs 160;" f
isJust' src/MaybeHelp.hs 29;" f
isLHS src/Geometry/LHS.hs 8;" f
@@ -4587,6 +4583,8 @@ isVowel src/StringHelp.hs 8;" f
isWalkable src/Dodge/Base/Collide.hs 222;" f
isoMatrix src/MatrixHelper.hs 30;" f
isotriBWH src/Geometry/Polygon.hs 20;" f
itDim src/Dodge/Item/InvSize.hs 13;" f
itInvHeight src/Dodge/Item/InvSize.hs 9;" f
itUseCharge src/Dodge/Item/Weapon/TriggerType.hs 82;" f
itemBaseName src/Dodge/Item/Display.hs 44;" f
itemBlips src/Dodge/RadarSweep.hs 75;" f
@@ -4704,7 +4702,7 @@ linksAndPath' src/Dodge/Room/Path.hs 44;" f
linksOnPath src/Dodge/Room/CheckConsistency.hs 7;" f
listConfig src/Dodge/Menu.hs 199;" f
listControls src/Dodge/Menu.hs 212;" f
listCursorChooseBorderScale src/Dodge/Render/List.hs 145;" f
listCursorChooseBorderScale src/Dodge/Render/List.hs 135;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 188;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 351;" f
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
@@ -4712,7 +4710,7 @@ llleft src/Dodge/Item/Grammar.hs 107;" f
llright src/Dodge/Item/Grammar.hs 114;" f
lmt src/MatrixHelper.hs 43;" f
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 380;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
@@ -4838,7 +4836,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
maybeClearPaths src/Dodge/Block.hs 74;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 585;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 582;" f
maybeOpenTerminal src/Dodge/Update.hs 123;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 111;" f
@@ -5009,7 +5007,7 @@ onRemoveWristShield src/Dodge/Euse.hs 91;" f
onXY src/Geometry/Vector3D.hs 130;" f
oneH src/Dodge/Creature/Test.hs 95;" f
openCursorAt src/Dodge/Render/HUD/Carte.hs 54;" f
optionListDisplayParams src/Dodge/ListDisplayParams.hs 69;" f
optionListDisplayParams src/Dodge/ListDisplayParams.hs 54;" f
optionMenu src/Dodge/Menu.hs 105;" f
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 50;" f
optionScreenUpdate src/Dodge/Update/Input/ScreenLayer.hs 41;" f
@@ -5062,7 +5060,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
pathEdgeObstructed src/Dodge/Path.hs 43;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
pauseGame src/Dodge/Update/Input/InGame.hs 505;" f
pauseGame src/Dodge/Update/Input/InGame.hs 502;" f
pauseMenu src/Dodge/Menu.hs 53;" f
pauseMenuOptions src/Dodge/Menu.hs 58;" f
pauseSound src/Dodge/SoundLogic.hs 41;" f
@@ -5367,7 +5365,7 @@ renderInfoListAt src/Dodge/Render/InfoBox.hs 17;" f
renderInfoListsAt src/Dodge/Render/InfoBox.hs 44;" f
renderLayer src/Render.hs 233;" f
renderLightingNoShadows src/Render.hs 48;" f
renderListAt src/Dodge/Render/List.hs 202;" f
renderListAt src/Dodge/Render/List.hs 192;" f
renderShadows src/Render.hs 117;" f
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 160;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 102;" f
@@ -5515,18 +5513,18 @@ seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 432;" f
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 372;" f
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 530;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 203;" f
secondColumnParams src/Dodge/ListDisplayParams.hs 45;" f
secondColumnParams src/Dodge/ListDisplayParams.hs 43;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 231;" f
sectionsSizes src/Dodge/DisplayInventory.hs 236;" f
seedStartMenu src/Dodge/Menu.hs 79;" f
seedStartOptions src/Dodge/Menu.hs 82;" f
segOnCirc src/Geometry.hs 116;" f
selCloseObj src/Dodge/Update/Input/InGame.hs 528;" f
selNumPos src/Dodge/Render/HUD.hs 447;" f
selNumPosCardinal src/Dodge/Render/HUD.hs 470;" f
selSecDrawCursor src/Dodge/Render/List.hs 134;" f
selSecDrawCursorAt src/Dodge/Render/List.hs 111;" f
selSecSelCol src/Dodge/Render/HUD.hs 499;" f
selCloseObj src/Dodge/Update/Input/InGame.hs 525;" f
selNumPos src/Dodge/Render/HUD.hs 440;" f
selNumPosCardinal src/Dodge/Render/HUD.hs 463;" f
selSecDrawCursor src/Dodge/Render/List.hs 126;" f
selSecDrawCursorAt src/Dodge/Render/List.hs 104;" f
selSecSelCol src/Dodge/Render/HUD.hs 492;" f
selSecSelSize src/Dodge/SelectionSections.hs 180;" f
selSecYint src/Dodge/SelectionSections.hs 189;" f
selectCreatureDebugItem src/Dodge/Debug.hs 39;" f
@@ -5566,7 +5564,7 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 292;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 318;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 315;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 85;" f
setShaderSource src/Shader/Compile.hs 290;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f
@@ -5617,9 +5615,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 292;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 331;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 325;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 289;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 328;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 322;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
shiftPathBy src/Dodge/Room/Link.hs 92;" f
@@ -5718,7 +5716,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
spaceAction src/Dodge/Update/Input/InGame.hs 508;" f
spaceAction src/Dodge/Update/Input/InGame.hs 505;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 190;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 175;" f
@@ -5768,13 +5766,13 @@ ssScrollMinOnFail src/Dodge/SelectionSections.hs 57;" f
ssScrollUsing src/Dodge/SelectionSections.hs 47;" f
ssSetCursor src/Dodge/SelectionSections.hs 72;" f
ssfold src/FoldableHelp.hs 105;" f
stackPicturesAt src/Dodge/Render/List.hs 105;" f
stackPicturesAtOff src/Dodge/Render/List.hs 108;" f
stackPicturesAt src/Dodge/Render/List.hs 98;" f
stackPicturesAtOff src/Dodge/Render/List.hs 101;" f
stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 281;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 92;" f
startDrag src/Dodge/Update/Input/InGame.hs 258;" f
startDrag src/Dodge/Update/Input/InGame.hs 255;" f
startInvList src/Dodge/Creature.hs 109;" f
startInventory src/Dodge/Creature.hs 112;" f
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
@@ -5801,7 +5799,7 @@ strideRot src/Dodge/Item/HeldOffset.hs 64;" f
stringToList src/Picture/Base.hs 313;" f
stringToListGrad src/Picture/Text.hs 12;" f
stripZ src/Geometry/Vector3D.hs 97;" f
subInvX src/Dodge/ListDisplayParams.hs 50;" f
subInvX src/Dodge/ListDisplayParams.hs 48;" f
subMap src/TreeHelp.hs 118;" f
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 71;" f
@@ -5904,7 +5902,7 @@ toLabel src/Dodge/Cleat.hs 16;" f
toLasgunUpdate src/Dodge/Item/Grammar.hs 119;" f
toMultiset src/Multiset.hs 64;" f
toOnward src/Dodge/Tree/Compose.hs 101;" f
toTopLeft src/Dodge/Render/List.hs 229;" f
toTopLeft src/Dodge/Render/List.hs 219;" f
toV2 src/Geometry/Data.hs 36;" f
toV3 src/Geometry/Data.hs 38;" f
toV4 src/Geometry/Data.hs 40;" f
@@ -5912,13 +5910,13 @@ toggleCombineInv src/Dodge/DisplayInventory.hs 35;" f
toggleCommand src/Dodge/Terminal.hs 196;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
toggleJust src/MaybeHelp.hs 41;" f
toggleMap src/Dodge/Update/Input/InGame.hs 549;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 562;" f
toggleMap src/Dodge/Update/Input/InGame.hs 546;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 559;" f
togglesToEffects src/Dodge/Terminal.hs 248;" f
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
topInvW src/Dodge/ListDisplayParams.hs 53;" f
topInvW src/Dodge/ListDisplayParams.hs 51;" f
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
topPrismIndices src/Shader/Poke.hs 402;" f
topTestPart src/Dodge/TestString.hs 68;" f
@@ -5984,13 +5982,13 @@ trunkDepth src/TreeHelp.hs 161;" f
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
tryAttachBulletBelt src/Dodge/Euse.hs 39;" f
tryChargeBattery src/Dodge/Euse.hs 42;" f
tryCombine src/Dodge/Update/Input/InGame.hs 571;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 115;" f
tryCombine src/Dodge/Update/Input/InGame.hs 568;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 113;" f
tryGetChannel src/Sound.hs 96;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 122;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 120;" f
tryPlay src/Sound.hs 83;" f
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
@@ -6033,7 +6031,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAttachedItems src/Dodge/Creature/State.hs 172;" f
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 457;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 454;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBounds src/Dodge/Update/Camera.hs 245;" f
@@ -6056,42 +6054,42 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 529;" f
updateEnergyBall src/Dodge/EnergyBall.hs 45;" f
updateEnergyBalls src/Dodge/Update.hs 553;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 484;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 481;" f
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
updateFlame src/Dodge/Flame.hs 70;" f
updateFlames src/Dodge/Update.hs 550;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 348;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 341;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 345;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 338;" f
updateGusts src/Dodge/Update.hs 704;" f
updateHeldRootItem src/Dodge/Creature/State.hs 166;" f
updateHumanoid src/Dodge/Humanoid.hs 12;" f
updateIMl src/Dodge/Update.hs 498;" f
updateIMl' src/Dodge/Update.hs 503;" f
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 401;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 398;" f
updateInstantBullets src/Dodge/Update.hs 642;" f
updateInv src/Dodge/Creature/State.hs 151;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 89;" f
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
updateItemWithOrientation src/Dodge/Creature/State.hs 193;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 395;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 383;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 392;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 380;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
updateLaser src/Dodge/Laser/Update.hs 13;" f
updateLasers src/Dodge/Update.hs 427;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 416;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 413;" f
updateMIM src/Dodge/Update.hs 655;" f
updateMachine src/Dodge/Machine/Update.hs 19;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 176;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 174;" f
updateMouseContext src/Dodge/Update.hs 310;" f
updateMouseContextGame src/Dodge/Update.hs 315;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 86;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 78;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 143;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 141;" f
updateMovement src/Dodge/Creature/State.hs 331;" f
updateObjCatMaybes src/Dodge/Update.hs 520;" f
updateObjMapMaybe src/Dodge/Update.hs 513;" f
@@ -6099,8 +6097,8 @@ updatePastWorlds src/Dodge/Update.hs 415;" f
updatePosEvent src/Dodge/PosEvent.hs 11;" f
updatePosEvents src/Dodge/Update.hs 562;" f
updatePreload src/Preload/Update.hs 20;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 358;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 361;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 355;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 358;" f
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
@@ -6293,7 +6291,7 @@ yV2 src/Geometry/Vector.hs 203;" f
yellow src/Color.hs 17;" f
you src/Dodge/Base/You.hs 18;" f
youDropItem src/Dodge/Creature/Action.hs 190;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 227;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 223;" f
yourControl src/Dodge/Creature/YourControl.hs 22;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 137;" f