Move towards allowing partial destruction of doors
This commit is contained in:
+11
-1
@@ -11,6 +11,7 @@ module Dodge.Data
|
|||||||
( module Dodge.Data
|
( module Dodge.Data
|
||||||
, module Dodge.Data.Material
|
, module Dodge.Data.Material
|
||||||
, module Dodge.Data.LoadAction
|
, module Dodge.Data.LoadAction
|
||||||
|
, module Dodge.Data.ForegroundShape
|
||||||
, module Dodge.Data.Wall
|
, module Dodge.Data.Wall
|
||||||
, module Dodge.Combine.Data
|
, module Dodge.Combine.Data
|
||||||
, module Dodge.Distortion.Data
|
, module Dodge.Distortion.Data
|
||||||
@@ -30,6 +31,7 @@ module Dodge.Data
|
|||||||
, module Dodge.Data.Room
|
, module Dodge.Data.Room
|
||||||
) where
|
) where
|
||||||
import Dodge.Data.Room
|
import Dodge.Data.Room
|
||||||
|
import Dodge.Data.ForegroundShape
|
||||||
import Dodge.Data.LoadAction
|
import Dodge.Data.LoadAction
|
||||||
import Dodge.Data.Material
|
import Dodge.Data.Material
|
||||||
import Dodge.Data.Wall
|
import Dodge.Data.Wall
|
||||||
@@ -135,6 +137,7 @@ data World = World
|
|||||||
, _toPlaySounds :: M.Map SoundOrigin Sound
|
, _toPlaySounds :: M.Map SoundOrigin Sound
|
||||||
, _playingSounds :: M.Map SoundOrigin Sound
|
, _playingSounds :: M.Map SoundOrigin Sound
|
||||||
, _decorations :: IM.IntMap Picture
|
, _decorations :: IM.IntMap Picture
|
||||||
|
, _shapes :: IM.IntMap ForegroundShape
|
||||||
, _foregroundShape :: Shape
|
, _foregroundShape :: Shape
|
||||||
, _corpses :: IM.IntMap Corpse
|
, _corpses :: IM.IntMap Corpse
|
||||||
, _clickMousePos :: Point2
|
, _clickMousePos :: Point2
|
||||||
@@ -1018,10 +1021,16 @@ data Door = Door
|
|||||||
, _drHP :: Int
|
, _drHP :: Int
|
||||||
, _drDeath :: Door -> World -> World
|
, _drDeath :: Door -> World -> World
|
||||||
, _drSpeed :: Float
|
, _drSpeed :: Float
|
||||||
|
, _drSupport :: Support
|
||||||
|
, _drPushes :: Maybe Int
|
||||||
}
|
}
|
||||||
data DoorStatus = DoorOpen | DoorClosed | DoorHalfway | DoorInt Int
|
data DoorStatus = DoorOpen | DoorClosed | DoorHalfway | DoorInt Int
|
||||||
deriving (Eq, Ord, Show)
|
deriving (Eq, Ord, Show)
|
||||||
|
|
||||||
|
data Support = SupportsItself
|
||||||
|
| SupportedBy Int
|
||||||
|
| Unsupported
|
||||||
|
|
||||||
data ActionPlan
|
data ActionPlan
|
||||||
= Inanimate
|
= Inanimate
|
||||||
| ActionPlan
|
| ActionPlan
|
||||||
@@ -1381,7 +1390,8 @@ data PSType = PutCrit {_unPutCrit :: Creature}
|
|||||||
| PutLineBlock {_putWall :: Wall , _putWidth :: Float
|
| PutLineBlock {_putWall :: Wall , _putWidth :: Float
|
||||||
, _putDepth :: Float, _putStartPoint :: Point2, _putEndPoint :: Point2}
|
, _putDepth :: Float, _putStartPoint :: Point2, _putEndPoint :: Point2}
|
||||||
| PutWall { _pwPoly :: [Point2] , _pwWall :: Wall }
|
| PutWall { _pwPoly :: [Point2] , _pwWall :: Wall }
|
||||||
| PutSlideDr Bool Color (World -> Bool) Float Point2 Point2 Float
|
| PutSlideDr Bool Color Door Float Point2 Point2
|
||||||
|
-- | PutSlideDr Bool Color (World -> Bool) Float Point2 Point2 Float
|
||||||
| PutDoor Color (World -> Bool) [(Point2,Point2)]
|
| PutDoor Color (World -> Bool) [(Point2,Point2)]
|
||||||
| RandPS (State StdGen PSType)
|
| RandPS (State StdGen PSType)
|
||||||
| PutShape Shape
|
| PutShape Shape
|
||||||
|
|||||||
@@ -14,5 +14,7 @@ defaultDoor = Door
|
|||||||
, _drHP = 10000
|
, _drHP = 10000
|
||||||
, _drDeath = const id
|
, _drDeath = const id
|
||||||
, _drSpeed = 1
|
, _drSpeed = 1
|
||||||
|
, _drSupport = SupportsItself
|
||||||
|
, _drPushes = Nothing
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -41,5 +41,5 @@ initialWorld = defaultWorld
|
|||||||
}
|
}
|
||||||
|
|
||||||
testStringInit :: World -> [String]
|
testStringInit :: World -> [String]
|
||||||
testStringInit = map (show . _drStatus) . IM.elems . _doors
|
--testStringInit = map (show . _drStatus) . IM.elems . _doors
|
||||||
--testStringInit = const []
|
testStringInit = const []
|
||||||
|
|||||||
@@ -28,6 +28,9 @@ pContID ps pt = Placement 10 ps pt Nothing . contToIDCont
|
|||||||
psPtCont :: PlacementSpot -> PSType -> (Placement -> Maybe Placement) -> Placement
|
psPtCont :: PlacementSpot -> PSType -> (Placement -> Maybe Placement) -> Placement
|
||||||
psPtCont ps pt = Placement 10 ps pt Nothing . const
|
psPtCont ps pt = Placement 10 ps pt Nothing . const
|
||||||
|
|
||||||
|
ptCont :: PSType -> (Placement -> Maybe Placement) -> Placement
|
||||||
|
ptCont = psPtCont (PS 0 0)
|
||||||
|
|
||||||
psPt :: PlacementSpot -> PSType -> Placement
|
psPt :: PlacementSpot -> PSType -> Placement
|
||||||
psPt ps pt = Placement 10 ps pt Nothing (const . const Nothing)
|
psPt ps pt = Placement 10 ps pt Nothing (const . const Nothing)
|
||||||
|
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ module Dodge.Placement.Instance.Door
|
|||||||
, switchDoor -- not used 9/3/22
|
, switchDoor -- not used 9/3/22
|
||||||
) where
|
) where
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
|
import Dodge.Default.Door
|
||||||
--import Dodge.Base
|
--import Dodge.Base
|
||||||
import Color
|
import Color
|
||||||
import Geometry
|
import Geometry
|
||||||
@@ -12,6 +13,8 @@ import Dodge.LevelGen.Data
|
|||||||
import Dodge.Creature.Test
|
import Dodge.Creature.Test
|
||||||
import Dodge.LevelGen.Switch
|
import Dodge.LevelGen.Switch
|
||||||
|
|
||||||
|
import Data.Maybe
|
||||||
|
import Control.Lens
|
||||||
import qualified Data.IntMap.Strict as IM
|
import qualified Data.IntMap.Strict as IM
|
||||||
|
|
||||||
putDoubleDoor :: Bool -> Color -> (World -> Bool) -> Point2 -> Point2 -> Float -> Placement
|
putDoubleDoor :: Bool -> Color -> (World -> Bool) -> Point2 -> Point2 -> Float -> Placement
|
||||||
@@ -23,19 +26,33 @@ putDoubleDoorThen :: Bool -> Color -> (World -> Bool)
|
|||||||
-> (Placement -> Placement -> Maybe Placement)
|
-> (Placement -> Placement -> Maybe Placement)
|
||||||
-> Placement
|
-> Placement
|
||||||
putDoubleDoorThen pathing col cond soff a b speed cont
|
putDoubleDoorThen pathing col cond soff a b speed cont
|
||||||
= doorbetween a half
|
= doorBetween pathing col cond soff a half speed
|
||||||
$ \pl1 -> Just $ doorbetween b half
|
$ \pl1 -> Just $ doorBetween pathing col cond soff b half speed
|
||||||
$ \pl2 -> cont pl1 pl2
|
$ \pl2 -> cont pl1 pl2
|
||||||
where
|
where
|
||||||
doorbetween pa pb = pt0 $ PutSlideDr pathing col cond soff pa pb speed
|
|
||||||
half = 0.5 *.* (a +.+ b)
|
half = 0.5 *.* (a +.+ b)
|
||||||
|
|
||||||
--doorBetween pathing col cond soff pa pb speed g = case divideLine 80 pa pb of
|
doorBetween :: Bool -> Color -> (World -> Bool) -> Float -> Point2 -> Point2 -> Float ->
|
||||||
-- [x,y] -> \_ -> Just (pt0 (PutSlideDr pathing col cond soff x y speed) g)
|
(Placement -> Maybe Placement) -> Placement
|
||||||
-- (x:y:zs) -> foldr f g (zip (x:y:zs) (y:zs))
|
doorBetween pathing col cond soff pa pb speed g = case divideLine 40 pa pb of
|
||||||
-- where
|
[x,y] -> ptCont (PutSlideDr pathing col adoor soff x y) g
|
||||||
-- f :: (Point2,Point2) -> (Placement -> Maybe Placement) -> (Placement -> Maybe Placement)
|
(x:y:zs) -> divideDoorPane Nothing pathing col cond (soff - dist y pb) speed (zip (x:y:zs) (y:zs)) g
|
||||||
-- f (a,b) h = \pl -> Just (pt0 (PutSlideDr pathing col cond (soff - dist y pb) a b speed) h)
|
_ -> undefined
|
||||||
|
where
|
||||||
|
adoor = defaultDoor
|
||||||
|
& drTrigger .~ cond
|
||||||
|
& drSpeed .~ speed
|
||||||
|
|
||||||
|
divideDoorPane :: Maybe Int -> Bool -> Color -> (World -> Bool) -> Float -> Float
|
||||||
|
-> [(Point2,Point2)] -> (Placement -> Maybe Placement) -> Placement
|
||||||
|
divideDoorPane mid pathing col cond soff speed ppairs g = case ppairs of
|
||||||
|
[p] -> ptCont (adoor p) $ g
|
||||||
|
(p:ps) -> ptCont (adoor p) $ \pl -> Just $ divideDoorPane (_plMID pl) pathing col cond soff speed ps g
|
||||||
|
_ -> undefined
|
||||||
|
where
|
||||||
|
adoor (x,y) = PutSlideDr pathing col thedoor soff x y
|
||||||
|
thedoor = defaultDoor & drSpeed .~ speed & drTrigger .~ cond
|
||||||
|
& drSupport .~ SupportedBy (fromJust mid)
|
||||||
|
|
||||||
putAutoDoor :: Point2 -> Point2 -> Placement
|
putAutoDoor :: Point2 -> Point2 -> Placement
|
||||||
putAutoDoor a b = PlacementUsingPos (addZ 0 a)
|
putAutoDoor a b = PlacementUsingPos (addZ 0 a)
|
||||||
@@ -51,6 +68,10 @@ switchDoor btpos btrot dra drb col = pContID (PS btpos btrot) (PutButton $ makeS
|
|||||||
$ \btid -> jsps0J (doorbetween btid dra drc)
|
$ \btid -> jsps0J (doorbetween btid dra drc)
|
||||||
$ sps0 (doorbetween btid drb drc)
|
$ sps0 (doorbetween btid drb drc)
|
||||||
where
|
where
|
||||||
doorbetween btid a b = PutSlideDr False col (cond btid) 1 a b 2
|
doorbetween btid a b = PutSlideDr False col thedoor 1 a b
|
||||||
|
where
|
||||||
|
thedoor = defaultDoor
|
||||||
|
& drTrigger .~ cond btid
|
||||||
|
& drSpeed .~ 2
|
||||||
drc = 0.5 *.* (dra +.+ drb)
|
drc = 0.5 *.* (dra +.+ drb)
|
||||||
cond btid w' = _btState (_buttons w' IM.! btid) == BtOn
|
cond btid w' = _btState (_buttons w' IM.! btid) == BtOn
|
||||||
|
|||||||
@@ -101,8 +101,8 @@ placeSpotID ps pt w = case pt of
|
|||||||
RandPS rgn -> evaluateRandPS rgn ps w
|
RandPS rgn -> evaluateRandPS rgn ps w
|
||||||
PutDoor col f pss -> plDoor col f (map (bimap doShift doShift) pss) w
|
PutDoor col f pss -> plDoor col f (map (bimap doShift doShift) pss) w
|
||||||
PutCoord cp -> plNewID coordinates (doShift cp) w
|
PutCoord cp -> plNewID coordinates (doShift cp) w
|
||||||
PutSlideDr pth col f off a b spd
|
PutSlideDr pth col dr off a b
|
||||||
-> plSlideDoor pth col f off (doShift a) (doShift b) spd w
|
-> plSlideDoor pth col dr off (doShift a) (doShift b) w
|
||||||
PutBlock bl wl ps' -> placeBlock (map doShift ps') (bl & blPos %~ doShift & blDir .~ rot)
|
PutBlock bl wl ps' -> placeBlock (map doShift ps') (bl & blPos %~ doShift & blDir .~ rot)
|
||||||
wl w
|
wl w
|
||||||
PutLineBlock wl wdth dpth a b -> placeLineBlock wl wdth dpth (doShift a) (doShift b) w
|
PutLineBlock wl wdth dpth a b -> placeLineBlock wl wdth dpth (doShift a) (doShift b) w
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ import qualified IntMapHelp as IM
|
|||||||
import Dodge.SoundLogic
|
import Dodge.SoundLogic
|
||||||
--import Dodge.LevelGen.LevelStructure
|
--import Dodge.LevelGen.LevelStructure
|
||||||
|
|
||||||
|
--import Data.Maybe
|
||||||
import Data.List
|
import Data.List
|
||||||
import Control.Lens
|
import Control.Lens
|
||||||
--import Data.Graph.Inductive hiding ((&))
|
--import Data.Graph.Inductive hiding ((&))
|
||||||
@@ -106,27 +107,24 @@ doorMechanism dr w = case mvDir of
|
|||||||
plSlideDoor
|
plSlideDoor
|
||||||
:: Bool
|
:: Bool
|
||||||
-> Color
|
-> Color
|
||||||
-> (World -> Bool)
|
-> Door
|
||||||
-> Float
|
-> Float
|
||||||
-> Point2
|
-> Point2
|
||||||
-> Point2
|
-> Point2
|
||||||
-> Float
|
|
||||||
-> World
|
-> World
|
||||||
-> (Int, World)
|
-> (Int, World)
|
||||||
plSlideDoor isPathable col cond shiftOffset a b speed gw
|
plSlideDoor isPathable col dr shiftOffset a b gw
|
||||||
= (drid, addDoorWalls gw & doors %~ addDoor)
|
= (drid, addDoorWalls gw & doors %~ addDoor)
|
||||||
where
|
where
|
||||||
drid = IM.newKey $ _doors gw
|
drid = IM.newKey $ _doors gw
|
||||||
addDoor = IM.insert drid $ defaultDoor
|
addDoor = IM.insert drid $ dr
|
||||||
{ _drID = drid
|
{ _drID = drid
|
||||||
, _drWallIDs = IS.fromList wlids
|
, _drWallIDs = IS.fromList wlids
|
||||||
, _drStatus = DoorClosed
|
, _drStatus = DoorClosed
|
||||||
, _drTrigger = cond
|
|
||||||
, _drMech = doorMechanism
|
, _drMech = doorMechanism
|
||||||
, _drPos = (a,b)
|
, _drPos = (a,b)
|
||||||
, _drOpenPos = (shiftLeft a,shiftLeft b)
|
, _drOpenPos = (shiftLeft a,shiftLeft b)
|
||||||
, _drClosePos = (a,b)
|
, _drClosePos = (a,b)
|
||||||
, _drSpeed = speed
|
|
||||||
}
|
}
|
||||||
addDoorWalls w' = foldl' (addDoorWall drid col isPathable) w' $ zip wlids pairs
|
addDoorWalls w' = foldl' (addDoorWall drid col isPathable) w' $ zip wlids pairs
|
||||||
pairs = rectanglePairs 9 a b
|
pairs = rectanglePairs 9 a b
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
-}
|
-}
|
||||||
module Dodge.Room.LongDoor where
|
module Dodge.Room.LongDoor where
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
|
import Dodge.Default.Door
|
||||||
import Dodge.Cleat
|
import Dodge.Cleat
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
import Dodge.Base
|
import Dodge.Base
|
||||||
@@ -45,8 +46,8 @@ twinSlowDoorRoom w h x = defaultRoom
|
|||||||
, _rmPath = []
|
, _rmPath = []
|
||||||
, _rmPmnts =
|
, _rmPmnts =
|
||||||
[ pContID (PS (V2 0 (h-5)) pi) ( PutButton $ makeButton col id)
|
[ pContID (PS (V2 0 (h-5)) pi) ( PutButton $ makeButton col id)
|
||||||
$ \btid -> jsps0J (PutSlideDr False col (cond' btid) 1 (V2 x 1) (V2 x h) wlSpeed)
|
$ \btid -> jsps0J (PutSlideDr False col (thedoor btid) 1 (V2 x 1) (V2 x h))
|
||||||
$ ps0 (PutSlideDr False col (cond' btid) 1 (V2 (-x) 1) (V2 (-x) h) wlSpeed)
|
$ ps0 (PutSlideDr False col (thedoor btid) 1 (V2 (-x) 1) (V2 (-x) h))
|
||||||
$ \did -> jps0' (PutLS (lsColPos (V3 0.75 0 0) (V3 0 (h-1) lampHeight)))
|
$ \did -> jps0' (PutLS (lsColPos (V3 0.75 0 0) (V3 0 (h-1) lampHeight)))
|
||||||
$ \lspl -> jsps0 $ PutProp $ addColorChange (fromJust $ _plMID lspl) did $ lampCoverWhen (drmoving did) (V2 0 (h-1)) lampHeight
|
$ \lspl -> jsps0 $ PutProp $ addColorChange (fromJust $ _plMID lspl) did $ lampCoverWhen (drmoving did) (V2 0 (h-1)) lampHeight
|
||||||
]
|
]
|
||||||
@@ -68,7 +69,9 @@ twinSlowDoorRoom w h x = defaultRoom
|
|||||||
[rectNSWE h 0 (-w) w
|
[rectNSWE h 0 (-w) w
|
||||||
,rectNSWE 20 (-h) (negate x) x
|
,rectNSWE 20 (-h) (negate x) x
|
||||||
]
|
]
|
||||||
cond' btid w' = _btState (_buttons w' IM.! btid) /= BtOff
|
thedoor btid = defaultDoor
|
||||||
|
& drSpeed .~ wlSpeed
|
||||||
|
& drTrigger .~ (\w' -> _btState (_buttons w' IM.! btid) /= BtOff)
|
||||||
col = dim $ dim $ bright red
|
col = dim $ dim $ bright red
|
||||||
|
|
||||||
twinSlowDoorChasers :: RandomGen g => State g Room
|
twinSlowDoorChasers :: RandomGen g => State g Room
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ module Dodge.Room.Procedural
|
|||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.Placement.Shift
|
import Dodge.Placement.Shift
|
||||||
import Dodge.Default.Wall
|
import Dodge.Default.Wall
|
||||||
|
import Dodge.Default.Door
|
||||||
--import Shape.Data
|
--import Shape.Data
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
import Dodge.Placement.Instance
|
import Dodge.Placement.Instance
|
||||||
@@ -266,7 +267,9 @@ centerVaultRoom w h d = return $ defaultRoom
|
|||||||
col = dim $ dim $ bright red
|
col = dim $ dim $ bright red
|
||||||
theDoor =
|
theDoor =
|
||||||
[ pContID (PS (V2 35 (d+4)) 0) (PutButton $ makeSwitch col red id id)
|
[ pContID (PS (V2 35 (d+4)) 0) (PutButton $ makeSwitch col red id id)
|
||||||
$ \btid -> jspsJ (V2 0 (d-10)) 0 (PutSlideDr False col (cond' btid) 1 (V2 (-21) 0) (V2 0 0) 2)
|
$ \btid -> jspsJ (V2 0 (d-10)) 0 (PutSlideDr False col (thedoor btid) 1 (V2 (-21) 0) (V2 0 0))
|
||||||
$ sPS (V2 0 (d-10)) 0 (PutSlideDr False col (cond' btid) 1 (V2 21 0) (V2 0 0) 2)
|
$ sPS (V2 0 (d-10)) 0 (PutSlideDr False col (thedoor btid) 1 (V2 21 0) (V2 0 0))
|
||||||
]
|
]
|
||||||
cond' btid w' = _btState (_buttons w' IM.! btid) == BtOn
|
thedoor btid = defaultDoor
|
||||||
|
& drTrigger .~ (\w' -> _btState (_buttons w' IM.! btid) == BtOn)
|
||||||
|
& drSpeed .~ 2
|
||||||
|
|||||||
+3
-1
@@ -13,6 +13,7 @@ data Verx = Verx
|
|||||||
, _vxLayer :: !Layer
|
, _vxLayer :: !Layer
|
||||||
, _vxShadNum :: !ShadNum
|
, _vxShadNum :: !ShadNum
|
||||||
}
|
}
|
||||||
|
deriving (Eq,Ord,Show)
|
||||||
--newtype LayNum = LayNum { _unLayNum :: Int }
|
--newtype LayNum = LayNum { _unLayNum :: Int }
|
||||||
|
|
||||||
data Layer
|
data Layer
|
||||||
@@ -22,7 +23,7 @@ data Layer
|
|||||||
| BloomNoZWrite
|
| BloomNoZWrite
|
||||||
| DebugLayer
|
| DebugLayer
|
||||||
| FixedCoordLayer
|
| FixedCoordLayer
|
||||||
deriving (Eq,Ord,Enum,Bounded)
|
deriving (Eq,Ord,Enum,Bounded,Show)
|
||||||
|
|
||||||
layerNum :: Layer -> Int
|
layerNum :: Layer -> Int
|
||||||
layerNum = fromEnum
|
layerNum = fromEnum
|
||||||
@@ -30,6 +31,7 @@ numLayers :: Int
|
|||||||
numLayers = length [minBound::Layer .. maxBound]
|
numLayers = length [minBound::Layer .. maxBound]
|
||||||
--TODO use synonyms for layer numbers
|
--TODO use synonyms for layer numbers
|
||||||
newtype ShadNum = ShadNum { _unShadNum :: Int }
|
newtype ShadNum = ShadNum { _unShadNum :: Int }
|
||||||
|
deriving (Eq,Ord,Show)
|
||||||
polyNum, polyzNum, bezNum, textNum, arcNum, ellNum :: ShadNum
|
polyNum, polyzNum, bezNum, textNum, arcNum, ellNum :: ShadNum
|
||||||
{-# INLINE polyNum #-}
|
{-# INLINE polyNum #-}
|
||||||
{-# INLINE polyzNum #-}
|
{-# INLINE polyzNum #-}
|
||||||
|
|||||||
@@ -29,14 +29,17 @@ data ShapeObj = ShapeObj
|
|||||||
{ _shType :: ShapeType
|
{ _shType :: ShapeType
|
||||||
, _shVs :: [ShapeV]
|
, _shVs :: [ShapeV]
|
||||||
}
|
}
|
||||||
|
deriving (Eq,Ord,Show)
|
||||||
|
|
||||||
newtype ShapeType = TopPrism Int
|
newtype ShapeType = TopPrism Int
|
||||||
|
deriving (Eq,Ord,Show)
|
||||||
|
|
||||||
-- edges are given by four consecutive points
|
-- edges are given by four consecutive points
|
||||||
data ShapeV = ShapeV
|
data ShapeV = ShapeV
|
||||||
{_svPos :: Point3
|
{_svPos :: Point3
|
||||||
,_svCol :: Point4
|
,_svCol :: Point4
|
||||||
}
|
}
|
||||||
|
deriving (Eq,Ord,Show)
|
||||||
pairToSV :: (Point3,Point4) -> ShapeV
|
pairToSV :: (Point3,Point4) -> ShapeV
|
||||||
{-# INLINE pairToSV #-}
|
{-# INLINE pairToSV #-}
|
||||||
pairToSV = uncurry ShapeV
|
pairToSV = uncurry ShapeV
|
||||||
|
|||||||
Reference in New Issue
Block a user