Door destruction happens during door update, updates pathing
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@@ -37,7 +37,6 @@ data Door = Door
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, _drLerp :: Float
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, _drFootPrint :: IM.IntMap (Point2,Point2)
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, _drHP :: Int
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, _drDeath :: DrWdWd
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, _drSpeed :: Float
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, _drPushedBy :: PushSource
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, _drPushes :: Maybe Int
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