Cleanup
This commit is contained in:
@@ -4,8 +4,7 @@ module Dodge.Creature.LtAutoCrit
|
||||
import Dodge.Data
|
||||
import Dodge.Default
|
||||
import Dodge.Creature.Picture
|
||||
import Dodge.Creature.ChainUpdates
|
||||
import Dodge.Creature.Impulse
|
||||
import Dodge.Creature.Update
|
||||
import Dodge.Creature.Action
|
||||
import Dodge.Creature.Test
|
||||
import Dodge.Creature.Volition
|
||||
@@ -13,8 +12,6 @@ import Dodge.Creature.Strategy
|
||||
--import Dodge.Creature.ChooseTarget
|
||||
import Dodge.Creature.ReaderUpdate
|
||||
import Dodge.Creature.Perception
|
||||
import Dodge.Creature.State
|
||||
--import Dodge.Creature.State.Data
|
||||
import Dodge.Item.Weapon.BulletGuns
|
||||
import Dodge.Item.Consumable
|
||||
import Geometry
|
||||
@@ -26,7 +23,7 @@ import Control.Lens
|
||||
ltAutoCrit :: Creature
|
||||
ltAutoCrit = defaultCreature
|
||||
{ _crPict = basicCrPict red
|
||||
, _crUpdate = stateUpdate' $ impulsiveAI' $ chainCreatureUpdates
|
||||
, _crUpdate = defaultImpulsive
|
||||
[ performActions
|
||||
, watchUpdateStrat
|
||||
[ (crHasTargetLOS, \_ _ -> StrategyActions (ShootAt 0)
|
||||
|
||||
Reference in New Issue
Block a user