Improve window drawing
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@@ -3,6 +3,7 @@ module Dodge.Update.WallDamage (updateWallDamages, updateEdgesWall) where
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import Control.Lens
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import Data.Foldable
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import Data.Maybe
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import Data.Monoid
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import qualified Data.Set as S
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import Dodge.Data.World
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import Dodge.Wall.Damage
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@@ -23,9 +24,16 @@ updateWallDamages w =
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updateEdgesWall :: S.Set Int2 -> World -> World
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updateEdgesWall is w =
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updateEdgesWall'
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(zonesExtract (w ^. incEdgeZoning & each . each %~ S.fromList) is)
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w
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hack $
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updateEdgesWall'
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(zonesExtract (w ^. incEdgeZoning & each . each %~ S.fromList) is)
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w
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where
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hack w'
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| null is = w'
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| otherwise =
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(foldMap Sum $ w' ^.. cWorld . incGraph . each . each . seObstacles . to length)
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`seq` w'
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updateEdgesWall' :: S.Set (Int, Int) -> World -> World
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updateEdgesWall' = flip $ foldl' updateEdgeWallObs
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