Work on distortion shader

This commit is contained in:
2025-11-15 23:17:44 +00:00
parent d436b853eb
commit 1205823ddb
12 changed files with 108 additions and 119 deletions
+30 -33
View File
@@ -1598,8 +1598,8 @@ _cdtUp src/Dodge/Data/DoubleTree.hs 92;" f
_ceSideEffect src/Dodge/Data/Universe.hs 66;" f
_ceString src/Dodge/Data/Universe.hs 67;" f
_ceilingStencilShader src/Data/Preload/Render.hs 18;" f
_chasmShader src/Data/Preload/Render.hs 47;" f
_chasmVBO src/Data/Preload/Render.hs 46;" f
_chasmShader src/Data/Preload/Render.hs 46;" f
_chasmVBO src/Data/Preload/Render.hs 45;" f
_chasms src/Dodge/Data/CWorld.hs 33;" f
_ciFilter src/Dodge/Data/HUD.hs 25;" f
_ciInvIDs src/Dodge/Data/Combine.hs 9;" f
@@ -1628,8 +1628,8 @@ _clickPos src/Dodge/Data/Input.hs 42;" f
_clickWorldPos src/Dodge/Data/Input.hs 44;" f
_closeButtons src/Dodge/Data/HUD.hs 36;" f
_closeItems src/Dodge/Data/HUD.hs 35;" f
_cloudShader src/Data/Preload/Render.hs 51;" f
_cloudVBO src/Data/Preload/Render.hs 50;" f
_cloudShader src/Data/Preload/Render.hs 50;" f
_cloudVBO src/Data/Preload/Render.hs 49;" f
_clouds src/Dodge/Data/LWorld.hs 96;" f
_coolEnd src/Dodge/Data/TriggerType.hs 17;" f
_coolSound src/Dodge/Data/Item/Params.hs 22;" f
@@ -1758,7 +1758,7 @@ _dsZoning src/Dodge/Data/World.hs 48;" f
_dtLeft src/Dodge/Data/DoubleTree.hs 29;" f
_dtRight src/Dodge/Data/DoubleTree.hs 29;" f
_dtValue src/Dodge/Data/DoubleTree.hs 29;" f
_dummyVAO src/Data/Preload/Render.hs 52;" f
_dummyVAO src/Data/Preload/Render.hs 51;" f
_dusts src/Dodge/Data/LWorld.hs 97;" f
_ebID src/Dodge/Data/EnergyBall/Type.hs 13;" f
_ebPos src/Dodge/Data/EnergyBall.hs 17;" f
@@ -1769,15 +1769,14 @@ _emoMenuOption src/Dodge/Data/Universe.hs 77;" f
_energyBalls src/Dodge/Data/LWorld.hs 104;" f
_fbSize src/Dodge/Data/EnergyBall/Type.hs 12;" f
_fbo2 src/Data/Preload/Render.hs 30;" f
_fbo3 src/Data/Preload/Render.hs 31;" f
_fboBase src/Data/Preload/Render.hs 34;" f
_fboBloom src/Data/Preload/Render.hs 37;" f
_fboCloud src/Data/Preload/Render.hs 35;" f
_fboHalf1 src/Data/Preload/Render.hs 32;" f
_fboHalf2 src/Data/Preload/Render.hs 33;" f
_fboLighting src/Data/Preload/Render.hs 39;" f
_fboPos src/Data/Preload/Render.hs 38;" f
_fboWindow src/Data/Preload/Render.hs 36;" f
_fboBase src/Data/Preload/Render.hs 33;" f
_fboBloom src/Data/Preload/Render.hs 36;" f
_fboCloud src/Data/Preload/Render.hs 34;" f
_fboHalf1 src/Data/Preload/Render.hs 31;" f
_fboHalf2 src/Data/Preload/Render.hs 32;" f
_fboLighting src/Data/Preload/Render.hs 38;" f
_fboPos src/Data/Preload/Render.hs 37;" f
_fboWindow src/Data/Preload/Render.hs 35;" f
_flItPos src/Dodge/Data/FloorItem.hs 11;" f
_flItRot src/Dodge/Data/FloorItem.hs 11;" f
_flPos src/Dodge/Data/Flame.hs 13;" f
@@ -1791,8 +1790,8 @@ _flboName src/Shader/Data.hs 86;" f
_flboPtr src/Shader/Data.hs 87;" f
_flboStride src/Shader/Data.hs 88;" f
_floorItems src/Dodge/Data/LWorld.hs 127;" f
_floorShader src/Data/Preload/Render.hs 45;" f
_floorVBO src/Data/Preload/Render.hs 44;" f
_floorShader src/Data/Preload/Render.hs 44;" f
_floorVBO src/Data/Preload/Render.hs 43;" f
_foreShapes src/Dodge/Data/LWorld.hs 132;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
@@ -1914,7 +1913,7 @@ _ldtRight src/Dodge/Data/DoubleTree.hs 35;" f
_ldtValue src/Dodge/Data/DoubleTree.hs 33;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 115;" f
_lightSources src/Dodge/Data/LWorld.hs 133;" f
_lightUBO src/Data/Preload/Render.hs 42;" f
_lightUBO src/Data/Preload/Render.hs 41;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f
_lightingLineShadowShader src/Data/Preload/Render.hs 15;" f
_lightingTextureShader src/Data/Preload/Render.hs 17;" f
@@ -1950,7 +1949,7 @@ _manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" f
_mapInvItmID src/Dodge/Data/HUD.hs 20;" f
_mapInvOffset src/Dodge/Data/HUD.hs 18;" f
_mapInvZoom src/Dodge/Data/HUD.hs 19;" f
_matUBO src/Data/Preload/Render.hs 41;" f
_matUBO src/Data/Preload/Render.hs 40;" f
_mbAttach src/Dodge/Data/MetaTree.hs 18;" f
_mbTree src/Dodge/Data/MetaTree.hs 18;" f
_mcColor src/Dodge/Data/Machine.hs 34;" f
@@ -2135,7 +2134,7 @@ _rbPos src/Dodge/Data/RadarBlip.hs 17;" f
_rbRad src/Dodge/Data/RadarBlip.hs 16;" f
_rbState src/Dodge/Data/World.hs 43;" f
_rbTime src/Dodge/Data/RadarBlip.hs 14;" f
_rboBaseBloom src/Data/Preload/Render.hs 40;" f
_rboBaseBloom src/Data/Preload/Render.hs 39;" f
_renderData src/Data/Preload.hs 11;" f
_respawnDelay src/Dodge/Data/World.hs 62;" f
_respawnPos src/Dodge/Data/LWorld.hs 145;" f
@@ -2407,7 +2406,7 @@ _vaOffset src/Shader/Data.hs 70;" f
_vaType src/Shader/Data.hs 68;" f
_vboName src/Shader/Data.hs 80;" f
_vboPtr src/Shader/Data.hs 81;" f
_vboShapes src/Data/Preload/Render.hs 43;" f
_vboShapes src/Data/Preload/Render.hs 42;" f
_vboVertexBytes src/Shader/Data.hs 82;" f
_vcCoolDown src/Dodge/Data/Creature/Misc.hs 22;" f
_vcMaxCoolDown src/Dodge/Data/Creature/Misc.hs 21;" f
@@ -2430,13 +2429,13 @@ _wTime src/Dodge/Data/Item/Params.hs 20;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 76;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 75;" f
_wallDamages src/Dodge/Data/LWorld.hs 119;" f
_wallVBO src/Data/Preload/Render.hs 49;" f
_wallVBO src/Data/Preload/Render.hs 48;" f
_walls src/Dodge/Data/LWorld.hs 118;" f
_wanID src/Dodge/Data/LWorld.hs 158;" f
_wanPos src/Dodge/Data/LWorld.hs 157;" f
_warmMax src/Dodge/Data/TriggerType.hs 19;" f
_warmStart src/Dodge/Data/TriggerType.hs 15;" f
_winVBO src/Data/Preload/Render.hs 48;" f
_winVBO src/Data/Preload/Render.hs 47;" f
_windowPosX src/Dodge/Data/Config.hs 64;" f
_windowPosY src/Dodge/Data/Config.hs 65;" f
_windowPullShader src/Data/Preload/Render.hs 20;" f
@@ -2707,7 +2706,7 @@ brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 129;" f
btText src/Dodge/Inventory/SelectionList.hs 237;" f
bufferEBO src/Shader/Bind.hs 28;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 399;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 400;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 32;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
@@ -2885,7 +2884,7 @@ copier src/Dodge/Item/Scope.hs 88;" f
copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 385;" f
cornerList src/Preload/Render.hs 214;" f
cornerList src/Preload/Render.hs 219;" f
corpseOrGib src/Dodge/Creature/Update.hs 111;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 133;" f
@@ -3178,8 +3177,8 @@ doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
doDoorMount src/Dodge/Door.hs 30;" f
doDrag src/Dodge/Update/Input/InGame.hs 127;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
doDrawing src/Dodge/Render.hs 33;" f
doDrawing' src/Dodge/Render.hs 44;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1158;" f
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
@@ -3202,7 +3201,7 @@ doScopeZoom src/Dodge/Update/Scroll.hs 91;" f
doSectionSize src/Dodge/DisplayInventory.hs 211;" f
doSideEffects appDodge/Main.hs 125;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 172;" f
doTestDrawing src/Dodge/Render.hs 41;" f
doTestDrawing src/Dodge/Render.hs 40;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 129;" f
@@ -3325,8 +3324,7 @@ drawSelect src/Dodge/Render/Picture.hs 257;" f
drawSelectionList src/Dodge/Render/List.hs 36;" f
drawSelectionListBackground src/Dodge/Render/List.hs 52;" f
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 16;" f
drawShader src/Shader.hs 26;" f
drawShaderLay src/Shader.hs 15;" f
drawShaderLay src/Shader.hs 10;" f
drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
drawShell src/Dodge/Projectile/Draw.hs 22;" f
drawShockwave src/Dodge/Shockwave/Draw.hs 6;" f
@@ -3561,7 +3559,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 357;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 344;" f
getDebugMouseOver src/Dodge/Update.hs 374;" f
getDistortions src/Dodge/Render.hs 411;" f
getDistortions src/Dodge/Render.hs 412;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3712,7 +3710,7 @@ initWallZoning src/Dodge/Wall/Zone.hs 12;" f
initialRoomTree src/Dodge/Floor.hs 24;" f
initialWorld src/Dodge/Initialisation.hs 15;" f
initialisePlaying src/Sound.hs 77;" f
initializeGLState src/Preload/Render.hs 235;" f
initializeGLState src/Preload/Render.hs 240;" f
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
initializeTexture2D src/Framebuffer/Update.hs 214;" f
@@ -4819,7 +4817,7 @@ setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 98;" f
setViewDistance src/Dodge/Update/Camera.hs 239;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 416;" f
setViewport src/Dodge/Render.hs 417;" f
setVol src/Dodge/Config.hs 47;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f
setWristShieldPos src/Dodge/Euse.hs 38;" f
@@ -4837,7 +4835,6 @@ setupVertexAttribPointer src/Shader/Compile.hs 110;" f
setupVertexAttribs src/Shader/Compile.hs 104;" f
setupWorldBounds src/Dodge/Layout.hs 116;" f
sfInvColor src/Dodge/Item/InventoryColor.hs 12;" f
shadVBOptr src/Shader.hs 36;" f
shaderTypeExt src/Shader/Compile.hs 67;" f
shapeBounds src/Dodge/Room/Foreground.hs 147;" f
shapePoints src/Dodge/Room/Foreground.hs 144;" f