Continue improving mouse|inventory interface

This commit is contained in:
2024-11-21 21:04:07 +00:00
parent efef41c9e1
commit 1250e2442a
9 changed files with 165 additions and 148 deletions
+1 -1
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@@ -1 +1 @@
All good (594 modules, at 19:56:08)
All good (594 modules, at 21:00:22)
+1 -1
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@@ -22,7 +22,7 @@ data MouseContext
| MouseInGame
| MouseMenuClick {_mcoMenuClick :: Int}
| MouseMenuCursor
| OverInvDrag {_mcoDragPos :: Maybe Int}
| OverInvDrag {_mcoDragSection :: Int, _mcoMaybeSelect :: Maybe (Int,Int)}
| OverInvDragSelect { _mcoSelStart :: (Int,Int), _mcoSelEnd :: Maybe (Int,Int) }
| OverInvSelect { _mcoInvSelect :: (Int,Int)}
| OverInvFilt { _mcoInvFilt :: (Int,Int)}
+12
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@@ -15,6 +15,7 @@ module Dodge.Inventory (
swapInvItems,
scrollAugNextInSection,
isFilteringInv,
swapItemWith,
) where
import qualified Data.IntSet as IS
@@ -174,6 +175,7 @@ changeSwapClose f i w = fromMaybe w $ do
k <- f i ss
return $
w
& swapAnyExtraSelection i k
& cWorld . lWorld . creatures . ix 0 . crManipulation . manObject . ispCloseObject
.~ k
& hud . closeObjects %~ swapIndices i k
@@ -255,6 +257,16 @@ isConnected x = case x ^. locLdtContext of
|| not (null $ x ^. locLDT . ldtLeft)
_ -> True
swapItemWith ::
(Int -> IM.IntMap (SelectionItem ()) -> Maybe Int) ->
(Int,Int) ->
World ->
World
swapItemWith f (j,i) w = case j of
0 -> w & swapInvItems f i
3 -> w & changeSwapClose f i
_ -> w
changeSwapWith :: (Int -> IM.IntMap (SelectionItem ()) -> Maybe Int) -> World -> World
changeSwapWith f w = case w ^? hud . hudElement . diSelection . _Just of
Just (0, i) -> w & swapInvItems f i
+3 -25
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@@ -131,29 +131,14 @@ drawMouseOver cfig w = concat (invsel <|> combinvsel
. color (withAlpha 0.2 white)
$ selSecDrawCursorAt 15 idp curs sss (j, i)
--getMouseInvSel :: World -> Maybe ((Int, Int), (Int, Int))
--getMouseInvSel w = case w ^? hud . hudElement . subInventory . nsSelected of
-- Just (MouseInvSelect s (Just e)) -> Just (s, e)
-- _ -> case w ^? hud . hudElement . diSelectionExtra of
-- Just x | x > 0 -> do
-- (i, j) <- w ^? hud . hudElement . diSelection . _Just
-- return ((i, j), (i, j + x))
-- _ -> Nothing
--drawDISelections :: World -> Picture
--drawDISelections w = fromMaybe mempty $
-- drawDragSelect w <|>
-- drawDragSelected w
drawDragSelected :: Configuration -> World -> Maybe Picture
drawDragSelected cfig w = do
ys <- w ^? hud . hudElement . diSelectionExtra
guard $ not (IS.null ys)
(i,j) <- w ^? hud . hudElement . diSelection . _Just
guard $ i == 0
sss <- w ^? hud . hudElement . diSections
let idp = invDisplayParams w
let f x = (selSecDrawCursorAt 15 idp BackdropCursor sss (0, x) <>)
let f x = (selSecDrawCursorAt 15 idp BackdropCursor sss (i, x) <>)
return . translateScreenPos cfig (invDisplayParams w ^. ldpPos)
. color (withAlpha 0.2 white) . IS.foldr f mempty $ IS.insert j ys
@@ -167,13 +152,6 @@ drawDragSelect cfig w = do
let f x = selSecDrawCursorAt 15 idp BackdropCursor sss (i, x)
return . translateScreenPos cfig (invDisplayParams w ^. ldpPos)
. color (withAlpha 0.2 white) . foldMap f $ [min j b .. max j b]
-- fromMaybe mempty $ do
-- ((i, j), (a, b)) <- getMouseInvSel w
-- guard $ i == a
-- sss <- w ^? hud . hudElement . diSections
-- let idp = invDisplayParams w
-- let f x = selSecDrawCursorAt 15 idp BackdropCursor sss (i, x)
-- return . color (withAlpha 0.2 white) . foldMap f $ [min j b .. max j b]
drawSubInventory :: SubInventory -> Configuration -> World -> Picture
drawSubInventory subinv cfig w = case subinv of
@@ -203,14 +181,14 @@ drawExamineInventory cfig w =
<> drawSelectionList
secondColumnParams
cfig
( (map f
( map f
( makeParagraph 55 $
yourAugmentedItem
itemInfo
(yourInfo (you w))
(closeObjectInfo (crNumFreeSlots (you w)))
w
))
)
)
where
f str =
+14 -2
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@@ -84,8 +84,11 @@ mouseCursorType u = case u ^. uvWorld . input . mouseContext of
MouseMenuClick {} -> drawMenuClick 5
MouseMenuCursor -> drawMenuCursor 5
MouseInGame -> drawPlus 5
OverInvDrag (Just _) -> drawDrag 5
OverInvDrag Nothing -> drawDragDrop 5
OverInvDrag 0 (Just _) -> drawDrag 5
OverInvDrag 0 Nothing -> drawDragDrop 5
OverInvDrag 3 (Just _) -> drawDrag 5
OverInvDrag 3 Nothing -> drawDragPickup 5
OverInvDrag _ _ -> drawEmptySet 5
OverInvDragSelect {} -> drawDragSelect 5
OverInvSelect {} -> drawSelect 5
OverInvFilt {} -> drawCombFilter 5
@@ -175,6 +178,15 @@ drawDragDrop x =
z = 1.5 * x
y = 0.7 * x
drawDragPickup :: Float -> Picture
drawDragPickup x =
line (fmap (+V2 z (-x)) [V2 (-x) x,V2 0 x,V2 0 (-x)])
<> line (fmap (+V2 z (-x)) [V2 (-y) (y-x), V2 0 (-x), V2 y (y-x)])
-- <> drawSelect 5
where
z = 1.5 * x
y = 0.7 * x
--drawFiltDrag :: Float -> Picture
--drawFiltDrag x = polygonWire
-- [ V2 0 y
-1
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@@ -26,7 +26,6 @@ testStringInit u =
, show $ u ^? uvWorld . hud . hudElement . diSelection
, show $ u ^? uvWorld . hud . hudElement . diSelectionExtra
]
-- fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . ix 0 . crInv . each . itLocation . ilIsRoot
-- , show . fmap (fmap _siPictures) $ u ^? uvWorld . hud . hudElement . diSections . ix (-1) . ssItems
-- <> [[toEnum (i+j * 32) | i <- [0..31]] | j <- [0..7]]
-- <> map show (IM.elems (L.postscan (L.premap _siHeight L.sum)
+5 -5
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@@ -306,7 +306,7 @@ checkTermDist w = fromMaybe w $ do
updateMouseContext :: Configuration -> Universe -> Universe
updateMouseContext cfig u = case u ^. uvWorld . input . mouseContext of
OverInvDrag {} -> u & uvWorld . input . mouseContext .~ invdrag
OverInvDrag i _ -> u & uvWorld . input . mouseContext .~ invdrag i
OverInvDragSelect{} -> u
_ -> u & uvWorld . input . mouseContext
.~ fromMaybe
@@ -335,10 +335,10 @@ updateMouseContext cfig u = case u ^. uvWorld . input . mouseContext of
| ButtonRight `M.member` (w ^. input . mouseButtons) = MouseAiming
| otherwise = MouseInGame
mpos = w ^. input . mousePos
invdrag = fromMaybe (OverInvDrag Nothing) $ do
invdrag i' = fromMaybe (OverInvDrag i' Nothing) $ do
sss <- w ^? hud . hudElement . diSections
(0,j) <- inverseSelNumPos cfig (invDisplayParams w) sss mpos
return $ OverInvDrag $ Just j
(i,j) <- inverseSelNumPos cfig (invDisplayParams w) sss mpos
return $ OverInvDrag i' (Just (i,j))
overinv = do
sss <- w ^? hud . hudElement . diSections
selpos <- inverseSelNumPos cfig (invDisplayParams w) sss mpos
@@ -377,7 +377,7 @@ isOverTerminalScreen cfig _ (V2 x y) =
where
ldp = secondColumnParams
V2 xmin ymax = screenPosAbs cfig (ldp ^. ldpPos)
s = (5 + 15 * (20 * ldp ^. ldpScale + ldp ^. ldpVerticalGap))
s = 5 + 15 * (20 * ldp ^. ldpScale + ldp ^. ldpVerticalGap)
-- the 15 is the length of list in the terminal display, don't change
-- without changing drawTerminalDisplay
ymin = ymax - s
+44 -30
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@@ -3,9 +3,9 @@ module Dodge.Update.Input.InGame (
updateMouseInGame,
) where
import Data.Foldable
import Control.Applicative
import Control.Monad
import Data.Foldable
import qualified Data.IntMap.Strict as IM
import qualified Data.IntSet as IS
import Data.List (sort)
@@ -95,17 +95,19 @@ updateMouseInGame cfig w = case w ^? input . mouseButtons . ix ButtonLeft of
updateMouseHeldInGame :: Configuration -> World -> World
updateMouseHeldInGame cfig w = case w ^. input . mouseContext of
OverInvDragSelect{} -> fromMaybe w $ do
OverInvDragSelect sstart _ -> fromMaybe w $ do
sss <- w ^? hud . hudElement . diSections
let msel = inverseSelNumPos cfig ldp sss (w ^. input . mousePos)
guard $ Just (fst sstart) == fmap fst msel || isNothing msel
return $ w & input . mouseContext . mcoSelEnd .~ msel
OverInvDrag Nothing -> w
OverInvDrag{} -> fromMaybe w $ do
OverInvDrag k mmouseover -> fromMaybe w $ do
sss <- w ^? hud . hudElement . diSections
_ <- mmouseover
let mpos = w ^. input . mousePos
(0, i) <- w ^? hud . hudElement . diSelection . _Just
(j, i) <- w ^? hud . hudElement . diSelection . _Just
guard $ j == k -- this should always be the case?
x <- w ^? hud . hudElement . diSelectionExtra
return $ w & dragInvItems (IS.insert i x) cfig mpos ldp sss
return $ w & dragInvItems k (IS.insert i x) cfig mpos ldp sss
_ -> w
where
ldp = invDisplayParams w
@@ -119,23 +121,24 @@ dropSelected w = fromMaybe w $ do
updateMouseReleaseInGame :: World -> World
updateMouseReleaseInGame w = case w ^. input . mouseContext of
OverInvDrag mpos -> fromMaybe (dropSelected w & input . mouseContext .~ MouseInGame) $ do
OverInvDrag i mpos -> fromMaybe (dropSelected w & input . mouseContext .~ MouseInGame) $ do
j <- mpos
return $ w & input . mouseContext .~ OverInvSelect (0, j)
guard $ fst j == i
return $ w & input . mouseContext .~ OverInvSelect j
OverInvDragSelect _ Nothing ->
w & input . mouseContext .~ MouseInGame
& hud . hudElement . diSelectionExtra .~ mempty
OverInvDragSelect ssel (Just esel) ->
w & input . mouseContext .~ MouseInGame
& hud . hudElement . diSelectionExtra
.~ h (snd ssel) (snd esel)-- IM.keysSet [min (snd ssel) (snd esel) + 1 .. max (snd ssel) (snd esel)]
.~ h (snd ssel) (snd esel) -- IM.keysSet [min (snd ssel) (snd esel) + 1 .. max (snd ssel) (snd esel)]
& augInvDirectSelect (min ssel esel)
_ -> w
where
h i j = fold $ do
sss <- w ^? hud . hudElement . diSections . ix 0 . ssItems
let (_,xss) = IM.split ((min i j)-1) sss
(yss,_) = IM.split ((max i j)+1) xss
let (_, xss) = IM.split (min i j -1) sss
(yss, _) = IM.split (max i j + 1) xss
return . IM.keysSet $ yss
updateMouseClickInGame :: Configuration -> World -> World
@@ -189,14 +192,15 @@ startDrag :: (Int, Int) -> World -> World
startDrag (a, b) w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen mempty w) $ do
(i, j) <- w ^? hud . hudElement . diSelection . _Just
xs <- w ^? hud . hudElement . diSelectionExtra
guard $ i == a && b `IS.member` (IS.insert j xs)
guard $ i == a && b `IS.member` IS.insert j xs
return $ setmichosen xs w
where
setmichosen x =
(input . mouseContext .~ OverInvDrag (Just b))
(input . mouseContext .~ OverInvDrag a (Just (a, b)))
. (hud . hudElement . diSelectionExtra .~ x)
dragInvItems ::
Int ->
IS.IntSet ->
Configuration ->
Point2 ->
@@ -204,9 +208,9 @@ dragInvItems ::
IM.IntMap (SelectionSection a) ->
World ->
World
dragInvItems is cfig mpos ldp sss w
dragInvItems j is cfig mpos ldp sss w
| nonconcurrent = collectInvItems is w
| otherwise = shiftInvItems is cfig mpos ldp sss w
| otherwise = shiftInvItems j is cfig mpos ldp sss w
where
nonconcurrent = not $ concurrentIS is
@@ -228,6 +232,7 @@ collectInvItems is w = fromMaybe w $ do
return . h (j + 1) ks $ swapInvItems (\_ _ -> Just (j + 1)) k w'
shiftInvItems ::
Int ->
IS.IntSet ->
Configuration ->
Point2 ->
@@ -235,26 +240,34 @@ shiftInvItems ::
IM.IntMap (SelectionSection a) ->
World ->
World
shiftInvItems xs cfig mpos ldp sss w = case inverseSelBoundaryUp cfig ldp sss mpos of
Just p | p < (0, IS.findMin xs) -> shiftInvItemsUp xs w
shiftInvItems j xs cfig mpos ldp sss w = case inverseSelBoundaryUp cfig ldp sss mpos of
Just p | p < (j, IS.findMin xs) -> fromMaybe w $ do
ss <- sss ^? ix j . ssItems
minsss <- IM.lookupMin ss
guard (IS.findMin xs > fst minsss)
return $ shiftInvItemsUp j xs w
_ -> case inverseSelBoundaryDown cfig ldp sss mpos of
Just p | p > (0, IS.findMax xs) -> shiftInvItemsDown xs w
Just p | p > (j, IS.findMax xs) -> fromMaybe w $ do
ss <- sss ^? ix j . ssItems
maxsss <- IM.lookupMax ss
guard (IS.findMax xs < fst maxsss)
return $ shiftInvItemsDown j xs w
_ -> w
shiftInvItemsUp :: IS.IntSet -> World -> World
shiftInvItemsUp is w = IS.foldl' f w is
shiftInvItemsUp :: Int -> IS.IntSet -> World -> World
shiftInvItemsUp j is w = IS.foldl' f w is
where
f w' i' = swapInvItems g i' w'
f w' i' = swapItemWith g (j, i') w'
g i' m = fst <$> IM.lookupLT i' m
shiftInvItemsDown :: IS.IntSet -> World -> World
shiftInvItemsDown is w = fromMaybe w $ do
shiftInvItemsDown :: Int -> IS.IntSet -> World -> World
shiftInvItemsDown j is w = fromMaybe w $ do
let i = IS.findMax is
guard . isJust $
w ^? hud . hudElement . diSections . ix 0 . ssItems . ix i
return $ IS.foldr f w $ is
w ^? hud . hudElement . diSections . ix j . ssItems . ix i
return $ IS.foldr f w is
where
f i' w' = swapInvItems g i' w'
f i' w' = swapItemWith g (j, i') w'
g i' m = fst <$> IM.lookupGT i' m
updateFunctionKeys :: Universe -> Universe
@@ -301,13 +314,14 @@ updatePressedButtonsCarte' pkeys w
updateKeysInTerminal :: Int -> Universe -> Universe
updateKeysInTerminal tmid u =
u & doTextInputOverUniverse (uvWorld . cWorld . lWorld . terminals . ix tmid . tmInput . tiText)
u
& doTextInputOverUniverse
(uvWorld . cWorld . lWorld . terminals . ix tmid . tmInput . tiText)
& checkEndStatus
where
pkeys = u ^. uvWorld . input . pressedKeys
checkEndStatus
| pkeys ^. at ScancodeReturn == Just InitialPress =
over uvWorld (\w -> terminalReturnEffect tmid w)
| u ^. uvWorld . input . pressedKeys . at ScancodeReturn == Just InitialPress =
uvWorld %~ terminalReturnEffect tmid
| otherwise = id
updateKeyInGame :: Universe -> Scancode -> PressType -> Universe
+85 -83
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@@ -2297,7 +2297,6 @@ _carteZoom src/Dodge/Data/HUD.hs 50;" f
_ceSideEffect src/Dodge/Data/Universe.hs 62;" f
_ceString src/Dodge/Data/Universe.hs 63;" f
_ciFilter src/Dodge/Data/HUD.hs 42;" f
_ciInfo src/Dodge/Data/Combine.hs 8;" f
_ciInvIDs src/Dodge/Data/Combine.hs 6;" f
_ciItem src/Dodge/Data/Combine.hs 7;" f
_ciSections src/Dodge/Data/HUD.hs 40;" f
@@ -2748,9 +2747,10 @@ _mcWallIDs src/Dodge/Data/Machine.hs 33;" f
_mcWidth src/Dodge/Data/Machine.hs 44;" f
_mcoCombCombine src/Dodge/Data/Input.hs 30;" f
_mcoCombSelect src/Dodge/Data/Input.hs 29;" f
_mcoDragPos src/Dodge/Data/Input.hs 25;" f
_mcoDragSection src/Dodge/Data/Input.hs 25;" f
_mcoInvFilt src/Dodge/Data/Input.hs 28;" f
_mcoInvSelect src/Dodge/Data/Input.hs 27;" f
_mcoMaybeSelect src/Dodge/Data/Input.hs 25;" f
_mcoMenuClick src/Dodge/Data/Input.hs 23;" f
_mcoSelEnd src/Dodge/Data/Input.hs 26;" f
_mcoSelStart src/Dodge/Data/Input.hs 26;" f
@@ -3346,7 +3346,7 @@ adjustIMZone src/Dodge/Base.hs 77;" f
advanceScrollAmount src/Dodge/Update.hs 393;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
aimDelaySweep src/Dodge/Render/Picture.hs 218;" f
aimDelaySweep src/Dodge/Render/Picture.hs 230;" f
aimStanceInfo src/Dodge/Item/Info.hs 210;" f
aimTurn src/Dodge/Creature/YourControl.hs 143;" f
aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f
@@ -3434,7 +3434,7 @@ attachOnward' src/Dodge/Tree/Compose.hs 98;" f
attachTree src/Dodge/Tree/Compose.hs 38;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
attribSize src/Shader/Compile.hs 306;" f
augInvDirectSelect src/Dodge/Inventory.hs 264;" f
augInvDirectSelect src/Dodge/Inventory.hs 275;" f
augmentedHUD src/Dodge/Item/Scope.hs 47;" f
autoAmr src/Dodge/Item/Held/Rod.hs 51;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
@@ -3571,9 +3571,9 @@ centroidNum src/Geometry/Polygon.hs 133;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainLinkOrientation src/Dodge/Creature/State.hs 183;" f
chainPairs src/Geometry.hs 363;" f
changeSwapClose src/Dodge/Inventory.hs 167;" f
changeSwapSel src/Dodge/Inventory.hs 159;" f
changeSwapWith src/Dodge/Inventory.hs 258;" f
changeSwapClose src/Dodge/Inventory.hs 168;" f
changeSwapSel src/Dodge/Inventory.hs 160;" f
changeSwapWith src/Dodge/Inventory.hs 269;" f
charToTuple src/Picture/Base.hs 317;" f
charToTupleGrad src/Picture/Text.hs 18;" f
chargeIfEquipped src/Dodge/ItEffect.hs 54;" f
@@ -3585,7 +3585,7 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 112;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 30;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 46;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 99;" f
checkConnection src/Dodge/Inventory.hs 242;" f
checkConnection src/Dodge/Inventory.hs 243;" f
checkDeath src/Dodge/Creature/State.hs 75;" f
checkEndGame src/Dodge/Update.hs 680;" f
checkErrorGL src/Shader/Compile.hs 255;" f
@@ -3634,7 +3634,7 @@ clipZoom src/Dodge/Update/Camera.hs 215;" f
clockCycle src/Dodge/Clock.hs 9;" f
closeObjEq src/Dodge/Inventory/CloseObject.hs 15;" f
closeObjPos src/Dodge/Inventory/CloseObject.hs 10;" f
closeObjectInfo src/Dodge/Render/HUD.hs 226;" f
closeObjectInfo src/Dodge/Render/HUD.hs 204;" f
closeObjectToSelectionItem src/Dodge/Inventory/SelectionList.hs 54;" f
closeObjectToTextPictures src/Dodge/Inventory/SelectionList.hs 68;" f
closestCreatureID src/Dodge/Debug.hs 92;" f
@@ -3655,7 +3655,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
colSpark src/Dodge/Spark.hs 47;" f
colSparkRandDir src/Dodge/Spark.hs 101;" f
collectDamageTypes src/Dodge/Damage.hs 32;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 215;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 225;" f
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
collidePoint src/Dodge/Base/Collide.hs 48;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
@@ -3670,7 +3670,7 @@ combinationsOf src/Multiset.hs 46;" f
combinationsTrie src/Dodge/Combine.hs 41;" f
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
combineFloors src/Dodge/Room/Procedural.hs 172;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 336;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 314;" f
combineItemListYouX src/Dodge/Combine.hs 33;" f
combineList src/Dodge/Combine.hs 20;" f
combineRooms src/Dodge/Room/Procedural.hs 152;" f
@@ -3689,7 +3689,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
conEffects src/Dodge/Concurrent.hs 13;" f
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 207;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 217;" f
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
connectionBlurb src/Dodge/Terminal.hs 102;" f
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
@@ -3954,7 +3954,7 @@ denormalEdges src/Polyhedra.hs 136;" f
destroyAt src/Dodge/Bullet.hs 201;" f
destroyBlock src/Dodge/Block.hs 56;" f
destroyDoor src/Dodge/Block.hs 85;" f
destroyInvItem src/Dodge/Inventory.hs 51;" f
destroyInvItem src/Dodge/Inventory.hs 52;" f
destroyLS src/Dodge/LightSource.hs 91;" f
destroyLSFlashAt src/Dodge/LightSource.hs 101;" f
destroyMachine src/Dodge/Machine/Destroy.hs 12;" f
@@ -4042,7 +4042,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
doQuickload src/Dodge/Save.hs 82;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 336;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 354;" f
doRoomInPlacements src/Dodge/Layout.hs 97;" f
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
@@ -4082,7 +4082,7 @@ doublePair src/Geometry.hs 149;" f
doublePairSet src/Geometry.hs 153;" f
doubleTreeToIndentList src/Dodge/DoubleTree.hs 72;" f
doubleV2 src/Geometry.hs 156;" f
dragInvItems src/Dodge/Update/Input/InGame.hs 193;" f
dragInvItems src/Dodge/Update/Input/InGame.hs 202;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f
drawAugmentedHUD src/Dodge/Creature/State.hs 210;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 57;" f
@@ -4096,9 +4096,9 @@ drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
drawCarte src/Dodge/Render/HUD/Carte.hs 14;" f
drawCircFlare src/Dodge/Flare.hs 25;" f
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
drawCombFilter src/Dodge/Render/Picture.hs 199;" f
drawCombFilterJump src/Dodge/Render/Picture.hs 151;" f
drawCombineInventory src/Dodge/Render/HUD.hs 186;" f
drawCombFilter src/Dodge/Render/Picture.hs 211;" f
drawCombFilterJump src/Dodge/Render/Picture.hs 154;" f
drawCombineInventory src/Dodge/Render/HUD.hs 164;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 62;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
drawCrInfo src/Dodge/Debug/Picture.hs 342;" f
@@ -4110,22 +4110,23 @@ drawCursorAt src/Dodge/Render/List.hs 70;" f
drawDDATest src/Dodge/Debug/Picture.hs 256;" f
drawDoorPaths src/Dodge/Debug/Picture.hs 217;" f
drawDoubleLampCover src/Dodge/Prop/Draw.hs 81;" f
drawDrag src/Dodge/Render/Picture.hs 158;" f
drawDragDrop src/Dodge/Render/Picture.hs 169;" f
drawDragSelect src/Dodge/Render/HUD.hs 160;" f
drawDragSelect src/Dodge/Render/Picture.hs 155;" f
drawDragSelected src/Dodge/Render/HUD.hs 148;" f
drawEmptySet src/Dodge/Render/Picture.hs 106;" f
drawDrag src/Dodge/Render/Picture.hs 161;" f
drawDragDrop src/Dodge/Render/Picture.hs 172;" f
drawDragPickup src/Dodge/Render/Picture.hs 181;" f
drawDragSelect src/Dodge/Render/HUD.hs 145;" f
drawDragSelect src/Dodge/Render/Picture.hs 158;" f
drawDragSelected src/Dodge/Render/HUD.hs 134;" f
drawEmptySet src/Dodge/Render/Picture.hs 109;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 8;" f
drawEquipment src/Dodge/Creature/Picture.hs 140;" f
drawExamineInventory src/Dodge/Render/HUD.hs 200;" f
drawExamineInventory src/Dodge/Render/HUD.hs 178;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 234;" f
drawFlame src/Dodge/Flame/Draw.hs 7;" f
drawFlamelet src/Dodge/EnergyBall/Draw.hs 23;" f
drawFlare src/Dodge/Flare.hs 12;" f
drawFooterText src/Dodge/Render/MenuScreen.hs 74;" f
drawForceField src/Dodge/Wall/Draw.hs 11;" f
drawGapPlus src/Dodge/Render/Picture.hs 209;" f
drawGapPlus src/Dodge/Render/Picture.hs 221;" f
drawGib src/Dodge/Prop/Draw.hs 28;" f
drawHP src/Dodge/Render/HUD.hs 54;" f
drawHUD src/Dodge/Render/HUD.hs 46;" f
@@ -4144,8 +4145,8 @@ drawListYgapScaleYoff src/Dodge/Render/List.hs 98;" f
drawListYoff src/Dodge/Render/List.hs 95;" f
drawMachine src/Dodge/Machine/Draw.hs 17;" f
drawMapWall src/Dodge/Render/HUD/Carte.hs 33;" f
drawMenuClick src/Dodge/Render/Picture.hs 126;" f
drawMenuCursor src/Dodge/Render/Picture.hs 139;" f
drawMenuClick src/Dodge/Render/Picture.hs 129;" f
drawMenuCursor src/Dodge/Render/Picture.hs 142;" f
drawMenuOrHUD src/Dodge/Render/Picture.hs 57;" f
drawMenuScreen src/Dodge/Render/MenuScreen.hs 15;" f
drawMouseCursor src/Dodge/Render/Picture.hs 73;" f
@@ -4158,19 +4159,19 @@ drawOptions src/Dodge/Render/MenuScreen.hs 35;" f
drawPathBetween src/Dodge/Debug/Picture.hs 168;" f
drawPathEdge src/Dodge/Debug/Picture.hs 222;" f
drawPathing src/Dodge/Debug/Picture.hs 384;" f
drawPlus src/Dodge/Render/Picture.hs 123;" f
drawPlus src/Dodge/Render/Picture.hs 126;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProp src/Dodge/Prop/Draw.hs 15;" f
drawProp' src/Dodge/Prop/Draw.hs 12;" f
drawRBOptions src/Dodge/Render/HUD.hs 244;" f
drawRBOptions src/Dodge/Render/HUD.hs 222;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 7;" f
drawRemoteShell src/Dodge/Projectile/Draw.hs 30;" f
drawReturn src/Dodge/Render/Picture.hs 112;" f
drawReturn src/Dodge/Render/Picture.hs 115;" f
drawRootCursor src/Dodge/Render/HUD.hs 78;" f
drawSSCursor src/Dodge/SelectionSections/Draw.hs 30;" f
drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 41;" f
drawSelect src/Dodge/Render/Picture.hs 188;" f
drawSelect src/Dodge/Render/Picture.hs 200;" f
drawSelectionList src/Dodge/Render/List.hs 35;" f
drawSelectionListBackground src/Dodge/Render/List.hs 51;" f
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 17;" f
@@ -4182,13 +4183,13 @@ drawShell src/Dodge/Projectile/Draw.hs 20;" f
drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
drawSpark src/Dodge/Spark/Draw.hs 6;" f
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
drawSubInventory src/Dodge/Render/HUD.hs 178;" f
drawSweep src/Dodge/Render/Picture.hs 225;" f
drawSubInventory src/Dodge/Render/HUD.hs 156;" f
drawSweep src/Dodge/Render/Picture.hs 237;" f
drawSwitch src/Dodge/Button/Draw.hs 15;" f
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
drawTargeting src/Dodge/Targeting/Draw.hs 13;" f
drawTerminalDisplay src/Dodge/Render/HUD.hs 373;" f
drawTerminalDisplay src/Dodge/Render/HUD.hs 340;" f
drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f
drawText src/Picture/Base.hs 220;" f
drawTitle src/Dodge/Render/MenuScreen.hs 57;" f
@@ -4209,7 +4210,7 @@ droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 118;" f
dropExcept src/Dodge/Creature/Action.hs 172;" f
dropItem src/Dodge/Creature/Action.hs 178;" f
dropSelected src/Dodge/Update/Input/InGame.hs 112;" f
dropSelected src/Dodge/Update/Input/InGame.hs 115;" f
drumMag src/Dodge/Item/Ammo.hs 48;" f
dtIL src/Dodge/DoubleTree.hs 75;" f
dtToAdjRootParent src/Dodge/DoubleTree.hs 126;" f
@@ -4237,7 +4238,7 @@ encircleP src/Dodge/Creature/Boid.hs 27;" f
enterCombineInv src/Dodge/DisplayInventory.hs 281;" f
eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 6;" f
equipAllocString src/Dodge/Render/HUD.hs 302;" f
equipAllocString src/Dodge/Render/HUD.hs 280;" f
equipInfo src/Dodge/Item/Info.hs 103;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 65;" f
equipPosition src/Dodge/Item/Draw.hs 30;" f
@@ -4330,7 +4331,7 @@ flockPointTarget src/Dodge/Creature/Boid.hs 199;" f
flockPointTargetR src/Dodge/Creature/Boid.hs 266;" f
flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 231;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 209;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 119;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
@@ -4598,7 +4599,7 @@ invAdj src/Dodge/Item/Grammar.hs 188;" f
invCursorParams src/Dodge/ListDisplayParams.hs 38;" f
invDimColor src/Dodge/DisplayInventory.hs 191;" f
invDisplayParams src/Dodge/ListDisplayParams.hs 32;" f
invHead src/Dodge/Render/HUD.hs 410;" f
invHead src/Dodge/Render/HUD.hs 377;" f
invLDT src/Dodge/Item/Grammar.hs 171;" f
invRootMap src/Dodge/Item/Grammar.hs 180;" f
invRootTrees src/Dodge/Item/Grammar.hs 210;" f
@@ -4609,8 +4610,8 @@ invSideEff src/Dodge/Creature/State.hs 162;" f
invSize src/Dodge/Inventory/CheckSlots.hs 41;" f
invTrees src/Dodge/Item/Grammar.hs 198;" f
invTrees' src/Dodge/Item/Grammar.hs 202;" f
inventoryExtra src/Dodge/Render/HUD.hs 311;" f
inventoryExtraH src/Dodge/Render/HUD.hs 322;" f
inventoryExtra src/Dodge/Render/HUD.hs 289;" f
inventoryExtraH src/Dodge/Render/HUD.hs 300;" f
inventoryX src/Dodge/Creature.hs 115;" f
inverseSelBoundaryDown src/Dodge/SelectionSections.hs 256;" f
inverseSelBoundaryUp src/Dodge/SelectionSections.hs 243;" f
@@ -4627,9 +4628,9 @@ invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 206;" f
isAnimate src/Dodge/Creature/Test.hs 136;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory.hs 252;" f
isConnected src/Dodge/Inventory.hs 253;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
isFilteringInv src/Dodge/Inventory.hs 303;" f
isFilteringInv src/Dodge/Inventory.hs 314;" f
isFrictionless src/Dodge/Creature/State.hs 341;" f
isGas src/Dodge/Euse.hs 64;" f
isInLnk src/Dodge/PlacementSpot.hs 160;" f
@@ -4777,7 +4778,7 @@ llleft src/Dodge/Item/Grammar.hs 107;" f
llright src/Dodge/Item/Grammar.hs 114;" f
lmt src/MatrixHelper.hs 43;" f
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 399;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 366;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
@@ -4908,7 +4909,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
maybeClearPaths src/Dodge/Block.hs 74;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 496;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 514;" f
maybeOpenTerminal src/Dodge/Update.hs 123;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 111;" f
@@ -5133,7 +5134,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
pathEdgeObstructed src/Dodge/Path.hs 43;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
pauseGame src/Dodge/Update/Input/InGame.hs 432;" f
pauseGame src/Dodge/Update/Input/InGame.hs 450;" f
pauseMenu src/Dodge/Menu.hs 53;" f
pauseMenuOptions src/Dodge/Menu.hs 58;" f
pauseSound src/Dodge/SoundLogic.hs 41;" f
@@ -5477,7 +5478,7 @@ rightPad src/Padding.hs 22;" f
rightPadNoSquash src/Padding.hs 26;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f
rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 64;" f
rmInvItem src/Dodge/Inventory.hs 65;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
roomC src/Dodge/Room/Room.hs 38;" f
@@ -5570,8 +5571,8 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
scrollAugInvSel src/Dodge/Inventory.hs 272;" f
scrollAugNextInSection src/Dodge/Inventory.hs 285;" f
scrollAugInvSel src/Dodge/Inventory.hs 283;" f
scrollAugNextInSection src/Dodge/Inventory.hs 296;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 135;" f
scrollCommands src/Dodge/Update/Scroll.hs 132;" f
scrollDebugInfoInt src/Dodge/Debug.hs 47;" f
@@ -5594,16 +5595,16 @@ secondColumnParams src/Dodge/ListDisplayParams.hs 45;" f
seedStartMenu src/Dodge/Menu.hs 79;" f
seedStartOptions src/Dodge/Menu.hs 82;" f
segOnCirc src/Geometry.hs 116;" f
selNumPos src/Dodge/Render/HUD.hs 470;" f
selNumPosCardinal src/Dodge/Render/HUD.hs 493;" f
selNumPos src/Dodge/Render/HUD.hs 437;" f
selNumPosCardinal src/Dodge/Render/HUD.hs 460;" f
selSecDrawCursor src/Dodge/Render/List.hs 129;" f
selSecDrawCursorAt src/Dodge/Render/List.hs 107;" f
selSecSelCol src/Dodge/Render/HUD.hs 516;" f
selSecSelCol src/Dodge/Render/HUD.hs 483;" f
selSecSelSize src/Dodge/SelectionSections.hs 182;" f
selSecYint src/Dodge/SelectionSections.hs 191;" f
selectCreatureDebugItem src/Dodge/Debug.hs 39;" f
selectUse src/Dodge/SelectUse.hs 10;" f
selectedCloseObject src/Dodge/Inventory.hs 296;" f
selectedCloseObject src/Dodge/Inventory.hs 307;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
senseDamage src/Dodge/Machine/Update.hs 152;" f
@@ -5689,9 +5690,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 225;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 245;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 239;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 234;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 263;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 257;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
shiftPathBy src/Dodge/Room/Link.hs 92;" f
@@ -5731,9 +5732,9 @@ showEquipItem src/Dodge/Item/Display.hs 68;" f
showEquipmentNumber src/Dodge/Item/Display.hs 110;" f
showInt src/Dodge/Item/Info.hs 31;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showManObj src/Dodge/TestString.hs 50;" f
showManObj src/Dodge/TestString.hs 49;" f
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
showTimeFlow src/Dodge/TestString.hs 97;" f
showTimeFlow src/Dodge/TestString.hs 96;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
shrinkVert src/Geometry/Polygon.hs 140;" f
shuffle src/RandomHelp.hs 49;" f
@@ -5790,7 +5791,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
spaceAction src/Dodge/Update/Input/InGame.hs 435;" f
spaceAction src/Dodge/Update/Input/InGame.hs 453;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
@@ -5847,7 +5848,7 @@ stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 281;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 92;" f
startDrag src/Dodge/Update/Input/InGame.hs 182;" f
startDrag src/Dodge/Update/Input/InGame.hs 191;" f
startInvList src/Dodge/Creature.hs 109;" f
startInventory src/Dodge/Creature.hs 112;" f
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
@@ -5877,10 +5878,11 @@ stripZ src/Geometry/Vector3D.hs 97;" f
subInvX src/Dodge/ListDisplayParams.hs 50;" f
subMap src/TreeHelp.hs 118;" f
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
swapAnyExtraSelection src/Dodge/Inventory.hs 234;" f
swapAnyExtraSelection src/Dodge/Inventory.hs 235;" f
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
swapIndices src/ListHelp.hs 50;" f
swapInvItems src/Dodge/Inventory.hs 184;" f
swapInvItems src/Dodge/Inventory.hs 185;" f
swapItemWith src/Dodge/Inventory.hs 259;" f
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
swarmUsingCenter src/Dodge/Creature/Boid.hs 171;" f
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
@@ -5987,8 +5989,8 @@ toggleCombineInv src/Dodge/DisplayInventory.hs 31;" f
toggleCommand src/Dodge/Terminal.hs 196;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
toggleJust src/MaybeHelp.hs 41;" f
toggleMap src/Dodge/Update/Input/InGame.hs 459;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 473;" f
toggleMap src/Dodge/Update/Input/InGame.hs 477;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 491;" f
togglesToEffects src/Dodge/Terminal.hs 248;" f
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
@@ -5996,7 +5998,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
topInvW src/Dodge/ListDisplayParams.hs 53;" f
topPrismEdgeIndices src/Shader/Poke.hs 327;" f
topPrismIndices src/Shader/Poke.hs 402;" f
topTestPart src/Dodge/TestString.hs 46;" f
topTestPart src/Dodge/TestString.hs 45;" f
torch src/Dodge/Item/Held/Utility.hs 26;" f
torchShape src/Dodge/Item/Draw/SPic.hs 213;" f
torqueCr src/Dodge/WorldEffect.hs 69;" f
@@ -6059,7 +6061,7 @@ trunkDepth src/TreeHelp.hs 161;" f
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
tryChargeBattery src/Dodge/Euse.hs 43;" f
tryCombine src/Dodge/Update/Input/InGame.hs 482;" f
tryCombine src/Dodge/Update/Input/InGame.hs 500;" f
tryGetChannel src/Sound.hs 96;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
@@ -6105,7 +6107,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 370;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 388;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBounds src/Dodge/Update/Camera.hs 245;" f
@@ -6113,7 +6115,7 @@ updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
updateBullets src/Dodge/Update.hs 523;" f
updateCamera src/Dodge/Update/Camera.hs 31;" f
updateCloseObjects src/Dodge/Inventory.hs 125;" f
updateCloseObjects src/Dodge/Inventory.hs 126;" f
updateCloud src/Dodge/Update.hs 708;" f
updateClouds src/Dodge/Update.hs 552;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 38;" f
@@ -6128,7 +6130,7 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 513;" f
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
updateEnergyBalls src/Dodge/Update.hs 540;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 411;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 429;" f
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
@@ -6136,35 +6138,35 @@ updateFlame src/Dodge/Flame.hs 71;" f
updateFlames src/Dodge/Update.hs 537;" f
updateFlare src/Dodge/Flare.hs 7;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 263;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 256;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 280;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 273;" f
updateGusts src/Dodge/Update.hs 691;" f
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
updateHumanoid src/Dodge/Humanoid.hs 12;" f
updateIMl src/Dodge/Update.hs 482;" f
updateIMl' src/Dodge/Update.hs 487;" f
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 315;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 333;" f
updateInstantBullets src/Dodge/Update.hs 629;" f
updateInv src/Dodge/Creature/State.hs 152;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 85;" f
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 309;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 298;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 327;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 315;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
updateLaser src/Dodge/Laser/Update.hs 13;" f
updateLasers src/Dodge/Update.hs 411;" f
updateLightSources src/Dodge/Update.hs 516;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 330;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 348;" f
updateMIM src/Dodge/Update.hs 642;" f
updateMachine src/Dodge/Machine/Update.hs 19;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 134;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 144;" f
updateMouseContext src/Dodge/Update.hs 307;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 87;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 119;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 96;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 88;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 122;" f
updateMovement src/Dodge/Creature/State.hs 331;" f
updateObjCatMaybes src/Dodge/Update.hs 504;" f
updateObjMapMaybe src/Dodge/Update.hs 497;" f
@@ -6172,8 +6174,8 @@ updatePastWorlds src/Dodge/Update.hs 399;" f
updatePosEvent src/Dodge/PosEvent.hs 11;" f
updatePosEvents src/Dodge/Update.hs 549;" f
updatePreload src/Preload/Update.hs 20;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 273;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 276;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 290;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 293;" f
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
@@ -6207,7 +6209,7 @@ updateUniverse src/Dodge/Update.hs 71;" f
updateUniverseFirst src/Dodge/Update.hs 83;" f
updateUniverseLast src/Dodge/Update.hs 133;" f
updateUniverseMid src/Dodge/Update.hs 155;" f
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 37;" f
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 38;" f
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 21;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
@@ -6366,7 +6368,7 @@ yV2 src/Geometry/Vector.hs 203;" f
yellow src/Color.hs 17;" f
you src/Dodge/Base/You.hs 18;" f
youDropItem src/Dodge/Creature/Action.hs 187;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 238;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 216;" f
yourControl src/Dodge/Creature/YourControl.hs 22;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 137;" f