Add creature info display
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@@ -7,12 +7,22 @@ import Dodge.Render.List
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import Dodge.Base
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import Picture
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import Geometry
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--import qualified Control.Foldl as L
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--import Control.Monad
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--import Data.Maybe
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renderInfoListAt :: Float -> Float -> Configuration -> World -> (Point2,[String]) -> Picture
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renderInfoListAt x y cfig w (p,ss) = renderListAt x y cfig (zip ss (repeat white))
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<> winScale cfig (color yellow $ zConnect (V2 (20+x-hw) (y+hh-20)) (worldPosToScreen w p))
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renderInfoListAt x y cfig w (p,ss) = renderListAt x y cfig (zip ss (repeat yellow))
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<> winScale cfig (color yellow $ lConnect (V2 (x-hw) (hh-20-y)) (worldPosToScreen w p))
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where
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hw = halfWidth cfig
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hh = halfHeight cfig
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renderInfoListsAt :: Float -> Float -> Configuration -> World -> [(Point2,[String])] -> Picture
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renderInfoListsAt x y cfig w =
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fst . foldr f (mempty,0)
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where
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f (p,ss) (pic,offset) = (pic <> renderInfoListAt x (y + offset) cfig w (p,ss)
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, offset + 20 * fromIntegral (length ss)
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)
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