Simplify and unify block placement
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-2
@@ -581,8 +581,8 @@ data PSType = PutCrit Creature
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| PutPressPlate PressPlate
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| PutAutoDoor Point2 Point2
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| PutBlock [Int] Color [Point2]
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| PutBlockWall [Int] Color [Point2]
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| PutWindowBlock Point2 Point2
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-- | PutBlockWall [Int] Color [Point2]
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| PutLineBlock Wall Float Float Point2 Point2
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| PutTriggerDoor Color (World -> Bool) Point2 Point2
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| PutBtDoor Color Point2 Float Point2 Point2
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| PutSwitchDoor Color Point2 Float Point2 Point2
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