Start removing Reader monad from internal creature update
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@@ -89,7 +89,7 @@ longCrit :: Creature
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longCrit = defaultCreature
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{ _crPict = basicCrPict red
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-- , _crUpdate = stateUpdate sniperAI
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, _crUpdate = stateUpdate $ impulsiveAIR $ sentinelFireTypeR $ const shootTillEmpty
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, _crUpdate = stateUpdate' $ impulsiveAI $ sentinelFireType $ const shootTillEmpty
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, _crActionPlan = ActionPlan
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{ _crImpulse = []
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, _crAction = []
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@@ -109,7 +109,7 @@ multGunCrit = defaultCreature
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, _crInvSel = 0
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, _crRad = 10
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, _crHP = 300
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, _crUpdate = stateUpdate $ impulsiveAIR $ sentinelExtraWatchUpdate
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, _crUpdate = stateUpdate' $ impulsiveAI $ sentinelExtraWatchUpdate
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[ ( not . crHasAmmo
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, \_ _ -> StrategyActions Reload reloadActions
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)
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