Cleanup
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@@ -220,11 +220,8 @@ copierItemUpdate itm cr w = fromMaybe w $ do
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return $ w & pointerToItem itm . itUse . uValue .~ v
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doAnyEquipmentEffect :: LocationLDT ItemLink OItem -> Creature -> World -> World
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doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipSite . _Just of
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Just _ -> equipBackgroundEffect loc cr
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_ -> id
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where
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itm = loc ^. locLDT . ldtValue . _1
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doAnyEquipmentEffect loc cr = maybe id (equipBackgroundEffect loc cr)
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$ loc ^? locLDT . ldtValue . _1 . itLocation . ilEquipSite . _Just
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tryUseParent :: LocationLDT ItemLink OItem -> World -> World
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tryUseParent loc w = fromMaybe w $ do
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+9
-9
@@ -12,12 +12,13 @@ import Dodge.Wall.Move
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import Geometry
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import LensHelp
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equipBackgroundEffect :: LocationLDT ItemLink OItem -> Creature -> World -> World
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equipBackgroundEffect :: LocationLDT ItemLink OItem -> Creature -> EquipSite
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-> World -> World
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equipBackgroundEffect loc cr = case eo of
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EQUIP (MAGSHIELD mt) -> useMagShield mt itm cr
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EQUIP (MAGSHIELD mt) -> const $ useMagShield mt itm cr
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EQUIP WRISTARMOUR -> setWristShieldPos itm cr
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EQUIP HEADLAMP -> createHeadLamp itm cr
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_ -> id
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EQUIP HEADLAMP -> const $ createHeadLamp itm cr
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_ -> const id
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where
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itm = loc ^. locLDT . ldtValue . _1
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eo = itm ^. itType
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@@ -31,14 +32,13 @@ useMagShield mt _ cr w =
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, _mgField = mt
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}
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setWristShieldPos :: Item -> Creature -> World -> World
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setWristShieldPos itm cr w = w & moveWallIDUnsafe i wlline
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setWristShieldPos :: Item -> Creature -> EquipSite -> World -> World
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setWristShieldPos itm cr x = moveWallIDUnsafe i wlline
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where
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i = _itParamID $ _itParams itm
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wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
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invid = _ilInvID (_itLocation itm)
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handtrans = case cr ^? crInv . ix invid . itLocation . ilEquipSite . _Just of
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Just OnLeftWrist -> \cr' -> translatePointToLeftHand cr' . g
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handtrans = case x of
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OnLeftWrist -> \cr' -> translatePointToLeftHand cr' . g
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_ -> translatePointToRightHand
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g
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| twists cr = (+.+.+ V3 (-5) 10 0)
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