Move launcher homing to module, add double launcher
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@@ -393,6 +393,7 @@ data ModuleSlot
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| ModAutoMag
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| ModTarget
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| ModBulletTrajectory
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| ModLauncherHoming
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deriving (Eq,Ord)
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data ItemModule
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@@ -522,6 +523,7 @@ data AmmoType
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{ _amPayload :: Point2 -> World -> World
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, _amString :: String
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, _amPjDraw :: Prop -> SPic
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, _amPjCreation :: Item -> Creature -> World -> World
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-- , _aProjectile :: Ammo -> Prop
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}
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| BulletAmmo
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