Add alcoves for switches in push room
This commit is contained in:
@@ -7,8 +7,15 @@ import Geometry
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cardList :: [CardinalPoint]
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cardList = [North, East, South, West]
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cardReverse :: CardinalPoint -> CardinalPoint
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cardReverse = \case
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North -> South
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South -> North
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East -> West
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West -> East
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cardVec :: CardinalPoint -> Point2
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cardVec cp = case cp of
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cardVec = \case
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North -> V2 0 1
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South -> V2 0 (-1)
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East -> V2 1 0
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+35
-12
@@ -1,8 +1,11 @@
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{-# LANGUAGE TupleSections #-}
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{-# LANGUAGE LambdaCase #-}
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-- | Rooms containing long doors, probably with a big reveal behind them.
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module Dodge.Room.LongDoor where
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import Dodge.Placement.Instance.Block
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import Dodge.Base.CardinalPoint
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import Dodge.Room.Modify
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import qualified Data.IntMap.Strict as IM
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import Dodge.Default
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@@ -189,28 +192,42 @@ slowCrushRoom = do
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pushCaverns :: RandomGen g => State g Room
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pushCaverns = do
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rm <- shuffleLinks =<< removeLights <$> roomRectAutoLights 250 100
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iside <- takeOne [North,South]
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oside <- takeOne [North,South]
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crs <- takeOne [[] ]
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l <- takeOne
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-- [ [MountedLight (V3 55 0 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 0,V2 60 0])]
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-- , [MountedLight (V3 20 0 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 0,V2 22 0])]
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[ [MountedLight (V3 30 45 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 45,V2 32 45])]
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[ [MountedLight (V3 55 0 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 0,V2 60 0])]
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, [MountedLight (V3 20 0 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 0,V2 22 0])]
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, [MountedLight (V3 30 45 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 45,V2 32 45])]
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, [MountedLight (V3 55 45 50) 200 0.5
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, MountedSPic (noPic $ aBar 55 [V2 10 45,V2 60 45])
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, MountedSPic (noPic $ aBar 55 [V2 10 (-45),V2 60 (-45)])]
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]
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return $ rm
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& rmBound <>~ [
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]
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& rmLinks %~ setInLinks (\rl -> slinks West $ rl ^. rlType)
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& rmLinks %~ setOutLinks (\rl -> slinks East $ rl ^. rlType)
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& rmPolys <>~ [dorot iside (trapTBH 20 10 10) & each +~ V2 20 (g iside)
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,dorot oside (trapTBH 20 10 10) & each +~ V2 230 (g oside)]
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& rmBound .~
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rectNSWE 100 0 (-10) 260:
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[dorot iside (trapTBH 20 10 10) & each +~ V2 20 (g iside)
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,dorot oside (trapTBH 20 10 10) & each +~ V2 230 (g oside)]
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& rmLinks %~ setInLinks (\rl -> slinks West iside $ rl ^. rlType)
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& rmLinks %~ setOutLinks (\rl -> slinks East oside $ rl ^. rlType)
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& rmPmnts <>~
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[ps0 (PutTrigger False) $ \i -> Just $
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pContID (spos (slinks West)) (PutButton $ makeDumbSwitch i) $ \_ -> Just $
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pContID (spos (slinks East)) (PutButton $ makeDumbSwitch i) $ \_ -> Just $
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pContID (spos (slinks West $ cardReverse iside) f) (PutButton $ makeDumbSwitch i) $ \_ -> Just $
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pContID (spos (slinks East $ cardReverse oside) f) (PutButton $ makeDumbSwitch i) $ \_ -> Just $
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sps0 (PutDoor (dr & drTrigger .~ WdTrig i
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& drMounts .~ l) defaultDoorWall) & plIDCont . mapped . mapped ?~
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sps0 (PutDoor (dr1 & drTrigger .~ WdTrig i
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& drMounts .~ (l & each . moPos . _xy %~ rotateV pi)) defaultDoorWall)
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, psPtPl (spos (slinks West $ cardReverse iside) f') (lowBlock Stone (greyN 0.5) 10 $ rectWH 20 10)
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, psPtPl (spos (slinks East $ cardReverse oside) f') (lowBlock Stone (greyN 0.5) 10 $ rectWH 20 10)
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] <> crs
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where
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slinks x s = (FromEdge x 0 `S.member` s)
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dorot = \case
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North -> id
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_ -> fmap negate
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slinks x y s = (FromEdge x 0 `S.member` s) && OnEdge y `S.member` s
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dr = defaultDoor
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& drUpdate .~ DoorLerp 0.005
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& drZeroPos .~ (V2 (-5) 50, 0)
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@@ -220,12 +237,18 @@ pushCaverns = do
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& drOnePos .~ (V2 255 50, 0)
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& drZeroPos .~ (V2 105 50, 0)
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f ps = case ps of
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PS _ r -> ps & psRot +~ pi & psPos +~ rotateV r (V2 0 (-5))
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PS _ r -> ps & psRot +~ pi & psPos +~ rotateV r (V2 0 5)
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_ -> ps
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spos h = (rprBool (t' h) & psSelect . mapped . mapped . _Just . _1 %~ f)
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f' ps = case ps of
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PS _ r -> ps & psRot +~ pi & psPos +~ rotateV r (V2 0 10)
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_ -> ps
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spos h f'' = (rprBool (t' h) & psSelect . mapped . mapped . _Just . _1 %~ f'')
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t' h rp _ = case _rpType rp of
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UnusedLink s -> h s
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_ -> False
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g = \case
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North -> 0
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_ -> 100
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slowCrush90 :: RandomGen g => State g Room
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@@ -765,9 +765,9 @@ MiniGunFlare src/Dodge/Data/Muzzle.hs 32;" C
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ModIDID src/Dodge/Data/Modification.hs 21;" C
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ModIDTimerPoint3Bool src/Dodge/Data/Modification.hs 13;" C
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Modification src/Dodge/Data/Modification.hs 12;" t
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MountedLight src/Dodge/Data/MountedObject.hs 12;" C
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MountedObject src/Dodge/Data/MountedObject.hs 11;" t
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MountedSPic src/Dodge/Data/MountedObject.hs 13;" C
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MountedLight src/Dodge/Data/MountedObject.hs 14;" C
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MountedObject src/Dodge/Data/MountedObject.hs 13;" t
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MountedSPic src/Dodge/Data/MountedObject.hs 15;" C
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MouseAiming src/Dodge/Data/Input.hs 15;" C
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MouseContext src/Dodge/Data/Input.hs 13;" t
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MouseGameRotate src/Dodge/Data/Input.hs 29;" C
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@@ -1153,7 +1153,7 @@ SNIPERRIFLE src/Dodge/Data/Item/Combine.hs 162;" C
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SOUNDSENSOR src/Dodge/Data/Item/Combine.hs 81;" C
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SPEEDLEGS src/Dodge/Data/Item/Combine.hs 131;" C
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SPRING src/Dodge/Data/Item/Combine.hs 53;" C
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SPic src/ShapePicture/Data.hs 7;" t
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SPic src/ShapePicture/Data.hs 9;" t
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SQUARE src/Dodge/Data/GenParams.hs 18;" C
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SSBO src/Shader/Data.hs 96;" t
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SString src/ShortShow.hs 16;" C
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@@ -1709,7 +1709,6 @@ _creatureGroups src/Dodge/Data/LWorld.hs 96;" f
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_creatures src/Dodge/Data/LWorld.hs 95;" f
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_csLinks src/Dodge/Data/RoomCluster.hs 10;" f
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_currentArc src/Dodge/Data/Item/Params.hs 15;" f
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_currentFoot src/Dodge/Data/Creature/Stance.hs 23;" f
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_cwGen src/Dodge/Data/CWorld.hs 25;" f
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_cwTiles src/Dodge/Data/CWorld.hs 27;" f
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_cwgGameRooms src/Dodge/Data/CWorld.hs 42;" f
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@@ -1827,6 +1826,7 @@ _flboStride src/Shader/Data.hs 88;" f
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_floorItems src/Dodge/Data/LWorld.hs 131;" f
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_floorShader src/Data/Preload/Render.hs 46;" f
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_floorVBO src/Data/Preload/Render.hs 45;" f
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_footForward src/Dodge/Data/Creature/Stance.hs 23;" f
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_foreShapes src/Dodge/Data/LWorld.hs 136;" f
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_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
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_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
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@@ -2598,6 +2598,7 @@ andOrRegex src/Dodge/DisplayInventory.hs 78;" f
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angleBetween src/Geometry.hs 158;" f
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angleVV src/Geometry/Vector.hs 58;" f
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angleVV3 src/Geometry/Vector3D.hs 122;" f
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angleVVTests test/Spec.hs 67;" f
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anyUnusedSpot src/Dodge/PlacementSpot.hs 68;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 335;" f
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applyCME src/Dodge/HeldUse.hs 397;" f
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@@ -2635,7 +2636,7 @@ arcStepwise src/Geometry.hs 326;" f
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arcStepwisePositive src/Geometry.hs 340;" f
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arcTest src/Picture/Test.hs 9;" f
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arcTest' src/Picture/Test.hs 21;" f
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argV src/Geometry/Vector.hs 81;" f
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argV src/Geometry/Vector.hs 83;" f
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armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
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armouredChasers src/Dodge/Room/Boss.hs 58;" f
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armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
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@@ -2669,7 +2670,7 @@ axisInt src/Geometry/Intersect.hs 246;" f
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azure src/Color.hs 49;" f
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bQuadToF src/Geometry/Bezier.hs 37;" f
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bQuadToLine src/Geometry/Bezier.hs 30;" f
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backPQ src/Dodge/Creature/HandPos.hs 132;" f
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backPQ src/Dodge/Creature/HandPos.hs 124;" f
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backgroundSpaceS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 729;" f
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backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
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backpackShape src/Dodge/Item/Draw/SPic.hs 188;" f
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@@ -2786,10 +2787,11 @@ canSeeIndirect src/Dodge/Base/Collide.hs 328;" f
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canSpring src/Dodge/Update.hs 969;" f
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cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 23;" f
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capacitor src/Dodge/Item/Ammo.hs 67;" f
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card8Vec src/Dodge/Base/CardinalPoint.hs 17;" f
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card8Vec src/Dodge/Base/CardinalPoint.hs 24;" f
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cardList src/Dodge/Base/CardinalPoint.hs 7;" f
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cardVec src/Dodge/Base/CardinalPoint.hs 10;" f
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cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 28;" f
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cardReverse src/Dodge/Base/CardinalPoint.hs 10;" f
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cardVec src/Dodge/Base/CardinalPoint.hs 17;" f
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cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 35;" f
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cardinalVectors src/Dodge/FloorItem.hs 24;" f
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cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
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ceilingTo src/Geometry/Zone.hs 15;" f
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@@ -2834,7 +2836,7 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
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checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
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checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
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chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
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chestPQ src/Dodge/Creature/HandPos.hs 129;" f
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chestPQ src/Dodge/Creature/HandPos.hs 121;" f
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chooseCursorBorders src/Dodge/Render/List.hs 141;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
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@@ -3171,7 +3173,7 @@ defaultVision src/Dodge/Default/Creature.hs 87;" f
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defaultWall src/Dodge/Default/Wall.hs 15;" f
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defaultWindow src/Dodge/Default/Wall.hs 54;" f
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defaultWorld src/Dodge/Default/World.hs 33;" f
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degToRad src/Geometry/Vector.hs 118;" f
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degToRad src/Geometry/Vector.hs 120;" f
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deleteIMInZone src/Dodge/Base.hs 70;" f
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deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
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deleteWallID src/Dodge/Wall/Delete.hs 13;" f
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@@ -3190,7 +3192,7 @@ destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
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destroyMount src/Dodge/Wall/Damage.hs 167;" f
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destroyMounts src/Dodge/Wall/Damage.hs 164;" f
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destroyProjectile src/Dodge/Projectile/Update.hs 112;" f
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detV src/Geometry/Vector.hs 94;" f
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detV src/Geometry/Vector.hs 96;" f
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detector src/Dodge/Item/Held/Utility.hs 27;" f
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detectorColor src/Dodge/Item/Draw/SPic.hs 433;" f
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detectorInfo src/Dodge/Item/Info.hs 224;" f
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@@ -3211,7 +3213,7 @@ displayFreeSlots src/Dodge/DisplayInventory.hs 196;" f
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displayIndents src/Dodge/DisplayInventory.hs 110;" f
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displayPulse src/Dodge/Inventory/SelectionList.hs 176;" f
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displayTerminalLineString src/Dodge/Update.hs 563;" f
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dist src/Geometry/Vector.hs 185;" f
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dist src/Geometry/Vector.hs 187;" f
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dist3 src/Geometry/Vector3D.hs 101;" f
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distributeAmmoToItem src/Dodge/WorldEffect.hs 149;" f
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distributeAmmoToYou src/Dodge/WorldEffect.hs 137;" f
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@@ -3251,7 +3253,7 @@ doDebugTestF6 src/Dodge/Update/Input/DebugTest.hs 41;" f
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doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
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doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
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doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
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doDoorMount src/Dodge/Door.hs 31;" f
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doDoorMount src/Dodge/Door.hs 32;" f
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doDrag src/Dodge/Update/Input/InGame.hs 129;" f
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doDrawing src/Dodge/Render.hs 33;" f
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doDrawing' src/Dodge/Render.hs 44;" f
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@@ -3295,9 +3297,9 @@ doWorldPos src/Dodge/WorldPos.hs 10;" f
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door src/Dodge/Room/Door.hs 14;" f
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doorBetween src/Dodge/Placement/Instance/Door.hs 34;" f
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doorCor src/Dodge/Room/Room.hs 400;" f
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doorLerp src/Dodge/Door.hs 42;" f
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doorLerpWithTimer src/Dodge/Door.hs 75;" f
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dotV src/Geometry/Vector.hs 76;" f
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doorLerp src/Dodge/Door.hs 43;" f
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doorLerpWithTimer src/Dodge/Door.hs 76;" f
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dotV src/Geometry/Vector.hs 78;" f
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dotV3 src/Geometry/Vector3D.hs 119;" f
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doubleCorridorBarrels src/Dodge/Room/Room.hs 291;" f
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doublePair src/Geometry.hs 162;" f
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@@ -3491,7 +3493,7 @@ equipInfo src/Dodge/Item/Info.hs 140;" f
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equipItemSPic src/Dodge/Item/Draw/SPic.hs 159;" f
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equipPosition src/Dodge/Item/Draw.hs 38;" f
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equipSiteInfo src/Dodge/Item/Info.hs 253;" f
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equipSitePQ src/Dodge/Creature/HandPos.hs 27;" f
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equipSitePQ src/Dodge/Creature/HandPos.hs 28;" f
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equipType src/Dodge/Data/EquipType.hs 10;" f
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equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
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equipmentStrValue src/Dodge/Creature/Statistics.hs 56;" f
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@@ -3619,9 +3621,9 @@ generateLayout src/Dodge/Layout/Generate.hs 11;" f
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generateLevelFromRoomList src/Dodge/Layout.hs 37;" f
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generateWorldFromSeed src/Dodge/LevelGen.hs 18;" f
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geom src/Shader/Data.hs 110;" f
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geometryQuickCheckTests test/Spec.hs 55;" f
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geometryTests test/Spec.hs 17;" f
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geometryUnitTests test/Spec.hs 22;" f
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geometryQuickCheckTests test/Spec.hs 59;" f
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geometryTests test/Spec.hs 19;" f
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geometryUnitTests test/Spec.hs 25;" f
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geqConstr src/SameConstr.hs 21;" f
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getAimZoom src/Dodge/Update/Camera.hs 152;" f
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getAmmoLinks src/Dodge/Item/Grammar.hs 108;" f
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@@ -3714,7 +3716,7 @@ haltSound src/Dodge/SoundLogic.hs 38;" f
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hammerCheck src/Dodge/HeldUse.hs 67;" f
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handHandleOrient src/Dodge/Item/HeldOffset.hs 57;" f
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handOrient src/Dodge/Item/HeldOffset.hs 39;" f
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handWalkingPos src/Dodge/Creature/HandPos.hs 40;" f
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handWalkingPos src/Dodge/Creature/HandPos.hs 41;" f
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handleEvent src/Dodge/Event.hs 27;" f
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handleHotkeys src/Dodge/Creature/YourControl.hs 46;" f
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handleKeyboardEvent src/Dodge/Event/Input.hs 23;" f
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@@ -3722,7 +3724,7 @@ handleMouseButtonEvent src/Dodge/Event/Input.hs 59;" f
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handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
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handleMouseWheelEvent src/Dodge/Event/Input.hs 54;" f
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handleOrient src/Dodge/Item/HeldOffset.hs 32;" f
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handlePos src/Dodge/Item/HeldOffset.hs 78;" f
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handlePos src/Dodge/Item/HeldOffset.hs 80;" f
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handleResizeEvent src/Dodge/Event.hs 53;" f
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handleTextInput src/Dodge/Event/Input.hs 19;" f
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handleWindowMoveEvent src/Dodge/Event.hs 44;" f
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@@ -3737,7 +3739,7 @@ head src/DoubleStack.hs 14;" f
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headLamp src/Dodge/Item/Equipment.hs 68;" f
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headLampShape src/Dodge/Item/Draw/SPic.hs 423;" f
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headMap src/Dodge/DoubleTree.hs 118;" f
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headPQ src/Dodge/Creature/HandPos.hs 120;" f
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headPQ src/Dodge/Creature/HandPos.hs 115;" f
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healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
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healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 108;" f
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healthTest src/Dodge/Room/LasTurret.hs 130;" f
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@@ -3746,7 +3748,7 @@ heldAimStance src/Dodge/Item/AimStance.hs 27;" f
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heldAimZoom src/Dodge/Update/Camera.hs 158;" f
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heldEffect src/Dodge/HeldUse.hs 64;" f
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heldEffectMuzzles src/Dodge/HeldUse.hs 135;" f
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heldHandlePos src/Dodge/Item/HeldOffset.hs 84;" f
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heldHandlePos src/Dodge/Item/HeldOffset.hs 86;" f
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heldInfo src/Dodge/Item/Info.hs 92;" f
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heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f
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heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
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@@ -4000,12 +4002,13 @@ leaveResetQuitTerminal src/Dodge/WorldEffect.hs 163;" f
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led src/Dodge/Item/Held/Utility.hs 23;" f
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left src/DoubleStack.hs 16;" f
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leftChildList src/Dodge/Item/Grammar.hs 193;" f
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leftHandPQ src/Dodge/Creature/HandPos.hs 69;" f
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leftHandPQ src/Dodge/Creature/HandPos.hs 72;" f
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leftIsParentCombine src/Dodge/Item/Grammar.hs 170;" f
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leftLegPQ src/Dodge/Creature/HandPos.hs 85;" f
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leftPad src/Padding.hs 15;" f
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leftRightCombine src/Dodge/Item/Grammar.hs 205;" f
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leftWristPQ src/Dodge/Creature/HandPos.hs 82;" f
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leftWristPQ src/Dodge/Creature/HandPos.hs 85;" f
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legPQ src/Dodge/Creature/HandPos.hs 91;" f
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legPQ' src/Dodge/Creature/HandPos.hs 96;" f
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legsSPic src/Dodge/Item/Draw/SPic.hs 448;" f
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lerpP2A src/Dodge/ShiftPoint.hs 14;" f
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liShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
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@@ -4085,7 +4088,7 @@ magAmmoParams src/Dodge/HeldUse.hs 957;" f
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||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 12;" f
|
||||
magMax src/Dodge/Item/MagAmmoType.hs 29;" f
|
||||
magShield src/Dodge/Item/Equipment.hs 26;" f
|
||||
magV src/Geometry/Vector.hs 172;" f
|
||||
magV src/Geometry/Vector.hs 174;" f
|
||||
magV3 src/Geometry/Vector3D.hs 78;" f
|
||||
magazineCombinations src/Dodge/Combine/Combinations.hs 43;" f
|
||||
magenta src/Color.hs 46;" f
|
||||
@@ -4241,6 +4244,7 @@ mntLSOn src/Dodge/Placement/Instance/LightSource.hs 36;" f
|
||||
mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 128;" f
|
||||
mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 136;" f
|
||||
mntLightLnkShape src/Dodge/Placement/Instance/LightSource.hs 133;" f
|
||||
moPos src/Dodge/Data/MountedObject.hs 18;" f
|
||||
modTo src/Geometry/Zone.hs 18;" f
|
||||
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 70;" f
|
||||
mouseCursorType src/Dodge/Render/Picture.hs 90;" f
|
||||
@@ -4293,7 +4297,7 @@ nearParallel src/Dodge/LevelGen/StaticWalls/Deprecated.hs 14;" f
|
||||
nearPoint src/Dodge/Zoning/Common.hs 8;" f
|
||||
nearRect src/Dodge/Zoning/Common.hs 16;" f
|
||||
nearSeg src/Dodge/Zoning/Common.hs 12;" f
|
||||
nearZeroAngle src/Geometry/Vector.hs 138;" f
|
||||
nearZeroAngle src/Geometry/Vector.hs 140;" f
|
||||
nearestAngleRep src/Geometry.hs 148;" f
|
||||
newExtraAwareness src/Dodge/Creature/Perception.hs 137;" f
|
||||
newKey src/IntMapHelp.hs 61;" f
|
||||
@@ -4311,7 +4315,7 @@ nonConvexChasm src/Dodge/Room/Tutorial.hs 260;" f
|
||||
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
|
||||
normalGait src/Dodge/Creature/State/WalkCycle.hs 30;" f
|
||||
normalTo8 src/Shader/Poke.hs 466;" f
|
||||
normalizeAngle src/Geometry/Vector.hs 128;" f
|
||||
normalizeAngle src/Geometry/Vector.hs 130;" f
|
||||
normalizeAnglePi src/Dodge/Base.hs 154;" f
|
||||
normalizeColor src/Color.hs 103;" f
|
||||
normalizeV src/Geometry/Vector.hs 44;" f
|
||||
@@ -4538,7 +4542,7 @@ printPoint src/Dodge/Debug/Picture.hs 35;" f
|
||||
printRotPoint src/Dodge/Debug/Picture.hs 38;" f
|
||||
prismBox src/Shape.hs 74;" f
|
||||
prismPoly src/Shape.hs 60;" f
|
||||
projV src/Geometry/Vector.hs 177;" f
|
||||
projV src/Geometry/Vector.hs 179;" f
|
||||
propSPic src/Dodge/Prop/Draw.hs 22;" f
|
||||
propagateOrientation src/Dodge/Item/Orientation.hs 92;" f
|
||||
ps0 src/Dodge/LevelGen/PlacementHelper.hs 52;" f
|
||||
@@ -4598,7 +4602,7 @@ qz src/Quaternion.hs 67;" f
|
||||
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
||||
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
||||
rToOnward src/Dodge/Cleat.hs 21;" f
|
||||
radToDeg src/Geometry/Vector.hs 123;" f
|
||||
radToDeg src/Geometry/Vector.hs 125;" f
|
||||
radiusSpring src/Dodge/Update.hs 953;" f
|
||||
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
|
||||
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
|
||||
@@ -4658,7 +4662,7 @@ reflVelWallDamp src/Dodge/Base/Wall.hs 20;" f
|
||||
reflWall src/Dodge/Base/Wall.hs 16;" f
|
||||
reflectAngle src/Geometry.hs 142;" f
|
||||
reflectIn src/Geometry.hs 136;" f
|
||||
reflectInNormal src/Geometry/Vector.hs 217;" f
|
||||
reflectInNormal src/Geometry/Vector.hs 219;" f
|
||||
reflectInParam src/Geometry.hs 230;" f
|
||||
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 20;" f
|
||||
reflectPulseLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 65;" f
|
||||
@@ -4724,12 +4728,11 @@ rhombus src/Polyhedra.hs 69;" f
|
||||
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
||||
right src/DoubleStack.hs 16;" f
|
||||
rightChildList src/Dodge/Item/Grammar.hs 199;" f
|
||||
rightHandPQ src/Dodge/Creature/HandPos.hs 56;" f
|
||||
rightHandPQ src/Dodge/Creature/HandPos.hs 59;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 181;" f
|
||||
rightLegPQ src/Dodge/Creature/HandPos.hs 103;" f
|
||||
rightPad src/Padding.hs 19;" f
|
||||
rightPadNoSquash src/Padding.hs 23;" f
|
||||
rightWristPQ src/Dodge/Creature/HandPos.hs 66;" f
|
||||
rightWristPQ src/Dodge/Creature/HandPos.hs 69;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 112;" f
|
||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 399;" f
|
||||
rmInLinks src/Dodge/RoomLink.hs 153;" f
|
||||
@@ -4775,8 +4778,8 @@ rotateTo src/Polyhedra/Geodesic.hs 65;" f
|
||||
rotateTo8 src/Dodge/Update/Camera/Rotate.hs 6;" f
|
||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 219;" f
|
||||
rotateToZ src/Quaternion.hs 35;" f
|
||||
rotateV src/Geometry/Vector.hs 106;" f
|
||||
rotateVAround src/Geometry/Vector.hs 113;" f
|
||||
rotateV src/Geometry/Vector.hs 108;" f
|
||||
rotateVAround src/Geometry/Vector.hs 115;" f
|
||||
rotateXY src/Polyhedra.hs 28;" f
|
||||
roundPoint2 src/Geometry/Intersect.hs 235;" f
|
||||
roundTank src/Dodge/Placement/Instance/Tank.hs 26;" f
|
||||
@@ -4791,15 +4794,15 @@ rsObjectColor src/Dodge/RadarSweep/Draw.hs 34;" f
|
||||
runPastStart src/Dodge/Room/Start.hs 73;" f
|
||||
runStateWorld src/Dodge/Randify.hs 18;" f
|
||||
sPS src/Dodge/LevelGen/PlacementHelper.hs 27;" f
|
||||
safeAngleVV src/Geometry/Vector.hs 69;" f
|
||||
safeArgV src/Geometry/Vector.hs 88;" f
|
||||
safeAngleVV src/Geometry/Vector.hs 71;" f
|
||||
safeArgV src/Geometry/Vector.hs 90;" f
|
||||
safeHead src/ListHelp.hs 68;" f
|
||||
safeMinMaybeL src/FoldableHelp.hs 48;" f
|
||||
safeMinimumOn src/FoldableHelp.hs 26;" f
|
||||
safeMinimumOnMaybe src/FoldableHelp.hs 67;" f
|
||||
safeMinimumOnMaybeF src/FoldableHelp.hs 39;" f
|
||||
safeMinimumOnMaybeL src/FoldableHelp.hs 57;" f
|
||||
safeNormalizeV src/Geometry/Vector.hs 165;" f
|
||||
safeNormalizeV src/Geometry/Vector.hs 167;" f
|
||||
safeSwapKeys src/IntMapHelp.hs 78;" f
|
||||
safeUncons src/ListHelp.hs 73;" f
|
||||
safeUpdateSingleNode src/TreeHelp.hs 116;" f
|
||||
@@ -5013,10 +5016,10 @@ slapClean7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 747;" f
|
||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f
|
||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
|
||||
slideWindow src/ListHelp.hs 81;" f
|
||||
slowCrush90 src/Dodge/Room/LongDoor.hs 229;" f
|
||||
slowCrush90 src/Dodge/Room/LongDoor.hs 236;" f
|
||||
slowCrushRoom src/Dodge/Room/LongDoor.hs 145;" f
|
||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 275;" f
|
||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 292;" f
|
||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 282;" f
|
||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 299;" f
|
||||
smallBattery src/Dodge/Item/Ammo.hs 57;" f
|
||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||
@@ -5052,6 +5055,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 86;" f
|
||||
spPos src/ShapePicture/Data.hs 11;" f
|
||||
spaceAction src/Dodge/Update/Input/InGame.hs 504;" f
|
||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 161;" f
|
||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 154;" f
|
||||
@@ -5086,7 +5090,7 @@ sqSpitChasm src/Dodge/Room/Tutorial.hs 240;" f
|
||||
square src/Geometry/Polygon.hs 56;" f
|
||||
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
|
||||
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 119;" f
|
||||
squashNormalizeV src/Geometry/Vector.hs 158;" f
|
||||
squashNormalizeV src/Geometry/Vector.hs 160;" f
|
||||
ssLookupDown src/Dodge/SelectionSections.hs 96;" f
|
||||
ssLookupGE' src/Dodge/SelectionSections.hs 150;" f
|
||||
ssLookupGT src/Dodge/SelectionSections.hs 137;" f
|
||||
@@ -5299,8 +5303,8 @@ translate3 src/Picture/Base.hs 112;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 50;" f
|
||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 68;" f
|
||||
translateH src/Picture/Base.hs 104;" f
|
||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 76;" f
|
||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 37;" f
|
||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 79;" f
|
||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 38;" f
|
||||
translateSH src/Shape.hs 242;" f
|
||||
translateSHxy src/Shape.hs 246;" f
|
||||
translateSHz src/Shape.hs 250;" f
|
||||
@@ -5308,11 +5312,11 @@ translateSP src/ShapePicture.hs 53;" f
|
||||
translateSPxy src/ShapePicture.hs 45;" f
|
||||
translateSPz src/ShapePicture.hs 49;" f
|
||||
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
||||
translateToES src/Dodge/Creature/HandPos.hs 24;" f
|
||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 79;" f
|
||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 100;" f
|
||||
translateToRightHand src/Dodge/Creature/HandPos.hs 63;" f
|
||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 117;" f
|
||||
translateToES src/Dodge/Creature/HandPos.hs 25;" f
|
||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 82;" f
|
||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 88;" f
|
||||
translateToRightHand src/Dodge/Creature/HandPos.hs 66;" f
|
||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 112;" f
|
||||
translateXY src/Polyhedra.hs 23;" f
|
||||
trapTBH src/Geometry/Polygon.hs 22;" f
|
||||
trapezionBWHW src/Geometry/Polygon.hs 34;" f
|
||||
@@ -5357,12 +5361,12 @@ tutLight src/Dodge/Room/Tutorial.hs 380;" f
|
||||
tutRezBox src/Dodge/Room/Tutorial.hs 525;" f
|
||||
tutRoomTree src/Dodge/Floor.hs 20;" f
|
||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 550;" f
|
||||
tweenAngles src/Geometry/Vector.hs 190;" f
|
||||
tweenAngles src/Geometry/Vector.hs 192;" f
|
||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 36;" f
|
||||
twists src/Dodge/Creature/Test.hs 103;" f
|
||||
twoFlat src/Dodge/Creature/Test.hs 100;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 75;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 77;" f
|
||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 166;" f
|
||||
twoRoomPoss src/Dodge/PlacementSpot.hs 148;" f
|
||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 519;" f
|
||||
@@ -5374,7 +5378,7 @@ uncurryV src/Geometry/Data.hs 66;" f
|
||||
underBarrelSlot src/Dodge/Item/Scope.hs 176;" f
|
||||
unfoldrMID src/MonadHelp.hs 33;" f
|
||||
unigate src/Dodge/Item/Scope.hs 108;" f
|
||||
unitVectorAtAngle src/Geometry/Vector.hs 101;" f
|
||||
unitVectorAtAngle src/Geometry/Vector.hs 103;" f
|
||||
unlockInv src/Dodge/Inventory/Lock.hs 12;" f
|
||||
unpause src/Dodge/Menu.hs 205;" f
|
||||
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 59;" f
|
||||
@@ -5551,8 +5555,8 @@ usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 209;" f
|
||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 216;" f
|
||||
v2z src/Geometry/Vector3D.hs 93;" f
|
||||
vCen3 src/Geometry/Vector3D.hs 115;" f
|
||||
vInverse src/Geometry/Vector.hs 154;" f
|
||||
vNormal src/Geometry/Vector.hs 149;" f
|
||||
vInverse src/Geometry/Vector.hs 156;" f
|
||||
vNormal src/Geometry/Vector.hs 151;" f
|
||||
vNormaly src/Geometry/Vector3D.hs 72;" f
|
||||
vShape src/Dodge/Placement/Instance/LightSource.hs 99;" f
|
||||
vToL src/MatrixHelper.hs 56;" f
|
||||
@@ -5664,11 +5668,11 @@ xCylinder src/Shape.hs 133;" f
|
||||
xCylinderST src/Shape.hs 130;" f
|
||||
xIntercepts src/Dodge/Zoning/Base.hs 66;" f
|
||||
xSwitch src/Dodge/Room/Airlock.hs 32;" f
|
||||
xV2 src/Geometry/Vector.hs 201;" f
|
||||
xyV3 src/Geometry/Vector.hs 213;" f
|
||||
xyzV4 src/Geometry/Vector.hs 209;" f
|
||||
xV2 src/Geometry/Vector.hs 203;" f
|
||||
xyV3 src/Geometry/Vector.hs 215;" f
|
||||
xyzV4 src/Geometry/Vector.hs 211;" f
|
||||
yIntercepts src/Dodge/Zoning/Base.hs 78;" f
|
||||
yV2 src/Geometry/Vector.hs 205;" f
|
||||
yV2 src/Geometry/Vector.hs 207;" f
|
||||
yellow src/Color.hs 44;" f
|
||||
you src/Dodge/Base/You.hs 13;" f
|
||||
youDropItem src/Dodge/Creature/Action.hs 177;" f
|
||||
|
||||
Reference in New Issue
Block a user