Add alcoves for switches in push room

This commit is contained in:
2026-03-29 19:48:31 +01:00
parent 00999f5921
commit 1919757fca
3 changed files with 110 additions and 76 deletions
+8 -1
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@@ -7,8 +7,15 @@ import Geometry
cardList :: [CardinalPoint] cardList :: [CardinalPoint]
cardList = [North, East, South, West] cardList = [North, East, South, West]
cardReverse :: CardinalPoint -> CardinalPoint
cardReverse = \case
North -> South
South -> North
East -> West
West -> East
cardVec :: CardinalPoint -> Point2 cardVec :: CardinalPoint -> Point2
cardVec cp = case cp of cardVec = \case
North -> V2 0 1 North -> V2 0 1
South -> V2 0 (-1) South -> V2 0 (-1)
East -> V2 1 0 East -> V2 1 0
+35 -12
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@@ -1,8 +1,11 @@
{-# LANGUAGE TupleSections #-} {-# LANGUAGE TupleSections #-}
{-# LANGUAGE LambdaCase #-}
-- | Rooms containing long doors, probably with a big reveal behind them. -- | Rooms containing long doors, probably with a big reveal behind them.
module Dodge.Room.LongDoor where module Dodge.Room.LongDoor where
import Dodge.Placement.Instance.Block
import Dodge.Base.CardinalPoint
import Dodge.Room.Modify import Dodge.Room.Modify
import qualified Data.IntMap.Strict as IM import qualified Data.IntMap.Strict as IM
import Dodge.Default import Dodge.Default
@@ -189,28 +192,42 @@ slowCrushRoom = do
pushCaverns :: RandomGen g => State g Room pushCaverns :: RandomGen g => State g Room
pushCaverns = do pushCaverns = do
rm <- shuffleLinks =<< removeLights <$> roomRectAutoLights 250 100 rm <- shuffleLinks =<< removeLights <$> roomRectAutoLights 250 100
iside <- takeOne [North,South]
oside <- takeOne [North,South]
crs <- takeOne [[] ] crs <- takeOne [[] ]
l <- takeOne l <- takeOne
-- [ [MountedLight (V3 55 0 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 0,V2 60 0])] [ [MountedLight (V3 55 0 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 0,V2 60 0])]
-- , [MountedLight (V3 20 0 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 0,V2 22 0])] , [MountedLight (V3 20 0 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 0,V2 22 0])]
[ [MountedLight (V3 30 45 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 45,V2 32 45])] , [MountedLight (V3 30 45 50) 200 0.5 , MountedSPic (noPic $ aBar 55 [V2 10 45,V2 32 45])]
, [MountedLight (V3 55 45 50) 200 0.5
, MountedSPic (noPic $ aBar 55 [V2 10 45,V2 60 45])
, MountedSPic (noPic $ aBar 55 [V2 10 (-45),V2 60 (-45)])]
] ]
return $ rm return $ rm
& rmBound <>~ [ & rmPolys <>~ [dorot iside (trapTBH 20 10 10) & each +~ V2 20 (g iside)
] ,dorot oside (trapTBH 20 10 10) & each +~ V2 230 (g oside)]
& rmLinks %~ setInLinks (\rl -> slinks West $ rl ^. rlType) & rmBound .~
& rmLinks %~ setOutLinks (\rl -> slinks East $ rl ^. rlType) rectNSWE 100 0 (-10) 260:
[dorot iside (trapTBH 20 10 10) & each +~ V2 20 (g iside)
,dorot oside (trapTBH 20 10 10) & each +~ V2 230 (g oside)]
& rmLinks %~ setInLinks (\rl -> slinks West iside $ rl ^. rlType)
& rmLinks %~ setOutLinks (\rl -> slinks East oside $ rl ^. rlType)
& rmPmnts <>~ & rmPmnts <>~
[ps0 (PutTrigger False) $ \i -> Just $ [ps0 (PutTrigger False) $ \i -> Just $
pContID (spos (slinks West)) (PutButton $ makeDumbSwitch i) $ \_ -> Just $ pContID (spos (slinks West $ cardReverse iside) f) (PutButton $ makeDumbSwitch i) $ \_ -> Just $
pContID (spos (slinks East)) (PutButton $ makeDumbSwitch i) $ \_ -> Just $ pContID (spos (slinks East $ cardReverse oside) f) (PutButton $ makeDumbSwitch i) $ \_ -> Just $
sps0 (PutDoor (dr & drTrigger .~ WdTrig i sps0 (PutDoor (dr & drTrigger .~ WdTrig i
& drMounts .~ l) defaultDoorWall) & plIDCont . mapped . mapped ?~ & drMounts .~ l) defaultDoorWall) & plIDCont . mapped . mapped ?~
sps0 (PutDoor (dr1 & drTrigger .~ WdTrig i sps0 (PutDoor (dr1 & drTrigger .~ WdTrig i
& drMounts .~ (l & each . moPos . _xy %~ rotateV pi)) defaultDoorWall) & drMounts .~ (l & each . moPos . _xy %~ rotateV pi)) defaultDoorWall)
, psPtPl (spos (slinks West $ cardReverse iside) f') (lowBlock Stone (greyN 0.5) 10 $ rectWH 20 10)
, psPtPl (spos (slinks East $ cardReverse oside) f') (lowBlock Stone (greyN 0.5) 10 $ rectWH 20 10)
] <> crs ] <> crs
where where
slinks x s = (FromEdge x 0 `S.member` s) dorot = \case
North -> id
_ -> fmap negate
slinks x y s = (FromEdge x 0 `S.member` s) && OnEdge y `S.member` s
dr = defaultDoor dr = defaultDoor
& drUpdate .~ DoorLerp 0.005 & drUpdate .~ DoorLerp 0.005
& drZeroPos .~ (V2 (-5) 50, 0) & drZeroPos .~ (V2 (-5) 50, 0)
@@ -220,12 +237,18 @@ pushCaverns = do
& drOnePos .~ (V2 255 50, 0) & drOnePos .~ (V2 255 50, 0)
& drZeroPos .~ (V2 105 50, 0) & drZeroPos .~ (V2 105 50, 0)
f ps = case ps of f ps = case ps of
PS _ r -> ps & psRot +~ pi & psPos +~ rotateV r (V2 0 (-5)) PS _ r -> ps & psRot +~ pi & psPos +~ rotateV r (V2 0 5)
_ -> ps _ -> ps
spos h = (rprBool (t' h) & psSelect . mapped . mapped . _Just . _1 %~ f) f' ps = case ps of
PS _ r -> ps & psRot +~ pi & psPos +~ rotateV r (V2 0 10)
_ -> ps
spos h f'' = (rprBool (t' h) & psSelect . mapped . mapped . _Just . _1 %~ f'')
t' h rp _ = case _rpType rp of t' h rp _ = case _rpType rp of
UnusedLink s -> h s UnusedLink s -> h s
_ -> False _ -> False
g = \case
North -> 0
_ -> 100
slowCrush90 :: RandomGen g => State g Room slowCrush90 :: RandomGen g => State g Room
+67 -63
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@@ -765,9 +765,9 @@ MiniGunFlare src/Dodge/Data/Muzzle.hs 32;" C
ModIDID src/Dodge/Data/Modification.hs 21;" C ModIDID src/Dodge/Data/Modification.hs 21;" C
ModIDTimerPoint3Bool src/Dodge/Data/Modification.hs 13;" C ModIDTimerPoint3Bool src/Dodge/Data/Modification.hs 13;" C
Modification src/Dodge/Data/Modification.hs 12;" t Modification src/Dodge/Data/Modification.hs 12;" t
MountedLight src/Dodge/Data/MountedObject.hs 12;" C MountedLight src/Dodge/Data/MountedObject.hs 14;" C
MountedObject src/Dodge/Data/MountedObject.hs 11;" t MountedObject src/Dodge/Data/MountedObject.hs 13;" t
MountedSPic src/Dodge/Data/MountedObject.hs 13;" C MountedSPic src/Dodge/Data/MountedObject.hs 15;" C
MouseAiming src/Dodge/Data/Input.hs 15;" C MouseAiming src/Dodge/Data/Input.hs 15;" C
MouseContext src/Dodge/Data/Input.hs 13;" t MouseContext src/Dodge/Data/Input.hs 13;" t
MouseGameRotate src/Dodge/Data/Input.hs 29;" C MouseGameRotate src/Dodge/Data/Input.hs 29;" C
@@ -1153,7 +1153,7 @@ SNIPERRIFLE src/Dodge/Data/Item/Combine.hs 162;" C
SOUNDSENSOR src/Dodge/Data/Item/Combine.hs 81;" C SOUNDSENSOR src/Dodge/Data/Item/Combine.hs 81;" C
SPEEDLEGS src/Dodge/Data/Item/Combine.hs 131;" C SPEEDLEGS src/Dodge/Data/Item/Combine.hs 131;" C
SPRING src/Dodge/Data/Item/Combine.hs 53;" C SPRING src/Dodge/Data/Item/Combine.hs 53;" C
SPic src/ShapePicture/Data.hs 7;" t SPic src/ShapePicture/Data.hs 9;" t
SQUARE src/Dodge/Data/GenParams.hs 18;" C SQUARE src/Dodge/Data/GenParams.hs 18;" C
SSBO src/Shader/Data.hs 96;" t SSBO src/Shader/Data.hs 96;" t
SString src/ShortShow.hs 16;" C SString src/ShortShow.hs 16;" C
@@ -1709,7 +1709,6 @@ _creatureGroups src/Dodge/Data/LWorld.hs 96;" f
_creatures src/Dodge/Data/LWorld.hs 95;" f _creatures src/Dodge/Data/LWorld.hs 95;" f
_csLinks src/Dodge/Data/RoomCluster.hs 10;" f _csLinks src/Dodge/Data/RoomCluster.hs 10;" f
_currentArc src/Dodge/Data/Item/Params.hs 15;" f _currentArc src/Dodge/Data/Item/Params.hs 15;" f
_currentFoot src/Dodge/Data/Creature/Stance.hs 23;" f
_cwGen src/Dodge/Data/CWorld.hs 25;" f _cwGen src/Dodge/Data/CWorld.hs 25;" f
_cwTiles src/Dodge/Data/CWorld.hs 27;" f _cwTiles src/Dodge/Data/CWorld.hs 27;" f
_cwgGameRooms src/Dodge/Data/CWorld.hs 42;" f _cwgGameRooms src/Dodge/Data/CWorld.hs 42;" f
@@ -1827,6 +1826,7 @@ _flboStride src/Shader/Data.hs 88;" f
_floorItems src/Dodge/Data/LWorld.hs 131;" f _floorItems src/Dodge/Data/LWorld.hs 131;" f
_floorShader src/Data/Preload/Render.hs 46;" f _floorShader src/Data/Preload/Render.hs 46;" f
_floorVBO src/Data/Preload/Render.hs 45;" f _floorVBO src/Data/Preload/Render.hs 45;" f
_footForward src/Dodge/Data/Creature/Stance.hs 23;" f
_foreShapes src/Dodge/Data/LWorld.hs 136;" f _foreShapes src/Dodge/Data/LWorld.hs 136;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f _fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f _fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
@@ -2598,6 +2598,7 @@ andOrRegex src/Dodge/DisplayInventory.hs 78;" f
angleBetween src/Geometry.hs 158;" f angleBetween src/Geometry.hs 158;" f
angleVV src/Geometry/Vector.hs 58;" f angleVV src/Geometry/Vector.hs 58;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f angleVV3 src/Geometry/Vector3D.hs 122;" f
angleVVTests test/Spec.hs 67;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 68;" f anyUnusedSpot src/Dodge/PlacementSpot.hs 68;" f
anythingHitCirc src/Dodge/Base/Collide.hs 335;" f anythingHitCirc src/Dodge/Base/Collide.hs 335;" f
applyCME src/Dodge/HeldUse.hs 397;" f applyCME src/Dodge/HeldUse.hs 397;" f
@@ -2635,7 +2636,7 @@ arcStepwise src/Geometry.hs 326;" f
arcStepwisePositive src/Geometry.hs 340;" f arcStepwisePositive src/Geometry.hs 340;" f
arcTest src/Picture/Test.hs 9;" f arcTest src/Picture/Test.hs 9;" f
arcTest' src/Picture/Test.hs 21;" f arcTest' src/Picture/Test.hs 21;" f
argV src/Geometry/Vector.hs 81;" f argV src/Geometry/Vector.hs 83;" f
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
armouredChasers src/Dodge/Room/Boss.hs 58;" f armouredChasers src/Dodge/Room/Boss.hs 58;" f
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
@@ -2669,7 +2670,7 @@ axisInt src/Geometry/Intersect.hs 246;" f
azure src/Color.hs 49;" f azure src/Color.hs 49;" f
bQuadToF src/Geometry/Bezier.hs 37;" f bQuadToF src/Geometry/Bezier.hs 37;" f
bQuadToLine src/Geometry/Bezier.hs 30;" f bQuadToLine src/Geometry/Bezier.hs 30;" f
backPQ src/Dodge/Creature/HandPos.hs 132;" f backPQ src/Dodge/Creature/HandPos.hs 124;" f
backgroundSpaceS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 729;" f backgroundSpaceS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 729;" f
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
backpackShape src/Dodge/Item/Draw/SPic.hs 188;" f backpackShape src/Dodge/Item/Draw/SPic.hs 188;" f
@@ -2786,10 +2787,11 @@ canSeeIndirect src/Dodge/Base/Collide.hs 328;" f
canSpring src/Dodge/Update.hs 969;" f canSpring src/Dodge/Update.hs 969;" f
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 23;" f cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 23;" f
capacitor src/Dodge/Item/Ammo.hs 67;" f capacitor src/Dodge/Item/Ammo.hs 67;" f
card8Vec src/Dodge/Base/CardinalPoint.hs 17;" f card8Vec src/Dodge/Base/CardinalPoint.hs 24;" f
cardList src/Dodge/Base/CardinalPoint.hs 7;" f cardList src/Dodge/Base/CardinalPoint.hs 7;" f
cardVec src/Dodge/Base/CardinalPoint.hs 10;" f cardReverse src/Dodge/Base/CardinalPoint.hs 10;" f
cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 28;" f cardVec src/Dodge/Base/CardinalPoint.hs 17;" f
cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 35;" f
cardinalVectors src/Dodge/FloorItem.hs 24;" f cardinalVectors src/Dodge/FloorItem.hs 24;" f
cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
ceilingTo src/Geometry/Zone.hs 15;" f ceilingTo src/Geometry/Zone.hs 15;" f
@@ -2834,7 +2836,7 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
chestPQ src/Dodge/Creature/HandPos.hs 129;" f chestPQ src/Dodge/Creature/HandPos.hs 121;" f
chooseCursorBorders src/Dodge/Render/List.hs 141;" f chooseCursorBorders src/Dodge/Render/List.hs 141;" f
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
@@ -3171,7 +3173,7 @@ defaultVision src/Dodge/Default/Creature.hs 87;" f
defaultWall src/Dodge/Default/Wall.hs 15;" f defaultWall src/Dodge/Default/Wall.hs 15;" f
defaultWindow src/Dodge/Default/Wall.hs 54;" f defaultWindow src/Dodge/Default/Wall.hs 54;" f
defaultWorld src/Dodge/Default/World.hs 33;" f defaultWorld src/Dodge/Default/World.hs 33;" f
degToRad src/Geometry/Vector.hs 118;" f degToRad src/Geometry/Vector.hs 120;" f
deleteIMInZone src/Dodge/Base.hs 70;" f deleteIMInZone src/Dodge/Base.hs 70;" f
deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
deleteWallID src/Dodge/Wall/Delete.hs 13;" f deleteWallID src/Dodge/Wall/Delete.hs 13;" f
@@ -3190,7 +3192,7 @@ destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
destroyMount src/Dodge/Wall/Damage.hs 167;" f destroyMount src/Dodge/Wall/Damage.hs 167;" f
destroyMounts src/Dodge/Wall/Damage.hs 164;" f destroyMounts src/Dodge/Wall/Damage.hs 164;" f
destroyProjectile src/Dodge/Projectile/Update.hs 112;" f destroyProjectile src/Dodge/Projectile/Update.hs 112;" f
detV src/Geometry/Vector.hs 94;" f detV src/Geometry/Vector.hs 96;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 433;" f detectorColor src/Dodge/Item/Draw/SPic.hs 433;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f detectorInfo src/Dodge/Item/Info.hs 224;" f
@@ -3211,7 +3213,7 @@ displayFreeSlots src/Dodge/DisplayInventory.hs 196;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 176;" f displayPulse src/Dodge/Inventory/SelectionList.hs 176;" f
displayTerminalLineString src/Dodge/Update.hs 563;" f displayTerminalLineString src/Dodge/Update.hs 563;" f
dist src/Geometry/Vector.hs 185;" f dist src/Geometry/Vector.hs 187;" f
dist3 src/Geometry/Vector3D.hs 101;" f dist3 src/Geometry/Vector3D.hs 101;" f
distributeAmmoToItem src/Dodge/WorldEffect.hs 149;" f distributeAmmoToItem src/Dodge/WorldEffect.hs 149;" f
distributeAmmoToYou src/Dodge/WorldEffect.hs 137;" f distributeAmmoToYou src/Dodge/WorldEffect.hs 137;" f
@@ -3251,7 +3253,7 @@ doDebugTestF6 src/Dodge/Update/Input/DebugTest.hs 41;" f
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
doDoorMount src/Dodge/Door.hs 31;" f doDoorMount src/Dodge/Door.hs 32;" f
doDrag src/Dodge/Update/Input/InGame.hs 129;" f doDrag src/Dodge/Update/Input/InGame.hs 129;" f
doDrawing src/Dodge/Render.hs 33;" f doDrawing src/Dodge/Render.hs 33;" f
doDrawing' src/Dodge/Render.hs 44;" f doDrawing' src/Dodge/Render.hs 44;" f
@@ -3295,9 +3297,9 @@ doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 14;" f door src/Dodge/Room/Door.hs 14;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 34;" f doorBetween src/Dodge/Placement/Instance/Door.hs 34;" f
doorCor src/Dodge/Room/Room.hs 400;" f doorCor src/Dodge/Room/Room.hs 400;" f
doorLerp src/Dodge/Door.hs 42;" f doorLerp src/Dodge/Door.hs 43;" f
doorLerpWithTimer src/Dodge/Door.hs 75;" f doorLerpWithTimer src/Dodge/Door.hs 76;" f
dotV src/Geometry/Vector.hs 76;" f dotV src/Geometry/Vector.hs 78;" f
dotV3 src/Geometry/Vector3D.hs 119;" f dotV3 src/Geometry/Vector3D.hs 119;" f
doubleCorridorBarrels src/Dodge/Room/Room.hs 291;" f doubleCorridorBarrels src/Dodge/Room/Room.hs 291;" f
doublePair src/Geometry.hs 162;" f doublePair src/Geometry.hs 162;" f
@@ -3491,7 +3493,7 @@ equipInfo src/Dodge/Item/Info.hs 140;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 159;" f equipItemSPic src/Dodge/Item/Draw/SPic.hs 159;" f
equipPosition src/Dodge/Item/Draw.hs 38;" f equipPosition src/Dodge/Item/Draw.hs 38;" f
equipSiteInfo src/Dodge/Item/Info.hs 253;" f equipSiteInfo src/Dodge/Item/Info.hs 253;" f
equipSitePQ src/Dodge/Creature/HandPos.hs 27;" f equipSitePQ src/Dodge/Creature/HandPos.hs 28;" f
equipType src/Dodge/Data/EquipType.hs 10;" f equipType src/Dodge/Data/EquipType.hs 10;" f
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
equipmentStrValue src/Dodge/Creature/Statistics.hs 56;" f equipmentStrValue src/Dodge/Creature/Statistics.hs 56;" f
@@ -3619,9 +3621,9 @@ generateLayout src/Dodge/Layout/Generate.hs 11;" f
generateLevelFromRoomList src/Dodge/Layout.hs 37;" f generateLevelFromRoomList src/Dodge/Layout.hs 37;" f
generateWorldFromSeed src/Dodge/LevelGen.hs 18;" f generateWorldFromSeed src/Dodge/LevelGen.hs 18;" f
geom src/Shader/Data.hs 110;" f geom src/Shader/Data.hs 110;" f
geometryQuickCheckTests test/Spec.hs 55;" f geometryQuickCheckTests test/Spec.hs 59;" f
geometryTests test/Spec.hs 17;" f geometryTests test/Spec.hs 19;" f
geometryUnitTests test/Spec.hs 22;" f geometryUnitTests test/Spec.hs 25;" f
geqConstr src/SameConstr.hs 21;" f geqConstr src/SameConstr.hs 21;" f
getAimZoom src/Dodge/Update/Camera.hs 152;" f getAimZoom src/Dodge/Update/Camera.hs 152;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 108;" f getAmmoLinks src/Dodge/Item/Grammar.hs 108;" f
@@ -3714,7 +3716,7 @@ haltSound src/Dodge/SoundLogic.hs 38;" f
hammerCheck src/Dodge/HeldUse.hs 67;" f hammerCheck src/Dodge/HeldUse.hs 67;" f
handHandleOrient src/Dodge/Item/HeldOffset.hs 57;" f handHandleOrient src/Dodge/Item/HeldOffset.hs 57;" f
handOrient src/Dodge/Item/HeldOffset.hs 39;" f handOrient src/Dodge/Item/HeldOffset.hs 39;" f
handWalkingPos src/Dodge/Creature/HandPos.hs 40;" f handWalkingPos src/Dodge/Creature/HandPos.hs 41;" f
handleEvent src/Dodge/Event.hs 27;" f handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 46;" f handleHotkeys src/Dodge/Creature/YourControl.hs 46;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 23;" f handleKeyboardEvent src/Dodge/Event/Input.hs 23;" f
@@ -3722,7 +3724,7 @@ handleMouseButtonEvent src/Dodge/Event/Input.hs 59;" f
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
handleMouseWheelEvent src/Dodge/Event/Input.hs 54;" f handleMouseWheelEvent src/Dodge/Event/Input.hs 54;" f
handleOrient src/Dodge/Item/HeldOffset.hs 32;" f handleOrient src/Dodge/Item/HeldOffset.hs 32;" f
handlePos src/Dodge/Item/HeldOffset.hs 78;" f handlePos src/Dodge/Item/HeldOffset.hs 80;" f
handleResizeEvent src/Dodge/Event.hs 53;" f handleResizeEvent src/Dodge/Event.hs 53;" f
handleTextInput src/Dodge/Event/Input.hs 19;" f handleTextInput src/Dodge/Event/Input.hs 19;" f
handleWindowMoveEvent src/Dodge/Event.hs 44;" f handleWindowMoveEvent src/Dodge/Event.hs 44;" f
@@ -3737,7 +3739,7 @@ head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 68;" f headLamp src/Dodge/Item/Equipment.hs 68;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 423;" f headLampShape src/Dodge/Item/Draw/SPic.hs 423;" f
headMap src/Dodge/DoubleTree.hs 118;" f headMap src/Dodge/DoubleTree.hs 118;" f
headPQ src/Dodge/Creature/HandPos.hs 120;" f headPQ src/Dodge/Creature/HandPos.hs 115;" f
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 108;" f healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 108;" f
healthTest src/Dodge/Room/LasTurret.hs 130;" f healthTest src/Dodge/Room/LasTurret.hs 130;" f
@@ -3746,7 +3748,7 @@ heldAimStance src/Dodge/Item/AimStance.hs 27;" f
heldAimZoom src/Dodge/Update/Camera.hs 158;" f heldAimZoom src/Dodge/Update/Camera.hs 158;" f
heldEffect src/Dodge/HeldUse.hs 64;" f heldEffect src/Dodge/HeldUse.hs 64;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 135;" f heldEffectMuzzles src/Dodge/HeldUse.hs 135;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 84;" f heldHandlePos src/Dodge/Item/HeldOffset.hs 86;" f
heldInfo src/Dodge/Item/Info.hs 92;" f heldInfo src/Dodge/Item/Info.hs 92;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
@@ -4000,12 +4002,13 @@ leaveResetQuitTerminal src/Dodge/WorldEffect.hs 163;" f
led src/Dodge/Item/Held/Utility.hs 23;" f led src/Dodge/Item/Held/Utility.hs 23;" f
left src/DoubleStack.hs 16;" f left src/DoubleStack.hs 16;" f
leftChildList src/Dodge/Item/Grammar.hs 193;" f leftChildList src/Dodge/Item/Grammar.hs 193;" f
leftHandPQ src/Dodge/Creature/HandPos.hs 69;" f leftHandPQ src/Dodge/Creature/HandPos.hs 72;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 170;" f leftIsParentCombine src/Dodge/Item/Grammar.hs 170;" f
leftLegPQ src/Dodge/Creature/HandPos.hs 85;" f
leftPad src/Padding.hs 15;" f leftPad src/Padding.hs 15;" f
leftRightCombine src/Dodge/Item/Grammar.hs 205;" f leftRightCombine src/Dodge/Item/Grammar.hs 205;" f
leftWristPQ src/Dodge/Creature/HandPos.hs 82;" f leftWristPQ src/Dodge/Creature/HandPos.hs 85;" f
legPQ src/Dodge/Creature/HandPos.hs 91;" f
legPQ' src/Dodge/Creature/HandPos.hs 96;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 448;" f legsSPic src/Dodge/Item/Draw/SPic.hs 448;" f
lerpP2A src/Dodge/ShiftPoint.hs 14;" f lerpP2A src/Dodge/ShiftPoint.hs 14;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 85;" f liShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
@@ -4085,7 +4088,7 @@ magAmmoParams src/Dodge/HeldUse.hs 957;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 12;" f magAmmoType src/Dodge/Item/MagAmmoType.hs 12;" f
magMax src/Dodge/Item/MagAmmoType.hs 29;" f magMax src/Dodge/Item/MagAmmoType.hs 29;" f
magShield src/Dodge/Item/Equipment.hs 26;" f magShield src/Dodge/Item/Equipment.hs 26;" f
magV src/Geometry/Vector.hs 172;" f magV src/Geometry/Vector.hs 174;" f
magV3 src/Geometry/Vector3D.hs 78;" f magV3 src/Geometry/Vector3D.hs 78;" f
magazineCombinations src/Dodge/Combine/Combinations.hs 43;" f magazineCombinations src/Dodge/Combine/Combinations.hs 43;" f
magenta src/Color.hs 46;" f magenta src/Color.hs 46;" f
@@ -4241,6 +4244,7 @@ mntLSOn src/Dodge/Placement/Instance/LightSource.hs 36;" f
mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 128;" f mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 128;" f
mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 136;" f mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 136;" f
mntLightLnkShape src/Dodge/Placement/Instance/LightSource.hs 133;" f mntLightLnkShape src/Dodge/Placement/Instance/LightSource.hs 133;" f
moPos src/Dodge/Data/MountedObject.hs 18;" f
modTo src/Geometry/Zone.hs 18;" f modTo src/Geometry/Zone.hs 18;" f
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 70;" f mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 70;" f
mouseCursorType src/Dodge/Render/Picture.hs 90;" f mouseCursorType src/Dodge/Render/Picture.hs 90;" f
@@ -4293,7 +4297,7 @@ nearParallel src/Dodge/LevelGen/StaticWalls/Deprecated.hs 14;" f
nearPoint src/Dodge/Zoning/Common.hs 8;" f nearPoint src/Dodge/Zoning/Common.hs 8;" f
nearRect src/Dodge/Zoning/Common.hs 16;" f nearRect src/Dodge/Zoning/Common.hs 16;" f
nearSeg src/Dodge/Zoning/Common.hs 12;" f nearSeg src/Dodge/Zoning/Common.hs 12;" f
nearZeroAngle src/Geometry/Vector.hs 138;" f nearZeroAngle src/Geometry/Vector.hs 140;" f
nearestAngleRep src/Geometry.hs 148;" f nearestAngleRep src/Geometry.hs 148;" f
newExtraAwareness src/Dodge/Creature/Perception.hs 137;" f newExtraAwareness src/Dodge/Creature/Perception.hs 137;" f
newKey src/IntMapHelp.hs 61;" f newKey src/IntMapHelp.hs 61;" f
@@ -4311,7 +4315,7 @@ nonConvexChasm src/Dodge/Room/Tutorial.hs 260;" f
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 30;" f normalGait src/Dodge/Creature/State/WalkCycle.hs 30;" f
normalTo8 src/Shader/Poke.hs 466;" f normalTo8 src/Shader/Poke.hs 466;" f
normalizeAngle src/Geometry/Vector.hs 128;" f normalizeAngle src/Geometry/Vector.hs 130;" f
normalizeAnglePi src/Dodge/Base.hs 154;" f normalizeAnglePi src/Dodge/Base.hs 154;" f
normalizeColor src/Color.hs 103;" f normalizeColor src/Color.hs 103;" f
normalizeV src/Geometry/Vector.hs 44;" f normalizeV src/Geometry/Vector.hs 44;" f
@@ -4538,7 +4542,7 @@ printPoint src/Dodge/Debug/Picture.hs 35;" f
printRotPoint src/Dodge/Debug/Picture.hs 38;" f printRotPoint src/Dodge/Debug/Picture.hs 38;" f
prismBox src/Shape.hs 74;" f prismBox src/Shape.hs 74;" f
prismPoly src/Shape.hs 60;" f prismPoly src/Shape.hs 60;" f
projV src/Geometry/Vector.hs 177;" f projV src/Geometry/Vector.hs 179;" f
propSPic src/Dodge/Prop/Draw.hs 22;" f propSPic src/Dodge/Prop/Draw.hs 22;" f
propagateOrientation src/Dodge/Item/Orientation.hs 92;" f propagateOrientation src/Dodge/Item/Orientation.hs 92;" f
ps0 src/Dodge/LevelGen/PlacementHelper.hs 52;" f ps0 src/Dodge/LevelGen/PlacementHelper.hs 52;" f
@@ -4598,7 +4602,7 @@ qz src/Quaternion.hs 67;" f
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
rToOnward src/Dodge/Cleat.hs 21;" f rToOnward src/Dodge/Cleat.hs 21;" f
radToDeg src/Geometry/Vector.hs 123;" f radToDeg src/Geometry/Vector.hs 125;" f
radiusSpring src/Dodge/Update.hs 953;" f radiusSpring src/Dodge/Update.hs 953;" f
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
@@ -4658,7 +4662,7 @@ reflVelWallDamp src/Dodge/Base/Wall.hs 20;" f
reflWall src/Dodge/Base/Wall.hs 16;" f reflWall src/Dodge/Base/Wall.hs 16;" f
reflectAngle src/Geometry.hs 142;" f reflectAngle src/Geometry.hs 142;" f
reflectIn src/Geometry.hs 136;" f reflectIn src/Geometry.hs 136;" f
reflectInNormal src/Geometry/Vector.hs 217;" f reflectInNormal src/Geometry/Vector.hs 219;" f
reflectInParam src/Geometry.hs 230;" f reflectInParam src/Geometry.hs 230;" f
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 20;" f reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 20;" f
reflectPulseLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 65;" f reflectPulseLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 65;" f
@@ -4724,12 +4728,11 @@ rhombus src/Polyhedra.hs 69;" f
rifle src/Dodge/Item/Held/Cane.hs 19;" f rifle src/Dodge/Item/Held/Cane.hs 19;" f
right src/DoubleStack.hs 16;" f right src/DoubleStack.hs 16;" f
rightChildList src/Dodge/Item/Grammar.hs 199;" f rightChildList src/Dodge/Item/Grammar.hs 199;" f
rightHandPQ src/Dodge/Creature/HandPos.hs 56;" f rightHandPQ src/Dodge/Creature/HandPos.hs 59;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 181;" f rightIsParentCombine src/Dodge/Item/Grammar.hs 181;" f
rightLegPQ src/Dodge/Creature/HandPos.hs 103;" f
rightPad src/Padding.hs 19;" f rightPad src/Padding.hs 19;" f
rightPadNoSquash src/Padding.hs 23;" f rightPadNoSquash src/Padding.hs 23;" f
rightWristPQ src/Dodge/Creature/HandPos.hs 66;" f rightWristPQ src/Dodge/Creature/HandPos.hs 69;" f
rlPosDir src/Dodge/RoomLink.hs 112;" f rlPosDir src/Dodge/RoomLink.hs 112;" f
rlauncherPic src/Dodge/Item/Draw/SPic.hs 399;" f rlauncherPic src/Dodge/Item/Draw/SPic.hs 399;" f
rmInLinks src/Dodge/RoomLink.hs 153;" f rmInLinks src/Dodge/RoomLink.hs 153;" f
@@ -4775,8 +4778,8 @@ rotateTo src/Polyhedra/Geodesic.hs 65;" f
rotateTo8 src/Dodge/Update/Camera/Rotate.hs 6;" f rotateTo8 src/Dodge/Update/Camera/Rotate.hs 6;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 219;" f rotateToOverlappingWall src/Dodge/Update/Camera.hs 219;" f
rotateToZ src/Quaternion.hs 35;" f rotateToZ src/Quaternion.hs 35;" f
rotateV src/Geometry/Vector.hs 106;" f rotateV src/Geometry/Vector.hs 108;" f
rotateVAround src/Geometry/Vector.hs 113;" f rotateVAround src/Geometry/Vector.hs 115;" f
rotateXY src/Polyhedra.hs 28;" f rotateXY src/Polyhedra.hs 28;" f
roundPoint2 src/Geometry/Intersect.hs 235;" f roundPoint2 src/Geometry/Intersect.hs 235;" f
roundTank src/Dodge/Placement/Instance/Tank.hs 26;" f roundTank src/Dodge/Placement/Instance/Tank.hs 26;" f
@@ -4791,15 +4794,15 @@ rsObjectColor src/Dodge/RadarSweep/Draw.hs 34;" f
runPastStart src/Dodge/Room/Start.hs 73;" f runPastStart src/Dodge/Room/Start.hs 73;" f
runStateWorld src/Dodge/Randify.hs 18;" f runStateWorld src/Dodge/Randify.hs 18;" f
sPS src/Dodge/LevelGen/PlacementHelper.hs 27;" f sPS src/Dodge/LevelGen/PlacementHelper.hs 27;" f
safeAngleVV src/Geometry/Vector.hs 69;" f safeAngleVV src/Geometry/Vector.hs 71;" f
safeArgV src/Geometry/Vector.hs 88;" f safeArgV src/Geometry/Vector.hs 90;" f
safeHead src/ListHelp.hs 68;" f safeHead src/ListHelp.hs 68;" f
safeMinMaybeL src/FoldableHelp.hs 48;" f safeMinMaybeL src/FoldableHelp.hs 48;" f
safeMinimumOn src/FoldableHelp.hs 26;" f safeMinimumOn src/FoldableHelp.hs 26;" f
safeMinimumOnMaybe src/FoldableHelp.hs 67;" f safeMinimumOnMaybe src/FoldableHelp.hs 67;" f
safeMinimumOnMaybeF src/FoldableHelp.hs 39;" f safeMinimumOnMaybeF src/FoldableHelp.hs 39;" f
safeMinimumOnMaybeL src/FoldableHelp.hs 57;" f safeMinimumOnMaybeL src/FoldableHelp.hs 57;" f
safeNormalizeV src/Geometry/Vector.hs 165;" f safeNormalizeV src/Geometry/Vector.hs 167;" f
safeSwapKeys src/IntMapHelp.hs 78;" f safeSwapKeys src/IntMapHelp.hs 78;" f
safeUncons src/ListHelp.hs 73;" f safeUncons src/ListHelp.hs 73;" f
safeUpdateSingleNode src/TreeHelp.hs 116;" f safeUpdateSingleNode src/TreeHelp.hs 116;" f
@@ -5013,10 +5016,10 @@ slapClean7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 747;" f
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
slideWindow src/ListHelp.hs 81;" f slideWindow src/ListHelp.hs 81;" f
slowCrush90 src/Dodge/Room/LongDoor.hs 229;" f slowCrush90 src/Dodge/Room/LongDoor.hs 236;" f
slowCrushRoom src/Dodge/Room/LongDoor.hs 145;" f slowCrushRoom src/Dodge/Room/LongDoor.hs 145;" f
slowDoorRoom src/Dodge/Room/LongDoor.hs 275;" f slowDoorRoom src/Dodge/Room/LongDoor.hs 282;" f
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 292;" f slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 299;" f
smallBattery src/Dodge/Item/Ammo.hs 57;" f smallBattery src/Dodge/Item/Ammo.hs 57;" f
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
@@ -5052,6 +5055,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
soundWithStatus src/Dodge/SoundLogic.hs 104;" f soundWithStatus src/Dodge/SoundLogic.hs 104;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 86;" f southPillarsRoom src/Dodge/Room/LongDoor.hs 86;" f
spPos src/ShapePicture/Data.hs 11;" f
spaceAction src/Dodge/Update/Input/InGame.hs 504;" f spaceAction src/Dodge/Update/Input/InGame.hs 504;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 161;" f spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 161;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 154;" f spanColLightI src/Dodge/Placement/Instance/LightSource.hs 154;" f
@@ -5086,7 +5090,7 @@ sqSpitChasm src/Dodge/Room/Tutorial.hs 240;" f
square src/Geometry/Polygon.hs 56;" f square src/Geometry/Polygon.hs 56;" f
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 119;" f squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 119;" f
squashNormalizeV src/Geometry/Vector.hs 158;" f squashNormalizeV src/Geometry/Vector.hs 160;" f
ssLookupDown src/Dodge/SelectionSections.hs 96;" f ssLookupDown src/Dodge/SelectionSections.hs 96;" f
ssLookupGE' src/Dodge/SelectionSections.hs 150;" f ssLookupGE' src/Dodge/SelectionSections.hs 150;" f
ssLookupGT src/Dodge/SelectionSections.hs 137;" f ssLookupGT src/Dodge/SelectionSections.hs 137;" f
@@ -5299,8 +5303,8 @@ translate3 src/Picture/Base.hs 112;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 50;" f translateFloatingCamera src/Dodge/Update/Camera.hs 50;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 68;" f translateFloatingCameraKeys src/Dodge/Update/Camera.hs 68;" f
translateH src/Picture/Base.hs 104;" f translateH src/Picture/Base.hs 104;" f
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 76;" f translatePointToLeftHand src/Dodge/Creature/HandPos.hs 79;" f
translatePointToRightHand src/Dodge/Creature/HandPos.hs 37;" f translatePointToRightHand src/Dodge/Creature/HandPos.hs 38;" f
translateSH src/Shape.hs 242;" f translateSH src/Shape.hs 242;" f
translateSHxy src/Shape.hs 246;" f translateSHxy src/Shape.hs 246;" f
translateSHz src/Shape.hs 250;" f translateSHz src/Shape.hs 250;" f
@@ -5308,11 +5312,11 @@ translateSP src/ShapePicture.hs 53;" f
translateSPxy src/ShapePicture.hs 45;" f translateSPxy src/ShapePicture.hs 45;" f
translateSPz src/ShapePicture.hs 49;" f translateSPz src/ShapePicture.hs 49;" f
translateScreenPos src/Dodge/ScreenPos.hs 12;" f translateScreenPos src/Dodge/ScreenPos.hs 12;" f
translateToES src/Dodge/Creature/HandPos.hs 24;" f translateToES src/Dodge/Creature/HandPos.hs 25;" f
translateToLeftHand src/Dodge/Creature/HandPos.hs 79;" f translateToLeftHand src/Dodge/Creature/HandPos.hs 82;" f
translateToLeftLeg src/Dodge/Creature/HandPos.hs 100;" f translateToLeftLeg src/Dodge/Creature/HandPos.hs 88;" f
translateToRightHand src/Dodge/Creature/HandPos.hs 63;" f translateToRightHand src/Dodge/Creature/HandPos.hs 66;" f
translateToRightLeg src/Dodge/Creature/HandPos.hs 117;" f translateToRightLeg src/Dodge/Creature/HandPos.hs 112;" f
translateXY src/Polyhedra.hs 23;" f translateXY src/Polyhedra.hs 23;" f
trapTBH src/Geometry/Polygon.hs 22;" f trapTBH src/Geometry/Polygon.hs 22;" f
trapezionBWHW src/Geometry/Polygon.hs 34;" f trapezionBWHW src/Geometry/Polygon.hs 34;" f
@@ -5357,12 +5361,12 @@ tutLight src/Dodge/Room/Tutorial.hs 380;" f
tutRezBox src/Dodge/Room/Tutorial.hs 525;" f tutRezBox src/Dodge/Room/Tutorial.hs 525;" f
tutRoomTree src/Dodge/Floor.hs 20;" f tutRoomTree src/Dodge/Floor.hs 20;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 550;" f tutorialMessage1 src/Dodge/Room/Tutorial.hs 550;" f
tweenAngles src/Geometry/Vector.hs 190;" f tweenAngles src/Geometry/Vector.hs 192;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 36;" f twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 36;" f
twists src/Dodge/Creature/Test.hs 103;" f twists src/Dodge/Creature/Test.hs 103;" f
twoFlat src/Dodge/Creature/Test.hs 100;" f twoFlat src/Dodge/Creature/Test.hs 100;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 75;" f twoFlatHRot src/Dodge/Item/HeldOffset.hs 77;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 166;" f twoHandTwistAmount src/Dodge/Creature/YourControl.hs 166;" f
twoRoomPoss src/Dodge/PlacementSpot.hs 148;" f twoRoomPoss src/Dodge/PlacementSpot.hs 148;" f
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 519;" f twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 519;" f
@@ -5374,7 +5378,7 @@ uncurryV src/Geometry/Data.hs 66;" f
underBarrelSlot src/Dodge/Item/Scope.hs 176;" f underBarrelSlot src/Dodge/Item/Scope.hs 176;" f
unfoldrMID src/MonadHelp.hs 33;" f unfoldrMID src/MonadHelp.hs 33;" f
unigate src/Dodge/Item/Scope.hs 108;" f unigate src/Dodge/Item/Scope.hs 108;" f
unitVectorAtAngle src/Geometry/Vector.hs 101;" f unitVectorAtAngle src/Geometry/Vector.hs 103;" f
unlockInv src/Dodge/Inventory/Lock.hs 12;" f unlockInv src/Dodge/Inventory/Lock.hs 12;" f
unpause src/Dodge/Menu.hs 205;" f unpause src/Dodge/Menu.hs 205;" f
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 59;" f unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 59;" f
@@ -5551,8 +5555,8 @@ usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 209;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 216;" f usedRoomLinkPoss src/Dodge/PlacementSpot.hs 216;" f
v2z src/Geometry/Vector3D.hs 93;" f v2z src/Geometry/Vector3D.hs 93;" f
vCen3 src/Geometry/Vector3D.hs 115;" f vCen3 src/Geometry/Vector3D.hs 115;" f
vInverse src/Geometry/Vector.hs 154;" f vInverse src/Geometry/Vector.hs 156;" f
vNormal src/Geometry/Vector.hs 149;" f vNormal src/Geometry/Vector.hs 151;" f
vNormaly src/Geometry/Vector3D.hs 72;" f vNormaly src/Geometry/Vector3D.hs 72;" f
vShape src/Dodge/Placement/Instance/LightSource.hs 99;" f vShape src/Dodge/Placement/Instance/LightSource.hs 99;" f
vToL src/MatrixHelper.hs 56;" f vToL src/MatrixHelper.hs 56;" f
@@ -5664,11 +5668,11 @@ xCylinder src/Shape.hs 133;" f
xCylinderST src/Shape.hs 130;" f xCylinderST src/Shape.hs 130;" f
xIntercepts src/Dodge/Zoning/Base.hs 66;" f xIntercepts src/Dodge/Zoning/Base.hs 66;" f
xSwitch src/Dodge/Room/Airlock.hs 32;" f xSwitch src/Dodge/Room/Airlock.hs 32;" f
xV2 src/Geometry/Vector.hs 201;" f xV2 src/Geometry/Vector.hs 203;" f
xyV3 src/Geometry/Vector.hs 213;" f xyV3 src/Geometry/Vector.hs 215;" f
xyzV4 src/Geometry/Vector.hs 209;" f xyzV4 src/Geometry/Vector.hs 211;" f
yIntercepts src/Dodge/Zoning/Base.hs 78;" f yIntercepts src/Dodge/Zoning/Base.hs 78;" f
yV2 src/Geometry/Vector.hs 205;" f yV2 src/Geometry/Vector.hs 207;" f
yellow src/Color.hs 44;" f yellow src/Color.hs 44;" f
you src/Dodge/Base/You.hs 13;" f you src/Dodge/Base/You.hs 13;" f
youDropItem src/Dodge/Creature/Action.hs 177;" f youDropItem src/Dodge/Creature/Action.hs 177;" f