Work on inventory ui
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@@ -3,6 +3,7 @@ module Dodge.Render.InfoBox
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, renderInfoListsAt
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) where
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import Dodge.Data.CardinalPoint -- this should be imported implicitly
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import Dodge.Base
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import Dodge.Data.Camera
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import Dodge.Data.Config
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@@ -15,7 +16,7 @@ renderInfoListAt :: Float -> Float -> Configuration -> Camera -> (Point2, [Strin
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renderInfoListAt x y cfig cam (p, ss) =
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toTopLeft cfig (renderListAt x y (zip ss (repeat white)))
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<> color white (lConnect (V2 (x - hw) (hh -25 - y)) (worldPosToScreen cam p))
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<> toTopLeft cfig (translate x (-y) $ listCursorNSW 0 0 white 19 (length ss))
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<> toTopLeft cfig (translate x (-y) $ listCursorChooseBorderScale 0 1 [North,South] 0 0 white 19 (length ss))
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where
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hw = halfWidth cfig
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hh = halfHeight cfig
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