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module Dodge.Render.HUD.Carte
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( drawCarte
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) where
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import Control.Lens
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import Dodge.Base
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import Dodge.Data.Config
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import Dodge.Data.World
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import Dodge.Render.List
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import Geometry
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import qualified IntMapHelp as IM
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import Picture
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drawCarte :: Configuration -> World -> Picture
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drawCarte cfig w =
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pictures $
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toTopLeft cfig (renderListAt 0 0 locs) :
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mapOverlay w
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++ [mainListCursor white iPos cfig]
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where
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iPos = w ^. cWorld . lWorld . selLocation
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locs = map (\(_, s) -> (s, white)) . IM.elems . _seenLocations . _lWorld $ _cWorld w
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mapOverlay :: World -> [Picture]
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mapOverlay w =
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(color (withAlpha 0.5 black) . polygon $ reverse $ rectNSWE 1 (-1) 1 (-1)) :
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[foldMap (drawMapWall (w ^. hud)) $ IM.restrictKeys (lw ^. walls) (w ^. cWorld . seenWalls)]
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where
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lw = w ^. cWorld . lWorld
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--(mapMaybe (mapWall cfig (w ^. hud)) . IM.elems $ w ^. cWorld . lWorld . walls)
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drawMapWall :: HUD -> Wall -> Picture
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drawMapWall thehud wl = color c . polygon $ map (cartePosToScreen thehud) [x, x +.+ n2, y +.+ n2, y]
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where
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t = normalizeV (y -.- x)
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n2 = 20 *.* vNormal t
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(x, y) = _wlLine wl
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c = _wlColor wl
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--mapWall :: Configuration -> HUD -> Wall -> Maybe Picture
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--mapWall cfig thehud wl
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-- | _wlSeen wl = Just . color c . polygon $ map (cartePosToScreen cfig thehud) [x, x +.+ n2, y +.+ n2, y]
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-- | otherwise = Nothing
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-- where
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-- t = normalizeV (y -.- x)
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-- n2 = 20 *.* vNormal t
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-- (x, y) = _wlLine wl
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-- c = _wlColor wl
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mainListCursor :: Color -> Int -> Configuration -> Picture
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mainListCursor c = openCursorAt 120 c 5 0
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openCursorAt ::
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-- | Width
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Float ->
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Color ->
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-- | x offset
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Float ->
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-- | y offset
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Float ->
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-- | y offset (discrete)
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Int ->
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Configuration ->
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Picture
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openCursorAt wth col xoff yoff yint w =
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translate (xoff - halfWidth w) (halfHeight w - (20 * fromIntegral yint + yoff) - 20) $
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lineCol
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[ (V2 wth 12.5, withAlpha 0 col)
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, (V2 0 12.5, col)
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, (V2 0 (-7.5), col)
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, (V2 wth (-7.5), withAlpha 0 col)
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]
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