Commit before attempting to stream worldSPic more effectively
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@@ -29,6 +29,7 @@ data Configuration = Configuration
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deriving (Generic, Show)
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data DebugBool
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= Show_ms_frame
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| Show_debug
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| Show_sound
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| Noclip
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| Cr_status
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@@ -20,7 +20,6 @@ import qualified Data.Map as M
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import qualified Data.Set as S
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import Data.Graph.Inductive.Graph hiding ((&))
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--import Data.Graph.Inductive.NodeMap
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--import qualified Data.Vector.Fusion.Stream.Monadic as VS
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defaultWorld :: World
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defaultWorld = World
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{ _keys = S.empty
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@@ -26,6 +26,7 @@ import Picture
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import Sound.Data
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import Geometry.ConvexPoly
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import ShortShow
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import Shape.Data
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--import Dodge.Base.Collide
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--import Data.Foldable
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@@ -35,27 +36,31 @@ import qualified Data.Map.Strict as M
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import Control.Lens
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import Data.Maybe
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import qualified Streaming.Prelude as S
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import Streaming
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import qualified Data.Graph.Inductive as FGL
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import qualified Data.Set as Set
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import Padding
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import Data.Foldable
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--import Data.Foldable
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-- TODO only filter out shapes outside the range of the furthest shown light source
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worldSPic :: Configuration -> World -> SPic
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worldSPic cfig w = (mempty, extraPics cfig w)
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<> foldMap' (dbArg _prDraw) (filtOn _prPos _props)
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<> foldMap' (shiftDraw _blPos _blDir _blDraw) (filtOn _blPos _blocks)
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<> foldMap' (shiftDraw _fsPos _fsDir (const _fsSPic)) (filtOn _fsPos _shapes)
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<> foldMap' (dbArg _cpPict) (filtOn _cpPos _corpses)
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<> foldMap' (dbArg _crPict) (filtOn _crPos _creatures)
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<> foldMap' floorItemSPic (filtOn _flItPos _floorItems)
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<> foldMap' btSPic (filtOn _btPos _buttons)
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<> foldMap' mcSPic (filtOn _mcPos _machines)
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<> anyTargeting cfig w
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worldSPic cfig w
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= ((mempty, extraPics cfig w) )
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<> (foldMap (dbArg _prDraw) (filtOn _prPos _props) )
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<> (foldMap (shiftDraw _blPos _blDir _blDraw) (filtOn _blPos _blocks) )
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<> (foldMap (shiftDraw _fsPos _fsDir (const _fsSPic)) (filtOn _fsPos _shapes) )
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<> (foldMap (dbArg _cpPict) (filtOn _cpPos _corpses) )
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<> (foldMap (dbArg _crPict) (filtOn _crPos _creatures) )
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<> (foldMap floorItemSPic (filtOn _flItPos _floorItems) )
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<> (foldMap btSPic (filtOn _btPos _buttons) )
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<> (foldMap mcSPic (filtOn _mcPos _machines) )
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<> (anyTargeting cfig w )
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where
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filtOn f g = IM.filter (pointIsClose . f) (g w)
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pointIsClose = cullPoint cfig w
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type SPicStream = Stream (Of ShapeObj) (Stream (Of Verx) IO) ()
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anyTargeting :: Configuration -> World -> SPic
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anyTargeting cfig w = (mempty,pictures $ IM.elems $ IM.mapMaybe f $ _crInv cr)
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where
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@@ -82,20 +87,23 @@ extraPics cfig w = pictures (_decorations w)
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<> concatMapPic clDraw (_clouds w )
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<> concatMapPic ppDraw (_pressPlates w )
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<> viewClipBounds cfig w
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-- <> debugDraw cfig w
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<> debugDraw cfig w
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debugDraw :: Configuration -> World -> Picture
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{-# INLINE debugDraw #-}
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debugDraw cfig w =
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pic
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<>
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setLayer FixedCoordLayer (listPicturesAt (0.5*halfWidth cfig) 0 cfig $ map text ts)
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debugDraw cfig w
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| Show_debug `Set.member` _debug_booleans cfig =
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pic
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<>
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setLayer FixedCoordLayer (listPicturesAt (0.5*halfWidth cfig) 0 cfig $ map text ts)
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| otherwise = mempty
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where
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(ts, pic) = foldMap (debugDraw' cfig w) (_debug_booleans cfig)
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debugDraw' :: Configuration -> World -> DebugBool -> ([String],Picture)
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{-# INLINE debugDraw' #-}
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debugDraw' cfig w bl = case bl of
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Show_debug -> lstring "Show debug"
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Noclip -> lstring "Noclip"
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Remove_LOS -> lstring "No line of sight"
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Cull_more_lights -> lstring "Cull more lights"
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