Cleanup
This commit is contained in:
@@ -68,43 +68,38 @@ toggleEquipmentAt invid cr w = case equipmentDesignation invid w of
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DoNotMoveEquipment -> w
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PutOnEquipment{_allocNewPos = newp} ->
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w
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& crpoint . crEquipment . at newp ?~ NInt itid
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& toequipment . at newp ?~ NInt itid
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& toitems . ix itid . itLocation . ilEquipSite ?~ newp
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& onequip itm cr
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& effectOnEquip itm cr
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MoveEquipment{_allocNewPos = newp, _allocOldPos = oldp} ->
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w
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& crpoint . crEquipment . at newp ?~ NInt itid
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& crpoint . crEquipment . at oldp .~ Nothing
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& toequipment . at newp ?~ NInt itid
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& toequipment . at oldp .~ Nothing
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& toitems . ix itid . itLocation . ilEquipSite ?~ newp
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SwapEquipment{_allocNewPos = newp, _allocOldPos = oldp, _allocSwapID = sid} ->
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w
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& crpoint . crEquipment . at newp ?~ NInt itid
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& crpoint . crEquipment . at oldp ?~ sid
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& toequipment . at newp ?~ NInt itid
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& toequipment . at oldp ?~ sid
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& toitems . ix itid . itLocation . ilEquipSite ?~ newp
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& toitems . ix (_unNInt sid) . itLocation . ilEquipSite ?~ oldp
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ReplaceEquipment{_allocNewPos = newp, _allocRemoveID = rid} ->
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w
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& crpoint . crEquipment . at newp ?~ NInt itid
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& toequipment . at newp ?~ NInt itid
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& toitems . ix itid . itLocation . ilEquipSite ?~ newp
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& toitems . ix (_unNInt rid) . itLocation . ilEquipSite .~ Nothing
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& onremove (itmat' rid) cr
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& onequip itm cr
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& effectOnRemove (itmat rid) cr
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& effectOnEquip itm cr
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RemoveEquipment{_allocOldPos = oldp} ->
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w
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& crpoint . crEquipment . at oldp .~ Nothing
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& toequipment . at oldp .~ Nothing
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& toitems . ix itid . itLocation . ilEquipSite .~ Nothing
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& onremove itm cr
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& effectOnRemove itm cr
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where
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invidtoitid :: NewInt InvInt -> Int
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invidtoitid i = cr ^?! crInv . ix i -- _crInv cr IM.! i
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toitems = cWorld . lWorld . items
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itid = invidtoitid invid
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crpoint = cWorld . lWorld . creatures . ix (_crID cr)
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itmat i = w ^?! cWorld . lWorld . items . ix (invidtoitid i)
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itmat' i = w ^?! cWorld . lWorld . items . ix (_unNInt i)
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itm = itmat invid
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onequip itm' = effectOnEquip itm'
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onremove itm' = effectOnRemove itm'
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itid = cr ^?! crInv . ix invid
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toequipment = cWorld . lWorld . creatures . ix (_crID cr) . crEquipment
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itmat i = w ^?! cWorld . lWorld . items . ix (_unNInt i)
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itm = w ^?! cWorld . lWorld . items . ix itid
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toggleExamineInv :: World -> World
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toggleExamineInv w = case w ^? hud . subInventory of
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@@ -1,27 +1,24 @@
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{-# LANGUAGE DeriveGeneric #-}
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{-# LANGUAGE DeriveAnyClass #-}
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{-# LANGUAGE DeriveGeneric #-}
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{-# LANGUAGE StrictData #-}
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{-# LANGUAGE TemplateHaskell #-}
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module Dodge.Data.RightButtonOptions where
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import Dodge.Data.Item.Location
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import NewInt
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import Control.Lens
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import Data.Aeson
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import Data.Aeson.TH
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.Item.Location
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import NewInt
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data RightButtonState
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= NoRightButtonState
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| EquipOptions { _opSel :: Int }
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--deriving (Eq, Ord, Show, Read) --Generic, Flat)
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| EquipOptions {_opSel :: Int}
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data EquipmentAllocation
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= DoNotMoveEquipment
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| PutOnEquipment
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{ _allocNewPos :: EquipSite
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}
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| PutOnEquipment {_allocNewPos :: EquipSite}
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| MoveEquipment
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{ _allocNewPos :: EquipSite
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, _allocOldPos :: EquipSite
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@@ -35,10 +32,7 @@ data EquipmentAllocation
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{ _allocNewPos :: EquipSite
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, _allocRemoveID :: NewInt ItmInt
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}
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| RemoveEquipment
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{ _allocOldPos :: EquipSite
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}
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--deriving (Eq, Ord, Show, Read) --Generic, Flat)
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| RemoveEquipment {_allocOldPos :: EquipSite}
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makeLenses ''RightButtonState
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makeLenses ''EquipmentAllocation
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@@ -1,21 +1,22 @@
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{-# LANGUAGE TupleSections #-}
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module Dodge.Inventory.RBList (
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updateRBList,
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equipmentDesignation,
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eqTypeToSites,
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) where
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import NewInt
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--import qualified Data.IntMap.Strict as IM
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.EquipType
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--import Control.Applicative
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import Control.Lens
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import Data.List (elemIndex, findIndex)
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import Dodge.Base.You
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import Dodge.Data.EquipType
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import Dodge.Data.World
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import NewInt
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import qualified SDL
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updateRBList :: World -> World
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@@ -27,8 +28,9 @@ updateRBList w = case w ^. rbState of
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itid <- cr ^? crInv . ix i
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itm <- w ^? cWorld . lWorld . items . ix itid
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etype <- equipType itm
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return $ w & rbState
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.~ EquipOptions (chooseEquipPosition itm cr (eqTypeToSites etype))
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return $
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w & rbState
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.~ EquipOptions (chooseEquipPosition itm cr (eqTypeToSites etype))
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where
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--norightclick = not $ SDL.ButtonRight `M.member` (w ^. input . mouseButtons)
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norightclick = null $ w ^. input . mouseButtons . at SDL.ButtonRight
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@@ -40,6 +42,7 @@ chooseEquipPosition :: Item -> Creature -> [EquipSite] -> Int
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chooseEquipPosition itm cr eps = fromMaybe (chooseFreeSite cr eps) $ do
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ep <- itm ^? itLocation . ilEquipSite . _Just
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elemIndex ep eps
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-- (elemIndex <$> (itm ^? itLocation . ilEquipSite . _Just)) ?? eps
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chooseFreeSite :: Creature -> [EquipSite] -> Int
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chooseFreeSite cr = fromMaybe 0 . findIndex hasnoequipment
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@@ -52,27 +55,24 @@ equipmentDesignation invid w = fromMaybe DoNotMoveEquipment $ do
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etype <- w ^? cWorld . lWorld . items . ix itid >>= equipType
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let mesite = w ^? cWorld . lWorld . items . ix itid . itLocation . ilEquipSite . _Just
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i <- w ^? rbState . opSel
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es <- eqTypeToSites etype ^? ix i
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new <- eqTypeToSites etype ^? ix i
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return $ case mesite of
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Just epos | es == epos -> RemoveEquipment{_allocOldPos = epos}
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Just epos | isJust (you w ^? crEquipment . ix es) ->
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Just old | new == old -> RemoveEquipment{_allocOldPos = old}
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Just old
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| isJust (you w ^? crEquipment . ix new) ->
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SwapEquipment
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{ _allocOldPos = epos
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, _allocNewPos = es
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, _allocSwapID = _crEquipment (you w) M.! es
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{ _allocOldPos = old
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, _allocNewPos = new
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, _allocSwapID = _crEquipment (you w) M.! new
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}
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Just epos ->
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MoveEquipment
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{ _allocOldPos = epos
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, _allocNewPos = es
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}
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Just old -> MoveEquipment{_allocOldPos = old, _allocNewPos = new}
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Nothing
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| isJust (you w ^? crEquipment . ix es) ->
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| isJust (you w ^? crEquipment . ix new) ->
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ReplaceEquipment
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{ _allocNewPos = es
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, _allocRemoveID = _crEquipment (you w) M.! es
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{ _allocNewPos = new
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, _allocRemoveID = _crEquipment (you w) M.! new
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}
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Nothing -> PutOnEquipment{_allocNewPos = es}
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Nothing -> PutOnEquipment{_allocNewPos = new}
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eqTypeToSites :: EquipType -> [EquipSite]
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eqTypeToSites es = case es of
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@@ -355,7 +355,7 @@ DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 111;" C
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DoActions src/Dodge/Data/ActionPlan.hs 130;" C
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DoImpulses src/Dodge/Data/ActionPlan.hs 100;" C
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DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 169;" C
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DoNotMoveEquipment src/Dodge/Data/RightButtonOptions.hs 21;" C
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DoNotMoveEquipment src/Dodge/Data/RightButtonOptions.hs 22;" C
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DoReplicate src/Dodge/Data/ActionPlan.hs 140;" C
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DoReplicatePartial src/Dodge/Data/ActionPlan.hs 144;" C
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DockingBaySS src/Dodge/Data/Scenario.hs 92;" C
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@@ -411,7 +411,7 @@ EquipItemType src/Dodge/Data/Item/Combine.hs 121;" t
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EquipOptions src/Dodge/Data/RightButtonOptions.hs 17;" C
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EquipSite src/Dodge/Data/Equipment/Misc.hs 21;" t
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EquipType src/Dodge/Data/Equipment/Misc.hs 11;" t
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EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 20;" t
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EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 21;" t
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EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 17;" C
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Escape src/Dodge/Data/Scenario.hs 10;" C
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EscapeMenuOption src/Dodge/Data/Universe.hs 76;" t
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@@ -797,7 +797,7 @@ MouseMenuClick src/Dodge/Data/Input.hs 18;" C
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MouseMenuCursor src/Dodge/Data/Input.hs 19;" C
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Mouse_position src/Dodge/Data/Config.hs 73;" C
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Move src/Dodge/Data/ActionPlan.hs 28;" C
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MoveEquipment src/Dodge/Data/RightButtonOptions.hs 25;" C
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MoveEquipment src/Dodge/Data/RightButtonOptions.hs 24;" C
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MoveForward src/Dodge/Data/ActionPlan.hs 29;" C
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MultGunAI src/Dodge/Data/Creature/Misc.hs 51;" C
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Mute src/Dodge/Data/Creature/Misc.hs 21;" C
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@@ -863,7 +863,7 @@ NoMvType src/Dodge/Data/Creature/Misc.hs 29;" C
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NoObjShads src/Dodge/Data/Config.hs 102;" C
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NoParams src/Dodge/Data/Item/Params.hs 15;" C
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NoResurrection src/Dodge/Data/Corpse.hs 14;" C
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NoRightButtonOptions src/Dodge/Data/RightButtonOptions.hs 16;" C
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NoRightButtonState src/Dodge/Data/RightButtonOptions.hs 16;" C
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NoRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
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NoSF src/Dodge/Data/ComposedItem.hs 29;" C
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NoShadowFidelity src/Shape/Data.hs 25;" C
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@@ -1087,7 +1087,7 @@ PutLineBlock src/Dodge/Data/GenWorld.hs 48;" C
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PutMachine src/Dodge/Data/GenWorld.hs 32;" C
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PutMod src/Dodge/Data/GenWorld.hs 46;" C
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PutNothing src/Dodge/Data/GenWorld.hs 60;" C
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PutOnEquipment src/Dodge/Data/RightButtonOptions.hs 22;" C
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PutOnEquipment src/Dodge/Data/RightButtonOptions.hs 23;" C
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PutPPlate src/Dodge/Data/GenWorld.hs 43;" C
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PutProp src/Dodge/Data/GenWorld.hs 40;" C
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PutSlideDr src/Dodge/Data/GenWorld.hs 55;" C
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@@ -1132,10 +1132,10 @@ Religion src/Dodge/Data/Scenario.hs 47;" C
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Reload src/Dodge/Data/ActionPlan.hs 190;" C
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RemoteDetonatorSF src/Dodge/Data/ComposedItem.hs 27;" C
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RemoteScreenSF src/Dodge/Data/ComposedItem.hs 25;" C
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RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 38;" C
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RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 37;" C
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Remove_LOS src/Dodge/Data/Config.hs 77;" C
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RenderData src/Data/Preload/Render.hs 13;" t
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ReplaceEquipment src/Dodge/Data/RightButtonOptions.hs 34;" C
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ReplaceEquipment src/Dodge/Data/RightButtonOptions.hs 33;" C
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RequireEquipment src/Dodge/Data/Machine/Sensor.hs 38;" C
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RequireHealth src/Dodge/Data/Machine/Sensor.hs 37;" C
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ResFactor src/Dodge/Data/Config.hs 97;" t
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@@ -1147,7 +1147,7 @@ RetiredProjectile src/Dodge/Data/Projectile.hs 38;" C
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Revenge src/Dodge/Data/Scenario.hs 6;" C
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RewindLeftClick src/Dodge/Data/World.hs 73;" C
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RezBaySS src/Dodge/Data/Scenario.hs 105;" C
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RightButtonOptions src/Dodge/Data/RightButtonOptions.hs 15;" t
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RightButtonState src/Dodge/Data/RightButtonOptions.hs 15;" t
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RightForward src/Dodge/Data/Creature/Stance.hs 31;" C
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RightwardDT src/Dodge/Data/DoubleTree.hs 93;" C
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RightwardLDT src/Dodge/Data/DoubleTree.hs 52;" C
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@@ -1300,7 +1300,7 @@ Superfluous src/Shape/Data.hs 38;" C
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Surface src/Shape/Data.hs 41;" t
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Survive src/Dodge/Data/Scenario.hs 5;" C
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Suspicious src/Dodge/Data/Creature/Perception.hs 66;" C
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SwapEquipment src/Dodge/Data/RightButtonOptions.hs 29;" C
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SwapEquipment src/Dodge/Data/RightButtonOptions.hs 28;" C
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Swarm src/Dodge/Data/Creature/State.hs 27;" C
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SwarmAI src/Dodge/Data/Creature/Misc.hs 46;" C
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SwarmCrit src/Dodge/Data/Creature/Misc.hs 71;" C
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@@ -1529,14 +1529,13 @@ __Just' src/MaybeHelp.hs 13;" f
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_actAction src/Dodge/Data/ActionPlan.hs 81;" f
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_actLabel src/Dodge/Data/ActionPlan.hs 80;" f
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_allocNewPos src/Dodge/Data/RightButtonOptions.hs 23;" f
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_allocNewPos src/Dodge/Data/RightButtonOptions.hs 26;" f
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_allocNewPos src/Dodge/Data/RightButtonOptions.hs 30;" f
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_allocNewPos src/Dodge/Data/RightButtonOptions.hs 35;" f
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_allocOldPos src/Dodge/Data/RightButtonOptions.hs 27;" f
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_allocOldPos src/Dodge/Data/RightButtonOptions.hs 31;" f
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_allocOldPos src/Dodge/Data/RightButtonOptions.hs 39;" f
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_allocRemoveID src/Dodge/Data/RightButtonOptions.hs 36;" f
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_allocSwapID src/Dodge/Data/RightButtonOptions.hs 32;" f
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_allocNewPos src/Dodge/Data/RightButtonOptions.hs 29;" f
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_allocNewPos src/Dodge/Data/RightButtonOptions.hs 34;" f
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_allocOldPos src/Dodge/Data/RightButtonOptions.hs 26;" f
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_allocOldPos src/Dodge/Data/RightButtonOptions.hs 30;" f
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_allocOldPos src/Dodge/Data/RightButtonOptions.hs 37;" f
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_allocRemoveID src/Dodge/Data/RightButtonOptions.hs 35;" f
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_allocSwapID src/Dodge/Data/RightButtonOptions.hs 31;" f
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_alphaDivideShader src/Data/Preload/Render.hs 18;" f
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_alteRifleSwitch src/Dodge/Data/Item/Params.hs 20;" f
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_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
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@@ -2229,9 +2228,9 @@ _radarSweeps src/Dodge/Data/LWorld.hs 110;" f
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_randGen src/Dodge/Data/World.hs 39;" f
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_rbColor src/Dodge/Data/RadarBlip.hs 15;" f
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_rbMaxTime src/Dodge/Data/RadarBlip.hs 17;" f
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_rbOptions src/Dodge/Data/World.hs 44;" f
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_rbPos src/Dodge/Data/RadarBlip.hs 19;" f
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_rbRad src/Dodge/Data/RadarBlip.hs 18;" f
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_rbState src/Dodge/Data/World.hs 44;" f
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_rbTime src/Dodge/Data/RadarBlip.hs 16;" f
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_rboBaseBloom src/Data/Preload/Render.hs 38;" f
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_renderData src/Data/Preload.hs 11;" f
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@@ -2871,9 +2870,9 @@ checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
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chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
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chestPQ src/Dodge/Creature/HandPos.hs 128;" f
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chooseCursorBorders src/Dodge/Render/List.hs 156;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 39;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
|
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
|
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chooseFreeSite src/Dodge/Inventory/RBList.hs 46;" f
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chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
|
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chooseMovementLtAuto src/Dodge/CreatureEffect.hs 105;" f
|
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chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
|
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chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
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@@ -2954,7 +2953,7 @@ combinationsOf src/Multiset.hs 46;" f
|
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combinationsTrie src/Dodge/Combine.hs 43;" f
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combineAwareness src/Dodge/Creature/Perception.hs 110;" f
|
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combineFloors src/Dodge/Room/Procedural.hs 172;" f
|
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combineInventoryExtra src/Dodge/Render/HUD.hs 337;" f
|
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combineInventoryExtra src/Dodge/Render/HUD.hs 338;" f
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combineItemListYouX src/Dodge/Combine.hs 35;" f
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combineList src/Dodge/Combine.hs 21;" f
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combineRooms src/Dodge/Room/Procedural.hs 152;" f
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@@ -3408,8 +3407,8 @@ drawInputMenu src/Dodge/Render/MenuScreen.hs 22;" f
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drawInspectWall src/Dodge/Debug/Picture.hs 244;" f
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drawInspectWalls src/Dodge/Debug/Picture.hs 232;" f
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drawInventory src/Dodge/Render/HUD.hs 55;" f
|
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drawItemChildrenConnect src/Dodge/Render/HUD.hs 324;" f
|
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drawItemConnections src/Dodge/Render/HUD.hs 314;" f
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drawItemChildrenConnect src/Dodge/Render/HUD.hs 325;" f
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drawItemConnections src/Dodge/Render/HUD.hs 315;" f
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drawJumpDown src/Dodge/Render/Picture.hs 191;" f
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drawLabCrossCol src/Dodge/Render/Label.hs 8;" f
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drawLampCover src/Dodge/Prop/Draw.hs 55;" f
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@@ -3465,7 +3464,7 @@ drawSubInventory src/Dodge/Render/HUD.hs 159;" f
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drawSwitch src/Dodge/Button/Draw.hs 16;" f
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drawSwitchWire src/Dodge/LevelGen/Switch.hs 24;" f
|
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drawTargetingAR src/Dodge/Targeting/Draw.hs 20;" f
|
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drawTerminalDisplay src/Dodge/Render/HUD.hs 360;" f
|
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drawTerminalDisplay src/Dodge/Render/HUD.hs 361;" f
|
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drawTeslaArc src/Dodge/Tesla/Draw.hs 9;" f
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drawText src/Picture/Base.hs 220;" f
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drawTitle src/Dodge/Render/MenuScreen.hs 55;" f
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@@ -3536,8 +3535,8 @@ enterCombineInv src/Dodge/DisplayInventory.hs 322;" f
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epText src/Dodge/Inventory/SelectionList.hs 76;" f
|
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eqConstr src/SameConstr.hs 17;" f
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eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
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eqSiteToPositions src/Dodge/Inventory/RBList.hs 84;" f
|
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equipAllocString src/Dodge/Render/HUD.hs 305;" f
|
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eqTypeToSites src/Dodge/Inventory/RBList.hs 77;" f
|
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equipAllocString src/Dodge/Render/HUD.hs 306;" f
|
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equipAttachPos src/Dodge/Item/Draw.hs 33;" f
|
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equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
||||
equipInfo src/Dodge/Item/Info.hs 141;" f
|
||||
@@ -3545,7 +3544,7 @@ equipItemSPic src/Dodge/Item/Draw/SPic.hs 171;" f
|
||||
equipPosition src/Dodge/Item/Draw.hs 41;" f
|
||||
equipSiteInfo src/Dodge/Item/Info.hs 254;" f
|
||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||
equipmentDesignation src/Dodge/Inventory/RBList.hs 51;" f
|
||||
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
||||
equipmentStrValue src/Dodge/Creature/Statistics.hs 52;" f
|
||||
errorAngleVV src/Geometry.hs 60;" f
|
||||
errorClosestPointOnLine src/Geometry.hs 72;" f
|
||||
@@ -3898,7 +3897,7 @@ invDP src/Dodge/ListDisplayParams.hs 30;" f
|
||||
invDT src/Dodge/Item/Grammar.hs 216;" f
|
||||
invDT' src/Dodge/Item/Grammar.hs 221;" f
|
||||
invDimColor src/Dodge/DisplayInventory.hs 191;" f
|
||||
invHead src/Dodge/Render/HUD.hs 400;" f
|
||||
invHead src/Dodge/Render/HUD.hs 401;" f
|
||||
invIMDT src/Dodge/Item/Grammar.hs 245;" f
|
||||
invIndents src/Dodge/Item/Grammar.hs 252;" f
|
||||
invItemEffs src/Dodge/Creature/State.hs 62;" f
|
||||
@@ -4080,7 +4079,7 @@ listSelectionColorPicture src/Dodge/DisplayInventory.hs 307;" f
|
||||
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
||||
lmt src/MatrixHelper.hs 43;" f
|
||||
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
|
||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 389;" f
|
||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 390;" f
|
||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||
@@ -4919,11 +4918,11 @@ sectionsSizes src/Dodge/DisplayInventory.hs 206;" f
|
||||
seedStartMenu src/Dodge/Menu.hs 82;" f
|
||||
seedStartOptions src/Dodge/Menu.hs 85;" f
|
||||
segOnCirc src/Geometry.hs 114;" f
|
||||
selNumPos src/Dodge/Render/HUD.hs 449;" f
|
||||
selNumPosCardinal src/Dodge/Render/HUD.hs 472;" f
|
||||
selNumPos src/Dodge/Render/HUD.hs 450;" f
|
||||
selNumPosCardinal src/Dodge/Render/HUD.hs 473;" f
|
||||
selSecDrawCursor src/Dodge/Render/List.hs 126;" f
|
||||
selSecDrawCursorAt src/Dodge/Render/List.hs 104;" f
|
||||
selSecSelCol src/Dodge/Render/HUD.hs 503;" f
|
||||
selSecSelCol src/Dodge/Render/HUD.hs 504;" f
|
||||
selSecSelSize src/Dodge/SelectionSections.hs 143;" f
|
||||
selSecYint src/Dodge/SelectionSections.hs 152;" f
|
||||
selectCreatureDebugItem src/Dodge/Debug.hs 55;" f
|
||||
@@ -5319,9 +5318,9 @@ toV4 src/Geometry/Data.hs 60;" f
|
||||
toggleCombineInv src/Dodge/DisplayInventory.hs 316;" f
|
||||
toggleCommands src/Dodge/Terminal.hs 100;" f
|
||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 66;" f
|
||||
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 109;" f
|
||||
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 104;" f
|
||||
toggleJust src/MaybeHelp.hs 41;" f
|
||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 114;" f
|
||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 109;" f
|
||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 642;" f
|
||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 664;" f
|
||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 606;" f
|
||||
@@ -5522,7 +5521,7 @@ updatePulse src/Dodge/Creature/Update.hs 136;" f
|
||||
updatePulseBall src/Dodge/Update.hs 458;" f
|
||||
updatePulseLaser src/Dodge/Update.hs 623;" f
|
||||
updatePulseLasers src/Dodge/Update.hs 453;" f
|
||||
updateRBList src/Dodge/Inventory/RBList.hs 21;" f
|
||||
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
|
||||
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
||||
updateRadarBlips src/Dodge/Update.hs 572;" f
|
||||
updateRadarSweep src/Dodge/RadarSweep.hs 39;" f
|
||||
|
||||
Reference in New Issue
Block a user