Make creature update an external function
This commit is contained in:
@@ -3,64 +3,19 @@ module Dodge.Creature.SpreadGunCrit
|
||||
) where
|
||||
import Dodge.Data
|
||||
import Dodge.Default
|
||||
import Dodge.Creature.Update
|
||||
import Dodge.Creature.Test
|
||||
import Dodge.Creature.Action
|
||||
import Dodge.Creature.Volition
|
||||
import Dodge.Creature.Strategy
|
||||
import Dodge.Creature.ReaderUpdate
|
||||
import Dodge.Creature.Perception
|
||||
--import Dodge.Creature.State.Data
|
||||
import Dodge.Item.Weapon.BulletGuns
|
||||
import Dodge.Item.Consumable
|
||||
import Geometry
|
||||
import Picture
|
||||
--import Dodge.RandomHelp
|
||||
|
||||
--import Data.Maybe
|
||||
import qualified Data.IntMap.Strict as IM
|
||||
import Control.Lens
|
||||
|
||||
spreadGunCrit :: Creature
|
||||
spreadGunCrit = defaultCreature
|
||||
{ _crUpdate = defaultImpulsive
|
||||
[performActions
|
||||
,watchUpdateStrat
|
||||
[ (crHasTargetLOS, \_ _ -> StrategyActions (ShootAt 0)
|
||||
[DoActionIf (const $ not . crIsAiming) drawWeapon
|
||||
,DoActionThen
|
||||
(DoActionWhile crHasTargetLOS $ ArbitraryAction chooseMovement)
|
||||
(DoImpulses [ChangeStrategy WatchAndWait])
|
||||
]
|
||||
)
|
||||
, (const crAwayFromPost, const goToPostStrat)
|
||||
]
|
||||
,perceptionUpdate [0]
|
||||
,const doStrategyActions
|
||||
,const reloadOverride
|
||||
,targetYouWhenCognizant
|
||||
,const $ overrideInternal
|
||||
(\cr -> crHasTarget cr && crStratConMatches (GetTo (V2 0 0)) cr)
|
||||
(\ cr -> cr & crActionPlan . apStrategy .~ WatchAndWait)
|
||||
]
|
||||
, _crInv = IM.fromList [(0,bangStick 6),(1,medkit 100)]
|
||||
{ _crInv = IM.fromList [(0,bangStick 6),(1,medkit 100)]
|
||||
, _crRad = 10
|
||||
, _crHP = 500
|
||||
}
|
||||
& crType . humanoidAI .~ SpreadGunAI
|
||||
& crType . skinUpper .~ light4 red
|
||||
|
||||
chooseMovement :: Creature -> World -> Action
|
||||
chooseMovement cr w
|
||||
| dist cpos p < 30 && safeAngleVV (p -.- cpos) (unitVectorAtAngle (_crDir cr)) > pi
|
||||
= DoImpulses [UseItem, MoveForward (-3)]
|
||||
| d < 30 = DoImpulses [UseItem,TurnToward p 0.06]
|
||||
| d < 60 = DoImpulses [UseItem,TurnToward p 0.06,MoveForward 3]
|
||||
| d < 100 = DoImpulses [TurnToward p 0.06, MoveForward 3 ]
|
||||
| d < 200 = DoImpulses [TurnToward p (0.06 + 0.002 *(d-100)), MoveForward 3 ]
|
||||
| otherwise
|
||||
= DoImpulses [TurnToward p 0.26, MoveForward 3]
|
||||
where
|
||||
d = dist cpos p
|
||||
cpos = _crPos cr
|
||||
tcr = _creatures w IM.! 0
|
||||
p = _crPos tcr
|
||||
|
||||
Reference in New Issue
Block a user