Add dimensions to all items

This commit is contained in:
2021-11-20 00:01:54 +00:00
parent 9f4ff3a75a
commit 20cf2ce26d
8 changed files with 26 additions and 11 deletions
+1
View File
@@ -235,6 +235,7 @@ remoteBombUnarmedPic = color (dark $ dark orange) $ circleSolid 5
pipe :: Item
pipe = Craftable
{ _itIdentity = Generic
, _itDimension = defaultItemDimension
, _itCurseStatus = Uncursed
, _itName = "PIPE"
, _itMaxStack = 3
+2
View File
@@ -6,6 +6,7 @@ import Dodge.Picture.Layer
import Dodge.WorldEvent.Explosion
import Dodge.Item.Weapon.TriggerType
import Dodge.Default
import Dodge.Default.Weapon
import Dodge.Base
import Dodge.Zone
import Dodge.SoundLogic
@@ -24,6 +25,7 @@ import qualified Data.IntMap.Strict as IM
grenade :: Item
grenade = Throwable
{ _itName = "GRENADE " ++ show fuseTime
, _itDimension = defaultItemDimension
, _itCurseStatus = Uncursed
, _itIdentity = Grenade
, _itMaxStack = 8