Implement copier, an item that copies the value displayed by other items

This commit is contained in:
2025-01-08 14:29:25 +00:00
parent 47aa8655b1
commit 21b7b863c7
12 changed files with 184 additions and 142 deletions
+1
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@@ -120,6 +120,7 @@ inventoryX c = case c of
[ flameThrower
, fuelPack
, chemFuelPouch
, copier ABSOLUTE
]
'B' ->
[ wristArmour
+8 -6
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@@ -3,6 +3,8 @@ module Dodge.Creature.State (
doDamage,
) where
--import Dodge.Inventory.SelectionList
--import Dodge.Item.Location
import Control.Applicative
import Dodge.HeldUse
import Control.Monad
@@ -288,13 +290,13 @@ updateItemWithOrientation ::
LocationLDT ItemLink ComposedItem ->
World ->
World
updateItemWithOrientation cr m loc@(LocLDT _ itmtree) =
updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
case (ci ^. _1 . itType, ci ^. _2) of
(HELD TORCH, _) -> shineTorch cr itmtree m
(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr itmtree m
(TARGETING tt, _) -> updateItemTargeting tt cr itm
(ARHUD, _) -> drawARHUD loc
_ -> id
(HELD TORCH, _) -> shineTorch cr itmtree m w
(HELD LASER, WeaponTargetingSF) -> shineTargetLaser cr itmtree m w
(TARGETING tt, _) -> updateItemTargeting tt cr itm w
(ARHUD, _) -> drawARHUD loc w
_ -> w
where
ci = itmtree ^. ldtValue
itm = ci ^. _1
+1 -1
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@@ -25,7 +25,7 @@ data ItemType
| MAPPER
| DROPPER InventoryPathing
| CLICKER InventoryPathing
| COPIER InventoryPathing
| COPIER {_ibtPathing :: InventoryPathing}
| UGATE
| BGATE
| INTROSCAN {_ibtIntroScanType :: IntroScanType}
+1
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@@ -29,6 +29,7 @@ data ItInvEffect
| EffectWhileAttached ItInvEffect
| ItemUseToggle BlBl
| ItemCancelExamineInventory
| ItemCopierUpdate
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data ItDropEffect = NoDropEffect
+1
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@@ -43,6 +43,7 @@ data ItemUse
| UseAttach {_uaParams :: AttachParams}
| UseInt {_uInt :: Int}
| UseNothing
| UseValue {_uValue :: Either Int String}
| UseScope {_uScope :: Scope}
| UseBulletMod {_ubMod :: BulletMod}
| UseToggle {_useToggle :: Bool}
+18 -12
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@@ -8,6 +8,7 @@ module Dodge.HeldUse (
mcUseHeld,
) where
import Dodge.Inventory.Path
import Color
import Control.Applicative
import Control.Monad
@@ -790,18 +791,23 @@ dropInventoryPath ::
Creature ->
World ->
World
dropInventoryPath i ip loc cr w = case ip of
ABSOLUTE -> fromMaybe w $ do
guard $ i `IM.member` (cr ^. crInv)
return $ dropItem cr i w
RELCURS -> fromMaybe w $ do
j <- cr ^? crManipulation . manObject . imSelectedItem
guard $ (i + j) `IM.member` (cr ^. crInv)
return $ dropItem cr (i + j) w
RELITEM -> fromMaybe w $ do
j <- loc ^? locLDT . ldtValue . _1 . itLocation . ilInvID
guard $ (i + j) `IM.member` (cr ^. crInv)
return $ dropItem cr (i + j) w
dropInventoryPath i ip loc cr = fromMaybe id $ do
invid <- loc ^? locLDT . ldtValue . _1 . itLocation . ilInvID
j <- getInventoryPath i ip invid cr
return $ dropItem cr j
--dropInventoryPath i ip loc cr w = case ip of
-- ABSOLUTE -> fromMaybe w $ do
-- guard $ i `IM.member` (cr ^. crInv)
-- return $ dropItem cr i w
-- RELCURS -> fromMaybe w $ do
-- j <- cr ^? crManipulation . manObject . imSelectedItem
-- guard $ (i + j) `IM.member` (cr ^. crInv)
-- return $ dropItem cr (i + j) w
-- RELITEM -> fromMaybe w $ do
-- j <- loc ^? locLDT . ldtValue . _1 . itLocation . ilInvID
-- guard $ (i + j) `IM.member` (cr ^. crInv)
-- return $ dropItem cr (i + j) w
useInventoryPath ::
PressType ->
+35 -24
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@@ -4,8 +4,12 @@ module Dodge.Inventory.SelectionList (
invSelectionItem,
closeItemToSelectionItem,
closeButtonToSelectionItem,
getInventoryPath,
getItemValue,
) where
import Dodge.Inventory.Path
import Control.Applicative
import ShortShow
import Data.Maybe
import Dodge.Data.DoubleTree
@@ -48,8 +52,7 @@ itemDisplay w cr ci = -- f
itm = ci ^. _1
NInt itid = itm ^. itID
--f (x:xs) (y:_) = itemDisplayPad x y : xs
f (x:xs) (y:_) = (x ++ ' ': y) : xs
f xs _ = xs
--f xs _ = xs
--g (x:xs) (y:_) = (rightPad 15 ' ' x ++ y) : xs
g (x:xs) (y:_) = (x ++ y) : xs
g xs _ = xs
@@ -83,6 +86,11 @@ itemExternalValue itm w cr
| ITEMSCAN <- itm ^. itType
, Just ExamineInventory <- w ^? hud . hudElement . subInventory
= Just (Right "ON")
-- , Just x <- itm ^? itScroll . itsInt
-- , Just invid <- itm ^? itLocation . ilInvID
-- , Just i <- getInventoryPath x ip invid cr
-- , Just itm' <- cr ^? crInv . ix i
-- = getItemValue itm' w cr
| otherwise = mempty
itemScrollDisplay :: Item -> Maybe String
@@ -96,30 +104,33 @@ itemScrollDisplay itm
| ItemScrollIntRange _ i <- itm ^. itScroll = Just $ show i
| otherwise = Nothing
itemDisplayPad :: [Char] -> String -> [Char]
itemDisplayPad ls rs
| rs == "" = ls
| otherwise = midPadL 15 ' ' ls (' ' : rs)
getItemValue :: Item -> World -> Creature -> Maybe (Either Int String)
getItemValue itm w cr = itemInternalValue itm <|> itemExternalValue itm w cr
itemNumberDisplay :: World -> Creature -> ComposedItem -> [String]
itemNumberDisplay w cr ci
| Just x <- ci ^? _1 . itUse . uInt = [show x]
| Just x <- ci ^? _1 . itUse . useToggle = [show x]
| ITEMSCAN <- ci ^. _1 . itType
, Just ExamineInventory <- w ^? hud . hudElement . subInventory = ["ACTIVE"]
| EQUIP WRIST_ECG <- ci ^. _1 . itType =
[displayPulse $ cr ^?! crType . avatarPulse . pulseProgress]
| isJust $ ci ^? _1 . itTargeting . itTgPos . _Just = ["!TARG!"]
| Just x <- ci ^? _1 . itConsumables . magLoadStatus . iaLoaded = [shortShow x]
| Just i <- ci ^? _1 . itUse . uaParams . apInt = [show i]
| Just x <- ci ^? _1 . itUse . uaParams . apProjectiles = [show x]
| Just t <- ci ^? _1 . itType . ibtIntroScanType = [introScanDisplay cr t]
| otherwise = mempty
--itemDisplayPad :: [Char] -> String -> [Char]
--itemDisplayPad ls rs
-- | rs == "" = ls
-- | otherwise = midPadL 15 ' ' ls (' ' : rs)
introScanDisplay :: Creature -> IntroScanType -> String
introScanDisplay cr = \case
HEALTH -> shortShow (cr ^. crHP)
MAXHEALTH -> shortShow (cr ^. crMaxHP)
--itemNumberDisplay :: World -> Creature -> ComposedItem -> [String]
--itemNumberDisplay w cr ci
-- | Just x <- ci ^? _1 . itUse . uInt = [show x]
-- | Just x <- ci ^? _1 . itUse . useToggle = [show x]
-- | ITEMSCAN <- ci ^. _1 . itType
-- , Just ExamineInventory <- w ^? hud . hudElement . subInventory = ["ACTIVE"]
-- | EQUIP WRIST_ECG <- ci ^. _1 . itType =
-- [displayPulse $ cr ^?! crType . avatarPulse . pulseProgress]
-- | isJust $ ci ^? _1 . itTargeting . itTgPos . _Just = ["!TARG!"]
-- | Just x <- ci ^? _1 . itConsumables . magLoadStatus . iaLoaded = [shortShow x]
-- | Just i <- ci ^? _1 . itUse . uaParams . apInt = [show i]
-- | Just x <- ci ^? _1 . itUse . uaParams . apProjectiles = [show x]
-- | Just t <- ci ^? _1 . itType . ibtIntroScanType = [introScanDisplay cr t]
-- | otherwise = mempty
--introScanDisplay :: Creature -> IntroScanType -> String
--introScanDisplay cr = \case
-- HEALTH -> shortShow (cr ^. crHP)
-- MAXHEALTH -> shortShow (cr ^. crMaxHP)
displayPulse :: Int -> String
displayPulse 0 = "*****"
+19 -4
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@@ -1,13 +1,17 @@
{-# LANGUAGE LambdaCase #-}
module Dodge.ItEffect (
doInvEffect,
) where
import Dodge.BlBl
import Dodge.Item.Location
import Control.Lens
import Data.Maybe
import Dodge.BlBl
import Dodge.Data.World
import Dodge.Euse
import Dodge.Inventory.Path
import Dodge.Inventory.SelectionList
import Dodge.Item.Location
doInvEffect :: ItInvEffect -> Item -> Creature -> World -> World
doInvEffect = \case
@@ -17,9 +21,20 @@ doInvEffect = \case
RemoveShieldWall -> removeShieldWall
EffectWhileRoot f -> rootNotrootEff f NoInvEffect
EffectWhileAttached f -> effectWhileAttached f
ItemUseToggle f -> \itm _
-> pointerToItemID (itm ^. itID) . itUse . useToggle %~ doBlBl f
ItemUseToggle f -> \itm _ ->
pointerToItemID (itm ^. itID) . itUse . useToggle %~ doBlBl f
ItemCancelExamineInventory -> \_ _ -> cancelExamineInventory
ItemCopierUpdate -> copierItemUpdate
copierItemUpdate :: Item -> Creature -> World -> World
copierItemUpdate itm cr w = fromMaybe w $ do
x <- itm ^? itScroll . itsInt
invid <- itm ^? itLocation . ilInvID
ip <- itm ^? itType . ibtPathing
i <- getInventoryPath x ip invid cr
itm' <- cr ^? crInv . ix i
v <- getItemValue itm' w cr
return $ w & pointerToItem itm . itUse . uValue .~ v
cancelExamineInventory :: World -> World
cancelExamineInventory = hud . hudElement . subInventory %~ f
+2 -1
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@@ -4,6 +4,7 @@ module Dodge.Item.Display (
itemBaseName,
itemString,
basicItemDisplay,
itemInternalValue,
) where
import ShortShow
@@ -36,7 +37,7 @@ itemInternalValue itm
| Just x <- itm ^? itConsumables . magLoadStatus . iaLoaded = Just $ Left x
| UseAttach (APInt i) <- itm ^. itUse = Just $ Left i
| UseAttach (APProjectiles x) <- itm ^. itUse = Just . Right $ show x
| otherwise = mempty
| v <- itm ^? itUse . uValue = v
maybeWarmupStatus :: Item -> Maybe String
+2 -1
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@@ -88,8 +88,9 @@ copier :: InventoryPathing -> Item
copier x =
defaultHeldItem
& itType .~ COPIER x
& itUse .~ UseInt 0
& itUse .~ UseValue (Left 0)
& itScroll .~ ItemScrollInt 0
& itEffect . ieInv .~ ItemCopierUpdate
bgate :: Item
bgate =
+4 -1
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@@ -49,7 +49,7 @@ selectedItemScroll yi w = do
itemScroll :: Int -> Int -> Item -> World -> World
itemScroll yi invid itm w
| isJust $ itm ^? itUse . uInt = w & itmlens . itUse . uInt +~ yi
-- | isJust $ itm ^? itUse . uInt = w & itmlens . itUse . uInt +~ yi
| Just xs <- itm ^? itUse . uaParams . apProjectiles = w
& itmlens . itUse . uaParams . apProjectiles .~ rotateList yi xs
| ATTACH ZOOMSCOPE <- itm ^. itType = updateScopeZoom invid w
@@ -58,6 +58,9 @@ itemScroll yi invid itm w
w
& itmlens . itUse . heldAim . aimMuzzles . ix 0 . mzAmmoSlot
%~ ((`mod` 2) . (+ 1))
| isJust $ itm ^? itScroll . itsInt = w & itmlens . itScroll . itsInt +~ yi
| Just y <- itm ^? itScroll . itsMax = w & itmlens . itScroll . itsRangeInt
%~ ((`mod` y) . (+ yi))
| otherwise = w
where
itmlens = cWorld . lWorld . creatures . ix 0 . crInv . ix invid
+92 -92
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@@ -284,7 +284,7 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
ChainEffect src/Dodge/HeldUse.hs 71;" t
ChainEffect src/Dodge/HeldUse.hs 72;" t
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
@@ -1417,6 +1417,7 @@ Parameters src/Shader/Parameters.hs 1;" m
Parameters src/Shape/Parameters.hs 1;" m
Params src/Dodge/Data/Item/Params.hs 6;" m
PassthroughLockKeyLists src/Dodge/Annotation/Data.hs 20;" C
Path src/Dodge/Inventory/Path.hs 1;" m
Path src/Dodge/Path.hs 2;" m
Path src/Dodge/Room/Path.hs 1;" m
PathEdge src/Dodge/Data/PathGraph.hs 40;" t
@@ -3413,24 +3414,24 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 246;" f
applyCME src/Dodge/HeldUse.hs 161;" f
applyCME src/Dodge/HeldUse.hs 162;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 176;" f
applyInvLock src/Dodge/HeldUse.hs 177;" f
applyMagnetsToBul src/Dodge/Bullet.hs 36;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 143;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 195;" f
applyRecoil src/Dodge/HeldUse.hs 196;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 202;" f
applySoundCME src/Dodge/HeldUse.hs 186;" f
applySidePush src/Dodge/HeldUse.hs 203;" f
applySoundCME src/Dodge/HeldUse.hs 187;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3438,7 +3439,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 213;" f
applyTorqueCME src/Dodge/HeldUse.hs 214;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 125;" f
@@ -3517,10 +3518,10 @@ basicBulDams src/Dodge/Item/Weapon/Bullet.hs 23;" f
basicCrPict src/Dodge/Creature/Picture.hs 26;" f
basicCrShape src/Dodge/Creature/Picture.hs 34;" f
basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 20;" f
basicItemDisplay src/Dodge/Item/Display.hs 21;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 313;" f
basicMuzFlare src/Dodge/HeldUse.hs 314;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 92;" f
batteryPack src/Dodge/Item/Equipment.hs 55;" f
@@ -3668,9 +3669,9 @@ clicker src/Dodge/Item/Scope.hs 81;" f
clipV src/Geometry/Vector.hs 47;" f
clipZoom src/Dodge/Update/Camera.hs 185;" f
clockCycle src/Dodge/Clock.hs 9;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 167;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 152;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 181;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 179;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 164;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 193;" f
closeObjectInfo src/Dodge/Render/HUD.hs 223;" f
closestCreatureID src/Dodge/Debug.hs 116;" f
closestPointOnLine src/Geometry/Intersect.hs 251;" f
@@ -3789,8 +3790,8 @@ createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla.hs 81;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 708;" f
createProjectileR src/Dodge/HeldUse.hs 673;" f
createProjectile src/Dodge/HeldUse.hs 709;" f
createProjectileR src/Dodge/HeldUse.hs 674;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Euse.hs 107;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
@@ -3992,7 +3993,7 @@ detector src/Dodge/Item/Held/Utility.hs 41;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 444;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 216;" f
determineProjectileTracking src/Dodge/HeldUse.hs 656;" f
determineProjectileTracking src/Dodge/HeldUse.hs 657;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 210;" f
@@ -4011,7 +4012,7 @@ displayControls src/Dodge/Menu.hs 206;" f
displayFrameTicks src/Dodge/Render/Picture.hs 39;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 198;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 123;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 135;" f
displayTerminalLineString src/Dodge/Update.hs 426;" f
dist src/Geometry/Vector.hs 179;" f
dist3 src/Geometry/Vector3D.hs 101;" f
@@ -4057,9 +4058,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 105;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 595;" f
doGenFloat src/Dodge/HeldUse.hs 596;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 126;" f
doHeldUseEffect src/Dodge/HeldUse.hs 127;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 27;" f
@@ -4090,7 +4091,7 @@ doRoomInPlacements src/Dodge/Layout.hs 97;" f
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
doRoomShift src/Dodge/Room/Link.hs 33;" f
doScopeZoom src/Dodge/Update/Scroll.hs 79;" f
doScopeZoom src/Dodge/Update/Scroll.hs 82;" f
doSectionSize src/Dodge/DisplayInventory.hs 217;" f
doSideEffects appDodge/Main.hs 120;" f
doStep src/Dodge/ArcStep.hs 9;" f
@@ -4110,7 +4111,7 @@ doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
doWdP2f src/Dodge/WdP2f.hs 12;" f
doWdWd src/Dodge/WorldEffect.hs 28;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 150;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 151;" f
doWorldEvents src/Dodge/Update.hs 409;" f
doWorldPos src/Dodge/WorldPos.hs 7;" f
door src/Dodge/Room/Door.hs 13;" f
@@ -4253,7 +4254,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 131;" f
dropExcept src/Dodge/Creature/Action.hs 167;" f
dropInventoryPath src/Dodge/HeldUse.hs 786;" f
dropInventoryPath src/Dodge/HeldUse.hs 787;" f
dropItem src/Dodge/Creature/Action.hs 173;" f
dropper src/Dodge/Item/Scope.hs 75;" f
drumMag src/Dodge/Item/Ammo.hs 42;" f
@@ -4283,7 +4284,7 @@ encircleP src/Dodge/Creature/Boid.hs 27;" f
endCombineRegex src/Dodge/Update/Input/InGame.hs 265;" f
endRegex src/Dodge/Update/Input/InGame.hs 252;" f
enterCombineInv src/Dodge/DisplayInventory.hs 323;" f
epText src/Dodge/Inventory/SelectionList.hs 68;" f
epText src/Dodge/Inventory/SelectionList.hs 71;" f
eqConstr src/SameConstr.hs 17;" f
eqPosText src/Dodge/Equipment/Text.hs 5;" f
eqSiteToPositions src/Dodge/Inventory/RBList.hs 75;" f
@@ -4357,7 +4358,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 378;" f
flareCircleAt src/Dodge/HeldUse.hs 294;" f
flareCircleAt src/Dodge/HeldUse.hs 295;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
@@ -4419,14 +4420,14 @@ fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
g src/ShortShow.hs 33;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 30;" f
gRandify src/Dodge/Randify.hs 8;" f
gadgetEffect src/Dodge/HeldUse.hs 39;" f
gadgetEffect src/Dodge/HeldUse.hs 40;" f
gameOverMenu src/Dodge/Menu.hs 184;" f
gameRoomFromRoom src/Dodge/Layout.hs 161;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 592;" f
gasCreate src/Dodge/HeldUse.hs 593;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4438,12 +4439,12 @@ geometryTests test/Spec.hs 17;" f
geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 132;" f
getArguments src/Dodge/Update/Scroll.hs 173;" f
getArguments' src/Dodge/Update/Scroll.hs 161;" f
getAttachedSFLink src/Dodge/HeldUse.hs 364;" f
getArguments src/Dodge/Update/Scroll.hs 176;" f
getArguments' src/Dodge/Update/Scroll.hs 164;" f
getAttachedSFLink src/Dodge/HeldUse.hs 365;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 112;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletType src/Dodge/HeldUse.hs 471;" f
getBulletType src/Dodge/HeldUse.hs 472;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 512;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4453,15 +4454,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 14;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 701;" f
getLaserColor src/Dodge/HeldUse.hs 310;" f
getLaserDamage src/Dodge/HeldUse.hs 307;" f
getLaserPhaseV src/Dodge/HeldUse.hs 304;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 702;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 107;" f
getLaserColor src/Dodge/HeldUse.hs 311;" f
getLaserDamage src/Dodge/HeldUse.hs 308;" f
getLaserPhaseV src/Dodge/HeldUse.hs 305;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 369;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 693;" f
getPJStabiliser src/Dodge/HeldUse.hs 694;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
@@ -4520,7 +4523,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
halfHeight src/Dodge/Base/Window.hs 48;" f
halfWidth src/Dodge/Base/Window.hs 48;" f
haltSound src/Dodge/SoundLogic.hs 37;" f
hammerCheck src/Dodge/HeldUse.hs 78;" f
hammerCheck src/Dodge/HeldUse.hs 79;" f
handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 42;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
@@ -4547,9 +4550,9 @@ healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 372;" f
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 73;" f
healthTest src/Dodge/Room/LasTurret.hs 94;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldEffect src/Dodge/HeldUse.hs 59;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 116;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 67;" f
heldEffect src/Dodge/HeldUse.hs 60;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 117;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 68;" f
heldInfo src/Dodge/Item/Info.hs 84;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 78;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 26;" f
@@ -4570,9 +4573,9 @@ holdForm src/Dodge/Creature/Boid.hs 136;" f
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
homingModule src/Dodge/Item/Scope.hs 47;" f
horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 132;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 144;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 70;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 129;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 141;" f
humanoidAIList src/Dodge/Humanoid.hs 181;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 73;" f
icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
@@ -4643,8 +4646,7 @@ intersectSegsSeg src/Geometry/Intersect.hs 232;" f
intervalList src/Geometry.hs 329;" f
interweave src/Justify.hs 17;" f
introScan src/Dodge/Item/Scope.hs 56;" f
introScanDisplay src/Dodge/Inventory/SelectionList.hs 118;" f
introScanValue src/Dodge/Inventory/SelectionList.hs 72;" f
introScanValue src/Dodge/Inventory/SelectionList.hs 75;" f
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
invAdj src/Dodge/Item/Grammar.hs 289;" f
invCursorParams src/Dodge/ListDisplayParams.hs 36;" f
@@ -4656,7 +4658,7 @@ invLDT src/Dodge/Item/Grammar.hs 269;" f
invRootItemEffs src/Dodge/Creature/State.hs 171;" f
invRootMap src/Dodge/Item/Grammar.hs 278;" f
invRootTrees src/Dodge/Item/Grammar.hs 299;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 25;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 28;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 165;" f
invSize src/Dodge/Inventory/CheckSlots.hs 25;" f
@@ -4671,7 +4673,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 320;" f
isAmmoIntLink src/Dodge/HeldUse.hs 321;" f
isAnimate src/Dodge/Creature/Test.hs 136;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4700,31 +4702,29 @@ isotriBWH src/Geometry/Polygon.hs 20;" f
itDim src/Dodge/Item/InvSize.hs 21;" f
itInvHeight src/Dodge/Item/InvSize.hs 11;" f
itemBaseConnections src/Dodge/Item/Grammar.hs 186;" f
itemBaseName src/Dodge/Item/Display.hs 56;" f
itemBaseName src/Dodge/Item/Display.hs 57;" f
itemBlips src/Dodge/RadarSweep.hs 93;" f
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 370;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 42;" f
itemDisplayPad src/Dodge/Inventory/SelectionList.hs 98;" f
itemDetectorEffect src/Dodge/HeldUse.hs 371;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 45;" f
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 77;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 80;" f
itemFromAmmoMag src/Dodge/Item.hs 39;" f
itemFromAttachType src/Dodge/Item.hs 48;" f
itemFromBase src/Dodge/Item.hs 17;" f
itemFromEquipType src/Dodge/Item.hs 63;" f
itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 14;" f
itemInternalValue src/Dodge/Item/Display.hs 31;" f
itemInternalValue src/Dodge/Item/Display.hs 32;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemNumberDisplay src/Dodge/Inventory/SelectionList.hs 103;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
itemScan src/Dodge/Item/Scope.hs 62;" f
itemScroll src/Dodge/Update/Scroll.hs 50;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 87;" f
itemString src/Dodge/Item/Display.hs 52;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 96;" f
itemString src/Dodge/Item/Display.hs 53;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 59;" f
itemToFunction src/Dodge/Item/Grammar.hs 138;" f
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 22;" f
@@ -4765,7 +4765,7 @@ lampCrSPic src/Dodge/Render/ShapePicture.hs 58;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 113;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 404;" f
lasRayAt src/Dodge/HeldUse.hs 448;" f
lasRayAt src/Dodge/HeldUse.hs 449;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 106;" f
lasTunnel src/Dodge/Room/LasTurret.hs 125;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 166;" f
@@ -4824,7 +4824,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 230;" f
loadMuzzle src/Dodge/HeldUse.hs 231;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4879,8 +4879,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 543;" f
makeBullet' src/Dodge/HeldUse.hs 529;" f
makeBullet src/Dodge/HeldUse.hs 544;" f
makeBullet' src/Dodge/HeldUse.hs 530;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4906,7 +4906,7 @@ makeFragBullets src/Dodge/Bullet.hs 129;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 252;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 253;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4952,7 +4952,7 @@ maybeExitCombine src/Dodge/Update/Input/InGame.hs 533;" f
maybeOpenConsole src/Dodge/Update.hs 123;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 116;" f
maybeWarmupStatus src/Dodge/Item/Display.hs 42;" f
maybeWarmupStatus src/Dodge/Item/Display.hs 43;" f
mcApplyDamage src/Dodge/Machine/Update.hs 108;" f
mcKillBut src/Dodge/Machine/Destroy.hs 34;" f
mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
@@ -4962,11 +4962,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootAuto src/Dodge/HeldUse.hs 627;" f
mcShootLaser src/Dodge/HeldUse.hs 619;" f
mcShootAuto src/Dodge/HeldUse.hs 628;" f
mcShootLaser src/Dodge/HeldUse.hs 620;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 562;" f
mcUseHeld src/Dodge/HeldUse.hs 563;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 80;" f
@@ -5037,7 +5037,7 @@ mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 59;" f
mouseCursorType src/Dodge/Render/Picture.hs 80;" f
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
moveBullet src/Dodge/Bullet.hs 204;" f
moveCombineSel src/Dodge/Update/Scroll.hs 109;" f
moveCombineSel src/Dodge/Update/Scroll.hs 112;" f
moveHammerUp src/Dodge/Hammer.hs 5;" f
moveInverseShockwave src/Dodge/Shockwave/Update.hs 53;" f
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
@@ -5059,7 +5059,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 280;" f
muzFlareAt src/Dodge/HeldUse.hs 281;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5099,7 +5099,7 @@ normalizeAnglePi src/Dodge/Base.hs 154;" f
normalizeColor src/Color.hs 76;" f
normalizeV src/Geometry/Vector.hs 43;" f
normalizeV3 src/Geometry/Vector3D.hs 84;" f
nullCommand src/Dodge/Update/Scroll.hs 164;" f
nullCommand src/Dodge/Update/Scroll.hs 167;" f
numColor src/Color.hs 128;" f
numDrawableVertices src/Shader/Parameters.hs 34;" f
numGLushort src/Shader/Parameters.hs 29;" f
@@ -5469,7 +5469,7 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 446;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteDetonator src/Dodge/Item/Scope.hs 135;" f
remoteScreen src/Dodge/Item/Scope.hs 130;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 458;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 459;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Euse.hs 125;" f
@@ -5611,10 +5611,10 @@ screenPosAbs src/Dodge/ScreenPos.hs 15;" f
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
scrollAugInvSel src/Dodge/Inventory.hs 187;" f
scrollAugNextInSection src/Dodge/Inventory.hs 200;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 156;" f
scrollCommands src/Dodge/Update/Scroll.hs 153;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 159;" f
scrollCommands src/Dodge/Update/Scroll.hs 156;" f
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
scrollRBOption src/Dodge/Update/Scroll.hs 147;" f
scrollRBOption src/Dodge/Update/Scroll.hs 150;" f
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
scrollTimeBack src/Dodge/Update.hs 207;" f
scrollTimeForward src/Dodge/Update.hs 230;" f
@@ -5746,14 +5746,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
shineTorch src/Dodge/Creature/State.hs 350;" f
shootBullet src/Dodge/HeldUse.hs 518;" f
shootBullet src/Dodge/HeldUse.hs 519;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 428;" f
shootLaser src/Dodge/HeldUse.hs 429;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 644;" f
shootTeslaArc src/Dodge/HeldUse.hs 645;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 407;" f
shootTractorBeam src/Dodge/HeldUse.hs 408;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5764,11 +5764,11 @@ shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 536;" f
shoulderHeight src/Dodge/Item/HeldOffset.hs 81;" f
shoulderSH src/Dodge/Creature/Picture.hs 139;" f
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
showAttachItem src/Dodge/Item/Display.hs 86;" f
showEquipItem src/Dodge/Item/Display.hs 100;" f
showAttachItem src/Dodge/Item/Display.hs 87;" f
showEquipItem src/Dodge/Item/Display.hs 101;" f
showInt src/Dodge/Item/Info.hs 67;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showInventoryPathing src/Dodge/Item/Display.hs 80;" f
showInventoryPathing src/Dodge/Item/Display.hs 81;" f
showManObj src/Dodge/TestString.hs 76;" f
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
showTimeFlow src/Dodge/TestString.hs 99;" f
@@ -5886,7 +5886,7 @@ ssfold src/FoldableHelp.hs 105;" f
stackPicturesAt src/Dodge/Render/List.hs 98;" f
stackPicturesAtOff src/Dodge/Render/List.hs 101;" f
stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 304;" f
stackedInventory src/Dodge/Creature.hs 305;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 92;" f
startDrag src/Dodge/Update/Input/InGame.hs 277;" f
@@ -5969,14 +5969,14 @@ terminalReturnEffect src/Dodge/Terminal.hs 276;" f
terminalSPic src/Dodge/Machine/Draw.hs 29;" f
terminalScreenGlow src/Dodge/Machine/Update.hs 34;" f
terminalShape src/Dodge/Machine/Draw.hs 32;" f
terminalWheelEvent src/Dodge/Update/Scroll.hs 119;" f
terminalWheelEvent src/Dodge/Update/Scroll.hs 122;" f
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 21;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 401;" f
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 37;" f
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f
testInventory src/Dodge/Creature.hs 285;" f
testInventory src/Dodge/Creature.hs 286;" f
testStringInit src/Dodge/TestString.hs 28;" f
text src/Picture/Base.hs 193;" f
textGrad src/Picture/Text.hs 5;" f
@@ -6049,7 +6049,7 @@ torqueCr src/Dodge/WorldEffect.hs 67;" f
torso src/Dodge/Creature/Picture.hs 105;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 417;" f
tractorBeamAt src/Dodge/HeldUse.hs 418;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 70;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 428;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6235,7 +6235,7 @@ updateRadarSweeps src/Dodge/Update.hs 545;" f
updateRandNode src/TreeHelp.hs 108;" f
updateRenderSplit appDodge/Main.hs 108;" f
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
updateScopeZoom src/Dodge/Update/Scroll.hs 67;" f
updateScopeZoom src/Dodge/Update/Scroll.hs 70;" f
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 264;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 243;" f
@@ -6289,26 +6289,26 @@ useBulletPayload src/Dodge/Bullet.hs 118;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 34;" f
useGasParams src/Dodge/HeldUse.hs 567;" f
useGasParams src/Dodge/HeldUse.hs 568;" f
useHotkey src/Dodge/Creature/YourControl.hs 65;" f
useInventoryPath src/Dodge/HeldUse.hs 806;" f
useInventoryPath src/Dodge/HeldUse.hs 812;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 324;" f
useLoadedAmmo src/Dodge/HeldUse.hs 325;" f
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
useMagShield src/Dodge/Euse.hs 46;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 777;" f
useRewindGun src/Dodge/HeldUse.hs 778;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 758;" f
useStopWatch src/Dodge/HeldUse.hs 759;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 92;" f
useTimeCheck src/Dodge/HeldUse.hs 93;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 766;" f
useTimeScrollGun src/Dodge/HeldUse.hs 767;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6343,7 +6343,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 31;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 339;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 385;" f
walkNozzle src/Dodge/HeldUse.hs 386;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f
@@ -6458,7 +6458,7 @@ zonesAroundPoint src/Dodge/Zoning/Base.hs 90;" f
zonesExtract src/Dodge/Zoning/Base.hs 55;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 68;" f
zoomFromItem src/Dodge/Update/Camera.hs 181;" f
zoomInLongGun src/Dodge/Update/Scroll.hs 93;" f
zoomOutLongGun src/Dodge/Update/Scroll.hs 101;" f
zoomInLongGun src/Dodge/Update/Scroll.hs 96;" f
zoomOutLongGun src/Dodge/Update/Scroll.hs 104;" f
zoomScope src/Dodge/Item/Scope.hs 32;" f
zoomSpeed src/Dodge/Update/Scroll.hs 90;" f
zoomSpeed src/Dodge/Update/Scroll.hs 93;" f