Unify launcher projectiles

This commit is contained in:
2024-09-27 13:55:34 +01:00
parent 5f9fb183a9
commit 21e49ddefc
9 changed files with 159 additions and 202 deletions
+1 -1
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@@ -1 +1 @@
All good (620 modules, at 10:38:24)
All good (620 modules, at 13:53:54)
+1 -1
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@@ -15,7 +15,7 @@ import Control.Lens
data Huse
= HeldDoNothing
-- | HeldFireRemoteShell
| HeldExplodeRemoteShell Int Int
-- | HeldExplodeRemoteShell Int Int
| HeldDetectorEffect Detector
| HeldForceField
-- | HeldShatter
+4 -4
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@@ -25,14 +25,14 @@ data ProjectileUpdate
= PJThrust {_pjuStart :: Int, _pjuEnd :: Int}
| PJSpin {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
-- | PJTrack {_pjuStart :: Int, _pjuEnd :: Int, _pjuScreenID :: Int}
| PJRemoteSetDirection {_pjuStart :: Int, _pjuEnd :: Int, _pjuScreenID :: Int}
| PJRemoteSetDirection {_pjuStart :: Int, _pjuEnd :: Int, _pjuControllerID :: Maybe Int}
| PJReduceSpin {_pjuReduceSpin :: Float}
-- | PJRemoteDirection {_pjuStart :: Int, _pjuEnd :: Int, _pjuCID :: Int, _pjuITID :: Int}
-- | PJSetScope {_pjuITID :: Int}
| PJRetireRemote {_pjuItID :: Int, _pjuTimer :: Int, _pjuPJID :: Int}
| PJRetireRemote {_pjuScreenID :: Maybe Int, _pjuTimer :: Int, _pjuPJID :: Int}
| PJDecTimMvVel
| PJShellCollisionCheck
| PJRemoteShellCollisionCheck {_pjuScreenID :: Int}
-- | PJShellCollisionCheck
| PJRemoteShellCollisionCheck {_pjuScreenID :: Maybe Int}
-- | PJRemoteShellExplosion
deriving (Show, Eq, Ord, Read) --Generic, Flat)
+8 -8
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@@ -24,7 +24,7 @@ import Dodge.Creature.HandPos
import Dodge.Data.World
import Dodge.Gas
import Dodge.Item.Weapon.BatteryGuns
import Dodge.Item.Weapon.Launcher
--import Dodge.Item.Weapon.Launcher
import Dodge.Item.Weapon.Radar
import Dodge.Item.Weapon.Shatter
import Dodge.Item.Weapon.TriggerType
@@ -323,7 +323,7 @@ useHeld hu = case hu of
-- HeldSonicWave -> aSonicWave
HeldForceField -> useForceFieldGun . _ldtValue
-- HeldShatter -> shootShatter . _ldtValue
HeldExplodeRemoteShell itid pjid -> const $ const $ explodeRemoteRocket itid pjid
-- HeldExplodeRemoteShell itid pjid -> const $ const $ explodeRemoteRocket itid pjid
--usePjCreation :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
--usePjCreation itm cr = fromMaybe id $ do
@@ -507,13 +507,13 @@ createProjectile magtree muz itm cr = fromMaybe failsound $ do
-- matype <- ammoitem ^? itUse . amagType
-- guard $ matype == ProjectileAmmo
j <- ammoitem ^? itLocation . ilInvID
return $ fireTrackingShell (mscreen ^? _Just . ldtValue) ammoitem muz itm cr . extrafuncs j
-- pt <- ammoitem ^? itUse . amagParams . ampPjCreation
return $ case mscreen of
Nothing -> fireShell ammoitem muz itm cr . extrafuncs j
Just stree -> fireTrackingShell
(stree ^. ldtValue . itID)
(stree ^?! ldtValue . itLocation . ilInvID) ammoitem muz itm cr
. extrafuncs j
-- return $ case mscreen of
-- Nothing -> fireShell ammoitem muz itm cr . extrafuncs j
-- Just stree -> fireTrackingShell
-- (stree ^? ldtValue) ammoitem muz itm cr
-- . extrafuncs j
where
--extrafuncs j = cancelanyreloading . startthesound . useammo j
extrafuncs j = startthesound . useammo j
+5 -3
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@@ -2,6 +2,7 @@ module Dodge.Item.Weapon.Launcher (
explodeRemoteRocket,
) where
import Dodge.SoundLogic
import Control.Lens
import Dodge.Data.World
--import Dodge.Item.Location
@@ -9,18 +10,19 @@ import Dodge.Payload
explodeRemoteRocket ::
-- | Item id
Int ->
Maybe Int ->
-- | Projectile id
Int ->
World ->
World
explodeRemoteRocket itid pjid w =
explodeRemoteRocket mitid pjid w =
w
& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [PJRetireRemote itid 30 pjid]
& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [PJRetireRemote mitid 30 pjid]
& cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile
-- & itPoint . itUse . heldUse .~ HeldDoNothing
-- & itPoint . itUse . heldMods .~ DoNothingMod
& usePayload (_prjPayload thepj) (_prjPos thepj)
& stopSoundFrom (ShellSound pjid)
where
-- itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid-- _itemLocations (_cWorld w) IM.! itid
thepj = w ^?! cWorld . lWorld . projectiles . ix pjid
+9 -6
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@@ -20,9 +20,10 @@ fireShell ammoitem muz it cr =
ammoitem
muz
cr
[ PJShellCollisionCheck
[ PJRemoteShellCollisionCheck Nothing
, PJDecTimMvVel
, PJSpin 335 (_crID cr) spinamount
, PJRemoteSetDirection (350 - thrustdelay) 0 Nothing
, PJThrust (350 - thrustdelay) 0
, PJReduceSpin (1 - fromIntegral spindrag * 2 / 200)
]
@@ -32,6 +33,7 @@ fireShell ammoitem muz it cr =
spinamount = _shellSpinAmount params
thrustdelay = _shellThrustDelay params
-- rather than screen invid why not use an item location?
makeShell :: Maybe Int -> Item -> Muzzle -> Creature -> [ProjectileUpdate] -> World -> World
makeShell mscreeninvid ammoitem muz cr theupdate w = fromMaybe w $ do
aparams <- ammoitem ^? itUse . amagParams
@@ -64,16 +66,17 @@ makeShell mscreeninvid ammoitem muz cr theupdate w = fromMaybe w $ do
--am = _heldConsumption $ _itUse it
fireTrackingShell :: Int -> Int -> Item -> Muzzle -> Item -> Creature -> World -> World
fireTrackingShell screenid screeninvid ammoitem muz it cr = makeShell
(Just screeninvid)
-- assumes the mscreen is in your inventory
fireTrackingShell :: Maybe Item -> Item -> Muzzle -> Item -> Creature -> World -> World
fireTrackingShell mscreen ammoitem muz it cr = makeShell
(mscreen ^? _Just . itLocation . ilInvID) -- Just screeninvid)
ammoitem
muz
cr
[ PJRemoteShellCollisionCheck screenid
[ PJRemoteShellCollisionCheck (mscreen ^? _Just . itID) --Just screenid)
, PJDecTimMvVel
, PJSpin 335 (_crID cr) spinamount
, PJRemoteSetDirection (350 - thrustdelay) 0 screenid
, PJRemoteSetDirection (350 - thrustdelay) 0 (mscreen ^? _Just . itID)
, PJThrust (350 - thrustdelay) 0
, PJReduceSpin (1 - fromIntegral spindrag * 2 / 200)
]
+26 -49
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@@ -39,22 +39,23 @@ shellCollisionCheck doExplode pj w
vel = _prjVel pj
newPos = oldPos +.+ vel
remoteShellCollisionCheck :: Int -> Proj -> World -> World
remoteShellCollisionCheck screenid = shellCollisionCheck $ \pj -> explodeRemoteRocket screenid (_prjID pj)
remoteShellCollisionCheck :: Maybe Int -> Proj -> World -> World
remoteShellCollisionCheck mscreenid = shellCollisionCheck
$ \pj -> explodeRemoteRocket mscreenid (_prjID pj)
plainShellCollisionCheck :: Proj -> World -> World
plainShellCollisionCheck = shellCollisionCheck $ \pj ->
usePayload (_prjPayload pj) (_prjPos pj)
. stopSoundFrom (ShellSound (_prjID pj))
. (cWorld . lWorld . projectiles %~ IM.delete (_prjID pj))
--plainShellCollisionCheck :: Proj -> World -> World
--plainShellCollisionCheck = shellCollisionCheck $ \pj ->
-- usePayload (_prjPayload pj) (_prjPos pj)
-- . stopSoundFrom (ShellSound (_prjID pj))
-- . (cWorld . lWorld . projectiles %~ IM.delete (_prjID pj))
upsProjectile :: Proj -> World -> World
upsProjectile pj w' = foldr (`upProjectile` pj) w' (_prjUpdates pj)
upProjectile :: ProjectileUpdate -> Proj -> World -> World
upProjectile pu pj = case pu of
PJRemoteShellCollisionCheck screenid -> remoteShellCollisionCheck screenid pj
PJShellCollisionCheck -> plainShellCollisionCheck pj
PJRemoteShellCollisionCheck mscreenid -> remoteShellCollisionCheck mscreenid pj
-- PJShellCollisionCheck -> plainShellCollisionCheck pj
PJDecTimMvVel -> decTimMvVel pj
PJThrust st et
| act st et -> doThrust pj
@@ -62,15 +63,15 @@ upProjectile pu pj = case pu of
PJSpin t cid spinamount
| ain t -> trySpinByCID cid spinamount pj
| otherwise -> id
PJRemoteSetDirection st et screenid
| act st et -> pjRemoteSetDirection screenid pj
PJRemoteSetDirection st et mscreenid
| act st et -> pjRemoteSetDirection mscreenid pj
| otherwise -> id
PJReduceSpin x -> reduceSpinBy x pj
-- PJRemoteDirection st et cid itid
-- | act st et -> setRemoteDir cid itid pj
-- | otherwise -> id
-- PJSetScope itid -> setRemoteScope itid (_prjPos pj)
PJRetireRemote itid 0 pjid -> retireRemoteProj itid pjid
PJRetireRemote mitid 0 pjid -> retireRemoteProj mitid pjid
-- the following requires that this is at the top of the update list, which is
-- not ideal
PJRetireRemote _ _ pjid -> cWorld . lWorld . projectiles . ix pjid . prjUpdates . ix 0 . pjuTimer -~ 1
@@ -79,40 +80,17 @@ upProjectile pu pj = case pu of
act st et = time <= st && time >= et
ain t = time == t
retireRemoteProj :: Int -> Int -> World -> World
retireRemoteProj itid pjid w = w & cWorld . lWorld . projectiles %~ IM.delete pjid
retireRemoteProj :: Maybe Int -> Int -> World -> World
retireRemoteProj mitid pjid w = w & cWorld . lWorld . projectiles %~ IM.delete pjid
& removelink
where
removelink = fromMaybe id $ do
itid <- mitid
loc <- w ^? cWorld . lWorld . itemLocations . ix itid
itm <- w ^? pointerToItemLocation loc . itUse . atLinkedProjectile . _Just
guard $ itm == pjid
--return $ pointerToItemLocation . itUse . atLinkedProjectile .~ Nothing
return $ pointerToItemLocation loc . itUse . atLinkedProjectile .~ Nothing
--retireRemoteProj :: Int -> Int -> World -> World
--retireRemoteProj itid pjid w =
-- w
-- & pointerToItemLocation (w ^?! cWorld . lWorld . itemLocations . ix itid)
-- %~ ( (itScope . remotePos .~ V2 0 0)
-- . (itUse . heldUse .~ HeldFireRemoteShell)
-- . (itUse . heldMods .~ FireRemoteShellMod)
-- )
-- & cWorld . lWorld . props %~ IM.delete pjid
--setRemoteDir :: Int -> Int -> Proj -> World -> World
--setRemoteDir cid itid pj w = w & cWorld . lWorld . projectiles . ix (_prjID pj) . prjAcc .~ turntonewdir
-- where
-- turntonewdir = magV (_prjAcc pj) *.* unitVectorAtAngle newdir
-- --i = _prjID pj
-- newdir
-- | SDL.ButtonRight `M.member` _mouseButtons (_input w)
-- && w ^? cWorld . lWorld . creatures . ix cid . crManipulation . manObject . imSelectedItem
-- == w ^? cWorld . lWorld . itemLocations . ix itid . ilInvID
-- = (w ^. wCam . camRot) + argV (_mousePos (_input w))
-- | otherwise = _prjDir pj
doThrust :: Proj -> World -> World
doThrust pj w =
w
@@ -166,17 +144,16 @@ trySpinByCID cid i pj w = w & cWorld . lWorld . projectiles . ix pjid . prjSpin
-- --itPoint = pointerToItemLocation $ w ^?! cWorld . lWorld . itemLocations . ix itid
-- note this only allows YOU to remotely track projectiles
pjRemoteSetDirection :: Int -> Proj -> World -> World
pjRemoteSetDirection screenid pj w = w
& cWorld . lWorld . projectiles . ix (_prjID pj) . prjAcc .~ turntonewdir
where
turntonewdir = magV (_prjAcc pj) *.* unitVectorAtAngle newdir
--i = _prjID pj
newdir
| w ^? cWorld . lWorld . creatures . ix 0 . crManipulation . manObject . imSelectedItem
== w ^? cWorld . lWorld . itemLocations . ix screenid . ilInvID
= (w ^. wCam . camRot) + argV (_mousePos (_input w))
| otherwise = _prjDir pj
pjRemoteSetDirection :: Maybe Int -> Proj -> World -> World
pjRemoteSetDirection mscreenid pj w = fromMaybe w $ do
screenid <- mscreenid
let newdir
| w ^? cWorld . lWorld . creatures . ix 0 . crManipulation . manObject . imSelectedItem
== w ^? cWorld . lWorld . itemLocations . ix screenid . ilInvID
= (w ^. wCam . camRot) + argV (_mousePos (_input w))
| otherwise = _prjDir pj
turntonewdir = magV (_prjAcc pj) *.* unitVectorAtAngle newdir
return $ w & cWorld . lWorld . projectiles . ix (_prjID pj) . prjAcc .~ turntonewdir
--pjTrack :: Int -> Proj -> World -> World
--pjTrack screenid pj w = w-- rotateToTarget pj w
+1 -1
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@@ -14,7 +14,7 @@ selectUse ittree _ w = fromMaybe w $ do
pjid <- ittree ^? ldtValue . itUse . atLinkedProjectile . _Just
thepj <- w ^? cWorld . lWorld . projectiles . ix pjid
return $ w
& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [PJRetireRemote itid 30 pjid] -- 69 is placeholder, should be removed
& cWorld . lWorld . projectiles . ix pjid . prjUpdates .~ [PJRetireRemote (Just itid) 30 pjid] -- 69 is placeholder, should be removed
& cWorld . lWorld . projectiles . ix pjid . prjDraw .~ DrawBlankProjectile
-- & itPoint . itUse . heldUse .~ HeldDoNothing
-- & itPoint . itUse . heldMods .~ DoNothingMod
+104 -129
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@@ -16,7 +16,7 @@
<$> src/Dodge/Data/ActionPlan.hs 203;" o
<$> src/Dodge/Data/CWorld.hs 49;" o
<$> src/Dodge/Data/CamPos.hs 26;" o
<$> src/Dodge/Data/Camera.hs 32;" o
<$> src/Dodge/Data/Camera.hs 39;" o
<$> src/Dodge/Data/Creature.hs 109;" o
<$> src/Dodge/Data/LWorld.hs 160;" o
<$> src/Dodge/Data/Terminal.hs 129;" o
@@ -85,7 +85,7 @@ AmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 1;" m
AmmoPosition src/Dodge/Item/AmmoPosition.hs 8;" t
AmmoPosition src/Dodge/Item/AmmoPosition.hs 2;" m
AmmoType src/Dodge/Data/Ammo.hs 30;" t
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 37;" t
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" t
Amount src/Dodge/Item/Amount.hs 1;" m
AnRoom src/Dodge/Annotation/Data.hs 17;" C
AnTree src/Dodge/Annotation/Data.hs 18;" C
@@ -226,7 +226,7 @@ BeamShooterParams src/Dodge/Data/Item/Use.hs 91;" C
BeamSimple src/Dodge/Data/Beam.hs 50;" C
BeamType src/Dodge/Data/Beam.hs 46;" t
BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
BeltBulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 40;" C
BeltBulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 42;" C
Bezier src/Dodge/Item/Weapon/Bezier.hs 1;" m
Bezier src/Geometry/Bezier.hs 1;" m
BezierTrajectory src/Dodge/Data/Bullet.hs 52;" C
@@ -298,7 +298,7 @@ Bullet src/Dodge/Bullet.hs 1;" m
Bullet src/Dodge/Data/Bullet.hs 6;" m
Bullet src/Dodge/Item/Weapon/Bullet.hs 1;" m
BulletAmmo src/Dodge/Data/Ammo.hs 37;" C
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" C
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" C
BulletBeltAttachment src/Dodge/Data/Item.hs 54;" C
BulletClipAttachment src/Dodge/Data/Item.hs 53;" C
BulletEffect src/Dodge/Data/Bullet.hs 36;" t
@@ -330,7 +330,6 @@ CDoNothing src/Dodge/Data/Item/HeldUse.hs 25;" C
CHARTREUSE src/Color/Data.hs 25;" C
CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 114;" C
CHeal src/Dodge/Data/Item/HeldUse.hs 26;" C
CIL src/Dodge/Item/Grammar.hs 22;" t
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
CME src/Dodge/Data/MuzzleEffect.hs 11;" C
CONCUSBUL src/Dodge/Combine/Data.hs 206;" C
@@ -352,12 +351,16 @@ CWGen src/Dodge/Data/CWorld.hs 35;" t
CWorld src/Dodge/Data/CWorld.hs 25;" t
CWorld src/Dodge/Data/CWorld.hs 6;" m
CYAN src/Color/Data.hs 19;" C
CamControl src/Dodge/Data/Camera.hs 12;" t
CamFloat src/Dodge/Data/Camera.hs 14;" C
CamInGame src/Dodge/Data/Camera.hs 13;" C
CamControl src/Dodge/Data/Camera.hs 18;" t
CamFloat src/Dodge/Data/Camera.hs 20;" C
CamInGame src/Dodge/Data/Camera.hs 19;" C
CamInGameType src/Dodge/Data/Camera.hs 12;" t
CamOnPlayer src/Dodge/Data/Camera.hs 13;" C
CamOpticScope src/Dodge/Data/Camera.hs 14;" C
CamPos src/Dodge/Data/CamPos.hs 12;" t
CamPos src/Dodge/Data/CamPos.hs 5;" m
Camera src/Dodge/Data/Camera.hs 17;" t
CamRemoteScope src/Dodge/Data/Camera.hs 15;" C
Camera src/Dodge/Data/Camera.hs 23;" t
Camera src/Dodge/Camera.hs 1;" m
Camera src/Dodge/Data/Camera.hs 5;" m
Camera src/Dodge/Update/Camera.hs 4;" m
@@ -391,7 +394,7 @@ ChaseCritters src/Dodge/Data/Creature/State.hs 38;" C
Check src/Framebuffer/Check.hs 1;" m
CheckConsistency src/Dodge/Room/CheckConsistency.hs 1;" m
CheckSlots src/Dodge/Inventory/CheckSlots.hs 1;" m
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" C
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 51;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 62;" C
ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 61;" C
ChooseTarget src/Dodge/Creature/ChooseTarget.hs 1;" m
@@ -449,7 +452,6 @@ Compose src/Dodge/Tree/Compose.hs 4;" m
ComposeLinkType src/Dodge/Data/ComposedItem.hs 15;" t
ComposedItem src/Dodge/Data/ComposedItem.hs 33;" t
ComposedItem src/Dodge/Data/ComposedItem.hs 6;" m
ComposedItemStructure src/Dodge/Item/Grammar.hs 20;" t
Composite src/Picture/Composite.hs 1;" m
ComsSS src/Dodge/Data/Scenario.hs 98;" C
ConcBall src/Dodge/Data/Bullet.hs 32;" C
@@ -538,11 +540,11 @@ Create src/Dodge/Projectile/Create.hs 1;" m
Create src/Dodge/Prop/Create.hs 1;" m
Create src/Dodge/Wall/Create.hs 1;" m
CreateFlame src/Dodge/Data/Gas.hs 6;" C
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 52;" C
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C
CreateHeldLight src/Dodge/Data/ItEffect.hs 41;" C
CreateHeldLight src/Dodge/Data/Item/Effect.hs 25;" C
CreatePoisonGas src/Dodge/Data/Gas.hs 6;" C
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 52;" C
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C
CreateShell src/Dodge/Data/Ammo.hs 17;" C
CreateShell src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" C
CreateShieldWall src/Dodge/Data/ItEffect.hs 42;" C
@@ -671,7 +673,7 @@ DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" C
DefaultDrawButton src/Dodge/Data/Button.hs 17;" C
DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C
DefaultFlareType src/Dodge/Data/Item/Use.hs 137;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 78;" C
DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
DefaultRoomType src/Dodge/Data/Room.hs 31;" C
@@ -780,7 +782,7 @@ DrawShell src/Dodge/Data/Item/Use/Consumption/Ammo.hs 18;" C
DrawnWall src/Dodge/Data/Wall.hs 41;" C
Drone src/Dodge/Item/Weapon/Drone.hs 1;" m
DroneAmmo src/Dodge/Data/Ammo.hs 41;" C
DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 42;" C
DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 44;" C
DropAll src/Dodge/Creature/State/Data.hs 15;" C
DropAll src/Dodge/Data/Creature/State.hs 24;" C
DropAmount src/Dodge/Creature/State/Data.hs 16;" C
@@ -830,7 +832,7 @@ EffectWhileRoot src/Dodge/Data/Item/Effect.hs 28;" C
EighthRes src/Dodge/Data/Config.hs 95;" C
Either src/Dodge/Layout/Tree/Either.hs 4;" m
Eldritch src/Dodge/Data/Scenario.hs 34;" C
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" C
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
Electronics src/Dodge/Data/Material.hs 11;" C
EllShad src/Picture/Data.hs 41;" C
Enable_debug src/Dodge/Data/Config.hs 68;" C
@@ -927,7 +929,6 @@ FailedResource src/Dodge/Data/Scenario.hs 37;" t
Family src/Dodge/Item/Family.hs 1;" m
FetchItem src/Dodge/Data/Scenario.hs 11;" C
FindRoot src/Dodge/Inventory/FindRoot.hs 1;" m
FireRemoteShellMod src/Dodge/Data/Item/HeldUse.hs 61;" C
FirstWeapon src/Dodge/Layout/Tree/Annotate.hs 19;" C
Fitting src/Dodge/LightSources/Fitting.hs 1;" m
Fixated src/Dodge/Creature/AlertLevel/Data.hs 23;" C
@@ -994,7 +995,7 @@ FootstepSound src/Dodge/Data/SoundOrigin.hs 27;" C
ForceField src/Dodge/ForceField.hs 1;" m
ForceField src/Dodge/Wall/ForceField.hs 1;" m
ForceFieldAmmo src/Dodge/Data/Ammo.hs 47;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" t
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 48;" t
Foreground src/Dodge/Default/Foreground.hs 1;" m
Foreground src/Dodge/Room/Foreground.hs 1;" m
ForegroundShape src/Dodge/Data/ForegroundShape.hs 14;" t
@@ -1024,11 +1025,11 @@ GameRoom src/Dodge/GameRoom.hs 8;" m
Gas src/Dodge/Data/Gas.hs 3;" m
Gas src/Dodge/Gas.hs 1;" m
GasAmmo src/Dodge/Data/Ammo.hs 43;" C
GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 45;" C
GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Gas.hs 6;" t
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 52;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" t
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 51;" t
GasParams src/Dodge/Data/Item/Use.hs 117;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 79;" C
GenCr src/Dodge/Creature/State/Data.hs 24;" C
@@ -1122,9 +1123,7 @@ HeldConsumption src/Dodge/Data/Item/Consumption.hs 14;" t
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
HeldDetectorEffect src/Dodge/Data/Item/HeldUse.hs 19;" C
HeldDoNothing src/Dodge/Data/Item/HeldUse.hs 16;" C
HeldExplodeRemoteShell src/Dodge/Data/Item/HeldUse.hs 18;" C
HeldFamily src/Dodge/Item/Family.hs 3;" C
HeldFireRemoteShell src/Dodge/Data/Item/HeldUse.hs 17;" C
HeldForceField src/Dodge/Data/Item/HeldUse.hs 20;" C
HeldItemType src/Dodge/Combine/Data.hs 133;" t
HeldItemType src/Dodge/Data/Item/Combine.hs 159;" t
@@ -1137,7 +1136,6 @@ HeldScroll src/Dodge/HeldScroll.hs 1;" m
HeldScrollCharMode src/Dodge/Data/Item/HeldScroll.hs 16;" C
HeldScrollDoNothing src/Dodge/Data/Item/HeldScroll.hs 14;" C
HeldScrollZoom src/Dodge/Data/Item/HeldScroll.hs 15;" C
HeldShatter src/Dodge/Data/Item/HeldUse.hs 21;" C
HeldUse src/Dodge/Data/Item/Use.hs 33;" C
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
HeldUse src/Dodge/HeldUse.hs 2;" m
@@ -1342,7 +1340,7 @@ LBoost src/Dodge/Data/Item/HeldUse.hs 56;" C
LBranches src/TreeExtra.hs 24;" C
LDT src/Dodge/Data/DoubleTree.hs 39;" C
LDTBottomNode src/Dodge/Data/DoubleTree.hs 27;" C
LDTComb src/Dodge/Item/Grammar.hs 92;" t
LDTComb src/Dodge/Item/Grammar.hs 59;" t
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 25;" C
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 26;" C
LDTRootNode src/Dodge/Data/DoubleTree.hs 23;" C
@@ -1864,23 +1862,20 @@ PIPE src/Dodge/Combine/Data.hs 27;" C
PIPE src/Dodge/Data/Item/Combine.hs 30;" C
PISTOL src/Dodge/Combine/Data.hs 135;" C
PISTOL src/Dodge/Data/Item/Combine.hs 161;" C
PJDecTimMvVel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
PJDecTimMvVel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 33;" C
PJReduceSpin src/Dodge/Data/Ammo.hs 24;" C
PJReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" C
PJReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" C
PJRemoteDirection src/Dodge/Data/Ammo.hs 25;" C
PJRemoteDirection src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" C
PJRemoteShellCollisionCheck src/Dodge/Data/Item/Use/Consumption/Ammo.hs 34;" C
PJRemoteSetDirection src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" C
PJRemoteShellCollisionCheck src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" C
PJRetireRemote src/Dodge/Data/Ammo.hs 27;" C
PJRetireRemote src/Dodge/Data/Item/Use/Consumption/Ammo.hs 31;" C
PJRetireRemote src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
PJSetScope src/Dodge/Data/Ammo.hs 26;" C
PJSetScope src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
PJShellCollisionCheck src/Dodge/Data/Item/Use/Consumption/Ammo.hs 33;" C
PJSpin src/Dodge/Data/Ammo.hs 22;" C
PJSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" C
PJThrust src/Dodge/Data/Ammo.hs 21;" C
PJThrust src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" C
PJTrack src/Dodge/Data/Ammo.hs 23;" C
PJTrack src/Dodge/Data/Item/Use/Consumption/Ammo.hs 27;" C
PLANK src/Dodge/Combine/Data.hs 35;" C
PLANK src/Dodge/Data/Item/Combine.hs 39;" C
PLATE src/Dodge/Combine/Data.hs 45;" C
@@ -2016,7 +2011,7 @@ Proj src/Dodge/Data/Projectile.hs 14;" t
Projectile src/Dodge/Data/Projectile.hs 6;" m
Projectile src/Dodge/Projectile.hs 1;" m
ProjectileAmmo src/Dodge/Data/Ammo.hs 31;" C
ProjectileAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" C
ProjectileAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 40;" C
ProjectileCreate src/Dodge/Data/Ammo.hs 17;" t
ProjectileCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" t
ProjectileDraw src/Dodge/Data/Ammo.hs 14;" t
@@ -2098,7 +2093,6 @@ RBList src/Dodge/Inventory/RBList.hs 1;" m
RBranches src/TreeExtra.hs 48;" C
RED src/Color/Data.hs 15;" C
REMOTELAUNCHER src/Dodge/Combine/Data.hs 182;" C
REMOTELAUNCHER src/Dodge/Data/Item/Combine.hs 194;" C
REMOTESCREEN src/Dodge/Data/Item/Combine.hs 102;" C
REPEATER src/Dodge/Combine/Data.hs 150;" C
REVOLVEMAG src/Dodge/Data/Item/Combine.hs 108;" C
@@ -2983,7 +2977,6 @@ _ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
_ampBullet src/Dodge/Data/Item/Use.hs 111;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 117;" f
_ampPayload src/Dodge/Data/Item/Use.hs 113;" f
_ampPjCreation src/Dodge/Data/Item/Use.hs 115;" f
_ampPjDraw src/Dodge/Data/Item/Use.hs 114;" f
_amposDir src/Dodge/Item/AmmoPosition.hs 9;" f
_amposPos src/Dodge/Item/AmmoPosition.hs 9;" f
@@ -3099,24 +3092,24 @@ _cClock src/Dodge/Data/CWorld.hs 28;" f
_cUse src/Dodge/Data/Item/Use.hs 53;" f
_cWorld src/Dodge/Data/World.hs 37;" f
_camBoundBox src/Dodge/Data/CamPos.hs 20;" f
_camBoundBox src/Dodge/Data/Camera.hs 25;" f
_camBoundBox src/Dodge/Data/Camera.hs 31;" f
_camBoundDist src/Dodge/Data/CamPos.hs 21;" f
_camBoundDist src/Dodge/Data/Camera.hs 26;" f
_camBoundDist src/Dodge/Data/Camera.hs 32;" f
_camCenter src/Dodge/Data/CamPos.hs 13;" f
_camCenter src/Dodge/Data/Camera.hs 18;" f
_camControl src/Dodge/Data/Camera.hs 27;" f
_camCenter src/Dodge/Data/Camera.hs 24;" f
_camControl src/Dodge/Data/Camera.hs 33;" f
_camDefaultZoom src/Dodge/Data/CamPos.hs 17;" f
_camDefaultZoom src/Dodge/Data/Camera.hs 22;" f
_camDefaultZoom src/Dodge/Data/Camera.hs 28;" f
_camItemZoom src/Dodge/Data/CamPos.hs 16;" f
_camItemZoom src/Dodge/Data/Camera.hs 21;" f
_camItemZoom src/Dodge/Data/Camera.hs 27;" f
_camRot src/Dodge/Data/CamPos.hs 14;" f
_camRot src/Dodge/Data/Camera.hs 19;" f
_camRot src/Dodge/Data/Camera.hs 25;" f
_camViewDistance src/Dodge/Data/CamPos.hs 19;" f
_camViewDistance src/Dodge/Data/Camera.hs 24;" f
_camViewDistance src/Dodge/Data/Camera.hs 30;" f
_camViewFrom src/Dodge/Data/CamPos.hs 18;" f
_camViewFrom src/Dodge/Data/Camera.hs 23;" f
_camViewFrom src/Dodge/Data/Camera.hs 29;" f
_camZoom src/Dodge/Data/CamPos.hs 15;" f
_camZoom src/Dodge/Data/Camera.hs 20;" f
_camZoom src/Dodge/Data/Camera.hs 26;" f
_carriage src/Dodge/Creature/Stance/Data.hs 12;" f
_carriage src/Dodge/Data/Creature/Stance.hs 14;" f
_carteCenter src/Dodge/Data/HUD.hs 37;" f
@@ -3129,6 +3122,7 @@ _ciInfo src/Dodge/Data/Combine.hs 8;" f
_ciInvIDs src/Dodge/Data/Combine.hs 6;" f
_ciItem src/Dodge/Data/Combine.hs 7;" f
_ciSections src/Dodge/Data/HUD.hs 28;" f
_cigType src/Dodge/Data/Camera.hs 19;" f
_clAlt src/Dodge/Data/Cloud.hs 23;" f
_clPict src/Dodge/Data/Cloud.hs 21;" f
_clPos src/Dodge/Data/Cloud.hs 19;" f
@@ -3739,29 +3733,29 @@ _piercedPoints src/Dodge/Data/Creature/State.hs 30;" f
_pjuCID src/Dodge/Data/Ammo.hs 22;" f
_pjuCID src/Dodge/Data/Ammo.hs 25;" f
_pjuCID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
_pjuCID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
_pjuCRID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 27;" f
_pjuControllerID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
_pjuEnd src/Dodge/Data/Ammo.hs 21;" f
_pjuEnd src/Dodge/Data/Ammo.hs 25;" f
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
_pjuITID src/Dodge/Data/Ammo.hs 23;" f
_pjuITID src/Dodge/Data/Ammo.hs 26;" f
_pjuITID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
_pjuPJID src/Dodge/Data/Ammo.hs 27;" f
_pjuPJID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 31;" f
_pjuPJID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f
_pjuReduceSpin src/Dodge/Data/Ammo.hs 24;" f
_pjuReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
_pjuReduceSpin src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f
_pjuScreenID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 35;" f
_pjuSpinAmound src/Dodge/Data/Ammo.hs 22;" f
_pjuSpinAmound src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
_pjuStart src/Dodge/Data/Ammo.hs 21;" f
_pjuStart src/Dodge/Data/Ammo.hs 25;" f
_pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 25;" f
_pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 29;" f
_pjuStart src/Dodge/Data/Item/Use/Consumption/Ammo.hs 28;" f
_pjuTime src/Dodge/Data/Ammo.hs 22;" f
_pjuTime src/Dodge/Data/Item/Use/Consumption/Ammo.hs 26;" f
_pjuTimer src/Dodge/Data/Ammo.hs 27;" f
_pjuTimer src/Dodge/Data/Item/Use/Consumption/Ammo.hs 31;" f
_pjuTimer src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" f
_plIDCont src/Dodge/Data/GenWorld.hs 83;" f
_plMID src/Dodge/Data/GenWorld.hs 82;" f
_plOrder src/Dodge/Data/GenWorld.hs 79;" f
@@ -3810,7 +3804,6 @@ _prjAcc src/Dodge/Data/Projectile.hs 19;" f
_prjDir src/Dodge/Data/Projectile.hs 20;" f
_prjDraw src/Dodge/Data/Projectile.hs 22;" f
_prjID src/Dodge/Data/Projectile.hs 23;" f
_prjMITID src/Dodge/Data/Projectile.hs 28;" f
_prjPayload src/Dodge/Data/Projectile.hs 24;" f
_prjPos src/Dodge/Data/Projectile.hs 16;" f
_prjSpin src/Dodge/Data/Projectile.hs 21;" f
@@ -4417,9 +4410,7 @@ airlockZ src/Dodge/Room/Airlock.hs 91;" f
allHotkeys src/Dodge/Creature/YourControl.hs 52;" f
allVisibleWalls src/Dodge/Base/Collide.hs 131;" f
alongSegBy src/Geometry.hs 43;" f
ammoCheckI src/Dodge/Item/Weapon/TriggerType.hs 118;" f
ammoComposedItem src/Dodge/Item/Grammar.hs 82;" f
ammoComposedItem' src/Dodge/Item/Grammar.hs 77;" f
ammoComposedItem src/Dodge/Item/Grammar.hs 47;" f
ammoTweakStrings src/Dodge/Render/HUD.hs 288;" f
amr src/Dodge/Item/Held/Rod.hs 46;" f
amr src/Dodge/Item/Weapon/BulletGun/Rod.hs 56;" f
@@ -4436,24 +4427,24 @@ anyTargeting src/Dodge/Render/ShapePicture.hs 71;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f
applyCME src/Dodge/HeldUse.hs 74;" f
applyCME src/Dodge/HeldUse.hs 73;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 84;" f
applyInvLock src/Dodge/HeldUse.hs 83;" f
applyMagnetsToBul src/Dodge/Bullet.hs 46;" f
applyModules src/Dodge/Combine/Module.hs 52;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 173;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 101;" f
applyRecoil src/Dodge/HeldUse.hs 100;" f
applyResFactor src/Dodge/Data/Config.hs 108;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 78;" f
applySidePush src/Dodge/HeldUse.hs 108;" f
applySoundCME src/Dodge/HeldUse.hs 92;" f
applySidePush src/Dodge/HeldUse.hs 107;" f
applySoundCME src/Dodge/HeldUse.hs 91;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 27;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 39;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 21;" f
@@ -4468,7 +4459,7 @@ applyToSubforest src/Dodge/Tree/Polymorphic.hs 66;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/Dodge/Tree/Polymorphic.hs 60;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 118;" f
applyTorqueCME src/Dodge/HeldUse.hs 117;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arc src/Picture/Base.hs 287;" f
@@ -4547,12 +4538,10 @@ baseAMRShape src/Dodge/Item/Draw/SPic.hs 444;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
baseBlockPane src/Dodge/Placements/Wall.hs 63;" f
baseBlockPane src/Dodge/Room/Placement.hs 93;" f
baseCIS src/Dodge/Item/Grammar.hs 87;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 250;" f
baseComposedItem src/Dodge/Item/Grammar.hs 55;" f
baseDebris src/Dodge/Block/Debris.hs 122;" f
baseFloorTileSize src/Tile.hs 38;" f
basePartiallyComposedItem src/Dodge/Item/Grammar.hs 41;" f
basePartiallyComposedItem src/Dodge/Item/Grammar.hs 34;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 253;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 441;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 412;" f
@@ -4579,7 +4568,7 @@ basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 161;" f
basicPerceptionUpdateR src/Dodge/Creature/AlertLevel.hs 17;" f
basicTerminal src/Dodge/Terminal.hs 32;" f
battery src/Dodge/Item/Ammo.hs 76;" f
battery src/Dodge/Item/Ammo.hs 75;" f
batteryModules src/Dodge/Item/Held/BatteryGuns.hs 127;" f
batteryPack src/Dodge/Item/Equipment.hs 58;" f
belowNumX src/Dodge/Combine/Graph.hs 77;" f
@@ -4653,8 +4642,8 @@ bufferPokedVBO src/Shader/Bind.hs 18;" f
bufferShaderLayers src/Shader/Bind.hs 35;" f
bulDamageCr src/Dodge/Particle/Bullet/DestroyDamage.hs 21;" f
bulDamageWall src/Dodge/Particle/Bullet/DestroyDamage.hs 30;" f
bulGunEffect src/Dodge/HeldUse.hs 52;" f
bulGunEffect' src/Dodge/HeldUse.hs 55;" f
bulGunEffect src/Dodge/HeldUse.hs 51;" f
bulGunEffect' src/Dodge/HeldUse.hs 54;" f
bulSelTweak src/Dodge/TweakBullet.hs 15;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 83;" f
bulletBeltPack src/Dodge/Item/Equipment.hs 74;" f
@@ -4662,7 +4651,7 @@ bulletBodyCraft src/Dodge/Item/Craftable.hs 24;" f
bulletCombinations src/Dodge/Combine/Graph.hs 35;" f
bulletMagazines src/Dodge/Combine/Combinations.hs 240;" f
bulletSpawn src/Dodge/Bullet.hs 105;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 104;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 103;" f
bulletTypes src/Dodge/TweakBullet.hs 26;" f
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
burstRifle src/Dodge/Item/Held/Cane.hs 77;" f
@@ -4718,7 +4707,7 @@ checkTermDist src/Dodge/Update.hs 281;" f
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
chemFuelPouch src/Dodge/Item/Ammo.hs 90;" f
chemFuelPouch src/Dodge/Item/Ammo.hs 89;" f
chooseCursorBorders src/Dodge/Render/List.hs 126;" f
chooseEquipmentPosition src/Dodge/Inventory/RBList.hs 36;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 39;" f
@@ -4735,7 +4724,6 @@ circle src/Picture/Base.hs 180;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f
cisToItem src/Dodge/Item/Grammar.hs 38;" f
clClSpringVel src/Dodge/Update.hs 630;" f
clZoneSize src/Dodge/Zone/Size.hs 3;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
@@ -4756,7 +4744,7 @@ clickDetector src/Dodge/Item/Held/Utility.hs 53;" f
clickGetCreature src/Dodge/Debug.hs 82;" f
clickSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
clipV src/Geometry/Vector.hs 47;" f
clipZoom src/Dodge/Update/Camera.hs 220;" f
clipZoom src/Dodge/Update/Camera.hs 224;" f
clockCycle src/Dodge/Clock.hs 9;" f
closeObjEq src/Dodge/Inventory/CloseObject.hs 12;" f
closeObjPos src/Dodge/Inventory/CloseObject.hs 7;" f
@@ -5244,7 +5232,7 @@ doRoomInPlacements src/Dodge/Layout.hs 97;" f
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
doRoomShift src/Dodge/Room/Link.hs 33;" f
doScopeZoom src/Dodge/Update/Camera.hs 144;" f
doScopeZoom src/Dodge/Update/Camera.hs 148;" f
doSideEffects appDodge/Main.hs 117;" f
doStep src/Dodge/ArcStep.hs 9;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 164;" f
@@ -5254,18 +5242,18 @@ doTerminalEffectLB src/Dodge/Terminal/LeftButton.hs 12;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 102;" f
doThrust src/Dodge/Projectile/Update.hs 94;" f
doTimeScroll src/Dodge/Update.hs 185;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 109;" f
doTweak src/Dodge/Tweak.hs 6;" f
doWallRotate src/Dodge/Update/Camera.hs 191;" f
doWallRotate src/Dodge/Update/Camera.hs 195;" f
doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
doWdP2f src/Dodge/WdP2f.hs 8;" f
doWdWd src/Dodge/WorldEffect.hs 26;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 66;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 65;" f
doWindowScale src/Dodge/Base/WinScale.hs 11;" f
doWindowScale src/Dodge/WinScale.hs 10;" f
doWorldEvents src/Dodge/Update.hs 307;" f
@@ -5464,7 +5452,7 @@ expandTreeBy src/Dodge/Layout/Tree/Either.hs 16;" f
expireAndDamage src/Dodge/Bullet.hs 183;" f
expireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 11;" f
expireAndDamageFL src/Dodge/Flame.hs 48;" f
explodeRemoteRocket src/Dodge/Item/Weapon/Launcher.hs 10;" f
explodeRemoteRocket src/Dodge/Item/Weapon/Launcher.hs 11;" f
explosionFlashAt src/Dodge/WorldEvent/Flash.hs 56;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 29;" f
@@ -5483,12 +5471,12 @@ fadeTLS src/Dodge/LightSource/Update.hs 14;" f
fallSmallBounce src/Dodge/Prop/Moving.hs 28;" f
fallSmallBounce' src/Dodge/Prop/Moving.hs 33;" f
fallSmallBounceDamage src/Dodge/Prop/Moving.hs 11;" f
farWallDistDirection src/Dodge/Update/Camera.hs 231;" f
farWallDistDirection src/Dodge/Update/Camera.hs 235;" f
feet src/Dodge/Creature/Picture.hs 51;" f
ffoldM src/Framebuffer/Update.hs 79;" f
filter3 src/FoldableHelp.hs 76;" f
findBlips src/Dodge/RadarSweep.hs 44;" f
findBoundDists src/Dodge/Update/Camera.hs 240;" f
findBoundDists src/Dodge/Update/Camera.hs 244;" f
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
findIndex src/IntMapHelp.hs 84;" f
@@ -5499,11 +5487,10 @@ findWallFreeDropPoint src/Dodge/FloorItem.hs 47;" f
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
findWithIx src/ListHelp.hs 123;" f
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
fireRemoteShell src/Dodge/HeldUse.hs 415;" f
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
fireShell src/Dodge/Projectile/Create.hs 16;" f
fireSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
fireTrackingShell src/Dodge/Projectile/Create.hs 62;" f
fireTrackingShell src/Dodge/Projectile/Create.hs 69;" f
firstBreather src/Dodge/Room/Breather.hs 9;" f
firstWorldLoad appDodge/Main.hs 77;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
@@ -5727,7 +5714,6 @@ healthTest src/Dodge/Room/LasTurret.hs 93;" f
heavyBulDams src/Dodge/Item/Weapon/Bullet.hs 38;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldBounds src/Dodge/Item/Module.hs 27;" f
heldComposedItem src/Dodge/Item/Grammar.hs 66;" f
heldEffect src/Dodge/HeldUse.hs 44;" f
heldInfo src/Dodge/Item/Info.hs 61;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f
@@ -5760,7 +5746,7 @@ iShape src/Dodge/Placement/Instance/LightSource.hs 74;" f
iShape src/Dodge/Placements/LightSource.hs 32;" f
icosahedronPoints src/Polyhedra/Geodesic.hs 11;" f
icosohedronFaces src/Polyhedra/Geodesic.hs 18;" f
ifConfigWallRotate src/Dodge/Update/Camera.hs 174;" f
ifConfigWallRotate src/Dodge/Update/Camera.hs 178;" f
impulsiveAIBefore src/Dodge/Creature/Impulse.hs 22;" f
impulsiveAIR src/Dodge/Creature/Rationality.hs 24;" f
inCloseRegex src/Dodge/InputFocus.hs 99;" f
@@ -5841,25 +5827,20 @@ intersectSegsSeg src/Geometry/Intersect.hs 232;" f
intervalList src/Geometry.hs 315;" f
interweave src/Justify.hs 17;" f
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
invAdj src/Dodge/Item/Grammar.hs 183;" f
invAdj' src/Dodge/Item/Grammar.hs 195;" f
invAdj src/Dodge/Item/Grammar.hs 127;" f
invDimColor src/Dodge/DisplayInventory.hs 140;" f
invDimColor src/Dodge/Inventory/Color.hs 4;" f
invDisplayParams src/Dodge/ListDisplayParams.hs 29;" f
invHead src/Dodge/Render/HUD.hs 296;" f
invIndentIM src/Dodge/Item/Grammar.hs 207;" f
invIndentIM' src/Dodge/Item/Grammar.hs 210;" f
invLDT src/Dodge/Item/Grammar.hs 146;" f
invLDT' src/Dodge/Item/Grammar.hs 151;" f
invRootMap src/Dodge/Item/Grammar.hs 169;" f
invRootMap' src/Dodge/Item/Grammar.hs 172;" f
invIndentIM src/Dodge/Item/Grammar.hs 139;" f
invLDT src/Dodge/Item/Grammar.hs 98;" f
invRootMap src/Dodge/Item/Grammar.hs 116;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 35;" f
invSelectionItem' src/Dodge/Inventory/SelectionList.hs 17;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 236;" f
invSize src/Dodge/Inventory/CheckSlots.hs 40;" f
invTrees src/Dodge/Item/Grammar.hs 214;" f
invTrees' src/Dodge/Item/Grammar.hs 222;" f
invTrees src/Dodge/Item/Grammar.hs 143;" f
inventoryExtra src/Dodge/Render/HUD.hs 189;" f
inventoryExtraH src/Dodge/Render/HUD.hs 193;" f
inventoryX src/Dodge/Creature.hs 115;" f
@@ -5941,7 +5922,7 @@ jShape src/Dodge/Placement/Instance/LightSource.hs 86;" f
jShape src/Dodge/Placements/LightSource.hs 43;" f
jaggedShape src/Dodge/Block/Debris.hs 191;" f
jetPack src/Dodge/Item/Equipment.hs 92;" f
joinItemsInList src/Dodge/Item/Grammar.hs 137;" f
joinItemsInList src/Dodge/Item/Grammar.hs 89;" f
jps0' src/Dodge/LevelGen/Data.hs 60;" f
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
jps0PushPS src/Dodge/LevelGen/Data.hs 63;" f
@@ -6006,11 +5987,10 @@ ldtToIM src/Dodge/DoubleTree.hs 90;" f
ldtToIndentList src/Dodge/DoubleTree.hs 93;" f
left src/DoubleStack.hs 16;" f
leftInfo src/Dodge/Item/Info.hs 109;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 107;" f
leftIsParentCombine' src/Dodge/Item/Grammar.hs 94;" f
leftIsParentCombine src/Dodge/Item/Grammar.hs 61;" f
leftItemSPic src/Dodge/Item/Draw/SPic.hs 72;" f
leftPad src/Padding.hs 14;" f
leftRightCombine src/Dodge/Item/Grammar.hs 121;" f
leftRightCombine src/Dodge/Item/Grammar.hs 73;" f
legsSPic src/Dodge/Item/Draw/SPic.hs 528;" f
liShape src/Dodge/Placement/Instance/LightSource.hs 99;" f
liShape src/Dodge/Placements/LightSource.hs 55;" f
@@ -6055,7 +6035,7 @@ loadEject src/Dodge/Reloading/Action.hs 12;" f
loadInsert src/Dodge/Reloading/Action.hs 6;" f
loadKeyConfig src/Dodge/Config/KeyConfig.hs 60;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 133;" f
loadMuzzle src/Dodge/HeldUse.hs 132;" f
loadPartialInsert src/Dodge/Reloading/Action.hs 9;" f
loadPrime src/Dodge/Reloading/Action.hs 15;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
@@ -6155,7 +6135,7 @@ makeShaderProgram src/Shader/Compile.hs 287;" f
makeShaderUsingVAO src/Shader/Compile.hs 155;" f
makeShaderUsingVBO src/Shader/Compile.hs 78;" f
makeShaderVBO src/Shader/Compile.hs 38;" f
makeShell src/Dodge/Projectile/Create.hs 35;" f
makeShell src/Dodge/Projectile/Create.hs 36;" f
makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 12;" f
makeSourcedShader src/Shader/Compile.hs 203;" f
makeStartCloudAt src/Dodge/WorldEvent/Cloud.hs 60;" f
@@ -6211,7 +6191,7 @@ mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
mcUseHeld src/Dodge/HeldUse.hs 304;" f
mcUseItem src/Dodge/Machine/Update.hs 61;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 71;" f
megaBattery src/Dodge/Item/Ammo.hs 70;" f
megaShellMag src/Dodge/Item/Ammo.hs 49;" f
megaTinMag src/Dodge/Item/Ammo.hs 8;" f
meleeHeadingMove src/Dodge/Creature/Boid.hs 281;" f
@@ -6517,7 +6497,7 @@ pistol src/Dodge/Item/Held/Stick.hs 35;" f
pistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 59;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 13;" f
pistolerRoom src/Dodge/Room/Room.hs 323;" f
pjTrack src/Dodge/Projectile/Update.hs 140;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 147;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
@@ -6546,7 +6526,6 @@ placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 60;" f
placeString src/Dodge/Render/MenuScreen.hs 54;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 156;" f
plainRegex src/Dodge/DisplayInventory.hs 156;" f
plainShellCollisionCheck src/Dodge/Projectile/Update.hs 45;" f
plateCraft src/Dodge/Item/Craftable.hs 47;" f
playIfFree src/Sound.hs 136;" f
playPositionalSoundQueue src/Sound.hs 144;" f
@@ -6818,7 +6797,7 @@ rectXH src/Geometry/Polygon.hs 36;" f
rectXY src/Geometry/Polygon.hs 39;" f
rectanglePairs src/Dodge/LevelGen/DoorPane.hs 7;" f
red src/Color.hs 14;" f
reduceSpinBy src/Dodge/Projectile/Update.hs 154;" f
reduceSpinBy src/Dodge/Projectile/Update.hs 173;" f
reflDirWall src/Dodge/Base/Wall.hs 16;" f
reflDirWall src/Dodge/Wall/Reflect.hs 6;" f
reflVelWall src/Dodge/Base/Wall.hs 24;" f
@@ -6842,7 +6821,6 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
reloadSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteBombUnarmedPic src/Dodge/Item/Weapon/Grenade.hs 268;" f
remoteLauncher src/Dodge/Item/Held/Launcher.hs 65;" f
remoteScreen src/Dodge/Item/Scope.hs 24;" f
remoteShellCollisionCheck src/Dodge/Projectile/Update.hs 42;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 39;" f
@@ -6879,7 +6857,7 @@ restrictLinkType src/Dodge/RoomLink.hs 32;" f
restrictOutLinks src/Dodge/RoomLink.hs 45;" f
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
resumeSound src/Dodge/SoundLogic.hs 45;" f
retireRemoteProj src/Dodge/Projectile/Update.hs 80;" f
retireRemoteProj src/Dodge/Projectile/Update.hs 83;" f
retreatActionsPistol src/Dodge/Humanoid.hs 248;" f
retreatFireLauncher src/Dodge/Humanoid.hs 269;" f
retreatPointForFrom src/Dodge/Creature/Action/Flee.hs 7;" f
@@ -6903,8 +6881,7 @@ rhombus src/Polyhedra.hs 71;" f
rifle src/Dodge/Item/Held/Cane.hs 51;" f
rifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 77;" f
right src/DoubleStack.hs 16;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 114;" f
rightIsParentCombine' src/Dodge/Item/Grammar.hs 100;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 67;" f
rightPad src/Padding.hs 22;" f
rightPadNoSquash src/Padding.hs 26;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f
@@ -6913,7 +6890,7 @@ rmInvItem src/Dodge/Inventory.hs 54;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
rmSelectedInvItem src/Dodge/Inventory.hs 187;" f
rocketHomer src/Dodge/Item/Ammo.hs 109;" f
rocketHomer src/Dodge/Item/Ammo.hs 108;" f
roomC src/Dodge/Room/Room.hs 39;" f
roomCCrits src/Dodge/Room/Room.hs 262;" f
roomCenterPillar src/Dodge/Room/Room.hs 121;" f
@@ -6949,8 +6926,8 @@ rotate3x src/Geometry/Vector3D.hs 60;" f
rotate3y src/Geometry/Vector3D.hs 66;" f
rotate3z src/Geometry/Vector3D.hs 54;" f
rotateActionProgress src/Dodge/Reloading.hs 87;" f
rotateCamera src/Dodge/Update/Camera.hs 205;" f
rotateCameraBy src/Dodge/Update/Camera.hs 202;" f
rotateCamera src/Dodge/Update/Camera.hs 209;" f
rotateCameraBy src/Dodge/Update/Camera.hs 206;" f
rotateCameraMinusKey src/Dodge/Config/KeyConfig.hs 30;" f
rotateCameraPlusKey src/Dodge/Config/KeyConfig.hs 29;" f
rotateProp src/Dodge/LightSources/Lamp.hs 111;" f
@@ -6960,7 +6937,7 @@ rotateSHq src/Shape.hs 162;" f
rotateSHx src/Shape.hs 261;" f
rotateSP src/ShapePicture.hs 57;" f
rotateTo src/Polyhedra/Geodesic.hs 63;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 180;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 184;" f
rotateToZ src/Quaternion.hs 31;" f
rotateV src/Geometry/Vector.hs 105;" f
rotateVAround src/Geometry/Vector.hs 112;" f
@@ -7057,8 +7034,8 @@ sensorSPic src/Dodge/Placements/Sensor.hs 49;" f
sensorUpdate src/Dodge/Machine/Sensor.hs 35;" f
sensorUpdate src/Dodge/Placements/Sensor.hs 34;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 82;" f
sentinelFireType src/Dodge/Creature/SentinelAI.hs 49;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
sentinelFireType src/Dodge/Creature/SentinelAI.hs 50;" f
setChannelPos src/Sound.hs 149;" f
setClickWorldPos src/Dodge/Update.hs 97;" f
setClusterID src/Dodge/Combine/Graph.hs 104;" f
@@ -7085,8 +7062,6 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setPS src/Dodge/Placements/Spot.hs 9;" f
setRemoteDir src/Dodge/Projectile/Update.hs 90;" f
setRemoteScope src/Dodge/Item/Weapon/Remote.hs 9;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 121;" f
setShaderSource src/Shader/Compile.hs 336;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f
@@ -7097,7 +7072,7 @@ setTile src/Dodge/Layout.hs 68;" f
setTiles src/Dodge/Layout.hs 65;" f
setToggle src/Dodge/LightSources/Lamp.hs 115;" f
setToggle src/Dodge/Prop/Update.hs 46;" f
setViewDistance src/Dodge/Update/Camera.hs 226;" f
setViewDistance src/Dodge/Update/Camera.hs 230;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 61;" f
setViewport src/Dodge/Render.hs 385;" f
setVol src/Dodge/Config/Update.hs 30;" f
@@ -7631,7 +7606,7 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 23;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 29;" f
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
trySiphonFuel src/Dodge/Euse.hs 46;" f
trySpinByCID src/Dodge/Projectile/Update.hs 123;" f
trySpinByCID src/Dodge/Projectile/Update.hs 115;" f
tryStartLoadMagazine src/Dodge/Reloading.hs 57;" f
tryStartLoading src/Dodge/Reloading.hs 50;" f
tryUseItem src/Dodge/Creature/Action/UseItem.hs 20;" f
@@ -7674,7 +7649,7 @@ unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 122;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 191;" f
upCT src/Dodge/Targeting.hs 34;" f
upHammer src/Dodge/Default.hs 77;" f
upProjectile src/Dodge/Projectile/Update.hs 54;" f
upProjectile src/Dodge/Projectile/Update.hs 55;" f
updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAutoRecharge src/Dodge/Creature/State.hs 271;" f
@@ -7682,7 +7657,7 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 159;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBeams src/Dodge/Update.hs 457;" f
updateBounds src/Dodge/Update/Camera.hs 250;" f
updateBounds src/Dodge/Update/Camera.hs 254;" f
updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
updateBullets src/Dodge/Update.hs 425;" f
@@ -7756,8 +7731,8 @@ updateRandNode src/TreeHelp.hs 108;" f
updateRenderSplit appDodge/Main.hs 105;" f
updateRootItemID src/Dodge/Inventory/FindRoot.hs 16;" f
updateRootItemID src/Dodge/Inventory/Location.hs 40;" f
updateScopeZoom src/Dodge/Update/Camera.hs 129;" f
updateScopeZoom' src/Dodge/Update/Camera.hs 134;" f
updateScopeZoom src/Dodge/Update/Camera.hs 133;" f
updateScopeZoom' src/Dodge/Update/Camera.hs 138;" f
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 186;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 165;" f
@@ -7811,9 +7786,9 @@ upperPrismPolyST src/Shape.hs 106;" f
upperPrismPolySU src/Shape.hs 112;" f
upperPrismPolyTS src/Shape.hs 118;" f
upperRounded src/Shape.hs 181;" f
upsProjectile src/Dodge/Projectile/Update.hs 51;" f
upsProjectile src/Dodge/Projectile/Update.hs 52;" f
useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 24;" f
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 20;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 24;" f
@@ -8052,10 +8027,10 @@ zoneps src/Dodge/LevelGen/MoveDoor.hs 26;" f
zonesAroundPoint src/Dodge/Zoning/Base.hs 89;" f
zonesExtract src/Dodge/Zoning/Base.hs 54;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 65;" f
zoomFromItem src/Dodge/Update/Camera.hs 214;" f
zoomFromItem src/Dodge/Update/Camera.hs 218;" f
zoomInKey src/Dodge/Config/KeyConfig.hs 31;" f
zoomInLongGun src/Dodge/Update/Camera.hs 158;" f
zoomInLongGun src/Dodge/Update/Camera.hs 162;" f
zoomOutKey src/Dodge/Config/KeyConfig.hs 32;" f
zoomOutLongGun src/Dodge/Update/Camera.hs 166;" f
zoomOutLongGun src/Dodge/Update/Camera.hs 170;" f
zoomScope src/Dodge/Item/Scope.hs 11;" f
zoomSpeed src/Dodge/Update/Camera.hs 155;" f
zoomSpeed src/Dodge/Update/Camera.hs 159;" f