Improve x position check over selection items

This commit is contained in:
2024-11-25 10:03:19 +00:00
parent 9e0f0536e2
commit 2299ec374c
4 changed files with 85 additions and 138 deletions
+1 -1
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@@ -1 +1 @@
All good (593 modules, at 23:30:12)
All good (593 modules, at 10:03:17)
-8
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@@ -303,11 +303,3 @@ scrollAugNextInSection w =
doscroll he = fromMaybe he $ do
sss <- he ^? diSections
return $ he & diSelection %~ nextInSectionSS sss
--selectedCloseItem :: World -> Maybe FloorItem
--selectedCloseItem w = do
-- i <-
-- you w ^? crManipulation . manObject . ispCloseItem
-- <|> fmap fst (IM.lookupMin =<< w ^? hud . hudElement . diSections . ix 3 . ssItems)
-- flitid <- w ^? hud . closeItems . ix i . unNInt
-- w ^? cWorld . lWorld . floorItems . unNIntMap . ix flitid
+10 -51
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@@ -2,17 +2,12 @@ module Dodge.SelectionSections (
scrollSelectionSections,
nextInSectionSS,
ssLookupDown,
ssLookupGT,
ssTryLookup,
ssSetCursor,
-- setFirstPosSelectionSections,
selSecYint,
selSecSelSize,
inverseSelSecYint,
posSelSecYint,
inverseSelNumPos,
inverseSelBoundaryUp,
inverseSelBoundaryDown,
) where
import Control.Applicative
@@ -78,12 +73,6 @@ ssSetCursor f sss msel = fromMaybe msel $ do
(i, j, _) <- f sss
return $ Just (i, j)
ssTryLookup :: Maybe (Int,Int) -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
ssTryLookup msel sss = fromMaybe (ssLookupMin sss) $ do
(i,j) <- msel
itm <- sss ^? ix i . ssItems . ix j
return $ Just (i,j,itm)
ssLookupMax :: IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
ssLookupMax sss = do
(i, _) <- IM.lookupMax sss
@@ -211,25 +200,21 @@ inverseSelSecYint yint sss = do
(j,_) <- L.fold (L.find (\(_,x) -> x - _ssOffset ss > yint)) $ IM.toList ls
return (i, j)
inverseSelSecYintXPosCheck ::
inverseSelSecYintXPosCheck ::
Configuration ->
ListDisplayParams ->
Float ->
Int ->
IM.IntMap (SelectionSection a) ->
Maybe (Int, Int)
inverseSelSecYintXPosCheck cfig ldp x yint sss = do
((i, ss), othersss) <- IM.minViewWithKey sss
let l = length $ _ssShownItems ss
V2 x0 _ = screenPosAbs cfig (ldp ^. ldpPos)
guard (x - x0 < 150) -- HACK, should determine selection item width and offset below
guard (x > x0)
if l <= yint
then inverseSelSecYint (yint - l) othersss
else do
let ls = L.postscan (L.premap _siHeight L.sum) (_ssItems ss)
j <- L.fold (L.findIndex (\val -> val - _ssOffset ss > yint)) ls
return (i, j)
Maybe (Int,Int)
inverseSelSecYintXPosCheck cfig ldp x yint sss = do
(i,j) <- inverseSelSecYint yint sss
let V2 x0 _ = screenPosAbs cfig (ldp ^. ldpPos)
sindent <- sss ^? ix i . ssIndent
itindent <- sss ^? ix i . ssItems . ix j . siOffX
let x1 = x0 + _ldpScale ldp * 10 * fromIntegral (sindent + itindent)
guard $ x - x1 < 150 && x > x1
return (i,j)
inverseSelNumPos ::
Configuration ->
@@ -240,31 +225,5 @@ inverseSelNumPos ::
inverseSelNumPos cfig ldp sss (V2 x y) =
inverseSelSecYintXPosCheck cfig ldp x (posSelSecYint cfig ldp y) sss
inverseSelBoundaryUp ::
Configuration ->
ListDisplayParams ->
IM.IntMap (SelectionSection a) ->
Point2 ->
Maybe (Int, Int)
inverseSelBoundaryUp cfig ldp sss (V2 _ y) = do
sel <- inverseSelSecYint (posSelSecYint cfig ldp y) sss
let mselup = inverseSelSecYint (posSelSecYint cfig ldp y - 1) sss
if Just sel == mselup
then return $ sel & _2 +~ 1
else return sel
inverseSelBoundaryDown ::
Configuration ->
ListDisplayParams ->
IM.IntMap (SelectionSection a) ->
Point2 ->
Maybe (Int, Int)
inverseSelBoundaryDown cfig ldp sss (V2 _ y) = do
sel <- inverseSelSecYint (posSelSecYint cfig ldp y) sss
let mseldown = inverseSelSecYint (posSelSecYint cfig ldp y + 1) sss
if Just sel == mseldown
then return $ sel & _2 -~ 1
else return sel
--getIthPos :: Int -> IM.IntMap (SelectionItem a) -> Int
--getIthPos i sm = sum . fmap _siHeight . fst $ IM.split i sm
+74 -78
View File
@@ -2326,7 +2326,7 @@ _cldtUp src/Dodge/Data/DoubleTree.hs 46;" f
_cldtUp src/Dodge/Data/DoubleTree.hs 54;" f
_clickPos src/Dodge/Data/Input.hs 46;" f
_clickWorldPos src/Dodge/Data/Input.hs 48;" f
_closeInterfaces src/Dodge/Data/HUD.hs 54;" f
_closeButtons src/Dodge/Data/HUD.hs 54;" f
_closeItems src/Dodge/Data/HUD.hs 53;" f
_cloudEBO src/Data/Preload/Render.hs 49;" f
_cloudShader src/Data/Preload/Render.hs 48;" f
@@ -3436,7 +3436,7 @@ attachOnward' src/Dodge/Tree/Compose.hs 98;" f
attachTree src/Dodge/Tree/Compose.hs 38;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
attribSize src/Shader/Compile.hs 306;" f
augInvDirectSelect src/Dodge/Inventory.hs 277;" f
augInvDirectSelect src/Dodge/Inventory.hs 275;" f
augmentedHUD src/Dodge/Item/Scope.hs 47;" f
autoAmr src/Dodge/Item/Held/Rod.hs 51;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
@@ -3573,9 +3573,9 @@ centroidNum src/Geometry/Polygon.hs 133;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainLinkOrientation src/Dodge/Creature/State.hs 183;" f
chainPairs src/Geometry.hs 363;" f
changeSwapOther src/Dodge/Inventory.hs 158;" f
changeSwapSel src/Dodge/Inventory.hs 150;" f
changeSwapWith src/Dodge/Inventory.hs 270;" f
changeSwapOther src/Dodge/Inventory.hs 156;" f
changeSwapSel src/Dodge/Inventory.hs 148;" f
changeSwapWith src/Dodge/Inventory.hs 268;" f
charToTuple src/Picture/Base.hs 317;" f
charToTupleGrad src/Picture/Text.hs 18;" f
chargeIfEquipped src/Dodge/ItEffect.hs 54;" f
@@ -3587,7 +3587,7 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 112;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 30;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 46;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 101;" f
checkConnection src/Dodge/Inventory.hs 242;" f
checkConnection src/Dodge/Inventory.hs 240;" f
checkDeath src/Dodge/Creature/State.hs 75;" f
checkEndGame src/Dodge/Update.hs 680;" f
checkErrorGL src/Shader/Compile.hs 255;" f
@@ -3634,9 +3634,9 @@ clickGetCreature src/Dodge/Debug.hs 83;" f
clipV src/Geometry/Vector.hs 47;" f
clipZoom src/Dodge/Update/Camera.hs 215;" f
clockCycle src/Dodge/Clock.hs 9;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 69;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 56;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 81;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 66;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 52;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 79;" f
closeObjEq src/Dodge/Inventory/CloseObject.hs 15;" f
closeObjPos src/Dodge/Inventory/CloseObject.hs 10;" f
closeObjectInfo src/Dodge/Render/HUD.hs 206;" f
@@ -3658,7 +3658,7 @@ colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
colSpark src/Dodge/Spark.hs 47;" f
colSparkRandDir src/Dodge/Spark.hs 101;" f
collectDamageTypes src/Dodge/Damage.hs 32;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 227;" f
collectInvItems src/Dodge/Update/Input/InGame.hs 221;" f
collideCircWalls src/Dodge/Base/Collide.hs 149;" f
collidePoint src/Dodge/Base/Collide.hs 48;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 93;" f
@@ -3692,7 +3692,7 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
conEffects src/Dodge/Concurrent.hs 13;" f
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 219;" f
concurrentIS src/Dodge/Update/Input/InGame.hs 213;" f
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
connectionBlurb src/Dodge/Terminal.hs 102;" f
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
@@ -3951,7 +3951,7 @@ denormalEdges src/Polyhedra.hs 136;" f
destroyAt src/Dodge/Bullet.hs 201;" f
destroyBlock src/Dodge/Block.hs 56;" f
destroyDoor src/Dodge/Block.hs 85;" f
destroyInvItem src/Dodge/Inventory.hs 50;" f
destroyInvItem src/Dodge/Inventory.hs 48;" f
destroyLS src/Dodge/LightSource.hs 91;" f
destroyLSFlashAt src/Dodge/LightSource.hs 101;" f
destroyMachine src/Dodge/Machine/Destroy.hs 12;" f
@@ -4041,7 +4041,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
doQuickload src/Dodge/Save.hs 82;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 354;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 348;" f
doRoomInPlacements src/Dodge/Layout.hs 97;" f
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
doRoomPlacements src/Dodge/Layout.hs 122;" f
@@ -4516,7 +4516,7 @@ homingDrawType src/Dodge/Projectile/Create.hs 12;" f
homingModule src/Dodge/Item/Scope.hs 32;" f
horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 54;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 41;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 37;" f
humanoidAIList src/Dodge/Humanoid.hs 181;" f
hvBulletAmmo src/Dodge/Item/Weapon/Bullet.hs 31;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 74;" f
@@ -4599,8 +4599,7 @@ invHead src/Dodge/Render/HUD.hs 388;" f
invLDT src/Dodge/Item/Grammar.hs 171;" f
invRootMap src/Dodge/Item/Grammar.hs 180;" f
invRootTrees src/Dodge/Item/Grammar.hs 210;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 25;" f
invSelectionItem' src/Dodge/Inventory/SelectionList.hs 22;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 21;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 162;" f
invSize src/Dodge/Inventory/CheckSlots.hs 30;" f
@@ -4609,11 +4608,9 @@ invTrees' src/Dodge/Item/Grammar.hs 202;" f
inventoryExtra src/Dodge/Render/HUD.hs 299;" f
inventoryExtraH src/Dodge/Render/HUD.hs 310;" f
inventoryX src/Dodge/Creature.hs 115;" f
inverseSelBoundaryDown src/Dodge/SelectionSections.hs 256;" f
inverseSelBoundaryUp src/Dodge/SelectionSections.hs 243;" f
inverseSelNumPos src/Dodge/SelectionSections.hs 234;" f
inverseSelSecYint src/Dodge/SelectionSections.hs 203;" f
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 214;" f
inverseSelNumPos src/Dodge/SelectionSections.hs 223;" f
inverseSelSecYint src/Dodge/SelectionSections.hs 192;" f
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 203;" f
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
invertEncircleDistP src/Dodge/Creature/Boid.hs 13;" f
invertIntMap src/IntMapHelp.hs 99;" f
@@ -4624,7 +4621,7 @@ invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 206;" f
isAnimate src/Dodge/Creature/Test.hs 136;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory.hs 252;" f
isConnected src/Dodge/Inventory.hs 250;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
isFrictionless src/Dodge/Creature/State.hs 341;" f
isGas src/Dodge/Euse.hs 64;" f
@@ -4904,7 +4901,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
maybeClearPaths src/Dodge/Block.hs 74;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 514;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 524;" f
maybeOpenTerminal src/Dodge/Update.hs 123;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 111;" f
@@ -5045,7 +5042,7 @@ newHotkey src/Dodge/Hotkey.hs 18;" f
newKey src/IntMapHelp.hs 60;" f
newSounds src/Dodge/Creature/Perception.hs 170;" f
newTextureFramebuffer src/Framebuffer/Setup.hs 16;" f
nextInSectionSS src/Dodge/SelectionSections.hs 40;" f
nextInSectionSS src/Dodge/SelectionSections.hs 35;" f
noPic src/ShapePicture.hs 25;" f
noShape src/ShapePicture.hs 29;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 20;" f
@@ -5129,7 +5126,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
pathEdgeObstructed src/Dodge/Path.hs 43;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
pauseGame src/Dodge/Update/Input/InGame.hs 450;" f
pauseGame src/Dodge/Update/Input/InGame.hs 444;" f
pauseMenu src/Dodge/Menu.hs 53;" f
pauseMenuOptions src/Dodge/Menu.hs 58;" f
pauseSound src/Dodge/SoundLogic.hs 41;" f
@@ -5275,7 +5272,7 @@ polysToPic src/Polyhedra.hs 130;" f
popScreen src/Dodge/Menu/PushPop.hs 6;" f
posEventEffect src/Dodge/PosEvent.hs 16;" f
posRms src/Dodge/Tree/Shift.hs 44;" f
posSelSecYint src/Dodge/SelectionSections.hs 186;" f
posSelSecYint src/Dodge/SelectionSections.hs 175;" f
positionRoomsFromTree src/Dodge/Tree/Shift.hs 35;" f
postGenerationProcessing src/Dodge/LevelGen.hs 33;" f
postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 11;" f
@@ -5473,7 +5470,7 @@ rightPad src/Padding.hs 22;" f
rightPadNoSquash src/Padding.hs 26;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f
rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 63;" f
rmInvItem src/Dodge/Inventory.hs 61;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
roomC src/Dodge/Room/Room.hs 38;" f
@@ -5566,13 +5563,13 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
scrollAugInvSel src/Dodge/Inventory.hs 285;" f
scrollAugNextInSection src/Dodge/Inventory.hs 298;" f
scrollAugInvSel src/Dodge/Inventory.hs 283;" f
scrollAugNextInSection src/Dodge/Inventory.hs 296;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 135;" f
scrollCommands src/Dodge/Update/Scroll.hs 132;" f
scrollDebugInfoInt src/Dodge/Debug.hs 47;" f
scrollRBOption src/Dodge/Update/Scroll.hs 109;" f
scrollSelectionSections src/Dodge/SelectionSections.hs 30;" f
scrollSelectionSections src/Dodge/SelectionSections.hs 25;" f
scrollTimeBack src/Dodge/Update.hs 209;" f
scrollTimeForward src/Dodge/Update.hs 229;" f
scrollWatch src/Dodge/Item/Weapon/Utility.hs 30;" f
@@ -5592,16 +5589,16 @@ sectionsSizes src/Dodge/DisplayInventory.hs 223;" f
seedStartMenu src/Dodge/Menu.hs 79;" f
seedStartOptions src/Dodge/Menu.hs 82;" f
segOnCirc src/Geometry.hs 116;" f
selCloseObj src/Dodge/Update/Input/InGame.hs 467;" f
selNumPos src/Dodge/Render/HUD.hs 437;" f
selNumPosCardinal src/Dodge/Render/HUD.hs 460;" f
selSecDrawCursor src/Dodge/Render/List.hs 130;" f
selSecDrawCursorAt src/Dodge/Render/List.hs 108;" f
selSecSelCol src/Dodge/Render/HUD.hs 485;" f
selSecSelSize src/Dodge/SelectionSections.hs 182;" f
selSecYint src/Dodge/SelectionSections.hs 191;" f
selSecSelSize src/Dodge/SelectionSections.hs 171;" f
selSecYint src/Dodge/SelectionSections.hs 180;" f
selectCreatureDebugItem src/Dodge/Debug.hs 39;" f
selectUse src/Dodge/SelectUse.hs 10;" f
selectedCloseItem src/Dodge/Inventory.hs 309;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
senseDamage src/Dodge/Machine/Update.hs 152;" f
@@ -5687,9 +5684,9 @@ shiftChildren src/Dodge/Tree/Compose.hs 43;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 236;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 263;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 257;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 230;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 257;" f
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 251;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
shiftPathBy src/Dodge/Room/Link.hs 92;" f
@@ -5788,7 +5785,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
spaceAction src/Dodge/Update/Input/InGame.hs 453;" f
spaceAction src/Dodge/Update/Input/InGame.hs 447;" f
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
@@ -5822,22 +5819,21 @@ square src/Geometry/Polygon.hs 46;" f
squareDecoration src/Dodge/Placement/TopDecoration.hs 41;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 110;" f
squashNormalizeV src/Geometry/Vector.hs 146;" f
ssLookupDown src/Dodge/SelectionSections.hs 101;" f
ssLookupGE' src/Dodge/SelectionSections.hs 175;" f
ssLookupGT src/Dodge/SelectionSections.hs 158;" f
ssLookupGT' src/Dodge/SelectionSections.hs 168;" f
ssLookupLE' src/Dodge/SelectionSections.hs 146;" f
ssLookupLT src/Dodge/SelectionSections.hs 126;" f
ssLookupLT' src/Dodge/SelectionSections.hs 136;" f
ssLookupMax src/Dodge/SelectionSections.hs 87;" f
ssLookupMaxInSection src/Dodge/SelectionSections.hs 119;" f
ssLookupMin src/Dodge/SelectionSections.hs 153;" f
ssLookupNextMax src/Dodge/SelectionSections.hs 110;" f
ssLookupUp src/Dodge/SelectionSections.hs 92;" f
ssScrollMinOnFail src/Dodge/SelectionSections.hs 61;" f
ssScrollUsing src/Dodge/SelectionSections.hs 51;" f
ssSetCursor src/Dodge/SelectionSections.hs 72;" f
ssTryLookup src/Dodge/SelectionSections.hs 81;" f
ssLookupDown src/Dodge/SelectionSections.hs 90;" f
ssLookupGE' src/Dodge/SelectionSections.hs 164;" f
ssLookupGT src/Dodge/SelectionSections.hs 147;" f
ssLookupGT' src/Dodge/SelectionSections.hs 157;" f
ssLookupLE' src/Dodge/SelectionSections.hs 135;" f
ssLookupLT src/Dodge/SelectionSections.hs 115;" f
ssLookupLT' src/Dodge/SelectionSections.hs 125;" f
ssLookupMax src/Dodge/SelectionSections.hs 76;" f
ssLookupMaxInSection src/Dodge/SelectionSections.hs 108;" f
ssLookupMin src/Dodge/SelectionSections.hs 142;" f
ssLookupNextMax src/Dodge/SelectionSections.hs 99;" f
ssLookupUp src/Dodge/SelectionSections.hs 81;" f
ssScrollMinOnFail src/Dodge/SelectionSections.hs 56;" f
ssScrollUsing src/Dodge/SelectionSections.hs 46;" f
ssSetCursor src/Dodge/SelectionSections.hs 67;" f
ssfold src/FoldableHelp.hs 105;" f
stackPicturesAt src/Dodge/Render/List.hs 102;" f
stackPicturesAtOff src/Dodge/Render/List.hs 105;" f
@@ -5845,7 +5841,7 @@ stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 281;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 92;" f
startDrag src/Dodge/Update/Input/InGame.hs 207;" f
startDrag src/Dodge/Update/Input/InGame.hs 201;" f
startInvList src/Dodge/Creature.hs 109;" f
startInventory src/Dodge/Creature.hs 112;" f
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
@@ -5875,11 +5871,11 @@ stripZ src/Geometry/Vector3D.hs 97;" f
subInvX src/Dodge/ListDisplayParams.hs 50;" f
subMap src/TreeHelp.hs 118;" f
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
swapAnyExtraSelection src/Dodge/Inventory.hs 233;" f
swapAnyExtraSelection src/Dodge/Inventory.hs 231;" f
swapInOutLinks src/Dodge/RoomLink.hs 80;" f
swapIndices src/ListHelp.hs 50;" f
swapInvItems src/Dodge/Inventory.hs 182;" f
swapItemWith src/Dodge/Inventory.hs 259;" f
swapInvItems src/Dodge/Inventory.hs 180;" f
swapItemWith src/Dodge/Inventory.hs 257;" f
swarmCrit src/Dodge/Creature/SwarmCrit.hs 10;" f
swarmUsingCenter src/Dodge/Creature/Boid.hs 171;" f
switchDoor src/Dodge/Placement/Instance/Door.hs 96;" f
@@ -5986,8 +5982,8 @@ toggleCombineInv src/Dodge/DisplayInventory.hs 35;" f
toggleCommand src/Dodge/Terminal.hs 196;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 79;" f
toggleJust src/MaybeHelp.hs 41;" f
toggleMap src/Dodge/Update/Input/InGame.hs 477;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 491;" f
toggleMap src/Dodge/Update/Input/InGame.hs 487;" f
toggleTweakInv src/Dodge/Update/Input/InGame.hs 501;" f
togglesToEffects src/Dodge/Terminal.hs 248;" f
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
@@ -6058,13 +6054,13 @@ trunkDepth src/TreeHelp.hs 161;" f
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
tryChargeBattery src/Dodge/Euse.hs 43;" f
tryCombine src/Dodge/Update/Input/InGame.hs 500;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 115;" f
tryCombine src/Dodge/Update/Input/InGame.hs 510;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 109;" f
tryGetChannel src/Sound.hs 96;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 20;" f
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 29;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 123;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 117;" f
tryPlay src/Sound.hs 83;" f
tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 23;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 29;" f
@@ -6106,7 +6102,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 388;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 382;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBounds src/Dodge/Update/Camera.hs 245;" f
@@ -6114,7 +6110,7 @@ updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
updateBullets src/Dodge/Update.hs 523;" f
updateCamera src/Dodge/Update/Camera.hs 31;" f
updateCloseObjects src/Dodge/Inventory.hs 121;" f
updateCloseObjects src/Dodge/Inventory.hs 119;" f
updateCloud src/Dodge/Update.hs 708;" f
updateClouds src/Dodge/Update.hs 552;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
@@ -6129,7 +6125,7 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 513;" f
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
updateEnergyBalls src/Dodge/Update.hs 540;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 429;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 423;" f
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
@@ -6137,35 +6133,35 @@ updateFlame src/Dodge/Flame.hs 71;" f
updateFlames src/Dodge/Update.hs 537;" f
updateFlare src/Dodge/Flare.hs 7;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 280;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 273;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 274;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 267;" f
updateGusts src/Dodge/Update.hs 691;" f
updateHeldRootItem src/Dodge/Creature/State.hs 167;" f
updateHumanoid src/Dodge/Humanoid.hs 12;" f
updateIMl src/Dodge/Update.hs 482;" f
updateIMl' src/Dodge/Update.hs 487;" f
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 333;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 327;" f
updateInstantBullets src/Dodge/Update.hs 629;" f
updateInv src/Dodge/Creature/State.hs 152;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 327;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 315;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 321;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 309;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
updateLaser src/Dodge/Laser/Update.hs 13;" f
updateLasers src/Dodge/Update.hs 411;" f
updateLightSources src/Dodge/Update.hs 516;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 348;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 342;" f
updateMIM src/Dodge/Update.hs 642;" f
updateMachine src/Dodge/Machine/Update.hs 19;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 160;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 154;" f
updateMouseContext src/Dodge/Update.hs 307;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 87;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 134;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 89;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 81;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 128;" f
updateMovement src/Dodge/Creature/State.hs 331;" f
updateObjCatMaybes src/Dodge/Update.hs 504;" f
updateObjMapMaybe src/Dodge/Update.hs 497;" f
@@ -6173,8 +6169,8 @@ updatePastWorlds src/Dodge/Update.hs 399;" f
updatePosEvent src/Dodge/PosEvent.hs 11;" f
updatePosEvents src/Dodge/Update.hs 549;" f
updatePreload src/Preload/Update.hs 20;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 290;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 293;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 284;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 287;" f
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
@@ -6208,7 +6204,7 @@ updateUniverse src/Dodge/Update.hs 71;" f
updateUniverseFirst src/Dodge/Update.hs 83;" f
updateUniverseLast src/Dodge/Update.hs 133;" f
updateUniverseMid src/Dodge/Update.hs 155;" f
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 37;" f
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 38;" f
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 21;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f