Refactor shells
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@@ -17,9 +17,6 @@ import Data.Aeson.TH
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import Dodge.Data.Bullet
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import Dodge.Data.Payload
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data ProjectileDraw = DrawShell | DrawRemoteShell | DrawDrone | DrawBlankProjectile
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deriving (Show, Eq, Ord, Enum, Bounded, Read) --Generic, Flat)
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data ProjectileHoming
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= NoHoming
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| HomeUsingRemoteScreen {_phRemoteID :: NewInt ItmInt}
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@@ -29,7 +26,8 @@ data ProjectileHoming
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data ProjectileUpdate
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= ThrustPU {_pjuStart :: Int, _pjuEnd :: Int, _pjuSmokeless :: Bool}
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| StartSpinPU {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
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| RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int, _pjuControllerID :: ProjectileHoming}
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-- | RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int, _pjuControllerID :: ProjectileHoming}
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| RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int}
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| ReduceSpinPU {_pjuReduceSpin :: Float}
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| DestroyPU {_pjuScreenID :: Maybe (NewInt ItmInt)
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,_pjuTimer :: Int}
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@@ -66,7 +64,6 @@ makeLenses ''AmmoType
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makeLenses ''ProjectileHoming
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deriveJSON defaultOptions ''GasFuel
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deriveJSON defaultOptions ''ProjectileHoming
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deriveJSON defaultOptions ''ProjectileDraw
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deriveJSON defaultOptions ''ProjectileUpdate
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deriveJSON defaultOptions ''GasCreate
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deriveJSON defaultOptions ''ForceFieldType
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@@ -13,17 +13,15 @@ import Geometry.Data
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data ProjectileType
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= Grenade
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| Rocket
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| Rocket {_rocketHoming :: ProjectileHoming}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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data Projectile
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= Shell
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{ _prjPos :: Point2
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, _prjVel :: Point2
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-- , _prjAcc :: Point2
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, _prjDir :: Float
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, _prjSpin :: Float
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, _prjDraw :: ProjectileDraw
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, _prjID :: Int
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, _prjPayload :: Payload
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, _prjTimer :: Int
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@@ -35,5 +33,6 @@ data Projectile
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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makeLenses ''Projectile
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makeLenses ''ProjectileType
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deriveJSON defaultOptions ''ProjectileType
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deriveJSON defaultOptions ''Projectile
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