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@@ -2786,7 +2786,7 @@ boxXYZ src/Polyhedra.hs 94;" f
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boxXYZnobase src/Polyhedra.hs 80;" f
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brainHat src/Dodge/Item/Equipment.hs 73;" f
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branchRectWith src/Dodge/Room/Branch.hs 15;" f
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branchWith src/Dodge/Room/Room.hs 69;" f
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branchWith src/Dodge/Room/Room.hs 70;" f
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bright src/Color.hs 120;" f
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brightX src/Color.hs 116;" f
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btSPic src/Dodge/Render/ShapePicture.hs 124;" f
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@@ -2968,7 +2968,7 @@ coolMinigun src/Dodge/Creature/State.hs 94;" f
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copier src/Dodge/Item/Scope.hs 88;" f
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copierItemUpdate src/Dodge/Creature/State.hs 130;" f
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copyItemToFloor src/Dodge/FloorItem.hs 14;" f
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corDoor src/Dodge/Room/Room.hs 380;" f
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corDoor src/Dodge/Room/Room.hs 383;" f
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cornerList src/Preload/Render.hs 198;" f
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corpseOrGib src/Dodge/Creature/Update.hs 110;" f
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corridor src/Dodge/Room/Corridor.hs 17;" f
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@@ -3040,9 +3040,9 @@ creatureShootPulseLaser src/Dodge/HeldUse.hs 859;" f
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creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f
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creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f
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creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f
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critInDeadEnd src/Dodge/Room/Room.hs 238;" f
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critsPillarRoom src/Dodge/Room/Room.hs 385;" f
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critsRoom src/Dodge/Room/Room.hs 393;" f
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critInDeadEnd src/Dodge/Room/Room.hs 241;" f
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critsPillarRoom src/Dodge/Room/Room.hs 388;" f
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critsRoom src/Dodge/Room/Room.hs 396;" f
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crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f
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crossPic src/Dodge/Render/Label.hs 27;" f
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crossProd src/Geometry/Vector3D.hs 41;" f
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@@ -3103,7 +3103,7 @@ dbArgChain src/Dodge/Base.hs 170;" f
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dbwMuzzles src/Dodge/HeldUse.hs 314;" f
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deZoneIX src/Dodge/Zoning/Base.hs 89;" f
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deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
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deadEndRoom src/Dodge/Room/Room.hs 241;" f
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deadEndRoom src/Dodge/Room/Room.hs 244;" f
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deadFeet src/Dodge/Creature/Picture.hs 68;" f
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deadRot src/Dodge/Creature/Picture.hs 84;" f
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deadScalp src/Dodge/Creature/Picture.hs 81;" f
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@@ -3316,7 +3316,7 @@ doorMechanism src/Dodge/DrWdWd.hs 24;" f
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doorMechanismStepwise src/Dodge/DrWdWd.hs 59;" f
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dotV src/Geometry/Vector.hs 75;" f
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dotV3 src/Geometry/Vector3D.hs 119;" f
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doubleCorridorBarrels src/Dodge/Room/Room.hs 271;" f
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doubleCorridorBarrels src/Dodge/Room/Room.hs 274;" f
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doubleFindMax src/Dodge/Update/Scroll.hs 181;" f
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doubleFindMin src/Dodge/Update/Scroll.hs 160;" f
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doubleFindPred src/Dodge/Update/Scroll.hs 188;" f
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@@ -3604,7 +3604,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 117;" f
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floorWire src/Dodge/Wire.hs 13;" f
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foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
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foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
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foldMTRS src/Dodge/Room/Tutorial.hs 54;" f
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foldMTRS src/Dodge/Room/Tutorial.hs 55;" f
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foldPairs src/ListHelp.hs 37;" f
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foldrWhileArb src/ListHelp.hs 110;" f
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followImpulse src/Dodge/Creature/Impulse.hs 39;" f
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@@ -3669,8 +3669,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
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getCommand src/Dodge/Terminal.hs 52;" f
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getCommands src/Dodge/Terminal.hs 49;" f
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getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
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getCrsFromRooms src/Dodge/Room/Tutorial.hs 191;" f
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getCrsFromRooms' src/Dodge/Room/Tutorial.hs 179;" f
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getCrsFromRooms src/Dodge/Room/Tutorial.hs 192;" f
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getCrsFromRooms' src/Dodge/Room/Tutorial.hs 180;" f
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getDistortions src/Dodge/Render.hs 435;" f
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getGrenadeHitEffect src/Dodge/HeldUse.hs 1296;" f
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getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
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@@ -3685,7 +3685,7 @@ getNodePos src/Dodge/Path.hs 31;" f
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getPJStabiliser src/Dodge/HeldUse.hs 1283;" f
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getPretty src/AesonHelp.hs 8;" f
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getPromptTM src/Dodge/Terminal/Type.hs 3;" f
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getRoomsFromInts src/Dodge/Room/Tutorial.hs 175;" f
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getRoomsFromInts src/Dodge/Room/Tutorial.hs 176;" f
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getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
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getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
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getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
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@@ -3708,8 +3708,8 @@ glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 648;" f
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glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 618;" f
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glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
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glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
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glassSwitchBack src/Dodge/Room/Room.hs 72;" f
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glassSwitchBackCrits src/Dodge/Room/Room.hs 103;" f
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glassSwitchBack src/Dodge/Room/Room.hs 73;" f
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glassSwitchBackCrits src/Dodge/Room/Room.hs 106;" f
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glauncherPic src/Dodge/Item/Draw/SPic.hs 412;" f
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glushortSize src/Shader/Parameters.hs 25;" f
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goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
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@@ -4251,7 +4251,7 @@ miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
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miniGunXPict src/Dodge/Item/Draw/SPic.hs 384;" f
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miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 381;" f
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miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
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miniTree2 src/Dodge/Room/Room.hs 110;" f
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miniTree2 src/Dodge/Room/Room.hs 113;" f
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minimumOn src/FoldlHelp.hs 14;" f
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mirrorXAxis src/Geometry/Polygon.hs 49;" f
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mirrorxz src/Picture/Base.hs 335;" f
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@@ -4446,7 +4446,7 @@ pincerP''' src/Dodge/Creature/Boid.hs 75;" f
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pingPongBetween src/Render.hs 221;" f
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pipe src/Dodge/Item/Craftable.hs 32;" f
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pistol src/Dodge/Item/Held/Stick.hs 40;" f
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pistolerRoom src/Dodge/Room/Room.hs 325;" f
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pistolerRoom src/Dodge/Room/Room.hs 328;" f
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pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f
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plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
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plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
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@@ -4785,15 +4785,15 @@ rmInLinks src/Dodge/RoomLink.hs 138;" f
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rmInvItem src/Dodge/Inventory.hs 73;" f
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rmLinksOfType src/Dodge/RoomLink.hs 135;" f
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rmOutLinks src/Dodge/RoomLink.hs 138;" f
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roomC src/Dodge/Room/Room.hs 40;" f
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roomCCrits src/Dodge/Room/Room.hs 266;" f
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roomCenterPillar src/Dodge/Room/Room.hs 123;" f
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roomC src/Dodge/Room/Room.hs 41;" f
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roomCCrits src/Dodge/Room/Room.hs 269;" f
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roomCenterPillar src/Dodge/Room/Room.hs 126;" f
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roomCritLS src/Dodge/Room/RunPast.hs 24;" f
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roomCross src/Dodge/Room/Boss.hs 84;" f
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roomGlassOctogon src/Dodge/Room/Boss.hs 21;" f
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roomMiniIntro src/Dodge/Room/Room.hs 118;" f
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roomMiniIntro src/Dodge/Room/Room.hs 121;" f
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roomNgon src/Dodge/Room/Ngon.hs 15;" f
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roomPadCut src/Dodge/Room/Room.hs 61;" f
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roomPadCut src/Dodge/Room/Room.hs 62;" f
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roomPillars src/Dodge/Room/Pillar.hs 106;" f
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roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f
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roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f
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@@ -4913,7 +4913,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 196;" f
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sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
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sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
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sensorSPic src/Dodge/Machine/Draw.hs 81;" f
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sensorTut src/Dodge/Room/Tutorial.hs 200;" f
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sensorTut src/Dodge/Room/Tutorial.hs 201;" f
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sensorTypeDamages src/Dodge/Machine/Update.hs 233;" f
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sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
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sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
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@@ -4939,7 +4939,7 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
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setOutLinksByType src/Dodge/RoomLink.hs 57;" f
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setOutLinksPD src/Dodge/RoomLink.hs 77;" f
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setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
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setRoomInt src/Dodge/Room/Tutorial.hs 60;" f
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setRoomInt src/Dodge/Room/Tutorial.hs 61;" f
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setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
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setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
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setShaderSource src/Shader/Compile.hs 290;" f
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@@ -4949,7 +4949,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 76;" f
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setTile src/Dodge/Layout.hs 66;" f
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setTiles src/Dodge/Layout.hs 63;" f
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setToggle src/Dodge/Prop/Update.hs 44;" f
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setTreeInts src/Dodge/Room/Tutorial.hs 67;" f
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setTreeInts src/Dodge/Room/Tutorial.hs 68;" f
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setViewDistance src/Dodge/Update/Camera.hs 236;" f
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setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
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setViewport src/Dodge/Render.hs 440;" f
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@@ -5021,10 +5021,10 @@ shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
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shootTeslaArc src/Dodge/HeldUse.hs 1211;" f
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shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
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shootTractorBeam src/Dodge/HeldUse.hs 794;" f
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shootersRoom src/Dodge/Room/Room.hs 319;" f
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shootersRoom' src/Dodge/Room/Room.hs 286;" f
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shootersRoom1 src/Dodge/Room/Room.hs 309;" f
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shootingRange src/Dodge/Room/Room.hs 336;" f
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shootersRoom src/Dodge/Room/Room.hs 322;" f
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shootersRoom' src/Dodge/Room/Room.hs 289;" f
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shootersRoom1 src/Dodge/Room/Room.hs 312;" f
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shootingRange src/Dodge/Room/Room.hs 339;" f
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shortPoint2 src/Dodge/ShortShow.hs 4;" f
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shortShow src/ShortShow.hs 7;" f
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shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f
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@@ -5109,7 +5109,7 @@ sparkRandDir src/Dodge/Spark.hs 116;" f
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sparkToDamage src/Dodge/Spark.hs 39;" f
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spawnAt src/Dodge/SpawnAt.hs 14;" f
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spawnerCrit src/Dodge/Creature.hs 56;" f
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spawnerRoom src/Dodge/Room/Room.hs 364;" f
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spawnerRoom src/Dodge/Room/Room.hs 367;" f
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speedLegs src/Dodge/Item/Equipment.hs 90;" f
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splashMenu src/Dodge/Menu.hs 30;" f
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splashMenuOptions src/Dodge/Menu.hs 35;" f
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@@ -5385,12 +5385,12 @@ tryUseParent src/Dodge/Creature/State.hs 144;" f
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turnTo src/Dodge/Movement/Turn.hs 8;" f
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turret src/Dodge/Placement/Instance/Turret.hs 37;" f
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turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
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tutAnoTree src/Dodge/Room/Tutorial.hs 42;" f
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tutDrop src/Dodge/Room/Tutorial.hs 72;" f
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tutHub src/Dodge/Room/Tutorial.hs 105;" f
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tutRezBox src/Dodge/Room/Tutorial.hs 210;" f
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tutAnoTree src/Dodge/Room/Tutorial.hs 43;" f
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tutDrop src/Dodge/Room/Tutorial.hs 73;" f
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tutHub src/Dodge/Room/Tutorial.hs 106;" f
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tutRezBox src/Dodge/Room/Tutorial.hs 211;" f
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tutRoomTree src/Dodge/Floor.hs 21;" f
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tutorialMessage1 src/Dodge/Room/Tutorial.hs 232;" f
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tutorialMessage1 src/Dodge/Room/Tutorial.hs 233;" f
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tweenAngles src/Geometry/Vector.hs 195;" f
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twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 81;" f
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twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
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@@ -5624,12 +5624,12 @@ wasdWithAiming src/Dodge/Creature/YourControl.hs 125;" f
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watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
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watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 179;" f
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weakenMatS src/Dodge/Material/Sound.hs 18;" f
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weaponBehindPillar src/Dodge/Room/Room.hs 181;" f
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weaponBetweenPillars src/Dodge/Room/Room.hs 197;" f
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weaponEmptyRoom src/Dodge/Room/Room.hs 142;" f
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weaponLongCorridor src/Dodge/Room/Room.hs 222;" f
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weaponRoom src/Dodge/Room/Room.hs 255;" f
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weaponUnderCrits src/Dodge/Room/Room.hs 160;" f
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weaponBehindPillar src/Dodge/Room/Room.hs 184;" f
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weaponBetweenPillars src/Dodge/Room/Room.hs 200;" f
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weaponEmptyRoom src/Dodge/Room/Room.hs 145;" f
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weaponLongCorridor src/Dodge/Room/Room.hs 225;" f
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weaponRoom src/Dodge/Room/Room.hs 258;" f
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weaponUnderCrits src/Dodge/Room/Room.hs 163;" f
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wedgeGeom src/Dodge/Base.hs 42;" f
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wedgeOfThickness src/Dodge/Picture.hs 9;" f
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whirS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 712;" f
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