Increase default mounted lamp range

This commit is contained in:
2025-10-01 17:26:08 +01:00
parent a2eb0e026b
commit 2973ad6eed
6 changed files with 54 additions and 46 deletions
+39 -39
View File
@@ -2786,7 +2786,7 @@ boxXYZ src/Polyhedra.hs 94;" f
boxXYZnobase src/Polyhedra.hs 80;" f
brainHat src/Dodge/Item/Equipment.hs 73;" f
branchRectWith src/Dodge/Room/Branch.hs 15;" f
branchWith src/Dodge/Room/Room.hs 69;" f
branchWith src/Dodge/Room/Room.hs 70;" f
bright src/Color.hs 120;" f
brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 124;" f
@@ -2968,7 +2968,7 @@ coolMinigun src/Dodge/Creature/State.hs 94;" f
copier src/Dodge/Item/Scope.hs 88;" f
copierItemUpdate src/Dodge/Creature/State.hs 130;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 380;" f
corDoor src/Dodge/Room/Room.hs 383;" f
cornerList src/Preload/Render.hs 198;" f
corpseOrGib src/Dodge/Creature/Update.hs 110;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
@@ -3040,9 +3040,9 @@ creatureShootPulseLaser src/Dodge/HeldUse.hs 859;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f
critInDeadEnd src/Dodge/Room/Room.hs 238;" f
critsPillarRoom src/Dodge/Room/Room.hs 385;" f
critsRoom src/Dodge/Room/Room.hs 393;" f
critInDeadEnd src/Dodge/Room/Room.hs 241;" f
critsPillarRoom src/Dodge/Room/Room.hs 388;" f
critsRoom src/Dodge/Room/Room.hs 396;" f
crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f
crossPic src/Dodge/Render/Label.hs 27;" f
crossProd src/Geometry/Vector3D.hs 41;" f
@@ -3103,7 +3103,7 @@ dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 314;" f
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 241;" f
deadEndRoom src/Dodge/Room/Room.hs 244;" f
deadFeet src/Dodge/Creature/Picture.hs 68;" f
deadRot src/Dodge/Creature/Picture.hs 84;" f
deadScalp src/Dodge/Creature/Picture.hs 81;" f
@@ -3316,7 +3316,7 @@ doorMechanism src/Dodge/DrWdWd.hs 24;" f
doorMechanismStepwise src/Dodge/DrWdWd.hs 59;" f
dotV src/Geometry/Vector.hs 75;" f
dotV3 src/Geometry/Vector3D.hs 119;" f
doubleCorridorBarrels src/Dodge/Room/Room.hs 271;" f
doubleCorridorBarrels src/Dodge/Room/Room.hs 274;" f
doubleFindMax src/Dodge/Update/Scroll.hs 181;" f
doubleFindMin src/Dodge/Update/Scroll.hs 160;" f
doubleFindPred src/Dodge/Update/Scroll.hs 188;" f
@@ -3604,7 +3604,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 117;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
foldMTRS src/Dodge/Room/Tutorial.hs 54;" f
foldMTRS src/Dodge/Room/Tutorial.hs 55;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 39;" f
@@ -3669,8 +3669,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 191;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 179;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 192;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 180;" f
getDistortions src/Dodge/Render.hs 435;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1296;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3685,7 +3685,7 @@ getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1283;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 175;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 176;" f
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3708,8 +3708,8 @@ glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 648;" f
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 618;" f
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
glassSwitchBack src/Dodge/Room/Room.hs 72;" f
glassSwitchBackCrits src/Dodge/Room/Room.hs 103;" f
glassSwitchBack src/Dodge/Room/Room.hs 73;" f
glassSwitchBackCrits src/Dodge/Room/Room.hs 106;" f
glauncherPic src/Dodge/Item/Draw/SPic.hs 412;" f
glushortSize src/Shader/Parameters.hs 25;" f
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
@@ -4251,7 +4251,7 @@ miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 384;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 381;" f
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
miniTree2 src/Dodge/Room/Room.hs 110;" f
miniTree2 src/Dodge/Room/Room.hs 113;" f
minimumOn src/FoldlHelp.hs 14;" f
mirrorXAxis src/Geometry/Polygon.hs 49;" f
mirrorxz src/Picture/Base.hs 335;" f
@@ -4446,7 +4446,7 @@ pincerP''' src/Dodge/Creature/Boid.hs 75;" f
pingPongBetween src/Render.hs 221;" f
pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolerRoom src/Dodge/Room/Room.hs 325;" f
pistolerRoom src/Dodge/Room/Room.hs 328;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
@@ -4785,15 +4785,15 @@ rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 73;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
roomC src/Dodge/Room/Room.hs 40;" f
roomCCrits src/Dodge/Room/Room.hs 266;" f
roomCenterPillar src/Dodge/Room/Room.hs 123;" f
roomC src/Dodge/Room/Room.hs 41;" f
roomCCrits src/Dodge/Room/Room.hs 269;" f
roomCenterPillar src/Dodge/Room/Room.hs 126;" f
roomCritLS src/Dodge/Room/RunPast.hs 24;" f
roomCross src/Dodge/Room/Boss.hs 84;" f
roomGlassOctogon src/Dodge/Room/Boss.hs 21;" f
roomMiniIntro src/Dodge/Room/Room.hs 118;" f
roomMiniIntro src/Dodge/Room/Room.hs 121;" f
roomNgon src/Dodge/Room/Ngon.hs 15;" f
roomPadCut src/Dodge/Room/Room.hs 61;" f
roomPadCut src/Dodge/Room/Room.hs 62;" f
roomPillars src/Dodge/Room/Pillar.hs 106;" f
roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f
roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f
@@ -4913,7 +4913,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 196;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
sensorTut src/Dodge/Room/Tutorial.hs 200;" f
sensorTut src/Dodge/Room/Tutorial.hs 201;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 233;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
@@ -4939,7 +4939,7 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
setRoomInt src/Dodge/Room/Tutorial.hs 60;" f
setRoomInt src/Dodge/Room/Tutorial.hs 61;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 290;" f
@@ -4949,7 +4949,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 76;" f
setTile src/Dodge/Layout.hs 66;" f
setTiles src/Dodge/Layout.hs 63;" f
setToggle src/Dodge/Prop/Update.hs 44;" f
setTreeInts src/Dodge/Room/Tutorial.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 68;" f
setViewDistance src/Dodge/Update/Camera.hs 236;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
setViewport src/Dodge/Render.hs 440;" f
@@ -5021,10 +5021,10 @@ shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1211;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
shootTractorBeam src/Dodge/HeldUse.hs 794;" f
shootersRoom src/Dodge/Room/Room.hs 319;" f
shootersRoom' src/Dodge/Room/Room.hs 286;" f
shootersRoom1 src/Dodge/Room/Room.hs 309;" f
shootingRange src/Dodge/Room/Room.hs 336;" f
shootersRoom src/Dodge/Room/Room.hs 322;" f
shootersRoom' src/Dodge/Room/Room.hs 289;" f
shootersRoom1 src/Dodge/Room/Room.hs 312;" f
shootingRange src/Dodge/Room/Room.hs 339;" f
shortPoint2 src/Dodge/ShortShow.hs 4;" f
shortShow src/ShortShow.hs 7;" f
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f
@@ -5109,7 +5109,7 @@ sparkRandDir src/Dodge/Spark.hs 116;" f
sparkToDamage src/Dodge/Spark.hs 39;" f
spawnAt src/Dodge/SpawnAt.hs 14;" f
spawnerCrit src/Dodge/Creature.hs 56;" f
spawnerRoom src/Dodge/Room/Room.hs 364;" f
spawnerRoom src/Dodge/Room/Room.hs 367;" f
speedLegs src/Dodge/Item/Equipment.hs 90;" f
splashMenu src/Dodge/Menu.hs 30;" f
splashMenuOptions src/Dodge/Menu.hs 35;" f
@@ -5385,12 +5385,12 @@ tryUseParent src/Dodge/Creature/State.hs 144;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 42;" f
tutDrop src/Dodge/Room/Tutorial.hs 72;" f
tutHub src/Dodge/Room/Tutorial.hs 105;" f
tutRezBox src/Dodge/Room/Tutorial.hs 210;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 43;" f
tutDrop src/Dodge/Room/Tutorial.hs 73;" f
tutHub src/Dodge/Room/Tutorial.hs 106;" f
tutRezBox src/Dodge/Room/Tutorial.hs 211;" f
tutRoomTree src/Dodge/Floor.hs 21;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 232;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 233;" f
tweenAngles src/Geometry/Vector.hs 195;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 81;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
@@ -5624,12 +5624,12 @@ wasdWithAiming src/Dodge/Creature/YourControl.hs 125;" f
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 179;" f
weakenMatS src/Dodge/Material/Sound.hs 18;" f
weaponBehindPillar src/Dodge/Room/Room.hs 181;" f
weaponBetweenPillars src/Dodge/Room/Room.hs 197;" f
weaponEmptyRoom src/Dodge/Room/Room.hs 142;" f
weaponLongCorridor src/Dodge/Room/Room.hs 222;" f
weaponRoom src/Dodge/Room/Room.hs 255;" f
weaponUnderCrits src/Dodge/Room/Room.hs 160;" f
weaponBehindPillar src/Dodge/Room/Room.hs 184;" f
weaponBetweenPillars src/Dodge/Room/Room.hs 200;" f
weaponEmptyRoom src/Dodge/Room/Room.hs 145;" f
weaponLongCorridor src/Dodge/Room/Room.hs 225;" f
weaponRoom src/Dodge/Room/Room.hs 258;" f
weaponUnderCrits src/Dodge/Room/Room.hs 163;" f
wedgeGeom src/Dodge/Base.hs 42;" f
wedgeOfThickness src/Dodge/Picture.hs 9;" f
whirS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 712;" f