Fix combinations display
This commit is contained in:
+1
-1
@@ -1 +1 @@
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All good (594 modules, at 10:00:00)
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All good (594 modules, at 10:18:45)
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+69
-61
@@ -59,35 +59,35 @@ digraph {
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,label="HELD {_ibtHeld = FLAMETORRENT}"];
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75 [shape=box
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,label="HELD {_ibtHeld = LASER}"];
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79 [shape=box
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80 [shape=box
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,label="HELD {_ibtHeld = SPARKGUN}"];
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81 [shape=box
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82 [shape=box
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,label="HELD {_ibtHeld = TESLAGUN}"];
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83 [shape=box
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84 [shape=box
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,label="LEFT {_ibtLeft = BLINKER}"];
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86 [shape=box
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87 [shape=box
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,label="LEFT {_ibtLeft = BLINKERUNSAFE}"];
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88 [shape=box
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89 [shape=box
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,label="EQUIP {_ibtEquip = MAGSHIELD}"];
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91 [shape=box
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92 [shape=box
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,label="EQUIP {_ibtEquip = POWERLEGS}"];
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97 [shape=box
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98 [shape=box
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,label="HELD {_ibtHeld = FLATSHIELD}"];
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107 [shape=box
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108 [shape=box
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,label="EQUIP {_ibtEquip = AUTODETECTOR ITEMDETECTOR}"];
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110 [shape=box
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111 [shape=box
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,label="EQUIP {_ibtEquip = AUTODETECTOR WALLDETECTOR}"];
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112 [shape=box
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113 [shape=box
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,label="EQUIP {_ibtEquip = AUTODETECTOR CREATUREDETECTOR}"];
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114 [shape=box
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,label="HELD {_ibtHeld = TORCH}"];
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115 [shape=box
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,label="HELD {_ibtHeld = TORCH}"];
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116 [shape=box
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,label="AMMOMAG {_ibtAmmoMag = BATTERY}"];
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118 [shape=box
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,label="EQUIP {_ibtEquip = HEADLAMP}"];
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119 [shape=box
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,label="EQUIP {_ibtEquip = HEADLAMP}"];
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120 [shape=box
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,label="EQUIP {_ibtEquip = HAT}"];
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121 [shape=box
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122 [shape=box
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,label="HELD {_ibtHeld = BANGSTICK {_xNum = 2}}"];
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}
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subgraph 2 {
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@@ -121,29 +121,30 @@ digraph {
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70 [shape=point];
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72 [shape=point];
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74 [shape=point];
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78 [shape=point];
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80 [shape=point];
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82 [shape=point];
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85 [shape=point];
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87 [shape=point];
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90 [shape=point];
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93 [shape=point];
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76 [shape=point];
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79 [shape=point];
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81 [shape=point];
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83 [shape=point];
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86 [shape=point];
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88 [shape=point];
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91 [shape=point];
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94 [shape=point];
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95 [shape=point];
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96 [shape=point];
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98 [shape=point];
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100 [shape=point];
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103 [shape=point];
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106 [shape=point];
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109 [shape=point];
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111 [shape=point];
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113 [shape=point];
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117 [shape=point];
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120 [shape=point];
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122 [shape=point];
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124 [shape=point];
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126 [shape=point];
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128 [shape=point];
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97 [shape=point];
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99 [shape=point];
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101 [shape=point];
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104 [shape=point];
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107 [shape=point];
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110 [shape=point];
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112 [shape=point];
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114 [shape=point];
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118 [shape=point];
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121 [shape=point];
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123 [shape=point];
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125 [shape=point];
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127 [shape=point];
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129 [shape=point];
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}
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0 -> 1 [xlabel="",tailport=e];
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2 -> 0 [xlabel=1
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@@ -172,13 +173,13 @@ digraph {
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19 -> 40 [xlabel=1
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,arrowhead=onone
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,headport=w];
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19 -> 120 [xlabel=1
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19 -> 121 [xlabel=1
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,arrowhead=onone
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,headport=w];
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19 -> 124 [xlabel=1
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19 -> 125 [xlabel=1
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,arrowhead=onone
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,headport=w];
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19 -> 126 [xlabel=1
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19 -> 127 [xlabel=1
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,arrowhead=onone
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,headport=w];
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22 -> 23 [xlabel="",tailport=e];
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@@ -203,7 +204,7 @@ digraph {
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,arrowhead=onone
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,headport=w];
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36 -> 37 [xlabel="",tailport=e];
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37 -> 128 [xlabel=1
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37 -> 129 [xlabel=1
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,arrowhead=onone
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,headport=w];
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38 -> 39 [xlabel="",tailport=e];
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@@ -220,13 +221,16 @@ digraph {
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41 -> 46 [xlabel=1
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,arrowhead=onone
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,headport=w];
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41 -> 124 [xlabel=1
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41 -> 125 [xlabel=1
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,arrowhead=onone
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,headport=w];
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42 -> 43 [xlabel="",tailport=e];
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44 -> 45 [xlabel="",tailport=e];
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45 -> 74 [xlabel=1
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,arrowhead=onone
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,headport=w];
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46 -> 47 [xlabel="",tailport=e];
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47 -> 126 [xlabel=1
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47 -> 127 [xlabel=1
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,arrowhead=onone
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,headport=w];
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49 -> 50 [xlabel="",tailport=e];
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@@ -263,42 +267,46 @@ digraph {
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,headport=w];
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70 -> 71 [xlabel="",tailport=e];
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72 -> 73 [xlabel="",tailport=e];
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74 -> 75 [xlabel="",tailport=e];
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78 -> 79 [xlabel="",tailport=e];
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79 -> 80 [xlabel=1
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74 -> 73 [xlabel="",tailport=e];
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75 -> 74 [xlabel=1
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,arrowhead=onone
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,headport=w];
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80 -> 81 [xlabel="",tailport=e];
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82 -> 83 [xlabel="",tailport=e];
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83 -> 85 [xlabel=1
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76 -> 75 [xlabel="",tailport=e];
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79 -> 80 [xlabel="",tailport=e];
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80 -> 81 [xlabel=1
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,arrowhead=onone
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,headport=w];
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85 -> 86 [xlabel="",tailport=e];
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87 -> 88 [xlabel="",tailport=e];
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90 -> 91 [xlabel="",tailport=e];
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96 -> 97 [xlabel="",tailport=e];
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106 -> 107 [xlabel=""
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81 -> 82 [xlabel="",tailport=e];
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83 -> 84 [xlabel="",tailport=e];
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84 -> 86 [xlabel=1
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,arrowhead=onone
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,headport=w];
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86 -> 87 [xlabel="",tailport=e];
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88 -> 89 [xlabel="",tailport=e];
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91 -> 92 [xlabel="",tailport=e];
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97 -> 98 [xlabel="",tailport=e];
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107 -> 108 [xlabel=""
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,tailport=e];
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109 -> 110 [xlabel=""
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110 -> 111 [xlabel=""
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,tailport=e];
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111 -> 112 [xlabel=""
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112 -> 113 [xlabel=""
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,tailport=e];
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113 -> 114 [xlabel=""
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114 -> 115 [xlabel=""
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,tailport=e];
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114 -> 117 [xlabel=1
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115 -> 118 [xlabel=1
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,arrowhead=onone
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,headport=w];
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115 -> 113 [xlabel=1
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116 -> 114 [xlabel=1
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,arrowhead=onone
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,headport=w];
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117 -> 118 [xlabel=""
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118 -> 119 [xlabel=""
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,tailport=e];
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119 -> 117 [xlabel=1
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120 -> 118 [xlabel=1
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,arrowhead=onone
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,headport=w];
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120 -> 121 [xlabel=""
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121 -> 122 [xlabel=""
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,tailport=e];
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121 -> 122 [xlabel=1
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122 -> 123 [xlabel=1
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,arrowhead=onone
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,headport=w];
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}
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@@ -86,6 +86,7 @@ itemCombinations =
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, po [HELD FLAMESPITTER, cr STEELDRUM] flameThrower
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, po [HELD FLAMETHROWER, cr STEELDRUM] flameWall
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, po [HELD FLAMETHROWER, cr PUMP] flameTorrent
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, po [HELD LASER, HELD BURSTRIFLE] flameTorrent
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, p [o $ cr PRISM, o $ cr TRANSFORMER, o $ cr PIPE] laser
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-- , po [HELD LASGUN, HELD LASGUN, cr HARDWARE] dualBeam
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-- , po [HELD LASGUN, cr TRANSFORMER] (lasWide 2)
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@@ -3,6 +3,7 @@
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module Dodge.Render.Connectors (
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zConnect,
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zConnectCol,
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zConnectColMidX,
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lConnect,
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lConnectMulti,
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) where
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@@ -25,14 +26,17 @@ zConnect (V2 x y) (V2 a b) =
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]
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zConnectCol :: Point2 -> Point2 -> Color -> Color -> Color -> Color -> Picture
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zConnectCol (V2 x y) (V2 a b) c1 c2 c3 c4 =
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zConnectCol (V2 x y) (V2 a b) = zConnectColMidX (V2 x y) (V2 a b) (0.5 * (x + a))
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zConnectColMidX :: Point2 -> Point2 -> Float -> Color -> Color -> Color -> Color -> Picture
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zConnectColMidX (V2 x y) (V2 a b) midx c1 c2 c3 c4 =
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lineCol $
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zip
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( map
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toV2
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[ (x, y)
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, (0.5 * (x + a), y)
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, (0.5 * (x + a), b)
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, (midx, y)
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, (midx, b)
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, (a, b)
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]
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)
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@@ -334,7 +334,7 @@ combineInventoryExtra sss msel cfig w = fromMaybe mempty $ do
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return $
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translateScreenPos cfig (idp ^. ldpPos) $
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selSecDrawCursor
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17
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15
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idp
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(BoundaryCursor [North, South, East, West])
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sss'
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@@ -374,7 +374,7 @@ lnkMidPosInvSelsCol cfig w i col = fromMaybe mempty . foldMap f
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lp <- selNumPos cfig (invDisplayParams w) sss 0 j
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rp <- selNumPos cfig secondColumnParams combinesss 0 i
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invcol <- selSecSelCol 0 j sss
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return $ zConnectCol (rp - V2 5 0) (lp + V2 175 0) col col col invcol
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return $ zConnectColMidX (rp - V2 5 0) (lp + V2 155 0) (rp ^. _1 - 20) col col col invcol
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invHead :: Configuration -> String -> Picture
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invHead cfig =
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@@ -3323,7 +3323,7 @@ adjustIMZone src/Dodge/Base.hs 77;" f
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advanceScrollAmount src/Dodge/Update.hs 415;" f
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advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
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advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 110;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 121;" f
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aimStanceInfo src/Dodge/Item/Info.hs 210;" f
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aimTurn src/Dodge/Creature/YourControl.hs 143;" f
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aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f
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@@ -3526,7 +3526,7 @@ bulletModule src/Dodge/Item/Scope.hs 35;" f
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bulletPayloadModule src/Dodge/Item/Scope.hs 44;" f
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bulletSynthesizer src/Dodge/Item/Ammo.hs 124;" f
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bulletTargetingModule src/Dodge/Item/Scope.hs 41;" f
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bulletWeapons src/Dodge/Combine/Combinations.hs 246;" f
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bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
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burstRifle src/Dodge/Item/Held/Cane.hs 74;" f
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buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 520;" f
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calcSmoothScroll src/Dodge/SmoothScroll.hs 7;" f
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@@ -4017,7 +4017,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
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doQuickload src/Dodge/Save.hs 82;" f
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doQuicksave src/Dodge/Save.hs 77;" f
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doRandImpulse src/Dodge/RandImpulse.hs 7;" f
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doRegexInput src/Dodge/Update/Input/InGame.hs 188;" f
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doRegexInput src/Dodge/Update/Input/InGame.hs 191;" f
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doRoomInPlacements src/Dodge/Layout.hs 97;" f
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doRoomOutPlacements src/Dodge/Layout.hs 107;" f
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doRoomPlacements src/Dodge/Layout.hs 122;" f
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@@ -4085,7 +4085,6 @@ drawDIMouseOver src/Dodge/Render/HUD.hs 105;" f
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drawDISelections src/Dodge/Render/HUD.hs 132;" f
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drawDoorPaths src/Dodge/Debug/Picture.hs 217;" f
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drawDoubleLampCover src/Dodge/Prop/Draw.hs 81;" f
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drawDoublePlus src/Dodge/Render/Picture.hs 103;" f
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drawEnergyBall src/Dodge/EnergyBall/Draw.hs 8;" f
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drawEquipment src/Dodge/Creature/Picture.hs 140;" f
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drawExamineInventory src/Dodge/Render/HUD.hs 166;" f
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@@ -4095,6 +4094,7 @@ drawFlamelet src/Dodge/EnergyBall/Draw.hs 23;" f
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drawFlare src/Dodge/Flare.hs 12;" f
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drawFooterText src/Dodge/Render/MenuScreen.hs 65;" f
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drawForceField src/Dodge/Wall/Draw.hs 11;" f
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drawGapPlus src/Dodge/Render/Picture.hs 112;" f
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drawGib src/Dodge/Prop/Draw.hs 28;" f
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drawHP src/Dodge/Render/HUD.hs 53;" f
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drawHUD src/Dodge/Render/HUD.hs 45;" f
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@@ -4124,7 +4124,7 @@ drawOptions src/Dodge/Render/MenuScreen.hs 32;" f
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drawPathBetween src/Dodge/Debug/Picture.hs 168;" f
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drawPathEdge src/Dodge/Debug/Picture.hs 222;" f
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drawPathing src/Dodge/Debug/Picture.hs 384;" f
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drawPlus src/Dodge/Render/Picture.hs 100;" f
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drawPlus src/Dodge/Render/Picture.hs 103;" f
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drawPointLabel src/Dodge/Render/Label.hs 13;" f
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drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
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drawProp src/Dodge/Prop/Draw.hs 15;" f
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@@ -4146,7 +4146,7 @@ drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
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drawSpark src/Dodge/Spark/Draw.hs 6;" f
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drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
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drawSubInventory src/Dodge/Render/HUD.hs 140;" f
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drawSweep src/Dodge/Render/Picture.hs 117;" f
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drawSweep src/Dodge/Render/Picture.hs 128;" f
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drawSwitch src/Dodge/Button/Draw.hs 15;" f
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drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
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drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
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@@ -4663,8 +4663,8 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 37;" f
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keyPic src/Dodge/Item/Draw/SPic.hs 397;" f
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keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
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knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 470;" f
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lConnect src/Dodge/Render/Connectors.hs 41;" f
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lConnectMulti src/Dodge/Render/Connectors.hs 50;" f
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lConnect src/Dodge/Render/Connectors.hs 45;" f
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lConnectMulti src/Dodge/Render/Connectors.hs 54;" f
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lShape src/Dodge/Placement/Instance/LightSource.hs 77;" f
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lamp src/Dodge/Creature/Lamp.hs 22;" f
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lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
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@@ -4864,7 +4864,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
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maybeClearPaths src/Dodge/Block.hs 74;" f
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maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
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maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
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maybeExitCombine src/Dodge/Update/Input/InGame.hs 351;" f
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maybeExitCombine src/Dodge/Update/Input/InGame.hs 354;" f
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maybeOpenTerminal src/Dodge/Update.hs 120;" f
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maybeReadFile src/Dodge/LoadSeed.hs 10;" f
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maybeTakeOne src/RandomHelp.hs 111;" f
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@@ -5093,7 +5093,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
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pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
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pathEdgeObstructed src/Dodge/Path.hs 43;" f
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pauseAndFloatCam src/Dodge/Camera.hs 10;" f
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pauseGame src/Dodge/Update/Input/InGame.hs 285;" f
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pauseGame src/Dodge/Update/Input/InGame.hs 288;" f
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pauseMenu src/Dodge/Menu.hs 53;" f
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pauseMenuOptions src/Dodge/Menu.hs 58;" f
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pauseSound src/Dodge/SoundLogic.hs 41;" f
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@@ -5750,7 +5750,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
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soundWithStatus src/Dodge/SoundLogic.hs 98;" f
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soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
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southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
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spaceAction src/Dodge/Update/Input/InGame.hs 288;" f
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spaceAction src/Dodge/Update/Input/InGame.hs 291;" f
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spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
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spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
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spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
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@@ -5943,8 +5943,8 @@ toggleCombineInv src/Dodge/DisplayInventory.hs 30;" f
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toggleCommand src/Dodge/Terminal.hs 194;" f
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toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 75;" f
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toggleJust src/MaybeHelp.hs 41;" f
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toggleMap src/Dodge/Update/Input/InGame.hs 312;" f
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toggleTweakInv src/Dodge/Update/Input/InGame.hs 328;" f
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toggleMap src/Dodge/Update/Input/InGame.hs 315;" f
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toggleTweakInv src/Dodge/Update/Input/InGame.hs 331;" f
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togglesToEffects src/Dodge/Terminal.hs 245;" f
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tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
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tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
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@@ -6015,7 +6015,7 @@ trunkDepth src/TreeHelp.hs 161;" f
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tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
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tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
||||
tryChargeBattery src/Dodge/Euse.hs 43;" f
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tryCombine src/Dodge/Update/Input/InGame.hs 337;" f
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||||
tryCombine src/Dodge/Update/Input/InGame.hs 340;" f
|
||||
tryGetChannel src/Sound.hs 96;" f
|
||||
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 19;" f
|
||||
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 28;" f
|
||||
@@ -6061,7 +6061,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
|
||||
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
||||
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
||||
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 223;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 226;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
||||
@@ -6085,7 +6085,7 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||
updateDistortions src/Dodge/Update.hs 535;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 562;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 264;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 267;" f
|
||||
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||
@@ -6099,20 +6099,20 @@ updateHumanoid src/Dodge/Humanoid.hs 12;" f
|
||||
updateIMl src/Dodge/Update.hs 504;" f
|
||||
updateIMl' src/Dodge/Update.hs 509;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 162;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 165;" f
|
||||
updateInstantBullets src/Dodge/Update.hs 651;" f
|
||||
updateInv src/Dodge/Creature/State.hs 152;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 84;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
||||
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 156;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 145;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 159;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 148;" f
|
||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
||||
updateLasers src/Dodge/Update.hs 433;" f
|
||||
updateLightSources src/Dodge/Update.hs 538;" f
|
||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 182;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 185;" f
|
||||
updateMIM src/Dodge/Update.hs 664;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 16;" f
|
||||
updateMouseInventorySelection src/Dodge/Update.hs 304;" f
|
||||
@@ -6126,8 +6126,8 @@ updatePastWorlds src/Dodge/Update.hs 421;" f
|
||||
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
||||
updatePosEvents src/Dodge/Update.hs 571;" f
|
||||
updatePreload src/Preload/Update.hs 20;" f
|
||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 120;" f
|
||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 123;" f
|
||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 123;" f
|
||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 126;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
||||
@@ -6329,8 +6329,9 @@ yourInv src/Dodge/Base/You.hs 45;" f
|
||||
yourRootItem src/Dodge/Base/You.hs 26;" f
|
||||
yourSelectedItem src/Dodge/Base/You.hs 21;" f
|
||||
yourStatsInfo src/Dodge/Creature/Info.hs 25;" f
|
||||
zConnect src/Dodge/Render/Connectors.hs 16;" f
|
||||
zConnectCol src/Dodge/Render/Connectors.hs 27;" f
|
||||
zConnect src/Dodge/Render/Connectors.hs 17;" f
|
||||
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
|
||||
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
||||
zeroZ src/Geometry/Vector.hs 8;" f
|
||||
zipArcs src/Dodge/Tesla/Arc.hs 96;" f
|
||||
zipCount src/Dodge/Tree/Shift.hs 129;" f
|
||||
|
||||
Reference in New Issue
Block a user