Continue weapon effect chain work

Start work on using muzzles to determine the effect of the ammo when
loaded
This commit is contained in:
2024-09-18 00:36:28 +01:00
parent 791003ebb9
commit 2c96a514ea
22 changed files with 502 additions and 404 deletions
+1
View File
@@ -144,6 +144,7 @@ data LWorld = LWorld
, _distortions :: [Distortion]
, _lClock :: Int
, _lTestString :: [String]
, _lTestInt :: Int
}
data WorldBeams = WorldBeams
{ _blockingBeams :: [Beam]