Implement burstRifle using attachment weapon chain

This commit is contained in:
2024-09-17 11:05:34 +01:00
parent ecc63a70cc
commit 791003ebb9
11 changed files with 324 additions and 319 deletions
+1 -1
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@@ -1 +1 @@
All good (617 modules, at 09:15:30)
All good (617 modules, at 11:03:32)
+1 -1
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File diff suppressed because one or more lines are too long
+4 -4
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@@ -85,12 +85,12 @@ data HeldMod
-- | VolleyGunMod
-- | MultiGunMod
-- | AutoRifleMod
| BangRodMod
| ElephantGunMod
| AutoAmrMod
-- | BangRodMod
-- | ElephantGunMod
-- | AutoAmrMod
| MachineGunMod
-- | ModWithDirectedTeleport HeldMod
| BangStickMod
-- | BangStickMod
| PistolMod
-- | AutoPistolMod
-- | MachinePistolMod
+3
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@@ -83,6 +83,8 @@ data HeldParams
, _randomOffset :: Float
, _sidePush :: Float
, _bulGunSound :: SoundID
, _weaponInvLock :: Int
, _weaponRepeat :: [Int]
}
deriving (Eq, Show, Read) --Generic, Flat)
@@ -128,6 +130,7 @@ data AimParams = AimParams
data FlareType = DefaultFlareType
| PistolFlare
| HeavySmokeFlare
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Muzzle = Muzzle
+2
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@@ -43,6 +43,8 @@ defaultHeldUse =
, _randomOffset = 0
, _sidePush = 0
, _bulGunSound = tap3S
, _weaponInvLock = 0
, _weaponRepeat = []
}
, _heldTriggerType = HammerTrigger
}
+123 -99
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@@ -1,9 +1,11 @@
{-# LANGUAGE TupleSections #-}
module Dodge.HeldUse
-- ( heldEffect
-- , mcUseHeld
-- )
where
import Dodge.Inventory.Lock
import Dodge.WorldEvent.Cloud
import Dodge.LightSource
import qualified SDL
@@ -172,41 +174,41 @@ heldEffect effecttype = case effecttype of
-- , useTimeCheck
-- , ammoCheckI
-- ]
BangRodMod -> bulletGunEffect
[ withRecoil
, withFlare
, withThickSmokeI
, duplicateLoadedBarrels
, withTorqueAfter
, useAmmoAmount 1
, withSoundStart bangEchoS
, useTimeCheck
, ammoCheckI
, blCheck
]
ElephantGunMod -> bulletGunEffect
[ withRecoil
, withFlare
, withThickSmokeI
, duplicateLoadedBarrels
, withTorqueAfter
, useAmmoAmount 1
, withSoundStart bangEchoS
, useTimeCheck
, ammoCheckI
, blCheck
]
AutoAmrMod -> bulletGunEffect
[ withRecoil
, withFlare
, withThickSmokeI
, duplicateLoadedBarrels
, withTorqueAfter
, useAmmoAmount 1
, withSoundStart bangEchoS
, useTimeCheck
, ammoCheckI -- cf ElephantGun
]
-- BangRodMod -> bulletGunEffect
-- [ withRecoil
-- , withFlare
-- , withThickSmokeI
-- , duplicateLoadedBarrels
-- , withTorqueAfter
-- , useAmmoAmount 1
-- , withSoundStart bangEchoS
-- , useTimeCheck
-- , ammoCheckI
-- , blCheck
-- ]
-- ElephantGunMod -> bulletGunEffect
-- [ withRecoil
-- , withFlare
-- , withThickSmokeI
-- , duplicateLoadedBarrels
-- , withTorqueAfter
-- , useAmmoAmount 1
-- , withSoundStart bangEchoS
-- , useTimeCheck
-- , ammoCheckI
-- , blCheck
-- ]
-- AutoAmrMod -> bulletGunEffect
-- [ withRecoil
-- , withFlare
-- , withThickSmokeI
-- , duplicateLoadedBarrels
-- , withTorqueAfter
-- , useAmmoAmount 1
-- , withSoundStart bangEchoS
-- , useTimeCheck
-- , ammoCheckI -- cf ElephantGun
-- ]
MachineGunMod -> bulletGunEffect
[ withFlare
, withThinSmokeI
@@ -214,17 +216,17 @@ heldEffect effecttype = case effecttype of
, rateIncAB (torqueBeforeAtLeast 0.1 0.1) withTorqueAfter
, ammoCheckI
]
BangStickMod -> bulletGunEffect
[ withRecoil
, useAllAmmo
, withSoundItemChoiceStart bangStickSoundChoice
, duplicateLoadedBarrels
, withTorqueAfter
, withFlare
, useTimeCheck
, ammoCheckI
, blCheck
]
-- BangStickMod -> bulletGunEffect
-- [ withRecoil
-- , useAllAmmo
-- , withSoundItemChoiceStart bangStickSoundChoice
-- , duplicateLoadedBarrels
-- , withTorqueAfter
-- , withFlare
-- , useTimeCheck
-- , ammoCheckI
-- , blCheck
-- ]
PistolMod -> bulGunEffect
-- AutoPistolMod -> bulletGunEffect
-- [ withFlare
@@ -354,14 +356,23 @@ bulGunEffect = hammerCheck $ useTimeCheck bulGunEffect'
bulGunEffect' :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
bulGunEffect' t cr w = fromMaybe (error "error in bulGunEffect") $ do
muzzles <- t ^? ldtValue . itUse . heldAim . aimMuzzles
let (_,loadedmuzzles) = mapAccumR loadMuzzle t muzzles
let (upitm,loadedmuzzles) = mapAccumR loadMuzzle t muzzles
cmew = foldl' (useLoadedAmmo (_ldtValue t) cr) (CME 0 0 False,w) $ loadedmuzzles
return $ uncurry (applyCME (_ldtValue t) cr) cmew
& cWorld . lWorld . lTestString .~ map (show . _mzAmmoSlot) muzzles
& doWeaponRepetitions upitm cr
doWeaponRepetitions :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
doWeaponRepetitions itm cr = case itm ^? ldtValue . itUse . heldParams . weaponRepeat of
Just (x:xs) -> cWorld . lWorld . delayedEvents .++~ ((x:xs) <&> (,WdWdFromItCrixWdWd upitm (_crID cr) ItCrWdItemEffect))
_ -> id
where
upitm = itm & ldtValue . itUse . heldParams . weaponRepeat .~ []
& ldtValue . itUse . heldTriggerType .~ AutoTrigger
applyCME :: Item -> Creature -> CumulativeMuzzleEffect -> World -> World
applyCME itm cr cme
| _cmeSound cme = applySoundCME itm cr . applySidePush spush cr . applyTorqueCME itm cr . applyRecoil itm cr
| _cmeSound cme = applyInvLock itm cr . applySoundCME itm cr . applySidePush spush cr . applyTorqueCME itm cr . applyRecoil itm cr
| otherwise = failsound
where
spush = fromMaybe 0 $ itm ^? itUse . heldParams . sidePush
@@ -369,6 +380,14 @@ applyCME itm cr cme
Just 0 -> soundStart (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w
_ -> soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) click1S Nothing w
applyInvLock :: Item -> Creature -> World -> World
applyInvLock itm cr = case itm ^? itUse . heldParams . weaponInvLock of
Just i | i > 0 -> (cWorld . lWorld . delayedEvents .:~ (i, UnlockInv cid))
. lockInv cid
_ -> id
where
cid = _crID cr
applySoundCME :: Item -> Creature -> World -> World
applySoundCME itm cr = fromMaybe id $ do
soundid <- itm ^? itUse . heldParams . bulGunSound
@@ -427,21 +446,26 @@ loadMuzzle t@(LDT _ l _) mz = fromMaybe (t,(mz, 0,Nothing)) $ do
makeMuzzleFlare :: Muzzle -> Item -> Creature -> World -> World
makeMuzzleFlare mz itm cr = case mz ^. mzFlareType of
DefaultFlareType -> id
PistolFlare -> makeTlsTimeRadColPos 2 100 (V3 1 1 0.5) (pos `v2z` 20)
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
PistolFlare -> basicMuzFlare pos dir
HeavySmokeFlare -> basicMuzFlare pos dir
where
pos = _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
dir = _crDir cr + _mzRot mz
basicMuzFlare :: Point2 -> Float -> World -> World
basicMuzFlare pos dir = makeTlsTimeRadColPos 2 100 (V3 1 1 0.5) (pos `v2z` 20)
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
makeMuzzleSmoke :: Muzzle -> Item -> Creature -> World -> World
makeMuzzleSmoke mz itm cr w = case mz ^. mzFlareType of
DefaultFlareType -> w
PistolFlare -> foldl' (flip $ smokeCloudAt (greyN 0.5) 20 400 5 . (+.+.+ pos) . (* 8)) w ps
HeavySmokeFlare -> foldl' (flip $ smokeCloudAt black 20 400 5 . (+.+.+ pos) . (* 8)) w ps'
where
ps = replicateM 2 randOnUnitSphere & evalState $ _randGen w
ps' = replicateM 4 randOnUnitSphere & evalState $ _randGen w
pos = addZ 10 $ _crPos cr + rotateV (_crDir cr) (_mzPos mz + aimingWeaponZeroPos cr itm)
-- , withSmoke 1 black 20 200 5
@@ -662,41 +686,41 @@ useMod hm = case hm of
-- , useTimeCheck
-- , ammoCheckI
-- ]
BangRodMod ->
[ withRecoil
, withFlare
, withThickSmokeI
, duplicateLoadedBarrels
, withTorqueAfter
, useAmmoAmount 1
, withSoundStart bangEchoS
, useTimeCheck
, ammoCheckI
, blCheck
]
ElephantGunMod ->
[ withRecoil
, withFlare
, withThickSmokeI
, duplicateLoadedBarrels
, withTorqueAfter
, useAmmoAmount 1
, withSoundStart bangEchoS
, useTimeCheck
, ammoCheckI
, blCheck
]
AutoAmrMod ->
[ withRecoil
, withFlare
, withThickSmokeI
, duplicateLoadedBarrels
, withTorqueAfter
, useAmmoAmount 1
, withSoundStart bangEchoS
, useTimeCheck
, ammoCheckI -- cf ElephantGun
]
-- BangRodMod ->
-- [ withRecoil
-- , withFlare
-- , withThickSmokeI
-- , duplicateLoadedBarrels
-- , withTorqueAfter
-- , useAmmoAmount 1
-- , withSoundStart bangEchoS
-- , useTimeCheck
-- , ammoCheckI
-- , blCheck
-- ]
-- ElephantGunMod ->
-- [ withRecoil
-- , withFlare
-- , withThickSmokeI
-- , duplicateLoadedBarrels
-- , withTorqueAfter
-- , useAmmoAmount 1
-- , withSoundStart bangEchoS
-- , useTimeCheck
-- , ammoCheckI
-- , blCheck
-- ]
-- AutoAmrMod ->
-- [ withRecoil
-- , withFlare
-- , withThickSmokeI
-- , duplicateLoadedBarrels
-- , withTorqueAfter
-- , useAmmoAmount 1
-- , withSoundStart bangEchoS
-- , useTimeCheck
-- , ammoCheckI -- cf ElephantGun
-- ]
MachineGunMod ->
[ withFlare
, withThinSmokeI
@@ -706,17 +730,17 @@ useMod hm = case hm of
]
-- ModWithDirectedTeleport hm' ->
-- reverse $ withPosDirWallCheck directedTelPos : useMod hm'
BangStickMod ->
[ withRecoil
, useAllAmmo
, withSoundItemChoiceStart bangStickSoundChoice
, duplicateLoadedBarrels
, withTorqueAfter
, withFlare
, useTimeCheck
, ammoCheckI
, blCheck
]
-- BangStickMod ->
-- [ withRecoil
-- , useAllAmmo
-- , withSoundItemChoiceStart bangStickSoundChoice
-- , duplicateLoadedBarrels
-- , withTorqueAfter
-- , withFlare
-- , useTimeCheck
-- , ammoCheckI
-- , blCheck
-- ]
PistolMod ->
[ withSidePushI 50
, withRecoil
+8 -13
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@@ -6,7 +6,6 @@ module Dodge.Item.Held.Cane (
miniGunX,
) where
import Dodge.SoundLogic.ExternallyGeneratedSounds
import Dodge.Base
import Dodge.Data.Item
import Dodge.Default
@@ -19,16 +18,9 @@ import Control.Applicative
defaultBangCane :: Item
defaultBangCane =
defaultBulletWeapon
& itUse . heldParams
.~ BulletShooterParams
{ _muzVel = ConstFloat 0.8
, _rifling = ConstFloat 0.9
, _recoil = 50
, _torqueAfter = 0.1
, _randomOffset = 0
, _sidePush = 0
, _bulGunSound = tap3S
}
& itUse . heldParams . rifling .~ ConstFloat 0.9
& itUse . heldParams . recoil .~ 50
& itUse . heldParams . torqueAfter .~ 0.1
& itDimension . dimRad .~ 8
& itDimension . dimCenter .~ V3 5 0 0
& itUse . heldDelay . rateMax .~ 6
@@ -86,8 +78,11 @@ burstRifle =
rifle
& itType . iyBase .~ HELD BURSTRIFLE
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
& itUse . heldDelay . rateMax .~ 18
& itUse . heldMods .~ BurstRifleMod
-- & itUse . heldDelay . rateMax .~ 18
& itUse . heldDelay . rateMax .~ 6
-- & itUse . heldMods .~ BurstRifleMod
& itUse . heldParams . weaponInvLock .~ 7
& itUse . heldParams . weaponRepeat .~ [3,6]
miniGunUse :: Int -> ItemUse
miniGunUse i =
+6 -9
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@@ -17,15 +17,12 @@ bangCone =
& itUse . heldMods .~ PistolMod
-- & itUse . heldAim . aimHandlePos .~ 5
& itUse . heldAim . aimMuzzles .~ replicate 15 (Muzzle (V2 15 0) 0 0.5 0 DefaultFlareType)
& itUse . heldParams .~ BulletShooterParams
{ _muzVel = UniRandFloat 0.5 0.8
, _rifling = UniRandFloat 0.3 0.9
, _recoil = 150
, _torqueAfter = 0.1
, _randomOffset = 12
, _sidePush = 0
, _bulGunSound = bangEchoS
}
& itUse . heldParams . muzVel .~ UniRandFloat 0.5 0.8
& itUse . heldParams . rifling .~ UniRandFloat 0.3 0.8
& itUse . heldParams . recoil .~ 150
& itUse . heldParams . torqueAfter .~ 0.1
& itUse . heldParams . randomOffset .~ 12
& itUse . heldParams . bulGunSound .~ bangEchoS
& itType . iyBase .~ HELD BANGCONE
blunderbuss :: Item
+5 -14
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@@ -18,18 +18,11 @@ import LensHelp
bangRod :: Item
bangRod =
defaultBulletWeapon
& itUse . heldParams
.~ BulletShooterParams
{ _muzVel = ConstFloat 0.8
, _rifling = ConstFloat 1
, _recoil = 50
, _torqueAfter = 0.3
, _randomOffset = 0
, _sidePush = 0
, _bulGunSound = bangEchoS
}
& itUse . heldParams . rifling .~ ConstFloat 1
& itUse . heldParams . recoil .~ 50
& itUse . heldParams . torqueAfter .~ 0.3
& itUse . heldParams . bulGunSound .~ bangEchoS
& itUse . heldDelay . rateMax .~ 12
& itUse . heldMods .~ BangRodMod
& itDimension . dimRad .~ 12
& itDimension . dimCenter .~ V3 5 0 0
& itType . iyBase .~ HELD BANGROD
@@ -38,7 +31,7 @@ bangRod =
& itUse . heldAim . aimStance .~ OneHand
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
-- & itUse . heldAim . aimHandlePos .~ 5
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 30 0) 0 0.1 0 DefaultFlareType]
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 30 0) 0 0.1 0 HeavySmokeFlare]
-- & itUse . heldConsumption . laAmmoType .~ hvBulletAmmo
elephantGun :: Item
@@ -47,7 +40,6 @@ elephantGun =
& itType . iyBase .~ HELD ELEPHANTGUN
& itUse . heldAim . aimStance .~ TwoHandUnder
& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
& itUse . heldMods .~ ElephantGunMod
& itUse . heldParams . recoil .~ 50
amr :: Item
@@ -59,7 +51,6 @@ autoAmr :: Item
autoAmr =
amr
& itType . iyBase .~ HELD AUTOAMR
& itUse . heldMods .~ AutoAmrMod
sniperRifle :: Item
sniperRifle =
+4 -11
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@@ -17,22 +17,15 @@ import LensHelp
bangStick :: Int -> Item
bangStick i =
defaultBulletWeapon
& itUse . heldParams
.~ BulletShooterParams
{ _muzVel = ConstFloat 0.8
, _rifling = ConstFloat 0.8
, _recoil = 25
, _torqueAfter = 0.18 + 0.02 * fromIntegral i
, _randomOffset = 0
, _sidePush = 0
, _bulGunSound = tap3S
}
& itUse . heldParams . recoil .~ 25
& itUse . heldParams . torqueAfter .~ 0.18 + 0.02 * fromIntegral i
& itType . iyBase .~ HELD (BANGSTICK i)
& itInvSize .~ fromIntegral i / 3
& itDimension . dimRad .~ 5
& itDimension . dimCenter .~ V3 5 0 0
& itUse . heldDelay . rateMax .~ 8
& itUse . heldMods .~ BangStickMod
-- & itUse . heldMods .~ BangStickMod
& itUse . heldMods .~ PistolMod
& itUse . heldAim . aimMuzzles
.~ [Muzzle (V2 10 0) a 0.01 0 DefaultFlareType | a <- spreadAroundCenter i baseStickSpread]
+167 -167
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@@ -54,11 +54,11 @@ AddGoal src/Dodge/Data/ActionPlan.hs 45;" C
AddTile src/Dodge/Room/AddTile.hs 1;" m
AesonHelp src/AesonHelp.hs 1;" m
AimAt src/Dodge/Data/ActionPlan.hs 84;" C
AimParams src/Dodge/Data/Item/Use.hs 116;" t
AimParams src/Dodge/Data/Item/Use.hs 119;" t
AimParams src/Dodge/Default/AimParams.hs 1;" m
AimParams src/Dodge/Default/Item/Held/AimParams.hs 1;" m
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
AimStance src/Dodge/Data/Item/Use.hs 150;" t
AimStance src/Dodge/Data/Item/Use.hs 154;" t
Aiming src/Dodge/Creature/Stance/Data.hs 42;" C
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
@@ -75,10 +75,10 @@ Ammo src/Dodge/Item/Ammo.hs 1;" m
AmmoCI src/Dodge/Data/ComposedItem.hs 21;" C
AmmoInLink src/Dodge/Data/ComposedItem.hs 14;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 109;" t
AmmoMagUse src/Dodge/Data/Item/Use.hs 62;" C
AmmoMagUse src/Dodge/Data/Item/Use.hs 63;" C
AmmoModLink src/Dodge/Data/ComposedItem.hs 15;" C
AmmoModifierCI src/Dodge/Data/ComposedItem.hs 20;" C
AmmoParams src/Dodge/Data/Item/Use.hs 94;" t
AmmoParams src/Dodge/Data/Item/Use.hs 97;" t
AmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 1;" m
AmmoPosition src/Dodge/Item/AmmoPosition.hs 8;" t
AmmoPosition src/Dodge/Item/AmmoPosition.hs 2;" m
@@ -126,11 +126,11 @@ AttachInt src/Dodge/Item/Attachment/Data.hs 16;" C
AttachMInt src/Dodge/Data/Item/Attachment.hs 15;" C
AttachMInt src/Dodge/Item/Attachment/Data.hs 17;" C
AttachMode src/Dodge/Item/Attachment/Data.hs 13;" C
AttachParams src/Dodge/Data/Item/Use.hs 88;" t
AttachParams src/Dodge/Data/Item/Use.hs 91;" t
AttachTargetPos src/Dodge/Data/Item/Attachment.hs 13;" C
AttachTargetPos src/Dodge/Item/Attachment/Data.hs 15;" C
AttachType src/Dodge/Data/Item/Combine.hs 97;" t
AttachUse src/Dodge/Data/Item/Use.hs 60;" C
AttachUse src/Dodge/Data/Item/Use.hs 61;" C
Attachment src/Dodge/Data/Item/Attachment.hs 4;" m
Attachment src/Dodge/Item/Attachment.hs 1;" m
Attention src/Dodge/Creature/Perception/Data.hs 65;" t
@@ -143,14 +143,13 @@ Attracting src/Dodge/Data/Item/Params.hs 46;" C
Audition src/Dodge/Creature/Perception/Data.hs 48;" t
Audition src/Dodge/Data/Creature/Perception.hs 47;" t
AutoAI src/Dodge/Data/Creature/Misc.hs 57;" C
AutoAmrMod src/Dodge/Data/Item/HeldUse.hs 90;" C
AutoCrit src/Dodge/Creature/AutoCrit.hs 1;" m
AutoDoor src/Dodge/LevelGen/AutoDoor.hs 5;" m
AutoDoorObstacle src/Dodge/Data/PathGraph.hs 51;" C
AutoGun src/Dodge/Item/Weapon/AutoGun.hs 1;" m
AutoRecharging src/Dodge/Data/Item/Consumption.hs 23;" C
AutoRecharging src/Dodge/Data/Item/Use/Consumption.hs 28;" C
AutoTrigger src/Dodge/Data/Item/Use.hs 69;" C
AutoTrigger src/Dodge/Data/Item/Use.hs 70;" C
AuxAddition src/Shader/AuxAddition.hs 1;" m
AwakeLevel src/Dodge/Creature/AlertLevel/Data.hs 14;" t
Awareness src/Dodge/Creature/Perception/Data.hs 72;" t
@@ -200,8 +199,6 @@ BURSTRIFLE src/Dodge/Combine/Data.hs 152;" C
BURSTRIFLE src/Dodge/Data/Item/Combine.hs 174;" C
BackgroundSound src/Dodge/Data/SoundOrigin.hs 14;" C
Ball src/Dodge/Tesla/Ball.hs 1;" m
BangRodMod src/Dodge/Data/Item/HeldUse.hs 88;" C
BangStickMod src/Dodge/Data/Item/HeldUse.hs 93;" C
Bark src/Dodge/Data/ActionPlan.hs 40;" C
Barrel src/Dodge/Creature/State/Data.hs 23;" C
Barrel src/Dodge/Data/Creature/State.hs 30;" C
@@ -306,8 +303,8 @@ BulletClipAttachment src/Dodge/Data/Item.hs 51;" C
BulletEffect src/Dodge/Data/Bullet.hs 36;" t
BulletGun src/Dodge/Item/Held/BulletGun.hs 1;" m
BulletGuns src/Dodge/Item/Weapon/BulletGuns.hs 1;" m
BulletParams src/Dodge/Data/Item/Use.hs 94;" C
BulletShooterParams src/Dodge/Data/Item/Use.hs 77;" C
BulletParams src/Dodge/Data/Item/Use.hs 97;" C
BulletShooterParams src/Dodge/Data/Item/Use.hs 78;" C
BulletSpawn src/Dodge/Data/Bullet.hs 42;" t
BulletTrajectory src/Dodge/Data/Bullet.hs 50;" t
BulletTrajectoryType src/Dodge/Data/Bullet.hs 57;" t
@@ -383,7 +380,7 @@ ChainEffect src/Dodge/ChainEffect.hs 1;" m
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
ChangeStrategy src/Dodge/Data/ActionPlan.hs 44;" C
CharScrollParams src/Dodge/Data/Item/Use.hs 112;" C
CharScrollParams src/Dodge/Data/Item/Use.hs 115;" C
ChargeIfEquipped src/Dodge/Data/Item/Effect.hs 22;" C
ChargeIfInInventory src/Dodge/Data/Item/Effect.hs 23;" C
ChargeableAmmo src/Dodge/Data/Item/Consumption.hs 29;" C
@@ -470,7 +467,7 @@ ConstantIntensity src/Dodge/Data/LightSource.hs 17;" C
Consumable src/Dodge/Item/Consumable.hs 1;" m
ConsumableFamily src/Dodge/Item/Family.hs 7;" C
ConsumableItemType src/Dodge/Data/Item/Combine.hs 119;" t
ConsumeUse src/Dodge/Data/Item/Use.hs 50;" C
ConsumeUse src/Dodge/Data/Item/Use.hs 51;" C
Consumption src/Dodge/Data/Item/Consumption.hs 5;" m
Consumption src/Dodge/Data/Item/Use/Consumption.hs 8;" m
Consumption src/Dodge/Default/Item/Held/Consumption.hs 1;" m
@@ -533,7 +530,7 @@ Cr_status src/Dodge/Data/Config.hs 71;" C
CraftClust src/Dodge/Combine/Graph.hs 17;" C
CraftType src/Dodge/Combine/Data.hs 26;" t
CraftType src/Dodge/Data/Item/Combine.hs 29;" t
CraftUse src/Dodge/Data/Item/Use.hs 58;" C
CraftUse src/Dodge/Data/Item/Use.hs 59;" C
Craftable src/Dodge/Item/Craftable.hs 1;" m
CraftingFamily src/Dodge/Item/Family.hs 4;" C
Create src/Dodge/Projectile/Create.hs 1;" m
@@ -673,9 +670,9 @@ DefaultArcStep src/Dodge/Data/ArcStep.hs 23;" C
DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" C
DefaultDrawButton src/Dodge/Data/Button.hs 17;" C
DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C
DefaultFlareType src/Dodge/Data/Item/Use.hs 128;" C
DefaultFlareType src/Dodge/Data/Item/Use.hs 131;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 74;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 75;" C
DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
DefaultRoomType src/Dodge/Data/Room.hs 31;" C
Delete src/Dodge/Wall/Delete.hs 1;" m
@@ -837,7 +834,6 @@ Either src/Dodge/Layout/Tree/Either.hs 4;" m
Eldritch src/Dodge/Data/Scenario.hs 34;" C
ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" C
Electronics src/Dodge/Data/Material.hs 11;" C
ElephantGunMod src/Dodge/Data/Item/HeldUse.hs 89;" C
EllShad src/Picture/Data.hs 41;" C
Enable_debug src/Dodge/Data/Config.hs 68;" C
EncircleFlock src/Dodge/Creature/State/Data.hs 32;" C
@@ -863,7 +859,7 @@ EquipPosition src/Dodge/Data/Equipment/Misc.hs 20;" t
EquipPosition src/Dodge/Equipment/Data.hs 17;" t
EquipSite src/Dodge/Data/Equipment/Misc.hs 11;" t
EquipSite src/Dodge/Equipment/Data.hs 6;" t
EquipUse src/Dodge/Data/Item/Use.hs 54;" C
EquipUse src/Dodge/Data/Item/Use.hs 55;" C
Equipment src/Dodge/Data/Equipment.hs 12;" t
Equipment src/Dodge/Data/Equipment.hs 3;" m
Equipment src/Dodge/Data/Item/Use/Equipment.hs 5;" m
@@ -960,7 +956,7 @@ Flank src/Dodge/Data/ActionPlan.hs 177;" C
Flare src/Dodge/Data/Flare.hs 14;" t
Flare src/Dodge/Data/Flare.hs 6;" m
Flare src/Dodge/Flare.hs 1;" m
FlareType src/Dodge/Data/Item/Use.hs 128;" t
FlareType src/Dodge/Data/Item/Use.hs 131;" t
Flash src/Dodge/WorldEvent/Flash.hs 11;" m
FlashBall src/Dodge/Data/Bullet.hs 33;" C
FlatFaces src/Shape/Data.hs 17;" C
@@ -1036,8 +1032,8 @@ GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Gas.hs 6;" t
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" t
GasParams src/Dodge/Data/Item/Use.hs 100;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 75;" C
GasParams src/Dodge/Data/Item/Use.hs 103;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 76;" C
GenCr src/Dodge/Creature/State/Data.hs 24;" C
GenCr src/Dodge/Data/Creature/State.hs 31;" C
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
@@ -1115,12 +1111,13 @@ Hammer src/Dodge/Hammer.hs 1;" m
HammerDown src/Dodge/Data/Hammer.hs 18;" C
HammerPosition src/Dodge/Data/Hammer.hs 17;" t
HammerReleased src/Dodge/Data/Hammer.hs 19;" C
HammerTrigger src/Dodge/Data/Item/Use.hs 70;" C
HammerTrigger src/Dodge/Data/Item/Use.hs 71;" C
HammerType src/Dodge/Data/Hammer.hs 12;" t
HammerUp src/Dodge/Data/Hammer.hs 20;" C
HandPos src/Dodge/Creature/HandPos.hs 1;" m
HardQuit src/Dodge/Data/Universe.hs 66;" C
HasHammer src/Dodge/Data/Hammer.hs 14;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 133;" C
Held src/Dodge/Default/Held.hs 1;" m
Held src/Dodge/Default/Item/Held.hs 1;" m
Held src/Dodge/Item/Held.hs 1;" m
@@ -1142,7 +1139,7 @@ HeldOffset src/Dodge/Item/HeldOffset.hs 1;" m
HeldOverNozzlesUseGasParams src/Dodge/Data/Item/HeldUse.hs 18;" C
HeldPJCreation src/Dodge/Data/Item/HeldUse.hs 19;" C
HeldPJCreationX src/Dodge/Data/Item/HeldUse.hs 20;" C
HeldParams src/Dodge/Data/Item/Use.hs 73;" t
HeldParams src/Dodge/Data/Item/Use.hs 74;" t
HeldScroll src/Dodge/Data/Item/HeldScroll.hs 13;" t
HeldScroll src/Dodge/Data/Item/HeldScroll.hs 6;" m
HeldScroll src/Dodge/HeldScroll.hs 1;" m
@@ -1152,7 +1149,7 @@ HeldScrollZoom src/Dodge/Data/Item/HeldScroll.hs 15;" C
HeldShatter src/Dodge/Data/Item/HeldUse.hs 30;" C
HeldTeslaArc src/Dodge/Data/Item/HeldUse.hs 24;" C
HeldTractor src/Dodge/Data/Item/HeldUse.hs 28;" C
HeldUse src/Dodge/Data/Item/Use.hs 32;" C
HeldUse src/Dodge/Data/Item/Use.hs 33;" C
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
HeldUse src/Dodge/HeldUse.hs 1;" m
HeldUseAmmoParams src/Dodge/Data/Item/HeldUse.hs 17;" C
@@ -1299,7 +1296,7 @@ ItInvEffect src/Dodge/Data/ItEffect.hs 13;" C
ItInvEffectDrop src/Dodge/Data/ItEffect.hs 29;" C
ItInvEffectID src/Dodge/Data/ItEffect.hs 25;" C
ItRewindEffect src/Dodge/Data/ItEffect.hs 17;" C
ItZoom src/Dodge/Data/Item/Use.hs 159;" t
ItZoom src/Dodge/Data/Item/Use.hs 163;" t
Item src/Dodge/Data/Item.hs 33;" t
Item src/Dodge/Base/Item.hs 1;" m
Item src/Dodge/Data/Item.hs 6;" m
@@ -1324,7 +1321,7 @@ ItemTweaks src/Dodge/Data/Item/Tweak.hs 13;" t
ItemType src/Dodge/Combine/Data.hs 12;" t
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
ItemUnlocker src/Dodge/Lock/Data.hs 13;" C
ItemUse src/Dodge/Data/Item/Use.hs 31;" t
ItemUse src/Dodge/Data/Item/Use.hs 32;" t
JETPACK src/Dodge/Combine/Data.hs 116;" C
JETPACK src/Dodge/Data/Item/Combine.hs 139;" C
JGK src/Control/Foldl/JGK.hs 1;" m
@@ -1435,7 +1432,7 @@ LeftForward src/Dodge/Creature/Stance/Data.hs 34;" C
LeftForward src/Dodge/Data/Creature/Stance.hs 32;" C
LeftItemType src/Dodge/Combine/Data.hs 122;" t
LeftItemType src/Dodge/Data/Item/Combine.hs 149;" t
LeftUse src/Dodge/Data/Item/Use.hs 43;" C
LeftUse src/Dodge/Data/Item/Use.hs 44;" C
LensHelp src/LensHelp.hs 1;" m
Lethargic src/Dodge/Creature/AlertLevel/Data.hs 17;" C
Lethargic src/Dodge/Creature/Perception/Data.hs 58;" C
@@ -1675,7 +1672,7 @@ Music src/Music.hs 1;" m
MusicData src/Music.hs 7;" t
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
MuzFlare src/Dodge/Data/Flare.hs 15;" C
Muzzle src/Dodge/Data/Item/Use.hs 132;" t
Muzzle src/Dodge/Data/Item/Use.hs 136;" t
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvPt src/Dodge/MvPt.hs 1;" m
@@ -1700,7 +1697,7 @@ Ngon src/Dodge/Room/Ngon.hs 1;" m
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
NoAmmoPosition src/Dodge/Item/AmmoPosition.hs 11;" C
NoArguments src/Dodge/Data/Terminal.hs 93;" C
NoAttachParams src/Dodge/Data/Item/Use.hs 91;" C
NoAttachParams src/Dodge/Data/Item/Use.hs 94;" C
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
NoConsumption src/Dodge/Data/Item/Consumption.hs 33;" C
@@ -1840,7 +1837,7 @@ OnSpecial src/Dodge/Equipment/Data.hs 24;" C
OnTurret src/Dodge/Data/Item/Location.hs 13;" C
OnceSound src/Dodge/Data/SoundOrigin.hs 15;" C
OneArgument src/Dodge/Data/Terminal.hs 94;" C
OneHand src/Dodge/Data/Item/Use.hs 154;" C
OneHand src/Dodge/Data/Item/Use.hs 158;" C
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
OnwardCluster src/Dodge/RoomCluster/Data.hs 12;" C
OnwardList src/Dodge/Annotation/Data.hs 15;" C
@@ -1961,7 +1958,7 @@ Pillar src/Dodge/Room/Pillar.hs 1;" m
Pipe src/Dodge/Placement/Instance/Pipe.hs 1;" m
PistolAI src/Dodge/Data/Creature/Misc.hs 53;" C
PistolCrit src/Dodge/Creature/PistolCrit.hs 1;" m
PistolFlare src/Dodge/Data/Item/Use.hs 129;" C
PistolFlare src/Dodge/Data/Item/Use.hs 132;" C
PistolMod src/Dodge/Data/Item/HeldUse.hs 94;" C
PlaceSpot src/Dodge/Placement/PlaceSpot.hs 4;" m
Placement src/Dodge/Data/GenWorld.hs 77;" t
@@ -2030,7 +2027,7 @@ ProjectileCreate src/Dodge/Data/Ammo.hs 17;" t
ProjectileCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" t
ProjectileDraw src/Dodge/Data/Ammo.hs 14;" t
ProjectileDraw src/Dodge/Data/Item/Use/Consumption/Ammo.hs 18;" t
ProjectileParams src/Dodge/Data/Item/Use.hs 95;" C
ProjectileParams src/Dodge/Data/Item/Use.hs 98;" C
ProjectileUpdate src/Dodge/Data/Ammo.hs 20;" t
ProjectileUpdate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" t
Prop src/Dodge/Data/Prop.hs 18;" t
@@ -2293,8 +2290,8 @@ ScreenPos src/Dodge/Data/ScreenPos.hs 9;" t
ScreenPos src/Dodge/Data/ScreenPos.hs 3;" m
ScreenPos src/Dodge/ScreenPos.hs 1;" m
Scroll src/Dodge/Update/Scroll.hs 1;" m
ScrollAttachParams src/Dodge/Data/Item/Use.hs 103;" t
ScrollAttachParams src/Dodge/Data/Item/Use.hs 89;" C
ScrollAttachParams src/Dodge/Data/Item/Use.hs 106;" t
ScrollAttachParams src/Dodge/Data/Item/Use.hs 92;" C
ScrollAttachType src/Dodge/Data/Item/Combine.hs 105;" t
ScrollValue src/Dodge/ScrollValue.hs 1;" m
SecretCabal src/Dodge/Data/Scenario.hs 44;" C
@@ -2565,7 +2562,7 @@ TUBE src/Dodge/Data/Item/Combine.hs 31;" C
Tank src/Dodge/Placement/Instance/Tank.hs 1;" m
Tanks src/Dodge/Room/Tanks.hs 1;" m
Tap src/Dodge/Data/SoundOrigin.hs 36;" C
TargetAttachParams src/Dodge/Data/Item/Use.hs 90;" C
TargetAttachParams src/Dodge/Data/Item/Use.hs 93;" C
TargetCursor src/Dodge/Data/Item/Targeting.hs 16;" C
TargetCursorUpdate src/Dodge/Data/Targeting.hs 26;" C
TargetDistanceDraw src/Dodge/Data/Targeting.hs 32;" C
@@ -2702,7 +2699,7 @@ Trie src/SimpleTrie.hs 5;" t
Trie src/Dodge/Combine/Trie.hs 1;" m
TriggerDoor src/Dodge/LevelGen/TriggerDoor.hs 2;" m
TriggerDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 1;" m
TriggerType src/Dodge/Data/Item/Use.hs 69;" t
TriggerType src/Dodge/Data/Item/Use.hs 70;" t
TriggerType src/Dodge/Item/Weapon/TriggerType.hs 6;" m
Tuple src/Tuple.hs 1;" m
TurbineBaySS src/Dodge/Data/Scenario.hs 110;" C
@@ -2728,9 +2725,9 @@ TweakTractionPower src/Dodge/Data/Item/Tweak.hs 22;" C
TweakType src/Dodge/Data/Item/Tweak.hs 20;" t
Tweakable src/Dodge/Data/Item/Tweak.hs 15;" C
TwistGoal src/Dodge/Data/Scenario.hs 15;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 153;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 152;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 151;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 157;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 156;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 155;" C
Type src/Dodge/Data/Damage/Type.hs 6;" m
Typical src/Shape/Data.hs 36;" C
UPtLayer src/Dodge/Picture/Layer/Data.hs 16;" C
@@ -2744,7 +2741,7 @@ UndroppableIdentified src/Dodge/Data/Item/CurseStatus.hs 13;" C
UndroppableIdentified src/Dodge/Item/Data.hs 9;" C
UndroppableUnidentified src/Dodge/Data/Item/CurseStatus.hs 14;" C
UndroppableUnidentified src/Dodge/Item/Data.hs 10;" C
UnifRandFloat src/Dodge/Data/GenFloat.hs 12;" C
UniRandFloat src/Dodge/Data/GenFloat.hs 12;" C
Unimportant src/Shape/Data.hs 37;" C
Universe src/Dodge/Data/Universe.hs 30;" t
Universe src/Dodge/Data/Universe.hs 6;" m
@@ -2944,7 +2941,7 @@ Zoning src/Dodge/Zoning.hs 1;" m
ZoomScope src/Dodge/Data/Item/Attachment.hs 30;" C
ZoomScope src/Dodge/Item/Attachment/Data.hs 31;" C
ZoomScope src/Dodge/Item/Weapon/ZoomScope.hs 1;" m
ZoomScrollParams src/Dodge/Data/Item/Use.hs 104;" C
ZoomScrollParams src/Dodge/Data/Item/Use.hs 107;" C
__Just' src/MaybeHelp.hs 13;" f
_actAction src/Dodge/Data/ActionPlan.hs 81;" f
_actLabel src/Dodge/Data/ActionPlan.hs 80;" f
@@ -2954,13 +2951,13 @@ _actionSound src/Dodge/Data/LoadAction.hs 11;" f
_actionSound src/Dodge/Data/LoadAction.hs 14;" f
_actionTime src/Dodge/Data/LoadAction.hs 11;" f
_actionTime src/Dodge/Data/LoadAction.hs 14;" f
_aimHandlePos src/Dodge/Data/Item/Use.hs 122;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 123;" f
_aimRange src/Dodge/Data/Item/Use.hs 119;" f
_aimStance src/Dodge/Data/Item/Use.hs 121;" f
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 118;" f
_aimWeight src/Dodge/Data/Item/Use.hs 117;" f
_aimZoom src/Dodge/Data/Item/Use.hs 120;" f
_aimHandlePos src/Dodge/Data/Item/Use.hs 125;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 126;" f
_aimRange src/Dodge/Data/Item/Use.hs 122;" f
_aimStance src/Dodge/Data/Item/Use.hs 124;" f
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 121;" f
_aimWeight src/Dodge/Data/Item/Use.hs 120;" f
_aimZoom src/Dodge/Data/Item/Use.hs 123;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 21;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 24;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 28;" f
@@ -2981,15 +2978,15 @@ _amPosDirs src/Dodge/Item/AmmoPosition.hs 10;" f
_amString src/Dodge/Data/Ammo.hs 33;" f
_amString src/Dodge/Data/Ammo.hs 38;" f
_amString src/Dodge/Data/Ammo.hs 42;" f
_amagLoadStatus src/Dodge/Data/Item/Use.hs 63;" f
_amagParams src/Dodge/Data/Item/Use.hs 64;" f
_amagType src/Dodge/Data/Item/Use.hs 65;" f
_amagLoadStatus src/Dodge/Data/Item/Use.hs 64;" f
_amagParams src/Dodge/Data/Item/Use.hs 65;" f
_amagType src/Dodge/Data/Item/Use.hs 66;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
_ampBullet src/Dodge/Data/Item/Use.hs 94;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 100;" f
_ampPayload src/Dodge/Data/Item/Use.hs 96;" f
_ampPjCreation src/Dodge/Data/Item/Use.hs 98;" f
_ampPjDraw src/Dodge/Data/Item/Use.hs 97;" f
_ampBullet src/Dodge/Data/Item/Use.hs 97;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 103;" f
_ampPayload src/Dodge/Data/Item/Use.hs 99;" f
_ampPjCreation src/Dodge/Data/Item/Use.hs 101;" f
_ampPjDraw src/Dodge/Data/Item/Use.hs 100;" f
_amposDir src/Dodge/Item/AmmoPosition.hs 9;" f
_amposPos src/Dodge/Item/AmmoPosition.hs 9;" f
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
@@ -3026,7 +3023,7 @@ _atMInt src/Dodge/Item/Attachment/Data.hs 17;" f
_atMode src/Dodge/Item/Attachment/Data.hs 13;" f
_atTargetPos src/Dodge/Data/Item/Attachment.hs 13;" f
_atTargetPos src/Dodge/Item/Attachment/Data.hs 15;" f
_attachParams src/Dodge/Data/Item/Use.hs 61;" f
_attachParams src/Dodge/Data/Item/Use.hs 62;" f
_attractionPower src/Dodge/Data/Item/Params.hs 46;" f
_auDist src/Dodge/Creature/Perception/Data.hs 49;" f
_auDist src/Dodge/Data/Creature/Perception.hs 48;" f
@@ -3095,11 +3092,11 @@ _buTimer src/Dodge/Data/Bullet.hs 27;" f
_buTrajectory src/Dodge/Data/Bullet.hs 21;" f
_buVel src/Dodge/Data/Bullet.hs 22;" f
_buWidth src/Dodge/Data/Bullet.hs 26;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 84;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 85;" f
_bullets src/Dodge/Data/LWorld.hs 106;" f
_buttons src/Dodge/Data/LWorld.hs 136;" f
_cClock src/Dodge/Data/CWorld.hs 28;" f
_cUse src/Dodge/Data/Item/Use.hs 51;" f
_cUse src/Dodge/Data/Item/Use.hs 52;" f
_cWorld src/Dodge/Data/World.hs 37;" f
_camBoundBox src/Dodge/Data/CamPos.hs 20;" f
_camBoundBox src/Dodge/Data/Camera.hs 25;" f
@@ -3358,9 +3355,9 @@ _eqParams src/Dodge/Data/Equipment.hs 17;" f
_eqSite src/Dodge/Data/Equipment.hs 16;" f
_eqUse src/Dodge/Data/Equipment.hs 13;" f
_eqViewDist src/Dodge/Data/Equipment.hs 18;" f
_equipEffect src/Dodge/Data/Item/Use.hs 47;" f
_equipEffect src/Dodge/Data/Item/Use.hs 55;" f
_equipTargeting src/Dodge/Data/Item/Use.hs 56;" f
_equipEffect src/Dodge/Data/Item/Use.hs 48;" f
_equipEffect src/Dodge/Data/Item/Use.hs 56;" f
_equipTargeting src/Dodge/Data/Item/Use.hs 57;" f
_euseAmmoAmount src/Dodge/Data/Item/HeldUse.hs 50;" f
_euseAmmoLink src/Dodge/Data/Item/HeldUse.hs 53;" f
_euseAmmoMax src/Dodge/Data/Item/HeldUse.hs 51;" f
@@ -3416,7 +3413,7 @@ _futureWorlds src/Dodge/Data/World.hs 64;" f
_futureWorlds src/Dodge/Data/World.hs 70;" f
_gameplay_rotate_to_wall src/Dodge/Config/Data.hs 25;" f
_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 55;" f
_gasCreation src/Dodge/Data/Item/Use.hs 76;" f
_gasCreation src/Dodge/Data/Item/Use.hs 77;" f
_genPlacements src/Dodge/Data/GenWorld.hs 26;" f
_genRooms src/Dodge/Data/GenWorld.hs 27;" f
_getAttentiveTo src/Dodge/Creature/AlertLevel/Data.hs 22;" f
@@ -3459,14 +3456,14 @@ _guVel src/Dodge/Data/Gust.hs 16;" f
_gusts src/Dodge/Data/LWorld.hs 102;" f
_gwWorld src/Dodge/Data/GenWorld.hs 25;" f
_hammerPosition src/Dodge/Data/Hammer.hs 14;" f
_heldAim src/Dodge/Data/Item/Use.hs 37;" f
_heldAmmoTypes src/Dodge/Data/Item/Use.hs 38;" f
_heldDelay src/Dodge/Data/Item/Use.hs 34;" f
_heldHammer src/Dodge/Data/Item/Use.hs 36;" f
_heldMods src/Dodge/Data/Item/Use.hs 35;" f
_heldParams src/Dodge/Data/Item/Use.hs 39;" f
_heldAim src/Dodge/Data/Item/Use.hs 38;" f
_heldAmmoTypes src/Dodge/Data/Item/Use.hs 39;" f
_heldDelay src/Dodge/Data/Item/Use.hs 35;" f
_heldHammer src/Dodge/Data/Item/Use.hs 37;" f
_heldMods src/Dodge/Data/Item/Use.hs 36;" f
_heldParams src/Dodge/Data/Item/Use.hs 40;" f
_heldPos src/Dodge/Data/Input.hs 27;" f
_heldTriggerType src/Dodge/Data/Item/Use.hs 40;" f
_heldTriggerType src/Dodge/Data/Item/Use.hs 41;" f
_heldWorldPos src/Dodge/Data/Input.hs 29;" f
_hsCharMode src/Dodge/Data/Item/HeldScroll.hs 17;" f
_hud src/Dodge/Data/World.hs 46;" f
@@ -3551,9 +3548,9 @@ _iyBase src/Dodge/Data/Item/Combine.hs 17;" f
_iyModules src/Dodge/Combine/Data.hs 14;" f
_iyModules src/Dodge/Data/Item/Combine.hs 18;" f
_iyStack src/Dodge/Combine/Data.hs 15;" f
_izFac src/Dodge/Data/Item/Use.hs 162;" f
_izMax src/Dodge/Data/Item/Use.hs 160;" f
_izMin src/Dodge/Data/Item/Use.hs 161;" f
_izFac src/Dodge/Data/Item/Use.hs 166;" f
_izMax src/Dodge/Data/Item/Use.hs 164;" f
_izMin src/Dodge/Data/Item/Use.hs 165;" f
_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
_lClock src/Dodge/Data/LWorld.hs 145;" f
_lTestString src/Dodge/Data/LWorld.hs 146;" f
@@ -3588,10 +3585,10 @@ _ldtLeft src/Dodge/Data/DoubleTree.hs 39;" f
_ldtRight src/Dodge/Data/DoubleTree.hs 40;" f
_ldtValue src/Dodge/Data/DoubleTree.hs 39;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 150;" f
_leftConsumption src/Dodge/Data/Item/Use.hs 48;" f
_leftDelay src/Dodge/Data/Item/Use.hs 45;" f
_leftHammer src/Dodge/Data/Item/Use.hs 46;" f
_leftUse src/Dodge/Data/Item/Use.hs 44;" f
_leftConsumption src/Dodge/Data/Item/Use.hs 49;" f
_leftDelay src/Dodge/Data/Item/Use.hs 46;" f
_leftHammer src/Dodge/Data/Item/Use.hs 47;" f
_leftUse src/Dodge/Data/Item/Use.hs 45;" f
_lightBeams src/Dodge/Data/LWorld.hs 150;" f
_lightSources src/Dodge/Data/LWorld.hs 140;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f
@@ -3676,17 +3673,17 @@ _mtBranches src/Dodge/Tree/Compose/Data.hs 8;" f
_mtLabel src/Dodge/Tree/Compose/Data.hs 8;" f
_mtTree src/Dodge/Tree/Compose/Data.hs 8;" f
_musicData src/Data/Preload.hs 13;" f
_muzVel src/Dodge/Data/Item/Use.hs 78;" f
_muzVel src/Dodge/Data/Item/Use.hs 79;" f
_mvAimSpeed src/Dodge/Data/Creature/Misc.hs 44;" f
_mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 98;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 136;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 137;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 135;" f
_mzPos src/Dodge/Data/Item/Use.hs 133;" f
_mzRot src/Dodge/Data/Item/Use.hs 134;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 140;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 141;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 139;" f
_mzPos src/Dodge/Data/Item/Use.hs 137;" f
_mzRot src/Dodge/Data/Item/Use.hs 138;" f
_newArcStep src/Dodge/Data/Item/Params.hs 57;" f
_newBeams src/Dodge/Data/LWorld.hs 114;" f
_noClip src/Dodge/Debug/Flag/Data.hs 7;" f
@@ -3710,9 +3707,9 @@ _opPlacement src/Dodge/Data/GenWorld.hs 129;" f
_opPlacementID src/Dodge/Data/GenWorld.hs 130;" f
_opSel src/Dodge/Data/RightButtonOptions.hs 15;" f
_opTexture src/Dodge/Data/Wall.hs 42;" f
_opticDefaultZoom src/Dodge/Data/Item/Use.hs 110;" f
_opticPos src/Dodge/Data/Item/Use.hs 106;" f
_opticZoom src/Dodge/Data/Item/Use.hs 109;" f
_opticDefaultZoom src/Dodge/Data/Item/Use.hs 113;" f
_opticPos src/Dodge/Data/Item/Use.hs 109;" f
_opticZoom src/Dodge/Data/Item/Use.hs 112;" f
_paramMID src/Dodge/Data/Item/Params.hs 60;" f
_partialAction src/Dodge/Data/ActionPlan.hs 145;" f
_pastWorlds src/Dodge/Data/World.hs 38;" f
@@ -3861,7 +3858,7 @@ _pyFaces src/Polyhedra/Data.hs 14;" f
_radarBlips src/Dodge/Data/LWorld.hs 112;" f
_radarSweeps src/Dodge/Data/LWorld.hs 107;" f
_randGen src/Dodge/Data/World.hs 40;" f
_randomOffset src/Dodge/Data/Item/Use.hs 82;" f
_randomOffset src/Dodge/Data/Item/Use.hs 83;" f
_rateMax src/Dodge/Data/Item/HeldDelay.hs 15;" f
_rateMax src/Dodge/Data/Item/HeldDelay.hs 19;" f
_rateMax src/Dodge/Data/Item/Use/Delay.hs 13;" f
@@ -3887,7 +3884,7 @@ _rbPos src/Dodge/Data/RadarBlip.hs 19;" f
_rbRad src/Dodge/Data/RadarBlip.hs 18;" f
_rbTime src/Dodge/Data/RadarBlip.hs 16;" f
_rboBaseBloom src/Data/Preload/Render.hs 38;" f
_recoil src/Dodge/Data/Item/Use.hs 80;" f
_recoil src/Dodge/Data/Item/Use.hs 81;" f
_reloadAction src/Dodge/Data/LoadAction.hs 26;" f
_remotePos src/Dodge/Data/Item/Scope.hs 17;" f
_remoteZoom src/Dodge/Data/Item/Scope.hs 18;" f
@@ -3895,7 +3892,7 @@ _renderData src/Data/Preload.hs 11;" f
_reverseAmount src/Dodge/Data/World.hs 63;" f
_reverseAmount src/Dodge/Data/World.hs 69;" f
_reverseAmount src/Dodge/Data/World.hs 73;" f
_rifling src/Dodge/Data/Item/Use.hs 79;" f
_rifling src/Dodge/Data/Item/Use.hs 80;" f
_rlDir src/Dodge/Data/Room.hs 26;" f
_rlPos src/Dodge/Data/Room.hs 25;" f
_rlType src/Dodge/Data/Room.hs 24;" f
@@ -3983,8 +3980,8 @@ _scopeZoomChange src/Dodge/Data/Item/Attachment.hs 33;" f
_scopeZoomChange src/Dodge/Item/Attachment/Data.hs 33;" f
_screenTextureVAO src/Data/Preload/Render.hs 50;" f
_scrollAmount src/Dodge/Data/Input.hs 24;" f
_scrollAttachParams src/Dodge/Data/Item/Use.hs 89;" f
_scrollChar src/Dodge/Data/Item/Use.hs 113;" f
_scrollAttachParams src/Dodge/Data/Item/Use.hs 92;" f
_scrollChar src/Dodge/Data/Item/Use.hs 116;" f
_scrollItemLocation src/Dodge/Data/World.hs 65;" f
_scrollItemLocation src/Dodge/Data/World.hs 74;" f
_scrollItemLocation src/Dodge/Data/World.hs 78;" f
@@ -4040,7 +4037,7 @@ _siPictures src/Dodge/Data/SelectionList.hs 77;" f
_siPictures src/Dodge/Data/SelectionList.hs 85;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
_sidePush src/Dodge/Data/Item/Use.hs 83;" f
_sidePush src/Dodge/Data/Item/Use.hs 84;" f
_silhouetteEBO src/Data/Preload/Render.hs 27;" f
_skColor src/Dodge/Data/Spark.hs 17;" f
_skDamageType src/Dodge/Data/Spark.hs 21;" f
@@ -4180,7 +4177,7 @@ _toPlaySoundVolume src/Sound/Data.hs 43;" f
_toPlaySoundVolumeFraction src/Sound/Data.hs 44;" f
_toPlaySounds src/Dodge/Data/World.hs 41;" f
_topBoxSize src/Shape/Data.hs 17;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 81;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 82;" f
_tractorBeams src/Dodge/Data/LWorld.hs 121;" f
_trieChildren src/SimpleTrie.hs 7;" f
_trieMVal src/SimpleTrie.hs 6;" f
@@ -4270,6 +4267,8 @@ _warmMax src/Dodge/Data/Item/UseDelay.hs 24;" f
_warmTime src/Dodge/Data/Item/HeldDelay.hs 25;" f
_warmTime src/Dodge/Data/Item/Use/Delay.hs 23;" f
_warmTime src/Dodge/Data/Item/UseDelay.hs 23;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 86;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 87;" f
_windowPosX src/Dodge/Config/Data.hs 23;" f
_windowPosX src/Dodge/Data/Config.hs 53;" f
_windowPosY src/Dodge/Config/Data.hs 24;" f
@@ -4419,7 +4418,7 @@ alongSegBy src/Geometry.hs 43;" f
ammoCheckI src/Dodge/Item/Weapon/TriggerType.hs 145;" f
ammoComposedItem src/Dodge/Item/Grammar.hs 44;" f
ammoTweakStrings src/Dodge/Render/HUD.hs 284;" f
amr src/Dodge/Item/Held/Rod.hs 53;" f
amr src/Dodge/Item/Held/Rod.hs 45;" f
amr src/Dodge/Item/Weapon/BulletGun/Rod.hs 56;" f
anItemFindPulse src/Dodge/Item/Weapon/UseEffect.hs 25;" f
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
@@ -4434,23 +4433,24 @@ anyTargeting src/Dodge/Render/ShapePicture.hs 70;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
appendEitherTree src/Dodge/Layout/Tree/Either.hs 29;" f
applyCME src/Dodge/HeldUse.hs 362;" f
applyCME src/Dodge/HeldUse.hs 363;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 373;" f
applyMagnetsToBul src/Dodge/Bullet.hs 46;" f
applyModules src/Dodge/Combine/Module.hs 52;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 169;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 379;" f
applyRecoil src/Dodge/HeldUse.hs 388;" f
applyResFactor src/Dodge/Data/Config.hs 108;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 78;" f
applySidePush src/Dodge/HeldUse.hs 386;" f
applySoundCME src/Dodge/HeldUse.hs 372;" f
applySidePush src/Dodge/HeldUse.hs 395;" f
applySoundCME src/Dodge/HeldUse.hs 381;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 27;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 39;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 21;" f
@@ -4465,7 +4465,7 @@ applyToSubforest src/Dodge/Tree/Polymorphic.hs 66;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/Dodge/Tree/Polymorphic.hs 60;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 396;" f
applyTorqueCME src/Dodge/HeldUse.hs 405;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arc src/Picture/Base.hs 287;" f
@@ -4501,7 +4501,7 @@ attachOnward' src/Dodge/Tree/Compose.hs 98;" f
attachTree src/Dodge/Tree/Compose.hs 38;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 66;" f
attribSize src/Shader/Compile.hs 352;" f
autoAmr src/Dodge/Item/Held/Rod.hs 58;" f
autoAmr src/Dodge/Item/Held/Rod.hs 50;" f
autoAmr src/Dodge/Item/Weapon/BulletGun/Rod.hs 62;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 350;" f
autoCrit src/Dodge/Creature/AutoCrit.hs 13;" f
@@ -4511,10 +4511,10 @@ autoGun src/Dodge/Item/Weapon/AutoGun.hs 24;" f
autoGunPic src/Dodge/Item/Weapon/AutoGun.hs 66;" f
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 496;" f
autoGunSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
autoPistol src/Dodge/Item/Held/Stick.hs 60;" f
autoPistol src/Dodge/Item/Held/Stick.hs 53;" f
autoPistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 79;" f
autoRadarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 39;" f
autoRifle src/Dodge/Item/Held/Cane.hs 75;" f
autoRifle src/Dodge/Item/Held/Cane.hs 67;" f
autoRifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 97;" f
autoSonarEffect src/Dodge/Item/Weapon/ExtraEffect.hs 43;" f
autogunSpread src/Dodge/Item/Weapon/AutoGun.hs 78;" f
@@ -4536,7 +4536,7 @@ bangRod src/Dodge/Item/Weapon/BulletGun/Rod.hs 18;" f
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 478;" f
bangStick src/Dodge/Item/Held/Stick.hs 17;" f
bangStick src/Dodge/Item/Weapon/BulletGun/Stick.hs 17;" f
bangStickSoundChoice src/Dodge/HeldUse.hs 966;" f
bangStickSoundChoice src/Dodge/HeldUse.hs 986;" f
bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
@@ -4555,7 +4555,7 @@ baseSMGShape src/Dodge/Item/Draw/SPic.hs 412;" f
baseShoulder src/Dodge/Creature/Picture.hs 158;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 227;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 222;" f
baseStickSpread src/Dodge/Item/Held/Stick.hs 39;" f
baseStickSpread src/Dodge/Item/Held/Stick.hs 32;" f
baseStickSpread src/Dodge/Item/Weapon/BulletGun/Stick.hs 46;" f
baseWindowPane src/Dodge/Placements/Wall.hs 73;" f
baseWindowPane src/Dodge/Room/Placement.hs 103;" f
@@ -4573,13 +4573,14 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 50;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 445;" f
basicPerceptionUpdateR src/Dodge/Creature/AlertLevel.hs 17;" f
basicTerminal src/Dodge/Terminal.hs 32;" f
battery src/Dodge/Item/Ammo.hs 62;" f
battery src/Dodge/Item/Ammo.hs 67;" f
batteryModules src/Dodge/Item/Held/BatteryGuns.hs 112;" f
batteryPack src/Dodge/Item/Equipment.hs 58;" f
belowNumX src/Dodge/Combine/Graph.hs 77;" f
beltMag src/Dodge/Item/Ammo.hs 37;" f
beltMag src/Dodge/Item/Ammo.hs 42;" f
bezierGun src/Dodge/Item/Weapon/Bezier.hs 24;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 216;" f
@@ -4614,7 +4615,7 @@ bloodPuddleAt src/Dodge/Creature/State.hs 132;" f
blowTorch src/Dodge/Item/Held/SprayGuns.hs 44;" f
blowTorch src/Dodge/Item/Weapon/SprayGuns.hs 49;" f
blue src/Color.hs 16;" f
blunderbuss src/Dodge/Item/Held/Cone.hs 31;" f
blunderbuss src/Dodge/Item/Held/Cone.hs 28;" f
boostPoint src/Dodge/Item/Weapon/Booster.hs 17;" f
boostPoint src/Dodge/Luse.hs 104;" f
boostSelfL src/Dodge/Item/Weapon/Booster.hs 31;" f
@@ -4624,7 +4625,7 @@ boosterGun src/Dodge/Item/Weapon/Booster.hs 111;" f
bossKeyItems src/Dodge/LockAndKey.hs 11;" f
bossRoom src/Dodge/Room/Boss.hs 59;" f
bounceBall src/Dodge/Base/Collide.hs 77;" f
bounceDir src/Dodge/Bullet.hs 92;" f
bounceDir src/Dodge/Bullet.hs 99;" f
bounceModule src/Dodge/Item/Craftable.hs 29;" f
bouncePoint src/Dodge/Base/Collide.hs 87;" f
boundPoints src/Bound.hs 10;" f
@@ -4649,20 +4650,20 @@ bufferPokedVBO src/Shader/Bind.hs 18;" f
bufferShaderLayers src/Shader/Bind.hs 35;" f
bulDamageCr src/Dodge/Particle/Bullet/DestroyDamage.hs 21;" f
bulDamageWall src/Dodge/Particle/Bullet/DestroyDamage.hs 30;" f
bulGunEffect src/Dodge/HeldUse.hs 351;" f
bulGunEffect' src/Dodge/HeldUse.hs 354;" f
bulGunEffect src/Dodge/HeldUse.hs 352;" f
bulGunEffect' src/Dodge/HeldUse.hs 355;" f
bulSelTweak src/Dodge/TweakBullet.hs 15;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 83;" f
bulletBeltPack src/Dodge/Item/Equipment.hs 74;" f
bulletBodyCraft src/Dodge/Item/Craftable.hs 24;" f
bulletCombinations src/Dodge/Combine/Graph.hs 35;" f
bulletGunEffect src/Dodge/HeldUse.hs 488;" f
bulletGunEffect src/Dodge/HeldUse.hs 508;" f
bulletMagazines src/Dodge/Combine/Combinations.hs 239;" f
bulletSpawn src/Dodge/Bullet.hs 97;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 76;" f
bulletSpawn src/Dodge/Bullet.hs 104;" f
bulletSynthesizer src/Dodge/Item/Ammo.hs 81;" f
bulletTypes src/Dodge/TweakBullet.hs 26;" f
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
burstRifle src/Dodge/Item/Held/Cane.hs 84;" f
burstRifle src/Dodge/Item/Held/Cane.hs 76;" f
burstRifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 105;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 502;" f
buzzSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
@@ -4672,7 +4673,7 @@ canAttachTargeting src/Dodge/Item/Display.hs 19;" f
canHeldScrollAttach src/Dodge/HeldScroll.hs 75;" f
canSee src/Dodge/Base/Collide.hs 228;" f
canSeeIndirect src/Dodge/Base/Collide.hs 235;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 961;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 981;" f
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
cardinalVectors src/Dodge/FloorItem.hs 39;" f
@@ -4825,8 +4826,6 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
conEffects src/Dodge/Concurrent.hs 17;" f
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
coneRandItemParams src/Dodge/HeldUse.hs 975;" f
coneRandItemUpdate src/Dodge/HeldUse.hs 969;" f
connectRoom src/Dodge/Layout/Tree/Either.hs 48;" f
connectTrunk src/Dodge/Layout/Tree/Either.hs 54;" f
connectionBlurb src/Dodge/Terminal.hs 100;" f
@@ -4984,7 +4983,7 @@ damageSensor src/Dodge/Machine/Sensor.hs 16;" f
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
damageSensor src/Dodge/Placements/Sensor.hs 15;" f
damageStone src/Dodge/Material/Damage.hs 20;" f
damageThingHit src/Dodge/Bullet.hs 168;" f
damageThingHit src/Dodge/Bullet.hs 175;" f
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
damageUsing src/Dodge/Machine/Update.hs 151;" f
damageWall src/Dodge/Wall/Damage.hs 15;" f
@@ -5044,7 +5043,7 @@ defaultArcStep src/Dodge/Tesla/Arc/Default.hs 15;" f
defaultAudition src/Dodge/Default/Creature.hs 99;" f
defaultAutoBatteryGun src/Dodge/Item/Held/BatteryGuns.hs 119;" f
defaultAutoWall src/Dodge/Default/Door.hs 15;" f
defaultBangCane src/Dodge/Item/Held/Cane.hs 19;" f
defaultBangCane src/Dodge/Item/Held/Cane.hs 18;" f
defaultBangCane src/Dodge/Item/Weapon/BulletGun/Cane.hs 16;" f
defaultBatteryGun src/Dodge/Item/Held/BatteryGuns.hs 107;" f
defaultBlock src/Dodge/Default/Block.hs 5;" f
@@ -5144,7 +5143,7 @@ deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
deleteWallID src/Dodge/Wall/Delete.hs 13;" f
deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 135;" f
destroyAt src/Dodge/Bullet.hs 193;" f
destroyAt src/Dodge/Bullet.hs 200;" f
destroyAt src/Dodge/WorldEvent/HitEffect.hs 24;" f
destroyBlock src/Dodge/Block.hs 51;" f
destroyDoor src/Dodge/Block.hs 79;" f
@@ -5404,7 +5403,7 @@ dropByState src/Dodge/Creature/State.hs 154;" f
dropExcept src/Dodge/Creature/Action.hs 178;" f
dropItem src/Dodge/Creature/Action.hs 183;" f
dropItemKey src/Dodge/Config/KeyConfig.hs 24;" f
drumMag src/Dodge/Item/Ammo.hs 31;" f
drumMag src/Dodge/Item/Ammo.hs 36;" f
dtIL src/Dodge/DoubleTree.hs 15;" f
dtToAdjacency src/Dodge/DoubleTree.hs 22;" f
dtToUpDownAdj src/Dodge/DoubleTree.hs 28;" f
@@ -5423,7 +5422,7 @@ edgeFormatting src/Dodge/Combine/Graph.hs 119;" f
edgeToPic src/Dodge/Debug/Picture.hs 392;" f
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 470;" f
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
elephantGun src/Dodge/Item/Held/Rod.hs 44;" f
elephantGun src/Dodge/Item/Held/Rod.hs 37;" f
elephantGun src/Dodge/Item/Weapon/BulletGun/Rod.hs 46;" f
ellNum src/Picture/Data.hs 53;" f
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
@@ -5466,7 +5465,7 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expandTreeBy src/Dodge/Layout/Tree/Either.hs 16;" f
expireAndDamage src/Dodge/Bullet.hs 175;" f
expireAndDamage src/Dodge/Bullet.hs 182;" f
expireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 11;" f
expireAndDamageFL src/Dodge/Flame.hs 48;" f
explodeRemoteRocket src/Dodge/Item/Weapon/Launcher.hs 10;" f
@@ -5504,7 +5503,7 @@ findWallFreeDropPoint src/Dodge/FloorItem.hs 47;" f
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
findWithIx src/ListHelp.hs 123;" f
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
fireRemoteShell src/Dodge/HeldUse.hs 933;" f
fireRemoteShell src/Dodge/HeldUse.hs 953;" f
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
fireShell src/Dodge/Projectile/Create.hs 35;" f
fireSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
@@ -5607,7 +5606,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasEffect src/Dodge/HeldUse.hs 339;" f
gasEffect src/Dodge/HeldUse.hs 340;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -5618,7 +5617,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
geometryTests test/Spec.hs 17;" f
geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAmmoMagazine src/Dodge/HeldUse.hs 907;" f
getAmmoMagazine src/Dodge/HeldUse.hs 927;" f
getArguments src/Dodge/Update/Scroll.hs 147;" f
getArguments' src/Dodge/Update/Scroll.hs 135;" f
getAvailableListLines src/Dodge/SelectionList.hs 11;" f
@@ -5668,7 +5667,7 @@ goToTarget src/Dodge/Creature/ReaderUpdate.hs 136;" f
gotoTerminal src/Dodge/Update.hs 118;" f
grahamEliminate src/Geometry/Polygon.hs 108;" f
grahamScan src/Geometry/Polygon.hs 101;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 40;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 37;" f
graphToEdges src/Dodge/Graph.hs 35;" f
graphToIncidence src/Dodge/Graph.hs 40;" f
graphicsMenu src/Dodge/Menu.hs 162;" f
@@ -5735,7 +5734,7 @@ heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimEffects src/Dodge/Creature/State.hs 68;" f
heldBounds src/Dodge/Item/Module.hs 27;" f
heldComposedItem src/Dodge/Item/Grammar.hs 38;" f
heldEffect src/Dodge/HeldUse.hs 41;" f
heldEffect src/Dodge/HeldUse.hs 42;" f
heldInfo src/Dodge/Item/Info.hs 61;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 24;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 156;" f
@@ -5748,7 +5747,7 @@ highBar src/Dodge/Room/Foreground.hs 89;" f
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
highMesh src/Dodge/Room/Foreground.hs 25;" f
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
hitEffFromBul src/Dodge/Bullet.hs 137;" f
hitEffFromBul src/Dodge/Bullet.hs 144;" f
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 382;" f
hitSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
holdForm src/Dodge/Creature/Boid.hs 136;" f
@@ -5870,7 +5869,7 @@ invertIntMap src/Multiset.hs 61;" f
invertInventoryToMap src/Dodge/Combine.hs 25;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 448;" f
isAmmoIntLink src/Dodge/HeldUse.hs 462;" f
isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
@@ -5990,7 +5989,7 @@ lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
lasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
lasTurret src/Dodge/Placements/Turret.hs 29;" f
lasWide src/Dodge/Item/Held/BatteryGuns.hs 98;" f
lasWideRate src/Dodge/HeldUse.hs 822;" f
lasWideRate src/Dodge/HeldUse.hs 842;" f
lastMap src/Dodge/DoubleTree.hs 65;" f
latchkey src/Dodge/Item/Held/Utility.hs 23;" f
latchkey src/Dodge/Item/PassKey.hs 14;" f
@@ -6056,7 +6055,7 @@ loadEject src/Dodge/Reloading/Action.hs 12;" f
loadInsert src/Dodge/Reloading/Action.hs 6;" f
loadKeyConfig src/Dodge/Config/KeyConfig.hs 60;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 415;" f
loadMuzzle src/Dodge/HeldUse.hs 424;" f
loadPartialInsert src/Dodge/Reloading/Action.hs 9;" f
loadPrime src/Dodge/Reloading/Action.hs 15;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
@@ -6094,9 +6093,9 @@ lsPosRad src/Dodge/LightSource.hs 23;" f
lsRadCol src/Dodge/LightSource.hs 64;" f
ltAutoCrit src/Dodge/Creature/LtAutoCrit.hs 13;" f
machineAddSound src/Dodge/Machine.hs 49;" f
machineGun src/Dodge/Item/Held/Rod.hs 71;" f
machineGun src/Dodge/Item/Held/Rod.hs 62;" f
machineGun src/Dodge/Item/Weapon/BulletGun/Rod.hs 79;" f
machinePistol src/Dodge/Item/Held/Stick.hs 69;" f
machinePistol src/Dodge/Item/Held/Stick.hs 62;" f
machinePistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 86;" f
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
@@ -6114,7 +6113,7 @@ makeArc src/Picture/Base.hs 157;" f
makeBlip src/Dodge/RadarSweep.hs 50;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 468;" f
makeBullet src/Dodge/HeldUse.hs 483;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 137;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -6130,7 +6129,7 @@ makeDefaultCorpse src/Dodge/Corpse/Make.hs 14;" f
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 79;" f
makeFlak src/Dodge/Bullet.hs 123;" f
makeFlak src/Dodge/Bullet.hs 130;" f
makeFlame src/Dodge/Flame.hs 131;" f
makeFlame src/Dodge/Particle/Flame.hs 9;" f
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 62;" f
@@ -6138,14 +6137,14 @@ makeFlamelet src/Dodge/EnergyBall.hs 16;" f
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
makeFlashBall src/Dodge/EnergyBall.hs 74;" f
makeFootstepSound src/Dodge/Creature/State/WalkCycle.hs 32;" f
makeFragBullets src/Dodge/Bullet.hs 108;" f
makeFragBullets src/Dodge/Bullet.hs 115;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
makeLaserAt src/Dodge/Item/Weapon/Laser.hs 42;" f
makeLaserScope src/Dodge/Item/Weapon/Decoration.hs 12;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 427;" f
makeMuzzleSmoke src/Dodge/HeldUse.hs 438;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 436;" f
makeMuzzleSmoke src/Dodge/HeldUse.hs 451;" f
makeOptionsSelectionList src/Dodge/Menu/Option.hs 46;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
@@ -6209,12 +6208,13 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
mcSPic src/Dodge/Render/ShapePicture.hs 169;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
mcShootLaser src/Dodge/HeldUse.hs 983;" f
mcShootLaser src/Dodge/HeldUse.hs 1001;" f
mcTriggerVal src/Dodge/Machine/Update.hs 75;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
mcUseHeld src/Dodge/HeldUse.hs 825;" f
mcUseHeld src/Dodge/HeldUse.hs 845;" f
mcUseItem src/Dodge/Machine/Update.hs 61;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaTinMag src/Dodge/Item/Ammo.hs 8;" f
meleeHeadingMove src/Dodge/Creature/Boid.hs 281;" f
meleeHeadingMove src/Dodge/Creature/ImpulseRat.hs 10;" f
memoBoxEdgeIndices src/Shader/Poke.hs 344;" f
@@ -6254,9 +6254,9 @@ minOn src/FoldableHelp.hs 35;" f
minStreamOn src/StreamingHelp.hs 14;" f
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 322;" f
miniGunCrit src/Dodge/Creature.hs 62;" f
miniGunUse src/Dodge/Item/Held/Cane.hs 92;" f
miniGunUse src/Dodge/Item/Held/Cane.hs 86;" f
miniGunUse src/Dodge/Item/Weapon/BulletGun/Cane.hs 113;" f
miniGunX src/Dodge/Item/Held/Cane.hs 104;" f
miniGunX src/Dodge/Item/Held/Cane.hs 98;" f
miniGunX src/Dodge/Item/Weapon/BulletGun/Cane.hs 120;" f
miniGunXPict src/Dodge/Item/Draw/SPic.hs 391;" f
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 385;" f
@@ -6311,7 +6311,7 @@ mouseCursorType src/Dodge/Render/Picture.hs 70;" f
mouseOverSelectionList src/Dodge/Update/Input/ScreenLayer.hs 73;" f
mousePlus src/Dodge/Render/Picture.hs 82;" f
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
moveBullet src/Dodge/Bullet.hs 185;" f
moveBullet src/Dodge/Bullet.hs 192;" f
moveCombineSel src/Dodge/Update/Scroll.hs 55;" f
moveDoorToward src/Dodge/LevelGen/MoveDoor.hs 22;" f
moveDownKey src/Dodge/Config/KeyConfig.hs 19;" f
@@ -6321,7 +6321,7 @@ moveLSThen src/Dodge/Placement/Instance/LightSource.hs 31;" f
moveLaser src/Dodge/Item/Weapon/Laser.hs 48;" f
moveLeftKey src/Dodge/Config/KeyConfig.hs 20;" f
moveOldHotkey src/Dodge/Hotkey.hs 32;" f
movePenBullet src/Dodge/Bullet.hs 203;" f
movePenBullet src/Dodge/Bullet.hs 210;" f
moveRightKey src/Dodge/Config/KeyConfig.hs 21;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
moveSelectionMapSelection src/SelectionIntMap.hs 47;" f
@@ -6448,9 +6448,9 @@ overColObj src/Shape.hs 269;" f
overColSH src/Shape.hs 237;" f
overLnkPosDir src/Dodge/RoomLink.hs 100;" f
overLnkType src/Dodge/RoomLink.hs 87;" f
overNozzle src/Dodge/HeldUse.hs 889;" f
overNozzles src/Dodge/HeldUse.hs 867;" f
overNozzles' src/Dodge/HeldUse.hs 875;" f
overNozzle src/Dodge/HeldUse.hs 909;" f
overNozzles src/Dodge/HeldUse.hs 887;" f
overNozzles' src/Dodge/HeldUse.hs 895;" f
overPos src/Picture/Base.hs 303;" f
overPosObj src/Shape.hs 273;" f
overPosSH src/Shape.hs 257;" f
@@ -6486,7 +6486,7 @@ pauseSound src/Dodge/SoundLogic.hs 41;" f
pauseTime src/Dodge/Update.hs 171;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
pedestalRoom src/Dodge/Room/Containing.hs 49;" f
penThing src/Dodge/Bullet.hs 216;" f
penThing src/Dodge/Bullet.hs 223;" f
penWalls src/Dodge/Particle/HitEffect.hs 15;" f
penWalls src/Dodge/WorldEvent/HitEffect.hs 38;" f
penetrate src/Dodge/Particle/HitEffect/Penetrate.hs 12;" f
@@ -6520,7 +6520,7 @@ pincerP'' src/Dodge/Creature/Boid.hs 103;" f
pincerP''' src/Dodge/Creature/Boid.hs 74;" f
pingPongBetween src/Render.hs 220;" f
pipe src/Dodge/Item/Craftable.hs 44;" f
pistol src/Dodge/Item/Held/Stick.hs 42;" f
pistol src/Dodge/Item/Held/Stick.hs 35;" f
pistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 59;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 13;" f
pistolerRoom src/Dodge/Room/Room.hs 323;" f
@@ -6893,7 +6893,7 @@ retreatFireLauncher src/Dodge/Humanoid.hs 269;" f
retreatPointForFrom src/Dodge/Creature/Action/Flee.hs 7;" f
retreatPointForFrom src/Dodge/Creature/Impulse/Flee.hs 7;" f
reversePair src/Dodge/LevelGen.hs 82;" f
revolveMag src/Dodge/Item/Ammo.hs 24;" f
revolveMag src/Dodge/Item/Ammo.hs 29;" f
revolver src/Dodge/Item/Weapon/BulletGun/Stick.hs 49;" f
revolverX src/Dodge/Item/Weapon/BulletGun/Stick.hs 104;" f
rewindWatch src/Dodge/Item/Weapon/Utility.hs 37;" f
@@ -6908,7 +6908,7 @@ rezInvBox src/Dodge/Room/RezBox.hs 131;" f
rezText src/Dodge/Story.hs 4;" f
rezText' src/Dodge/Story.hs 17;" f
rhombus src/Polyhedra.hs 71;" f
rifle src/Dodge/Item/Held/Cane.hs 58;" f
rifle src/Dodge/Item/Held/Cane.hs 50;" f
rifle src/Dodge/Item/Weapon/BulletGun/Cane.hs 77;" f
right src/DoubleStack.hs 16;" f
rightIsParentCombine src/Dodge/Item/Grammar.hs 66;" f
@@ -7070,7 +7070,7 @@ setDepth src/Picture/Base.hs 128;" f
setDirPS src/Dodge/PlacementSpot.hs 49;" f
setFallback src/Dodge/PlacementSpot.hs 127;" f
setFirstPosSelectionSections src/Dodge/SelectionSections.hs 23;" f
setFromToDams src/Dodge/Bullet.hs 163;" f
setFromToDams src/Dodge/Bullet.hs 170;" f
setHotkey src/Dodge/Hotkey.hs 38;" f
setInLinks src/Dodge/RoomLink.hs 51;" f
setInLinksByType src/Dodge/RoomLink.hs 54;" f
@@ -7136,7 +7136,7 @@ shatterGun src/Dodge/Item/Held/Weapons.hs 7;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 239;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 30;" f
shellMag src/Dodge/Item/Ammo.hs 44;" f
shellMag src/Dodge/Item/Ammo.hs 49;" f
shellShape src/Dodge/Projectile/Draw.hs 24;" f
shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f
shieldWall src/Dodge/Euse.hs 114;" f
@@ -7186,7 +7186,7 @@ shootRevolverXRepeat src/Dodge/HeldUse/BulletWeapon.hs 49;" f
shootRifle src/Dodge/HeldUse/BulletWeapon.hs 140;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootSmgMod src/Dodge/HeldUse/BulletWeapon.hs 86;" f
shootTeslaArc src/Dodge/HeldUse.hs 992;" f
shootTeslaArc src/Dodge/HeldUse.hs 1010;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootVolleyGun src/Dodge/HeldUse/BulletWeapon.hs 128;" f
shootersRoom src/Dodge/Room/Room.hs 317;" f
@@ -7263,12 +7263,12 @@ smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 372;" f
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 334;" f
smallPillar src/Dodge/Room/Pillar.hs 32;" f
smallRoom src/Dodge/Room/RunPast.hs 31;" f
smg src/Dodge/Item/Held/Stick.hs 78;" f
smg src/Dodge/Item/Held/Stick.hs 71;" f
smg src/Dodge/Item/Weapon/BulletGun/Stick.hs 95;" f
smokeCloudAt src/Dodge/WorldEvent/Cloud.hs 41;" f
smokeTrailSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
sndV2 src/Geometry/Data.hs 52;" f
sniperRifle src/Dodge/Item/Held/Rod.hs 64;" f
sniperRifle src/Dodge/Item/Held/Rod.hs 55;" f
sniperRifle src/Dodge/Item/Weapon/BulletGun/Rod.hs 68;" f
someCrits src/Dodge/LockAndKey.hs 129;" f
sortStreamOn src/StreamingHelp.hs 21;" f
@@ -7500,7 +7500,7 @@ tilesToLine src/Shader/AuxAddition.hs 66;" f
timeFlowUpdate src/Dodge/Update.hs 158;" f
timeModule src/Dodge/Item/Craftable.hs 35;" f
timerTLS src/Dodge/LightSource/Update.hs 22;" f
tinMag src/Dodge/Item/Ammo.hs 8;" f
tinMag src/Dodge/Item/Ammo.hs 13;" f
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 402;" f
titleOptionsMenu src/Dodge/Menu.hs 99;" f
titleOptionsNoWrite src/Dodge/Menu.hs 102;" f
@@ -7817,9 +7817,9 @@ useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f
useC src/Dodge/Cuse.hs 6;" f
useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 218;" f
useForceFieldGun src/Dodge/HeldUse.hs 1005;" f
useGasParams src/Dodge/HeldUse.hs 916;" f
useHeld src/Dodge/HeldUse.hs 830;" f
useForceFieldGun src/Dodge/HeldUse.hs 1023;" f
useGasParams src/Dodge/HeldUse.hs 936;" f
useHeld src/Dodge/HeldUse.hs 850;" f
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
useItem src/Dodge/Creature/Action/UseItem.hs 14;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 124;" f
@@ -7828,13 +7828,13 @@ useItemRightClick src/Dodge/Creature/Impulse/UseItem.hs 25;" f
useL src/Dodge/Luse.hs 13;" f
useLeftItem src/Dodge/Creature/Action/UseItem.hs 38;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 452;" f
useLoadedAmmo src/Dodge/HeldUse.hs 466;" f
useMagShield src/Dodge/Euse.hs 69;" f
useMod src/Dodge/HeldUse.hs 500;" f
useMod src/Dodge/HeldUse.hs 520;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 7;" f
usePjCreation src/Dodge/HeldUse.hs 849;" f
usePjCreationX src/Dodge/HeldUse.hs 858;" f
usePjCreation src/Dodge/HeldUse.hs 869;" f
usePjCreationX src/Dodge/HeldUse.hs 878;" f
useRewindGun src/Dodge/Luse.hs 41;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
@@ -7875,7 +7875,7 @@ violet src/Color.hs 21;" f
visibleWalls src/Dodge/Base/Collide.hs 123;" f
visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 40;" f
volleyGun src/Dodge/Item/Held/Cane.hs 32;" f
volleyGun src/Dodge/Item/Weapon/BulletGun/Cane.hs 43;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 373;" f
waistSP src/Dodge/Creature/HandPos.hs 199;" f