Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when loaded
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@@ -24,6 +24,7 @@ defaultMuzzle = Muzzle
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, _mzInaccuracy = 0.05
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, _mzAmmoSlot = 0
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, _mzFlareType = DefaultFlareType
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, _mzEffect = MuzzleShootBullet
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}
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